User`s manual
SNAPSHOTS, MACROS, AND BOARD CUES : MACROS
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02.9651.0001 C 23-Sep-02 193
Macros
Overview
A macro is a series of console events (button presses or display selections) that has
been recorded and stored by number. The sequence entered during a macro record
operation will automatically be played back when the macro is recalled. Playback can
be initiated by manual selection of the associated macro number or automated via cue
sheet link instructions. Macros can speed up programming by providing a way to
easily execute repetitive or complicated commands, or be used to automate playback
sequences.
The time between events is always recorded and stored within the macro. The macro
can be played back using this timing information or played back without so that events
execute immediately "one after the other" instead of in real time. (The Timing feature
can be turned on and off at the Macros window.)
Macros are stored in the Macro select banks and can be accessed on any of the select
displays just as Presets, Colors, Beams, Groups, Snapshots, and Effects. For instruc-
tions on using the select displays, refer to the “Select Displays” chapter on page 75.