User`s manual

VARILITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USERS MANUAL
342 23-Sep-02 02.9651.0001 C
Part A component of an effect set. Parts are made up of specified channels (luminaire groups) with
the limitation that a channel may only appear once within the set.
Patch The mechanism by which thumbwheel addresses (luminaire and interfaces) are assigned to
channel numbers. Any number of conventional thumbwheels may be patched to a single
control channel. Also see Channel.
Preset A set of programmed parameters which can be applied to selected channels using the Preset
select display or command-line keypad. All luminaire parameter attributes, including timing
values, may be stored into a preset. Changes to presets track automatically into any cues in
which they were used.
Preview
Editing
A console mode wherein all actions taken are stored to the appropriate luminaires, but are not
executed on stage. Also see Live Editing.
Primary
Console
This console serves as the main system console. It stores the show file and retains overall
submaster control.
Prism A beam altering mechanism available in some luminaires. Sometimes called an “effects
wheel.
QuickFocus QuickFocus allows stepping through a selected preset, one channel at a time, to verify its
parameter data. At the conclusion of a QuickFocus operation, all luminaires are brought to the
proper position, allowing the preset to be modified if required.
Range
Editing
Allows data to be modified across a range of presets and cues. Range editing is provided for
modifying parameter attributes, timing information, and cue data. Range editing allows
targets to be selected for modification by particular attributes, i.e, channels in a particular state
could be selected and told to assume some other state (not necessarily via the same parameter).
Rate Allows the recorded time/speed attributes for luminaires to be manually adjusted. Rate adjust-
ments (from 0 to 999) may be provided to a board cue, a cue, or effect. Rate adjustments can
be added to the cue attributes for later recall. The default setting of 100 is defined as real time.
Rates higher than 100 will cause faster playback of events, while rates lower than 100 will
cause slower playback of events.
Recall Allows specified parameter data for selected channels to be recalled live from stored preset or
cue, as modified by any filter settings.
Reset See Hard Reset or Soft Reset.
Run To resume the operation of a stopped effect, or resume the wait/trail countdown of a stopped
cue.
Select To obtain manual control of a luminaire from the console. Also, a programmed set of
attributes for Beam, Color, Preset, or stored groups, macros, and templates.
Selected A channel or group of channels which will respond to manual control.
Saturation The subjective appreciation of purity, a relation of the intensity of the dominant wavelength to
all other wavelengths (defined by terms such as deep, pale, light, dark).
Secondary
Console
This console is an additional console hosted by the primary console. It receives show data
from the primary and mirrors all submaster operations.