Specifications
O. Programming the Phone Numbers
To program one of the eight phone numbers for each alarm input enter: the desired phone number (0-32 digits) + # +
XY (where X is the input number (1 - 8) and Y is one of the 8 numbers (1 - 8) that can be dialed for this input). To
add a 4-second pause to the dial string (this counts as one of the 32 digits) enter ,9. To add a , to the dial string enter
,,. To add a # to the dial string enter ,#. To clear a number enter # + XY (where X is the input number (1 - 8) and Y
is one of the 8 numbers (1 - 8) that can be dialed for this input) without any preceding digits.
J. Forced Play Timer and Call Progress Detection (does not apply in Storecaster Mode)
Call Progress Detection is enabled by setting the Forced Play Timer to 0, which is done by entering the two digits 00
followed by #94. Call Progress Detection is disabled by setting the Forced Play Timer to a non-zero value from 1 to 99
seconds. Enter a two digit number from 01- 99 followed by #94.
K. Contact Closures
Enter 2 digits + #X9, where X is the input number (1- 8).
First Digit: 0 = normally open
1 = normally closed
2 = enabled
3 = disabled Note: These parameters should be set for each input being used.
Important: If an input has been disabled with 30/31#X9, it must be enabled with 20/21#X9 before it will function. This
allows wiring and contact style changes without causing false alarms.
Second Digit: 0 = momentary closure
1 = continuous closure
L. Message Repeat Counter and Lap Counter
Enter 4 digits + #X0, where X is the input number (1-8)
First two digits: 01 - 99 are the Message Repeat Counter
Last two digits: 01 - 99 are the Lap Counter
Note: Each input can have its own Message Repeat Counter and Lap Counter.
M. Qualifier Timer
Enter 6 digits + #X,, where X is the input number (1-8). The format is 2 digits for hours, 2 digits for minutes, and 2
digits for seconds: HHMMSS. The qualifier timer can be set anywhere from zero to 18 hours, and has a 1 second res-
olution. Note: Each input has its own Qualifier Timer.
N. Resume Timer
Enter 6 digits + #X#, where X is the input number (1-8). The format is 2 digits for hours, 2 digits for minutes, and 2
digits for seconds: HHMMSS. The resume timer can be set anywhere from zero to 18 hours, and has a 1 second res-
olution. Note: Each input has its own Resume Timer.
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I. Selecting Dialing Speed (does not apply in Storecaster Mode)
To select normal dialing speed (120 ms) enter ##3. To select fast dialing speed (50 ms) enter ##4.
G. Ring Delay
Enter one digit from 0-9 followed by #92. If the ring delay is set to 0, ring detection is disabled, so that the K-2000-
DVA will not answer incoming calls. It is important to note that this prevents Remote Access and Remote Programming.
H. Ringback Limit (does not apply in Storecaster Mode)
Enter two digits from 01-99 followed by #93.
P. Programming Pager Phone Numbers
To program one of the eight phone numbers for each alarm input as a pager number enter: the desired pager phone
number (0-32 digits) + #, + XY (where X is the input number (1-8) and Y is one of the 8 numbers (1-8) that can be
dialed for this input). As with normal phone numbers, 4-second pause, , or # can be programmed by entering ,9, ,,
or ,# respectively. To clear a pager number enter # + XY without any preceding digits. When dialing pagers, the K-
2000-DVA is normally configured to send a certain character string when activated, that is easily recognized by the
user on the pager display. To accomplish this, the K-2000-DVA is programmed with the phone number for the pager,
a series of pauses (usually 8 or 12 seconds), the character string that you want to appear on the pager display
("3333333333" for example), a # character (programmed as
,#) to "end" the call with the paging equipment, followed
by #
, plus XY (where X is the input number (1-8) and Y is one of the 8 numbers (1-8) that can be dialed for this input).








