User`s guide

Once you are able to communicate with the remote system, you may have to log onto the
remote system. After you have reached the point of being able to enter commands to the
system, the Kermit program may be started simply by typing:
KERMIT
or a similar command appropriate to the operating system of the remote computer.
The Kermit program starts up in its command mode, with a prompt such as:
C-Kermit>
You may then enter commands directly to the Kermit program. For example, you may want
to enter commands to initialize various parameters in preparation for communication with
the V+ Kermit. For instance, you may type:
SET FILE TYPE TEXT
to initialize the remote file type to ASCII. (The actual syntax needed for these commands will
depend on the remote system. Refer to that system's user guide. Most Kermit programs are
equipped with help facilities that can be invoked by typing HELP or a question mark [?].)
After successfully initializing the desired parameters, the Kermit server can be started by
typing:
SERVER
The remote server starts up and typed a short message about basic server usage. This
message may not be applicable to use of Kermit communications with the V+ system.
Whenever the instructions for handling and terminating the server differ from those in this
manual, the instructions in this manual should be followed.
At this point, you should escape back to the (local) V+ system by typing a Ctrl+C to terminate
the PASSTHRU command.
NOTE:A Ctrl+C may be typed at any time while in PASSTHRU mode to escape back to the
local system. This implies that you will not be able to send a Ctrl+C to the remote system.
If the remote system uses Ctrl+C for special purposes (for example, the DEC VAX/VMS
system uses it to interrupt operations), you will have to use some other means to achieve
those special purposes.
Most Kermit servers cannot be aborted or terminated, except by a special communication
packet. In order to terminate the remote server when communicating with a V+ system, you
must go into PASSTHRU mode as described earlier. Then, when a Ctrl+P is typed, a special
packet of information is sent to the remote server that causes it to terminate. After this is
achieved, the remote Kermit program returns to command mode and displays its command
prompt. You may then exit Kermit and log off the remote system.
Kermit Communication Protocol
V+Language User's Guide, v17.0
Page 232