Manual
VEX IQ Challenge Crossover – Game Manual
vexiq.com
Copyright 2016, VEX Robotics Inc.
2016-08-16
<R9> Additional VEX IQ products that are released during the challenge season are considered legal
for use.
a. Some “new” components may have certain restrictions placed on them upon their release.
These restrictions will be documented in a Team Update. Team Updates will be posted to the
“VEX IQ Challenge Crossover” home page in the Competition section of
www.VEXrobotics.com
<R10> Robots must use ONLY one (1) VEX IQ Robot Brain.
a. Robot brains, microcontrollers, or other electronic components that are part of the VEX
Robotics by HEXBUG, VEX EDR, or VEXpro product line are not allowed.
b. Robots must use one of the VEX IQ 900 MHz radio, VEX IQ 2.4 GHz radio, or VEX IQ Smart
Radio in conjunction with their VEX IQ Robot Brain.
c. The only legal method of driving the robot during Teamwork and Robot Skills Matches is the
VEX IQ Controller.
<R11> Robots may use up to six (6) VEX IQ Smart Motors.
a. Additional motors cannot be used on the robot (even ones that aren’t connected).
<R12> The only allowable sources of electrical power for a VEX IQ Challenge Robot is any single (1)
VEX IQ Robot Battery or six AA batteries.
a. Additional batteries cannot be used on the robot (even ones that aren’t connected).
<R13> Parts may NOT be modified.
a. Examples of modifications include, but are not limited to, bending and cutting. In general, VEX
IQ components should be considered sacred and not be modified in any way.
<R14> The following types of mechanisms and components are NOT allowed:
a. Those that could potentially damage playing Field Elements, specifically the Hexballs.
b. Those that could potentially damage other robots.
c. Those that pose an unnecessary risk of entanglement.
<R15> A Robot is deemed successfully inspected when it has been recorded as “passed” by an
Inspector and the inspection form has been signed by the Inspector and a student team member.
<R16> Teams must bring their robots to the field prepared to play. Teams must have their batteries
charged before they place the robot on the field.