Guide

Challenge Overview
Whether you’re going to attend an ocial VEX IQ Challenge Event, host your own event, or just play
the game in your classroom, it’s time to design and build a robot for a full autonomous robotics
game! Use your knowledge of the VEX IQ platform and all you’ve learned in previous lessons to
create a VEX IQ robot for the Programming Skills Challenge portion of the VEX IQ Challenge
Game, Highrise!
The Game Rules:
All of the rules for playing the game and other important information can be found at the VEX IQ
Challenge Highrise page: www.vexiq.com/Highrise
Important Notes
- Your teacher will need to obtain the Highrise Field & Game Elements and VEX IQ Challenge Field for this unit
OR obtain just the Highrise Field & Game Elements and create a similar eld from easy to obtain items.
- Alternatively, your teacher could get creative and challenge you to design and build for a brand new game
that they design.
- If you’ve already built a robot for the teleoperated portions of the Highrise Challenge, you only need to add
sensors and then program your robot to complete the challenge autonomously!
Idea Book Page: The Engineering Notebook
You are provided with an Idea Book Page in this unit that can be used to develop a full Engineering
Notebook. Use as many of these pages as you need to document your robot ideas, builds, xes,
changes, and improvements for the game challenge. Alternatively, teachers and students are
encouraged, when comfortable, to use the Robotics Engineering Notebook (provided to registered
VEX IQ Challenge teams and also sold separately) for this purpose instead.
Robot Challenge Evaluation Rubric:
This rubric can be used to assess your challenge robot in up to eleven technical and non-technical
categories. No matter how your teacher chooses to use the rubric, it will be obvious that your
PROCESS and your PRODUCT (robot) are equally important.
L.2
L.3