User`s guide

Character Sets
The tables ASCII Control Values and Adept Character Set list the standard Adept character
set. Values 0 to 127 (decimal) are the standard ASCII character set. Characters 1 to 31 are
the common set of special and line-drawing characters. Characters 0 and 127 to 141 are
Adept additions to the standard sets. Characters 32 to 255 (excluding 127 through 141) are
the ISO standard 8859-1 character set. Characters 145 to 159 are overstrike characters
(see the OVERSTRIKE attribute to the /TERMINAL argument for the FSET instruction in the
V+ Language Reference Guide). Values 1 to 31 are also given special meaning in the
extended Adept character set when they are output to a graphics window with the GTYPE
instruction.
NOTE:The full character set is defined for font #1 only. Fonts #2 (medium font), #3
(large font), and #4 (small font) have defined characters for ASCII values 0 and 32 - 127.
Fonts #5 and #6 have standard English characters for ASCII values 0 and 32 - 135 while
ASCII 136 - 235 are Katakana and Hiragana characters. Font #5 is standard size and font
#6 contains large characters. The last column in Adept Character Set shows the
Katakana and Hiragana characters. The Katakana characters are at ASCII 161 - 223. The
Hiragana characters are at ASCII 136 - 159 and 224 - 255.
The character sets listed in ASCII Control Values and Adept Character The sets are for use
with graphics-based systems only and do not apply to AdeptWindows PC.
Characters with values 0 to 31 and 127 (decimal) have the control meanings listed in the
following table when output to a serial line, an ASCII terminal, or the monitor window (with
TYPE, PROMPT, or WRITE instructions). In files exported to other text editors or transmitted
across serial lines, characters 0 to 31 are generally interpreted as having the specified control
meaning. The symbols shown for characters 0 to 31 and 127 in the table Adept Character
Set can be displayed only with the GTYPE instruction.
Characters in the extended Adept character set can be output using the $CHR function. For
example:
TYPE $CHR(229)
outputs the character å to the monitor window. The instruction:
GTYPE (glun) 50, 50, $CHR(229)
outputs the same character to the window open on logical unit glun.
Character Sets
(Undefined variable: Primary.Product_Name_V)Language User's Guide, version
17.x
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