User`s manual
SHOW MAINTENANCE : DATA MANAGEMENT
17
02.9651.0001 C 23-Sep-02 285
After Cue Import
If cues have been built using Presets, the Cue Data and Status
windows will show the source Preset ID. If Presets were not
imported, there will be no Preset data present/available for the
luminaires. In this case, there may be a log message indicating
that channels could not recall data because there was no Preset
data. The error message in the log will be: "device", channel
XXXX, cue references non-existent Preset ID XX (where
device indicates Luminaire, NIFDMX, DXDMX or UDM).
Importing Presets will delete existing Preset data in the show
file and replace it with the imported data. Instead, it may be an
advantage to recreate the Presets to avoid losing the current
data.
With the All Cues, All Channels option selected, all data will
be imported for the patched channels. If the type does not match, then data will be
deleted. This option disregards channel selection and any existing cue data will
subsequently be lost. Preset data may also be required.
With Selected Channels selected, only the specified cue or range of cues will be
imported for the selected channels. It is also possible to bring in Cue Notes and Cue
Snapshots that are applied to those cues. Preset data may also be required.
Note: Cue numbers, effects, etc. loaded by an imported Cue Snapshot may not exist in
the current show file.
If importing Effects, where the Sequence steps are made up of cues, there may be
issues if the cue data is different or if the cue number does not exist. If the data does
not exist, the error message in the log will be: Error: "Device", attempted recall of
invalid\10 (where device indicates Luminaire, NIFDMX, DXDMX or UDM).