Specifications

Developers guidelines | 3D graphics with Java ME
34 June 2010
Mobile 3D Graphics API
(JSR-184)
The same 3D modelling tools used for Micro3D Ver.3 can be used to create data used
in Mobile 3D Graphics Version 4. (m3g)
HI Corporation offers a number of plug-ins that can be used from within these
authoring tools to export the model and animation data to intermediate files.
The table below summarises the file types involved in the export/translation procedure
and the file types involved in the export and translation of 3D model and animation
data for consumption by Micro3D engine Version 4 (JSR-184)
After the model and action data are exported into their intermediate formats, several
utility tools for post processing and final translation can be used. The
V4Converter.exe utility allows converting of H3T data to M3G data. A
V4Examiner.exe tool allows viewing and verifying of M3G/H3T files.
All of the plugins, tools, and the documentation necessary to manage the export/
translation process are available from the Mascot Capsule Web site at
http://www.mascotcapsule.com/M3G/download/e_index.html
. These tools are
provided by HI Corporation and all feedback and trouble reports shall be submitted to
this website.
File format Description
H3T Intermediate 3D data exported from 3D authoring tool
M3G The 3D data format used in JSR-184
PNG The file format for texture