User`s manual

GLOSSARY
B
02.9651.0001 C 23-Sep-02 343
Select
Display
One of three panel displays or Select Displays window components and associated buttons
which provide mapping of presets, colors, beams, macros, groups, and templates for store and
recall applications.
Selective
Store
A special command which is used to modify or add parameter data to a cue, preset, or beam
state for specified channels (active or inactive).
Selective
Recall
A special command which is used to recall specific parameter data from specified channels
(active or inactive) in a cue, preset, or beam state.
Sequence A component of an effect which is made up of a number of steps. The steps specify what
action the applied set (groups of lights) are to take in an effect. Also see Set.
Set A component of an effect which is made up of a number of parts. The parts specify which
channels are to be included in an effect.
Show File A file containing all programmed cue data. Show files reside on the console’s hard drive and
can be backed up to a removable medium such as a Zip® disk.
Shutter A mechanism which controls the douser or strobe action of luminaires capable of this function.
Snapshot A stored configuration for a console panel. Snapshots can be recalled either manually or
through cues in order to reset any one or all of the front panel controls or displays to the stored
configuration.
Sneak A dual-purpose function which allows manual control values to be staged and then recalled in
a specified time. Sneak provides a graphic display of command-line entries that would not
normally be visible and also provides a means of creating manual control moves “on-the-fly.”
For this purpose, values can be assigned to parameters and then recalled at a specified time,
luminaire time, or by manually pressing Enter at the touch screen.
Soft
Encoder
One of six soft encoders provided for mapping parameters other than pan, tilt and intensity
(which are mapped to hard encoders).
Soft Reset Sends luminaires back to their home position and reloads cue data.
Speed The rate of change of a luminaires variable parameters. As opposed to time (e.g. 5 seconds),
speed is how fast the parameters will move.
Start To energize a luminaire arc lamp (applies to arc-lamp luminaires only).
Step To advance a halted (stopped) effect to its next step.
Step (Effect) A component of an effect sequence. Steps specify what action the applied set (groups of
lights) are to take in an effect. Also see Sequence.
Store To save any intensity value, parameter attribute, group selection, or timing information into a
specified target (e.g., cue, select display, preset, etc.).
Submaster A playback device that can be used to execute cues, board cues, and effects. Cues include
luminaire target states (crossfades) and effects.
Synchro-
nized
In handling MIDI timecode from an external source, synchronized is when incoming timecode
arrives approximately on time, and the frame number agrees with the expected time from the
systems internal clock.