VARI❋LITE® Control Systems Virtuoso™ / Virtuoso™ DX Console User’s Manual SV 4.2 Express yourself.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL VARI❋LITE®, Artisan®, mini-Artisan®, mini-Artisan®2, Artisan®Plus, mini-Artisan®Plus, VL2®, and VLD® are trademarks owned by Vari-Lite, Inc., 201 Regal Row, Dallas TX 75247 USA. and are registered in the United States and other countries.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL End User Software License PLEASE READ THIS DOCUMENT CAREFULLY BEFORE ACTIVATING, COPYING, INSTALLING, OR USING THIS SOFTWARE PROVIDED BY VARI-LITE, INC. BY ACTIVATING, COPYING, INSTALLING, OR USING THIS SOFTWARE, YOU ARE AGREEING TO BE BOUND BY THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE, DO NOT ACTIVATE, COPY, INSTALL, OR USE THIS SOFTWARE AND PROMPTLY RETURN IT FOR A REFUND. 1. License. Vari-Lite, Inc.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL ADVICE GIVEN BY VARI-LITE OR ITS AUTHORIZED REPRESENTATIVE SHALL CREATE ANY WARRANTY OR IN ANY WAY INCREASE THE SCOPE OF THIS WARRANTY. SHOULD THE SOFTWARE PROVE DEFECTIVE, YOU (AND NOT VARI-LITE OR ITS AUTHORIZED REPRESENTATIVE) ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. SOME STATES DO NOT ALLOW EXCLUSION OF IMPLIED WARRANTIES, SO THE ABOVE EXCLUSION MAY NOT APPLY TO YOU.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL How To Obtain Warranty Service A copy of the Vari-Lite, Inc. Limited Warranty was included in the shipping package for this VARI❋LITE® product. To obtain warranty service, please contact customer service at 1-877-VARI-LITE (1-877-827-4548) or customerservice@vlint.com and request a Return Material Authorization (RMA) for warranty service.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Compliance Notice FCC This equipment has been tested and found to comply with the limits for a Class A digital device pursuant to Part 15 of FCC Rules. These limits are designed to provide reasonable protection against harmful interference when this equipment is operated in a commercial environment.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Safety Notice It is extremely important to read ALL safety information and instructions provided in this manual and any accompanying documentation before installing and operating the products described herein. Heed all cautions and warnings during installation and use of this product. Safety symbols used throughout this manual are as follows: CAUTION advising of potential damage to product.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Sicherheitshinweise Es ist äußerst wichtig, ALLE Sicherheitsinformationen und -hinweise in diesem Handbuch und dem beiliegenden Informationsmaterial zu lesen, bevor Sie die hierin beschriebenen Produkte installieren bzw. bedienen. Halten Sie bei der Installation und dem Einsatz dieses Produkts alle Warnhinweise und Vorsichtsmaßnahmen ein.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Notes de sécurité Avant de procéder à l’installation des produits décrits dans ce guide et de les mettre en marche, il est extrêmement important de lire TOUS les renseignements et TOUTES les directives de sécurité contenues dans ce guide ainsi que toute documentation jointe. Tenir compte de tous les avertissements et suivre toutes les précautions pendant l’installation et l’utilisation de cet appareil.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Aviso sobre Seguridad Es muy importante leer TODA la información e instrucciones sobre seguridad que se indica en este manual así como en los documentos adjuntos antes de instalar y operar los productos descritos. Se debe prestar atención a todos los avisos y advertencias durante la instalación y uso de este producto. Los símbolos de seguridad usados en este manual son los siguientes: CUIDADO, indica posibles daños al producto.
安全性に関する注意事項 ここに記載されている製品を取り扱う場合は、まず本マニュアルおよび付属 のマニュアルの安全性に関する情報と説明をすべてお読みください。また、 実際に本製品を取り付けたり使用する際には、すべての注意事項および警告 に留意して作業してください。 本マニュアルでは、以下の安全マークを使用しています。 注意 : 製品に損傷を与える危険性があります。 警告 : 人身事故につながる危険性があります。 火災防止および感電防止についての一般的な注意事項 警告 : 火災の発生を防ぐためのヒント 1. ヒューズを交換する場合は、同じヒューズ(同じ種類、同じクラス)を使用して ください。 警告 : 感電を防ぐためのヒント 1. VARI❋LITE® 制御装置は、乾燥した環境で使用するように設計されています。 雨で濡れる場所や湿気の多い場所に取り付けると、制御装置が傷むことがありま す。 2. VARI❋LITE® 照明器具を修理点検する場合は、必ず先に電源を切ってください。 3. 照明器具の修理点検は、資格を持つ技師のみが行うようにしてください。 警告 : RF 干渉 1.
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TABLE OF CONTENTS Table of Contents Introduction About This Manual ............................................................................................................. 1 Additional Documentation.................................................................................................. 1 Customer Service ................................................................................................................ 2 Obtaining Additional DMX Profiles..........................................
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Virtuoso DX Console Overview .......................................................................................................................... Connecting Console & Computer Components ............................................................... Keyboard Lock/Unlock .................................................................................................... Installing Desk Lamps...................................................
TABLE OF CONTENTS Lamp Control Start ................................................................................................................................... 57 Douse ................................................................................................................................ 57 Reset/Recalibration/Erase Luminaire Data....................................................................... 58 Encoder Control Overview..............................................................
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Select Displays Window................................................................................................... 80 Store ........................................................................................................................... 81 Label .......................................................................................................................... 81 Update ......................................................
TABLE OF CONTENTS Chapter 6. VARI❋LITE Color System Color Control Overview......................................................................................................................... 104 VARI❋LITE Colors........................................................................................................ 104 Applying VARI❋LITE Colors From VL Color System Window .................................................................................... 105 From Keypad ...............................
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Creating Sequences ........................................................................................................ From Effects Control Panel (Virtuoso Console)...................................................... From Effects Control Panel (Virtuoso DX Console)............................................... From Sequences Window ........................................................................................ Background State....
TABLE OF CONTENTS Chapter 10. Special Features Ad Hoc Groups Overview......................................................................................................................... 176 Creating Ad Hoc Groups ................................................................................................ 176 From Keypad............................................................................................................ 176 From Select Displays................................................
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Chapter 12. Advanced Cue Features Special Cue Attributes Overview ........................................................................................................................ Link................................................................................................................................. Loop..............................................................................................................................
TABLE OF CONTENTS Chapter 13. Advanced Effects Features Advanced Attributes Changing Direction, Mode, or Start Settings.................................................................. 230 Effect Timing Overview......................................................................................................................... 231 Effect Level Timing ........................................................................................................ 232 Assigning Effects Level Timing .............
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Playback Advanced Playback of Cues........................................................................................... 255 Controlling Linked Playback.......................................................................................... 256 Fade Times for Marked/Zero/Out Cues.......................................................................... 256 Chapter 15. System Setups Default Options Settings Window...........................
TABLE OF CONTENTS Live/Preview Mode Overview......................................................................................................................... 279 Using Preview Mode....................................................................................................... 280 Chapter 17. Show Maintenance Data Management Show File Manager ......................................................................................................... 282 Open New Show File ......................
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL MIDI/SMPTE Timecode Overview ........................................................................................................................ Synchronizing Protocol............................................................................................ Recording ....................................................................................................................... Timecode Scripts Window.................................
TABLE OF CONTENTS Appendix E. Reference Fold-Outs Virtuoso Console Overview .................................................................................................. 359 Virtuoso Channel Select ........................................................................................................ 360 Virtuoso Group Select ........................................................................................................... 361 Virtuoso Manual Control..........................................
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Notes xxvi 23-Sep-02 02. 9651.
INTRODUCTION : ABOUT THIS MANUAL Introduction About This Manual This manual provides necessary information regarding product safety, installation, and operation for VARI❋LITE® Virtuoso™ and Virtuoso™ DX consoles. It contains instructions for operating Virtuoso console software version 4.2. WARNING: It is important to read ALL accompanying safety and installation instructions to avoid damage to the product and potential injury to yourself or others.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Customer Service Our Goal At Vari-Lite, we are committed to providing you the highest quality in customer service. Our comprehensive resources are available to help your business succeed and ensure you get the full benefit of being a Vari-Lite customer. Whether your needs are telephone/troubleshooting assistance, product training or technical service, our fulltime staff of experienced professionals are on-hand to provide support.
INTRODUCTION : TEXT CONVENTIONS Text Conventions The following styles and meanings are used throughout this manual: Arial Font Software display buttons and menu selections. Example: Click on SAVE. [Button] Panel hard button. Example: Press [Cue]. [Button 1 ] / [Button 2] Button combination sequence. Press and hold button 1while pressing button 2.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Notes 4 23-Sep-02 02. 9651.
CHAPTER 1. Descriptions and Overview This chapter provides an overview of console features, accessories, and operations. • Virtuoso Console • Virtuoso DX Console • Operation Overview 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Virtuoso Console Features The Virtuoso console is a control desk capable of operating VARI❋LITE luminaires, DMX moving lights, and conventional lights. The console utilizes Virtuoso protocol and/or DMX512 (via an associated Network Interface unit) to control the fixtures. Virtuoso console features: 6 • Control of 2,000 multiple parameter luminaires. • 2,000-10,000 cues per fixture (luminaire dependent). • 1,000 presets. • 1,000 effects.
DESCRIPTIONS AND OVERVIEW : VIRTUOSO CONSOLE 1 Components Console The Virtuoso console itself contains buttons, keypads, encoders, faders, and displays for the purpose of controlling luminaires. A built-in Macintosh CPU, keyboard, trackpad and monitors allows integration of menu and window based commands. Network Interface (NIF) Unit The Series 300™ Network Interface unit (NIF) is used in association with the Virtuoso console to control a lighting system.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Virtuoso DX Console Features DX The Virtuoso DX console is a control desk capable of operating VARI❋LITE luminaires, DMX moving lights, and conventional lights. The console utilizes Virtuoso protocol and/or DMX512 to control the fixtures. Virtuoso DX console features: 8 • Control of 2,000 multiple parameter luminaires. • 2,000-10,000 cues per fixture (luminaire dependent). • 1,000 presets. • 1,000 effects. • 100 beam selects.
DESCRIPTIONS AND OVERVIEW : VIRTUOSO DX CONSOLE 1 Components Console The Virtuoso DX console itself contains buttons, keypads, encoders, faders, and displays for the purpose of controlling luminaires. DX Macintosh Computer An Apple® Macintosh® G4 computer provides the operating system CPU, supports the display monitor(s), and provides a removable backup medium (such as a Zip® drive) and CD or DVD ROM.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Virtuoso DX Console Accessories List The following accessories and/or replacement items can be ordered directly from VariLite. (Please order by Vari-Lite part number.) DX Vari-Lite Part No. Accessory 10.9668.0130 CONSOLE DUST COVER 20.9625.0142 CONSOLE ROAD CASE 20.9625.0143 MACINTOSH COMPUTER ROAD CASE 21.9668.0005 CHANNEL SELECT PANEL 52.6616.0780 MINI PHONE .141" MONO SHIELDED 2-COND SOLDER PLUG 71.5001.
DESCRIPTIONS AND OVERVIEW : OPERATION OVERVIEW 1 Operation Overview Virtuoso Application The same Virtuoso application (software operating system) is used in both the Virtuoso and Virtuoso DX consoles. As a result, the Macintosh-based windows and menus operate identically. The only operational difference between these two consoles is the hardware configuration of the desk itself.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Entering/Editing Window Data The Macintosh keyboard can be used to type in alpha-numeric entries or select cells and fields in the windows. • Pressing e n t e r • Pressing return • Pressing editing. Shift • Pressing tab • Pressing Shift • Use arrow buttons to move cursor through fields. closes the entry field. automatically selects the next cell down in the column for editing.
DESCRIPTIONS AND OVERVIEW : OPERATION OVERVIEW 1 Status Indicator Bar Several indicators available at the lower portion of the screen provide an indication of current console status and operations. Patch Edit Enabled/Disabled Current Showfile Status / State Patch On/Off Live/Preview/Offline Mode Log Messages Status/State Indicates the console state or status in relationship to communication between the Macintosh CPU and Console Interface Card (CIC).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Patch Edit Enabled/Disabled "Patch Edit" is displayed when patch is enabled from the Patch menu. The box is blank when patch editing is disabled from the Patch menu. Live/Preview/Offline Mode Indicates whether the console is in the Live, Preview or Offline mode. Live PreView The Live Mode is used for live editing. While the [Live] button is selected, any manual control actions or event recalls (cues, effects, dynamic states, etc.
CHAPTER 2. Installation This chapter provides instructions for installing a Virtuoso console and connecting additional components. • Virtuoso Console • Virtuoso DX Console 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Virtuoso Console Overview The following section provides instructions for connecting power, data and additional components to the Virtuoso console. These instructions pertain only to the console itself and do not provide details regarding the entire system hook-up. For more detailed information on Virtuoso systems, refer to the Virtuoso System Installation and Checkout Manual (02.3004.0400).
INSTALLATION : VIRTUOSO CONSOLE Step 7. At console, loosen monitors by flipping locking bar and reposition monitors at about a 45 degree angle, retightening locking bars. 2 Monitor Locking Bar Step 8. Slide support bar to front of case. Step 9. If included, remove auxiliary submasters panel and set aside. Step 10. Using at least two people, remove console from case and place securely on table (removing console will require one person to stand in case in order to lift properly). Step 11.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Installing Desk Lamps Install desk lamps at console front panel. Desk Lamp Virtuoso Front Panel The intensity of the desk lamps can be adjusted from the console’s pull-out keyboard. Desk lamp intensity adjustment knob Pull-Out Keyboard Backlighting Adjustment The intensity of the pull-out keyboard backlighting can be adjusted by holding down FN , while pressing (up) or (down) as required. 18 23-Sep-02 02. 9651.
INSTALLATION : VIRTUOSO CONSOLE 2 Connecting Optional Components Connectors at the console’s rear panel allow connection of additional monitors, USB peripherals, auxiliary submasters panel, MIDI devices, and a board cue switch closure trigger device. Note: Refer to “Input Options” on page 305 for information on constructing a switch closure device. CAUTION: Monitor power outlets are not always 110VAC. Outlets supply 208VAC in U.S. on a Delta system.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Connecting To System Connectors at the console’s back panel allow connection to the lighting system. Console connections: Step 1. At console back panel, connect fiber optic cable (to NIF unit). Step 2. Connect Neutrik Powercon cable (from NIF unit). Step 3. Connect Ethernet cables as required. Step 4. Connect MIDI input cables as required.
INSTALLATION : VIRTUOSO DX CONSOLE 2 Virtuoso DX Console Overview DX The following section provides instructions for connecting power, data and additional components to the Virtuoso DX console. These instructions pertain only to the console and associated Macintosh computer, and do not provide details regarding the entire system hook-up. For more detailed information on Virtuoso systems, refer to the Virtuoso System Installation and Checkout Manual (02.3004.0400).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Step 1. Connect power/data cable from primary monitor to first (top) monitor port at Macintosh computer. (Connect secondary monitors to additional video ports as required. Additional video cards will not be installed unless requested.) Step 2. Connect FireWire® from console CPU port to either comm port (1 or 2) at Macintosh computer. Step 3. Connect USB cable from console USB port to either USB port (1 or 2) at Macintosh computer. Step 4.
INSTALLATION : VIRTUOSO DX CONSOLE 2 Installing Desk Lamps Install desk lamps at console rear panel. DX Virtuoso DX Console (Desk) Rear Panel MFR Date: TM VIRTUOSO DX CONTROL CONSOLE Input Rating: 100−240VAC, 50/60 Hz 2A R CONFORMS TO UL STD 508 CERTIFIED TO C LI ST E D 2000851 US CSA C22.2 No.14 TYPE 1 ENCLOSURE 201 REGAL ROW DALLAS, TX. 75247 U.S.A. 1.877.VARILITE WWW.VARI−LITE.COM Serial Number: CAUTION: Hazard of electrical shock. Disconnect power before servicing.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Connecting Additional Components Connectors at the console’s rear panel allow connection of USB peripherals, auxiliary submasters panel, MIDI devices, and a board cue switch closure trigger device. DX Note: Refer to “Input Options” on page 305 for information on constructing a switch closure device.
CHAPTER 3. Power-Up and Patch This chapter provides instructions for powering up and patching your system so that you will have control of the connected devices. • Power Up - DMX Systems (Virtuoso DX Only) • Power Up - VARI❋ ❋LITE Systems Using NIF Units • Patch • Patch Editing 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Power Up - DMX Systems (Virtuoso DX Only) Powering Up Console DX Once your Virtuoso DX console has been connected to the system, you will need to power up the console and verify status of the connected devices. In the event you are operating a Virtuoso DX console in a DMX-only system, the information displayed in the System Configuration window will be different than when operating in a VARI❋LITE system.
POWER-UP AND PATCH : POWER UP - DMX SYSTEMS (VIRTUOSO DX ONLY) 3 System Configuration Window DX When in a DMX environment, the System Configuration (Config) window displays the console icon. This allows access to console naming and software version information. It also displays the offline indicator when the system is running in offline mode (refer to “Off-Line Programming” on page 266). To open System Configuration window, select System Config at Setup menu.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Power Up - VARI❋LITE Systems Using NIF Units Powering Up Console and NIF Units Once your console has been connected to the system, you will need to power up the console and verify status of the connected devices. The System Configuration window displays each device’s thumbwheel address, which can then be used to patch your system. To power up console and verify system connections: Step 1.
POWER-UP AND PATCH : POWER UP - VARI❋LITE SYSTEMS USING NIF UNITS 3 System Configuration Window When in a VARI❋LITE comm environment, the System Configuration (Config) window is a representation of your physical system of consoles, NIF units, VARI❋LITE Series 300 luminaires, and interface devices (i.e. UDM™ unit, SPC-36™ interface). The window is associated with a specific show file so that you can keep track of system information based on each show.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL • Console hardware ID number. A unique ID number will be generated for each console that opens a single show file. When a new show file is created, the console ID number will always be (1) one. • Physical Ring. The System Configuration window represents your system’s physical "ring" of devices. The consoles and devices are displayed and connected by cabling lines in their actual order in the system.
POWER-UP AND PATCH : POWER UP - VARI❋LITE SYSTEMS USING NIF UNITS 3 Store Configuration Your system setup displayed in the System Configuration window can be stored for future reference. Once stored, in the event a device is not online when the system is powered up, the missing device’s icon would appear “grayed out” in the window. This aids in detecting online problems by showing where an item should be if it is not reporting back.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Patch Overview Patching is the simplest way to manage the luminaires connected to the console. Patch associates a single control channel with a single luminaire so that you can select one channel at the console and have control of all the luminaire’s parameters (intensity, color, beam, etc.).
POWER-UP AND PATCH : PATCH 3 Note: PATCH OFF will not allow control of DMX luminaires that have not been patched into the show file. Setting Up Plan View Window Devices are patched using the Plan View window. The Plan View appearance can be set up as required. To setup plan view window: Step 1. At Operation menu, select Plan View. Plan View window will open and 2D Display menu will become available on menu bar. Step 2. At Patch menu, select Enable Editing.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Step 3. If required, define plan view drawing size: a. At 2D Display menu, select Drawing Size... Drawing Size window will open. b. Enter size, scale, and point of origin (X/Y coordinate) for drawing (refer to “Match 3D” on page 273 for instructions on using this feature). (The default unit of measure is English. To configure console for Metric units, refer to “Settings Window” on page 258.) c. Click Ok. Step 4.
POWER-UP AND PATCH : PATCH 3 Patching DMX/Conventional Fixtures The console provides for a maximum of 26 universes (labeled A thru Z), which are assigned to DMX buses or "hosts" (hardware outputs within the system). This means that the actual amount of buses available will depend on your system setup. The Virtuoso DX console contains two DMX cards, each supporting four universes. Other VARI❋LITE interfaces which include DMX buses are the UDM unit (one bus) and the NIF unit (two buses).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL To patch a DMX or conventional fixture: Note: Depending on whether you are patching a generic DMX fixture or a conventional fixture, a slightly different patch window will open when you drop the respective icon into the Plan View window. DMX Fixture Icon Displays as 2D or 3D configuration in window* Total Channels Conventional Fixture Icon Select Object Channel Number * Refer to “2D/3D Mode Guidelines” on page 47 for more information.
POWER-UP AND PATCH : PATCH 3 e. Do one of the following as required: 1) For automated luminaires: use DMX Base Channel pop-up menu to assign a DMX universe. Enter luminaire DMX starting address in field beneath universe setting. (Ending address will be generated according to profile used.) 2) For conventional luminaires: in DMX Address column, assign DMX universe. Using range entry fields beneath display column; add, change or remove addresses. (Left field is for single channel entry.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Note: The next three steps are only required if you intend to use the console’s 3D graphic features. For more information regarding these coordinates, refer to “Defining X, Y, Z Locations” on page 274. f. Use default 3D X, Y, and Z coordinates or enter new ones. g. Use Position pop-up menu to specify luminaire orientation and location (i.e. hanging, floor mount, stage left, etc.). h.
POWER-UP AND PATCH : PATCH 3 To add a scroller: Step 1. To add a scroller, click Add Scroller box beneath device popup menu. Step 2. At Scroller popup menu, select a scroller type in order to define which gel string it will reference (see below). Step 3. In DMX Address column, select a DMX bus. Using range entry fields beneath column; add, change or remove addresses. These addresses will define which DMX channels control scroller intensity. Step 4. In Scroller column, select a DMX bus.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Patching VARI❋LITE Series 300 Luminaires Use this procedure to patch VARI❋LITE interface devices, Series 300 luminaires, and lamp power supplies. Note: This patch procedure does not work for VL2000™, VL2™ or VL4™ luminaires. Series 200™ luminaires must be patched using the DMX procedure. Refer to “Patching DMX/Conventional Fixtures” on page 35. Step 1. At Plan View window icon bar, select a VARI❋LITE luminaire icon as required. Step 2.
POWER-UP AND PATCH : PATCH 3 Note: The following three steps are only required if you intend to use the console’s 3D graphic features. For more information regarding these coordinates, refer to “Defining X, Y, Z Locations” on page 274. d. Use default 3D X, Y, and Z coordinates or enter new ones. e. Use Position pop-up menu to specify luminaire orientation and location (i.e. hanging, floor mount, stage left, etc.). f. Use pointer or Rotate arrows to rotate luminaire to required position.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Check online status: Verify that the patch is correct by checking the online status of your luminaires. Any channel that is up and running, communicating, patched, and has all of its show data is considered online. Step 1. Press [Online]. All online luminaires will light in Channel Select window or Channel Select panel (if available). Step 2. Press [Online] again to exit status mode. Note: This can also be done using the menu command.
POWER-UP AND PATCH : PATCH 3 Step 3. To move file in the direction selected, click Update at bottom of window. This will copy the file in the direction selected. (This is a permanent change.) Copy Direction Column Clicking in column toggles to arrows.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL To set dimmer curve from Luminaire Patch Window: Step 1. At Luminaire Patch window, select desired dimmer curve. Step 2. Click Save to update patch. To set dimmer curve from Patch window: Step 1. At Setup menu, select Patch. Window will open. Step 2. For desired luminaire, click in Dim Curve column. Step 3. At drop-down menu, select dimmer curve type. 44 16-Apr-02 02.9651.
3 POWER-UP AND PATCH : PATCH EDITING Patch Editing Editing Windows Once entered, patch data can be edited at the Plan View window or Patch window. Save changes by selecting Save Editing or Disable Editing at the Patch menu. Plan View Depending on whether Patch Editing is enabled, the Plan View window will be displayed differently. With Patch Editing Enabled: • Move icons to new locations with the selection tool (while holding down the trackpad button).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL With Patch Editing Disabled • Use View Select pop-up menu to view status data based on channel, thumbwheel, or any other parameter data as required. For example, selecting Pan would display the pan coordinate for each luminaire. • Select icons by clicking on them. Select multiple icons by dragging a box around them or by holding down Shift button while selecting.
POWER-UP AND PATCH : PATCH EDITING 3 2D/3D Mode Guidelines The relationship between the 2D and 3D modes are important to understand when placing icons and editing in the Plan View window. 2D Mode Locates luminaires by X and Y coordinates 3D Mode Locates luminaires by X, Y, and Z coordinates The 2D mode provides an X and Y coordinate for each luminaire (icon) to locate it in relation to a 2D scheme.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Notes 48 16-Apr-02 02.9651.
CHAPTER 4. Manual Control This chapter provides instructions for controlling luminaires in order to build cues. • Channel Select • Lamp Control • Encoder Control • Keypad Control • Luminaire Status Note: The Select Displays feature is also used for manual control of luminaires, however, due to the versatility of this feature it is covered in a separate chapter. 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Channel Select Overview When the patch was defined in the previous chapter, each luminaire was assigned to a control channel. Selecting the channel will give you control of the luminaire’s parameters in order to build cues or to store as groups of channels. If the patch is disabled, luminaires must be selected for manual control using their thumbwheel address. The procedure for selecting a thumbwheel address is the same as channel selection.
MANUAL CONTROL : CHANNEL SELECT 4 From Channel Select Window Open window by selecting Channel Select at the Windows menu.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Select channels on multiple pages: Step 1. Using cursor, click [1000] as required. Step 2. Click [0] through [900] as required. Button will light. Step 3. Select required channels. Step 4. Click on next required page ([0] through [900]). First page button will be dimly highlighted to show that channels are selected on that page. Step 5. Select required channels on new page. Step 6. Repeat Steps 4 and 5 as required.
MANUAL CONTROL : CHANNEL SELECT 4 Status Mimic These four buttons located at the top right portion of the Channel Select window are referred to as “status mimic” buttons. Here channel select buttons illuminate in purple as an indicator rather than as a selection tool. ON LIN ACT MAR Z [On Lin] - Indicates all online luminaires. [Act] - Indicates all luminaires that are active*. [Mar] - Indicates all luminaires that are marked*. [Z] - Indicates all luminaires that are in a zero* state.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL [Clear] [Clear] functions as a backspace key when used during command-line construction. For example, [n] [Thru] [t] [Clear] [s] [Enter] results in the selection of channels n thru s. When [Clear] is used after an [Enter] (fully terminated command line), the command line is cleared. The only thing that clears a syntax error on the command line is [Clear]. Any other keypad entry is ignored until the error condition is cleared.
MANUAL CONTROL : CHANNEL SELECT 4 Select a range of channels: Step 1. Press [000] or [1000] as required. Step 2. Press [0] through [900] as required. Button will light. Step 3. Press button of first channel number to be selected. Then, while holding down first button, press button of last number in range. First and last buttons will light, as will all those in-between. Select channels on multiple pages: Step 1. Press [000] or [1000] as required. Step 2. Press [0] through [900] as required.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Channel Select Quick Buttons Six special buttons are available for simplifying channel selection. • [Invert] - deselects currently selected channels and selects all other patched channels. • [Clear] - clears all channel selections. • [All] - selects all patched channels. • [Active] - selects all channels with active* luminaires. • [Mark] - selects all marked* channels. • [Zero] - selects all channels in a zero* state.
MANUAL CONTROL : LAMP CONTROL 4 Lamp Control Start Start will function for all arc luminaires with remote start capability. Start lamps using [Start] button: Step 1. Select luminaire(s) for manual control. Step 2. Set luminaire(s) in recommended starting position according to manufacturer’s specifications. Step 3. Press [Start]. Start lamps from menu bar: Step 1. Select luminaire(s) for manual control. Step 2. Set luminaire(s) in recommended starting position according to manufacturer’s specifications.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Reset/Recalibration/Erase Luminaire Data Two different types of luminaire resets are available. • Recalibrate - returns luminaire to default home position based on profile and redownloads data. • Reset - activates reset command if supported by luminaire and profile and redownloads data. Erase Luminaire Data clears all data from a luminaire’s on-board RAM and disk.
MANUAL CONTROL : ENCODER CONTROL 4 Encoder Control Overview The manual control encoders (or “knobs”) provide incremental control of luminaire parameters. Console Encoders Pan, tilt, and intensity are provided with permanently assigned encoders, while the remaining parameters are mapped to “soft encoders.” The soft encoders control a variety of luminaire parameters depending on which function is currently selected. A display associated with each soft encoder indicates its selected function.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Console Encoders When a luminaire is selected for manual control, the encoders and buttons available on the console’s front panel can be used to change its parameters. Note: Additional functions can be accessed by pressing the [Shift] button.
MANUAL CONTROL : ENCODER CONTROL 4 Intensity Intensity output can be controlled by the encoder marked Intensity. This knob can be used to adjust the brightness of the luminaire’s beam. Six buttons to the right of the Intensity encoder are also associated with the intensity function. (Intensity also affects how a cue is stored, however, this topic will be discussed in more detail in “Intensity States” on page 117.) • [Full] sets selected luminaires to full intensity (100%).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Image (Gobo) Images can be controlled by the soft encoders when [Image] is selected. These knobs can be used to access the gobo, effects, and prism features of a luminaire.
MANUAL CONTROL : ENCODER CONTROL 4 Frame (VL7B™ Luminaire Only) Framing (beam shaping) can be controlled by the soft encoders when [Frame] is selected. These knobs can be used to access the framing parameters of the luminaire’s beam. Note: Buttons A and B can be selected individually or together. (When selected, the letter will illuminate in the display.) The soft encoders will be mapped as follows: Encoder 1 - SHUTTER 1 Button [a] selects Encoder 1 for control of first motor.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Storing New Default Min/Max Settings The min/max buttons associated with each function can be programmed with your own default settings as required. These settings are referred to as hard/soft, in/out, etc. depending on the mechanism being controlled. The initial console default settings (which correspond to the luminaire’s actual min/max values) can be re-stored with your own min/max settings. The min/max settings are based on channel selection.
MANUAL CONTROL : ENCODER CONTROL 4 Encoders Window The Encoders window functions just as the panel encoders to provide incremental control of luminaire parameters. In addition, it provides a visible display of currently selected cue or effect and allows specification of a submaster for cue tracking. Refer to the function explanations in the section “Console Encoders” on page 60 for more indepth information on each encoder function and the associated min/max settings.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Encoder Fan The Encoder Fan function has been added to provide five different types of encoder fanning. Encoder Fan allows fanning of any encoder-controlled parameter on a group of luminaires. The fan types available are left fan, right fan, center fan, ends fan, and tilt fan. Each type of fanning uses a different anchor point for the base of the fan. Fan ordering is determined by channel numbers and not by selection order.
MANUAL CONTROL : ENCODER CONTROL 4 Encoder Fan Examples 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Keypad Control Overview The control (or command-line) keypad also provides control of luminaires. Luminaire parameters can be programmed from the keypad just as they can from the manual control encoders, although in most cases the touch screen Sneak function is also required. This section will cover all manual controls that can be executed using the command-line keypad alone.
MANUAL CONTROL : KEYPAD CONTROL 4 Setting Parameters From Keypad Intensity The keypad can be used to adjust the brightness of the luminaire’s beam. Intensity responds to a percentage value of 0-100. The [At] button is used to enter intensity values: • [n] [At] [m] [Enter] - changes the intensity level of the selected channel to m. • [n] [Thru] [q] [At] [m] [Enter] - changes the intensity level for the selected range of channels to m.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Examples: • [n] [Color] [m] [Enter] - applies color m to the selected channel n (where m is the discrete color number). • [n] [Thru] [q] [Color] [m] [Enter] - applies color m to the selected range of channels (where m is the discrete color number). Note: Colors from the VARI❋LITE Color System can also be applied using the keypad’s [VL Color] button. Refer to “Applying VARI❋LITE Colors” on page 105 for instructions.
MANUAL CONTROL : LUMINAIRE STATUS 4 Luminaire Status Luminaire Status Window The Luminaire Status window can be used to view current luminaire data as a numeric value or preset reference. (The window is merely a way to display and review data and does not provide editing functions.) Open window: • At Operation menu, select Luminaire Status. Data will be displayed for all luminaires. Note: Commands can be used to open multiple Luminaire Status windows.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Parameter Columns Window The Parameter Columns window is used to define which types of information will be displayed in the data window (columns). Using the cursor, select or deselect the boxes as required. For Focus and Color, two display options are available. Focus can be displayed as a single column and/or two columns, pan and tilt.
MANUAL CONTROL : LUMINAIRE STATUS 4 Intensity Window The Intensity window can be used to view intensity values for all patched channels. Selections made at the Channel Select window or panel and/or command-line keypad are highlighted in the window and subsequent changes to intensity values are reflected in the display. • At Operation menu, select Intensity. Using manual controls, change intensity values as required. Changes will be reflected in display.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL For example, if channels are brought up manually using an encoder, the channel numbers turn to gold to indicate the channel selection and the levels appear in reverse text, which highlights the fact that they are manually controlled. Next, if a cue is played back which overrides the intensity of these channels (HTP), the values would revert to normal text, but would be displayed in blue - refer to “HTP (Highest Takes Precedence)” on page 254.
CHAPTER 5. Select Displays This chapter provides instructions for using the Select Displays feature. • General Operation • Beams • Colors • Presets • Groups • Macros, Snapshots, and Effects 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL General Operation Overview What are Selects? A “select” is a pre-stored or user-defined set of parameters (presets, colors, beams), selections (groups, snapshots) or events (macros, effects). Selects can be used to simplify channel selection, manual control of luminaires, cue and effect creation, event recall, and to ensure consistency of cue parameters throughout the cue list.
5 SELECT DISPLAYS : GENERAL OPERATION Note: Some DMX profiles have, as a default, the full frame wheel positions. Color mixing is not supported in the color palette as a default, but may be added to the palette as needed. Panel Select Displays Three select displays are located on the console’s front panel. These can be used to access Preset, Color, Beam, Group, Macro, Snapshot, and Effect select functions. 20 select buttons (labeled 1 through 20) are provided at each display.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Mapping Selects to Different Displays The default function selections can be changed as required for any of the three displays. • At select display, press and hold [Bank/ Function] while pressing buttons 1-7 as required, which correspond to [Presets], [Colors], [Beams], [Groups], [Macros], [Snaps] (snapshots), or [Effects].
SELECT DISPLAYS : GENERAL OPERATION 5 Applying Selects Apply a Beam: Step 1. Select required luminaire(s) for manual control. Step 2. Access required page by pressing any one of five page buttons next to the [Bank/Function] button. Step 3. Press [Beam Select Button] for desired gobo. Selected luminaires will change. Apply a Color: Step 1. Select required luminaire(s) for manual control. Step 2. At Colors select display, access required bank by pressing [Function/Bank] plus desired bank (1 through 3).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Select Displays Window The Select Displays window can be used to access Preset, Color, Beam, Group, Macro, Snapshot, and Effect select functions. Three separate “select displays” are visible in the window at any one time. Each display’s popup menu allows selection of Presets, Beams, Colors, Groups, Macros, Snapshots, and Effects which correspond to the select displays available on the console desk (refer to “Panel Select Displays” on page 77).
SELECT DISPLAYS : GENERAL OPERATION 5 Store The Store function allows you to save your own parameter settings into a select for recall at any time in the future. Step 1. At popup menu, select function you wish to access (Group, Color, Beam, etc.). Step 2. At Bank popup menu, select required bank. Step 3. Click required Page button. Step 4. Click STORE. 10 Step 5. Click [Select Button] where you wish to store data. For example, select 10. Label The Label function allows you to label individual selects.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Delete The Delete function allows you to remove all data from a select. Once deleted, the select will be “empty.” Step 1. At popup menu, select function you wish to access (Group, Color, Beam, etc.). Step 2. At Bank popup menu, select required bank. Step 3. Click required Page button. Step 4. Click DELETE. 5 Step 5. Click [Select Button] of select you wish to delete. Select will now be empty.
SELECT DISPLAYS : BEAMS 5 Beams Overview The Beam select provides a means for storing and recalling a palette of up to 100 beam states. These can be used for building cues and effects. As a default, Beams may contain standard, static and rotating gobo wheel positions, however it is possible to store your own Beams over the defaults and relabel as required.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Beam Palette Data Window Beam data can be viewed in the Beam Palette Data window. The top portion of the window shows the beam list, along with all associated filters which have been stored into the Beam select. In addition, by selecting a single Beam and clicking on the Data drop-down window button, all of its parameter data can be viewed. The Value (V) button will display the numeric value which has been stored into each parameter.
SELECT DISPLAYS : BEAMS 5 Storing, Modifying, and Recalling Beams Note: Beams and colors are global settings by luminaire type. The console will draw data from either lowest active or lowest selected channel as determined by the console’s default settings (refer to “Settings Window” on page 258). The "lowest active" setting draws data from the lowest channel number with intensity of that type, regardless of selection.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Label an existing Beam, page, or bank: Note: When labeling, the [xxxxxx] is entered on the alpha-numeric keyboard. The [return] button is also located on the keyboard. Step 1. Ensure Beams are selected on at least one select display. Step 2. Press [Label] / [Beam Select Button] [xxxxxx] [return] or [Label] / [Page Select Button] [xxxxxx] [return] or [Label] / [Bank Select Button] [xxxxxx] [return] as required.
SELECT DISPLAYS : BEAMS 5 Note: Since Beam selects store data according to luminaire types, if a Beam is recalled which has no data for that luminaire type, then the channel will remain in its previous state. When recalled, Beams are not routed through the filters. Recall a Beam using Beams select display: Step 1. Select required channels (only selected channels of types that have data stored in that beam state will be affected). Step 2. Ensure Beams are selected on at least one select display. Step 3.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Delete a Beam: Step 1. [Delete] [Beam] [n] [Enter]. The display will now show this as an “empty” Beam. Recall a Beam: Step 1. Select required channels (only selected channels that have data stored in that Beam will be affected). Step 2. Press [Beam] [n] [Enter] (where n is the discrete Beam number). 88 23-Sep-02 02. 9651.
SELECT DISPLAYS : COLORS 5 Colors Overview The Color select provides a means for storing and recalling a palette of up to 300 colors. These can be used for building cues and effects. As a default, the Color select may contain a palette of 80 default colors, however it is possible to store your own Colors over the defaults and relabel as required. Color (like Beams) are stored by luminaire types. This means that for any one luminaire type, only one Color setting can be stored in a single Color select.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Color Palette Data Window Color data can be viewed in the Color Palette Data window. The top portion of the window shows the color list, along with all applicable luminaires. In addition, by selecting a single color and clicking on the Data drop-down window button, all of its numeric values can be viewed. Open Color Palette Data window: • At Data menu, select Color Palette Data.
SELECT DISPLAYS : COLORS 5 Storing and Recalling Colors Note: Beams and colors are global settings by luminaire type. The console will draw data from either lowest active or lowest selected channel as determined by the console’s default settings (refer to “Settings Window” on page 258). The "lowest active" setting draws data from the lowest channel number with intensity of that type, regardless of selection.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Recall a color using command-line keypad: Step 1. Select required channels. Step 2. Press [Color] [n] [Enter] (where n is the discrete Color number). Note: Channels that are selected during a color recall that have no value for that color will remain in their current state.
SELECT DISPLAYS : PRESETS 5 Presets Overview Preset selects are used to store specific luminaire parameters for the purpose of building cues. Typically, a Preset will contain focus (pan/tilt) information only, but with the Virtuoso console any desired parameter (including timing) can be stored in a Preset as determined by the filter settings. The touch screen display is used to control the filters (refer to “Filter Mode” on page 159).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Preset Data Window Preset data can be viewed in the Preset Data window. The top portion of the window shows the Preset list, along with all associated labels, channels, and filters which have been stored into the Presets. In addition, by selecting a single Preset and clicking on the Data drop-down window button, all its parameter data can be viewed. The Value (V) button will display the numeric value which has been stored into each parameter.
SELECT DISPLAYS : PRESETS 5 Storing, Modifying, and Recalling Presets From Panel Select Displays Note: When labeling, the [xxxxxx] is entered on the alpha-numeric keyboard. The [return] button is also located on the keyboard. Store a new preset using Presets select display: Step 1. Select required channels. Step 2. Ensure Presets are selected on at least one select display. Step 3. Using manual controls, set all required parameters. Step 4. Filter attributes as required using touch screen display. Step 5.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Modify parameters using Selective Store: The Selective Store command modifies parameter data for selected channels as determined by any filter settings. For more information, refer to “Selective Store” on page 217. Step 1. At touch screen display, modify filter settings as required. Step 2. Select required channels. Step 3. Press [Sel Store] / [Preset Select Button] or [Sel Store] [Preset] [n] [Enter] (where n is the discrete Preset number).
SELECT DISPLAYS : PRESETS 5 Recall a preset using command-line keypad: Step 1. Select required channels (only selected channels that have data stored in that Preset will be affected). Step 2. Press [Preset] [n] [Enter] (where n is the discrete Preset number). Recall specific preset data: Note: For more information, refer to “Selective Recall” on page 218. Step 1. At touch screen display, select Filter mode. Using touch screen, select parameters to be recalled. Step 2. Select channel(s) as required.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Delete a Preset: Step 1. Select all channels in that Preset select. Step 2. [Delete] [Preset] [n] [Enter]. The display will now show this as an “empty” Preset. Recall a Preset: Step 1. Select required channels (only selected channels that have data stored in that Preset will be affected). Step 2. Press [Preset] [n] [Enter] (where n is the discrete Preset number). 98 23-Sep-02 02. 9651.
SELECT DISPLAYS : GROUPS 5 Groups Overview To automate channel selection, groups of channels may be stored into the Group selects available in the panel Select Displays, Select Displays window, or Group Select portion of the Channel Select panel (Virtuoso only). Groups can also be created and recalled from the command-line keypad. For example, you could store all VL5 luminaires as one group, all VL6 luminaires as another group, etc.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Recall two or more groups: Step 1. Access required Bank and Page of first group. Step 2. Press required [Group Select Button]. Step 3. Access required Bank and Page of second group. Step 4. Press required [Group Select Button] of second group. Hold down [Page Button] to pile-on selections. Step 5. Repeat Steps 3 and 4 as required.
SELECT DISPLAYS : GROUPS 5 From Group Select Panel (Virtuoso Console) Store a group: Step 1. Select channels to be stored in group (refer to “Selecting Channels” on page 50). Step 2. Access required Bank and Page. Step 3. Press [Store] / [Group Select Button]. Label a group: When labeling, the [xxxxxx] is entered on the alpha-numeric keyboard. The [return] button is also located on the keyboard. • [Label] / [Group Select Button] [xxxxxx] [return]. Recall a group: Step 1. Access required Bank and Page.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Macros, Snapshots, and Effects Overview Macros, snapshots, and effects can also be accessed at the panel select displays or the Select Displays window once you have stored them. As with presets, colors, beams, and groups their labels will appear in the window and selecting the corresponding select button will recall the event.
CHAPTER 6. VARI❋LITE Color System This chapter provides instructions for applying VARI❋LITE system colors to both VARI❋LITE and DMX-controllable luminaires. • Color Control • Applying VARI❋ ❋LITE Colors • VARI❋ ❋LITE Color System Charts 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Color Control Overview As mentioned in the previous chapter, color can be controlled by the encoders, Color Select Display, and the keypad. In addition, the Vari-Lite Color System window is available for applying colors from the VARI❋LITE Color System to the luminaires. This window operates independently from the colors that may be available in the Color Selects, giving you another way to quickly apply colors.
VARI❋LITE COLOR SYSTEM : APPLYING VARI❋LITE COLORS 6 Applying VARI❋LITE Colors From VL Color System Window Using the VARI❋LITE Color System window, you can select a specific color either by its VARI❋LITE color name or number, or by gel number and have all luminaires able to achieve that color go to that color. When colors are sent, luminaires able to achieve the color will do so. Luminaires unable to achieve the color will go to black, except for VL6 luminaires, which go to white.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Send colors using window only: Step 1. Select required channels. Step 2. Using cursor, select color choice. Step 3. Click Send button (or just double-click on color choice). Luminaires able to achieve the color will do so. Luminaires unable to achieve color will go to black, except for VL6 luminaires, which go to white. Send colors using window and keyboard: Step 1. Select required channels. Step 2. Using cursor, sort list by Color, ID, or Gel.
VARI❋LITE COLOR SYSTEM : VARI❋LITE COLOR SYSTEM CHARTS 6 VARI❋LITE Color System Charts VL Color System for VARI❋LITE Luminaires Note: Numbers in the VL6/VL6B column correspond to VARI❋LITE color wheel filters available by special order. Table 6-1: VARI❋LITE Color System for VARI❋LITE Luminaires VL No.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Table 6-1: VARI❋LITE Color System for VARI❋LITE Luminaires (Continued) VL No. Similar To Orange 183 Medium Amber Deep Golden Amber Canary Light Amber Lee Orange Chrome Orange 187 201 Lux 19 Lee 164 Lux 22 GAM 345 205 208 212 214 Bright Yellow Dark Straw Deep Amber Light Yellow Straw Light Straw No Color Green 219 221 223 225 237 239 245 Pale YellowGreen Fern Green Yellow-Green Lime Green Primary Green Light Green Moss Green Lt.
VARI❋LITE COLOR SYSTEM : VARI❋LITE COLOR SYSTEM CHARTS 6 Table 6-1: VARI❋LITE Color System for VARI❋LITE Luminaires (Continued) VL No. Similar To Lee Steel Blue 1/4 CTB 1/2 CTB 299 301 303 Full CTB City Blue 307 310 N.C.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Table 6-1: VARI❋LITE Color System for VARI❋LITE Luminaires (Continued) VL No.
6 VARI❋LITE COLOR SYSTEM : VARI❋LITE COLOR SYSTEM CHARTS VL Color System for DMX-Controllable Fixtures Table 6-2: VARI❋LITE Color System for DMX Fixtures 02.9 651.00 01 C Color Name VL No.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Table 6-2: VARI❋LITE Color System for DMX Fixtures (Continued) 112 Color Name VL No.
6 VARI❋LITE COLOR SYSTEM : VARI❋LITE COLOR SYSTEM CHARTS Table 6-2: VARI❋LITE Color System for DMX Fixtures (Continued) 02.9 651.00 01 C Color Name VL No.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Table 6-2: VARI❋LITE Color System for DMX Fixtures (Continued) 114 Color Name VL No.
CHAPTER 7. Basic Cues This chapter provides an overview of cue concepts and instructions for storing a basic cue and playing it back. Once you are familiar with these basic operations, the “Advanced Cue Features” chapter on page 205 will allow you to fully utilize all of the Virtuoso console’s cue capabilities. • Cue Concepts • Creating Cues • Playback 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Cue Concepts What Is a Cue? A cue stores a predefined combination of luminaire parameters such as focus, color, beam, timing, etc. which will be recalled when the cue is played back in a submaster. By playing back a series of cues, a show can be created. Cues are stored with numbers which enable random access for modification or playback at any time. The Virtuoso console can store up to 10,000 cues, numbered from .01 to 9999.99.
BASIC CUES : CREATING CUES 7 Creating Cues Intensity States One of the most important factors to consider during both cue storing and playback is the intensity state and intensity level of selected channels at the time of the store operation. During store operations, the intensity state will determine which parameters will store data, and for the intensity parameter itself, what value will be stored. During playback, the intensity level will affect the overall intensity output.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Setting Intensity States Note: Although VLM moving mirrors do not have lamps, they must still have an intensity value (active, marked, or zero) in order to store information in a cue. The intensity state can be set by the Intensity encoder or the Intensity State buttons. Image Beam Intensity State Buttons Applies an intensity state to a selected luminaire(s).
BASIC CUES : CREATING CUES 7 Storing Note: When [Store] is pressed, the keypad defaults to Cue mode. Therefore, the button press is noted as optional. Store a basic cue: Step 1. Using manual controls, set luminaires in desired “stage look.” Step 2. Ensure that luminaires are in required intensity state (refer to “Intensity States” on page 117). Step 3. Press [Store] [n] [Enter] - current stage look will be stored as specified cue number (n).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Deleting The delete function can be used to erase a stored cue. Since this function does not route through the channel selects, current channel selections are not affected. When deleted, the cue will also be removed from the cue list. Note: When [Delete] is pressed, the keypad defaults to Cue mode. Therefore, the button press is noted as optional. Delete a cue: • [Delete] [n] [Enter] - deletes the entire specified cue (n).
7 BASIC CUES : PLAYBACK Playback Basic Playback After storing a cue, it can be played back using a submaster. Play a cue: Step 1. At keypad, press [Cue] [n] [Enter] or scroll through cue list to recall a cue. Its number and label will be displayed in the command-line display. I F C B G D set cue 52 Cue 52 ∗ 52 Blwash Step 2. At desired submaster, press [Select] to select submaster for playback function. Step 3. Press [Load] to place cue in submaster’s pending file. Pending cue Active cue Step 6.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Notes 122 23-Sep-02 02. 9651.
CHAPTER 8. Basic Effects This chapter provides an overview of effects concepts and instructions for storing an effect and playing it back. Once you are familiar with these basic operations, the “Advanced Effects Features” chapter on page 229 will allow you to utilize all of the Virtuoso console’s effects capabilities. • Effects Concepts • Creating Effects • Playback 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Effects Concepts What is an Effect? An effect is a looping, wave, or ripple type operation which can be applied to multiple channels. Once created, an effect can be stored as a cue or played back directly on any submaster. Effects are comprised of two components. The first component is a Set. A set is comprised of parts, which define which channels (luminaires) are to be included in the effect playback, and in which order they will be addressed.
BASIC EFFECTS : EFFECTS CONCEPTS 8 Effects Control Panel and Windows All effects and effect components (sets, sequences, parts, steps) can be created using either the Effects Control panel in combination with the select displays, the effects windows, and for some components, the command-line keypad. Effects Control Panel (Virtuoso Console) Components of an effect can be created using the Effects panel, command-line keypad, and/or associated effects windows.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Effects Control Panel (Virtuoso DX Console) DX The Effects Control panel is located on the console desk and works together with the three select displays (for more information on select display operation, refer to “Panel Select Displays” on page 77). When the [Effect] button is pressed at the control panel, the three selects will display Effects, Sets, and Sequences.
BASIC EFFECTS : EFFECTS CONCEPTS 8 Direction, Mode, and Start Direction, Mode, and Start attributes determine how the sequence steps are to be applied to the set parts. These are used in combination to provide different executions of set parts. Direction Direction determines which direction the sequence steps run. Forward [Fwd] - The sequence steps will run forward (Step 1, Step 2, Step 3, etc.) and then start over when the last step is reached.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Mode Mode determines how the sequence steps run in relationship to each other. • Break - Each part makes one pass through each step on any individual cycle and then goes to its background state when not in a step.
BASIC EFFECTS : EFFECTS CONCEPTS 8 Start Start determines how the sequence steps enter the effect. • Simultaneous [Simul] - All set parts assume some effect state upon effect recall (either a discrete instruction or the background state). • Cascade [Casc] - The set parts will start the sequence in a staggered entry. Part 1 will complete Step 1, then go to Step 2 while Part 2 begins Step 1, etc.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Creating Effects Creating Sets Sets can be created using the Effects Control panel or Sets window. Once you have created some sets, these can be used in combination with sequences to create effects. A set consists of one or more parts. Parts are made up of specified channels (luminaire groups) with the limitation that a channel may only appear once within the set.
BASIC EFFECTS : CREATING EFFECTS 8 From Effects Control Panel (Virtuoso Console) Refer to “Virtuoso Effects” on page 366 for an illustrated fold-out of the Virtuoso Effects panel. Create a set: Step 1. Press [Set]. Indicates that Sets have been selected Bank 1 SETS 1 2 3 4 Page 1 Page 2 Page 3 Page 4 Page 5 6 7 8 9 10 5 Step 2. Press [Set Select Button] of set number you wish to create. (Select will highlight in display.) Step 3. Press [Edit].
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Load channels across a range of parts: a. At Channel Select panel or keypad, select channels you wish store into set. b. At Effects panel press [Int/Seq] to load sequentially or leave unselected to load interlaced (refer to “Interlace, Sequential, and Random” on page 130). c. Press [Store] / [Part 1 Select Button], then while continuing to hold [Store], press [Part 2 Select Button] etc. to specify a range of parts which will contain the channels.
8 BASIC EFFECTS : CREATING EFFECTS From Effects Control Panel (Virtuoso DX Console) Create a set: DX Step 1. At Effects Control, press [Set]. Selects will display Sets, Parts, and Groups. Bank / Function Sets 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Step 2. At Sets select display, select a set to create. Step 3. Select a group or select desired channels to be stored as a part or parts. Step 4.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL From Sets Window Create a set: Step 1. At Data menu, select Sets. Sets window will open. Step 2. Using cursor, select a Set. (Window will also respond to Set selections made at Effects panel.) Step 3. Load channels into individual parts: a. Using cursor, select a part. b. At channel fields, type in a range of channels. c. Click + to assign channels to selected part. (Click - to remove channels from selected part.) d.
BASIC EFFECTS : CREATING EFFECTS 8 Load channels into a range of parts: a. Using cursor and keyboard Shift , select multiple parts. b. At channel fields, type in a range of channels. c. Click Seq to load sequentially, click Int to load interlaced, or click Rnd to load randomly. (refer to “Interlace, Sequential, and Random” on page 130). Step 4. Using keyboard, label set as required. Delete a part: Step 1. Select Part you wish to delete. Step 2. Click Clear button. 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Creating Sequences Sequences can be created using the Effects Control panel or Sequences window. Once you have some sequences, these can be used in combination with sets to create effects. A sequence consists of one or more steps. Sequence 2 Sequence 1 Step 1 Step 2 Step 3 Step 1 Step 4 Step 2 Step 3 Step 4 Etc.
8 BASIC EFFECTS : CREATING EFFECTS From Effects Control Panel (Virtuoso Console) Refer to “Virtuoso Effects” on page 366 for an illustrated fold-out of the Virtuoso Effects panel. Create a sequence: Step 1. Press [Seq]. Indicates that Sequences have been selected Bank 1 SEQUENCES 1 2 3 4 5 Page 1 Page 2 Page 3 Page 4 Page 5 6 7 8 9 10 Step 2. Press [Sequence Select Button] of sequence number you wish to create. (Select will highlight in display.) Step 3. Press [Edit].
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Step 7. Label by pressing [Label] / [Sequence Select Button] [xxxxxx] [return]. Bank 1 SEQUENCES 1 Colors 2 3 4 5 Page 1 Page 2 Page 3 Page 4 Page 5 6 7 8 9 10 Delete a step: • Press [Delete] / [Step Select Button] (of step you wish to delete). Step will be deleted. From Effects Control Panel (Virtuoso DX Console) Create a sequence: DX Step 1. At Effects Control, press [Seq]. Selects will display Sequences, Steps, and Presets.
BASIC EFFECTS : CREATING EFFECTS 8 Step 6. To add a cue: a. At keypad, press [Step] [1] [Cue*] [n] [Enter]. * Preset, Color, Beam, etc. can be used instead of Cue. b. At keypad, press [Step] [1] [Cue] [n] [Thru] [x] [Enter]. Step 7. Repeat Step 5 to store steps 2, 3, 4 ... Step 8. Label by pressing [Label] / [Sequence Select Button] [xxxxxx] [return]. Bank 1 SEQUENCES 1 Colors 2 3 4 5 Page 1 Page 2 Page 3 Page 4 Page 5 6 7 8 9 10 Delete a step: DX • 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL From Sequences Window Create a sequence: Step 1. At Data menu, select Sequences. Sequences window will open. Step 2. Using cursor, select a Sequence. (Window will also respond to Sequence selections made at Effects panel.) Step 3. At Step portion of window, use pop-up menu and text fields to enter actions. Cue ranges may also be specified. (Each step may contain up to three actions.) Step 4.
8 BASIC EFFECTS : CREATING EFFECTS Background State Each sequence can contain one background state. The background state tells the luminaires where to go when not executing a step. The background state is an optional entry. If a background state is not provided, and the behavior of the effect determines that it does not have an action at certain points during the effect, the luminaires will return to their state prior to being pulled into the effect.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL From Effects Select Displays (Virtuoso DX Console) Define a background state: DX Step 1. At Effects Control, press [Seq]. Selects will display Sequences, Steps, and Presets. Step 2. At Steps select display, press [Bank / Function] / [Bckgrnd Step]. Window will change to Background screen. No A/L Change Bank BckGrnd Step Bank 1 Bank 1 STEPS Page 1 Page 2 Page 3 Page 4 Page 5 BckGrnd select page to exit Step 3.
BASIC EFFECTS : CREATING EFFECTS 8 From Sequences Window Define a background state: Step 1. Select a sequence. Step 2. At Background State pop-up menu, select an action. Use pop-up menu to define a background state. For example, Preset. Then enter Preset’s number in the field. 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Creating Effects Effects can be created using the command-line keypad, Effects Control panel, or Effects window. When creating effects, the current settings for the Direction, Mode, and Start buttons will be stored upon a store operation. (For creating basic effects, you can use the default direction, mode, and start selections.) The default timing settings can also be used.
BASIC EFFECTS : CREATING EFFECTS 8 From Effects Select Display (Virtuoso Console) Define a sequence for your effect: Step 1. Press [Effect]. Step 2. Press [Effect Select Button] of effect number you wish to create. Step 3. Press [Seq]. Bank 1 SEQUENCES Color1 Color2 Color3 4 5 Page 1 Page 2 Page 3 Page 4 Page 5 6 7 8 9 10 Step 4. Press [Sequence Select Button] of sequence you wish to add to effect. (Select will highlight in display.) Step 5. Press [Set].
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Label your effect by pressing [Label] / [Effect Select Button] [xxxxxx] [return]. Effect now has a label, set, and sequence Direction, mode, and start attributes Bank 1 EFFECTS Chase 2 3 4 5 VL7 Color2 cc>cn From Effects Select Displays (Virtuoso DX Console) Use sets and sequences to create an effect: DX Step 1. At Effects Control, press [Effects]. Selects will display Effects, Sets, Sequences. Step 2.
BASIC EFFECTS : CREATING EFFECTS 8 From Effects Window Use sets and sequences to create an effect: Step 1. At Data menu, select Effects. Effects window will open. Step 2. Using cursor, enter sequence and set information for each effect. Note: One pre-programmed set is available, which contains all patched channels as a single part. To use Set 0, enter 0 as the set number. Step 3. Using keyboard, label as required.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Storing Effects as Cues Effects can also be stored as cues using the Link feature. This will allow you to embed an effect into the cue list. The effect will be linked to a standard cue number and will be treated as a cue by the submasters during playback. Any advanced cue attributes can be applied to the effect cue just as any standard cue. Refer to cue storing instructions throughout this manual.
8 BASIC EFFECTS : PLAYBACK Playback Basic Playback After creating an effect, it can be played back using a submaster. (Unless a duration or cycle count is specified, the effect will run until stopped.) Play an effect: Step 1. At keypad, press [Effect] [n] [Enter] or select an effect at Effect Select display. It will be displayed by number and label in keypad display. I F E C B G set effect 5 Effect 5 ∗ e5 Colors Step 2. At desired submaster, press [Select] to select submaster for playback function.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Stop/Step: A running effect can be stopped and then stepped through one step at a time. Step 1. Press [Stop/Step] to stop a running effect. Step 2. Press [Stop/Step] repeatedly to step through effect. Step 3. Press [Run] to resume playback. Submaster Display The submaster display indicates the effects attributes as they play back.
CHAPTER 9. Timing/Filter Displays This chapter provides instructions for using the timing and filter displays, which will give you expanded control over the console’s store and playback functions. • Overview • Timing Mode • Filter Mode • Dynamic State Mode • Sneak Mode • Templates 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Overview Timing/Filter Features Another way to expand your control of console operations is by using the timing/filter features. These features, which also include dynamic state and sneak controls, can be used alone or in conjunction with the command-line keypad to apply parameter timing values and filters during store and playback operations, and to manually control luminaires.
TIMING/FILTER DISPLAYS : OVERVIEW 9 Templates The template section of the window provides 20 programmable templates, which can be used with the Timing, Filter, and Sneak modes to store your most-used settings. When in Timing Mode, the templates are for time settings; when in Filter Mode, the templates are for filter settings; etc.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Timing Mode Overview Timing is used to control the duration, delay, and speed of parameter transitions. For example, the timing features can be used to define how fast a luminaire will pan from one position to another and how long it will take for its intensity to fade from 0 to 100 percent. Timing (total transition time), delay, and speed values can be applied to any and all combinations of parameters within a cue.
TIMING/FILTER DISPLAYS : TIMING MODE 9 Time/Speed Formats Time Time controls the duration of change for any parameter. Guidelines: • Each parameter can have an individual time. • Intensity can have both an up and down fade time. The direction of the intensity transition at the time of playback determines which of those two values is used.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Speed Speed is the rate of change for any parameter. Speed attributes for VARI❋LITE luminaires: • A speed of zero is a full stop for all luminaires. • All luminaires operate up to a speed between 200 and 400. • Any luminaire set for a value above its maximum speed, will operate at full speed.
TIMING/FILTER DISPLAYS : TIMING MODE 9 Use the examples below to send all values in the Timing screen or individual values to luminaires as required. Set an entire timing scheme: Step 1. At screen/window, select a parameter(s). Step 2. At keypad, press [Time], [Delay], or [Speed] as required, followed by time value. Time value will appear in cells of selected parameters. Step 3. Repeat steps 1 and 2, selecting different parameters and entering new values. Step 4. Select channels as required. Step 5.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Set color delay time: Step 1. Select channels as required. Step 2. Color [Time] [n] [Delay] [m] [Enter] - sets all color timing to n seconds, with an m second delay. Set intensity delay time: Intensity timing can have two values: one which controls the intensity transition if the intensity is fading to a higher level (up time) and one which controls the transition if the intensity is fading to a lower level (down time). Step 1.
TIMING/FILTER DISPLAYS : FILTER MODE 9 Filter Mode Overview Filters are used to withhold (or mask) certain parameters or parameter attributes from a preset or a cue, and to control what is recalled in a submaster. Important It is important to note the exact meaning of the term “filter” as used in Virtuoso console operation. When a parameter is not filtered (i.e. selected/highlighted at the Filter screen), its data would be transferred during any subsequent store or recall operations.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Masking When a filter is applied during a cue store operation, values for all parameters are stored, although some have been excluded from playback (filtered). This method of filtering, utilized by the Virtuoso console, is called “masking.” It is important to keep this concept in mind when storing cues with filters because during some playback situations, the values which were “masked” can intentionally or unintentionally be recalled.
TIMING/FILTER DISPLAYS : FILTER MODE 9 Filter Mode Operation When the Filter mode is accessed, by default, all parameters are selected (not filtered). Change filtering for parameters as follows: • To prohibit the store or recall of all attributes of a parameter, use the button located just below the screen to deselect all. • To prohibit the store or recall of one attribute of a parameter (zoom, for example), select the appropriate cell on the screen to deselect.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Applying Filters To Beam Select Filters can be applied to Beam select store operations. Beam selects will store information based on the filters set in the Beam, Gobo, and Edge columns of the Filter window. Applying Filters To Color Select Filters can be applied to Color select store operations if the system default setting is changed accordingly. Refer to “Settings Window” on page 258 for instructions on setting this default.
TIMING/FILTER DISPLAYS : DYNAMIC STATE MODE 9 Dynamic State Mode Overview Dynamic states are pre-packaged actions (states of motion) which can be applied to channels or groups of channels and then stored in cues. They provide a quick way of creating cues with luminaire actions such as Figure 8’s, Ballyhoos, and Circles. There are thirteen dynamic states divided into five categories. Focus - Circle, Figure 8, and Ballyhoo (all fixtures). Color - Blue Rock, Amber Rock, and Magenta Rock (DMX fixtures only).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL To stop dynamic states: If multiple dynamic states are running do one of the following: • Select each dynamic state running and the stop button . • Recall a cue that does not have a dynamic state. When a dynamic state is stopped, the luminaires will return to their last static position prior to executing the dynamic state. Dynamic State Attributes Each dynamic state has three adjustable parameters: orientation, size, and speed.
TIMING/FILTER DISPLAYS : DYNAMIC STATE MODE 9 With dynamic state running, at soft encoder display, select [Dyn]. The soft encoders will be mapped as follows: Encoder 1- ORIENT (min/max) Encoder 2 - SIZE (min/max) Encoder 3 - RATE (min/max) Using encoder knobs and min/max buttons, adjust parameters as required. Storing Dynamic States as Cues/Presets Dynamic states can be applied to luminaires or groups of luminaires and stored as a cue or preset.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Palette: Store Dynamic Only Some DMX fixtures have parameter, control or function channels mapped to the shifted encoder of an associated parameter. These values will show up in status and data windows as a dynamic associated with the parameter, with the type TCtrl. These dynamics are different from normal dynamics (such as rock or ballyhoo) in that they are not started or stopped, and are not affected by the dynamic disable.
TIMING/FILTER DISPLAYS : DYNAMIC STATE MODE P = Parameter Value (selects function to store) D = Dynamic Value (stores dynamic value) TIMING Timing Effect Dynam Wheel Framing DYNAM Magen Strobe Prism Index SNEAK I F E CBG DO = Dynamic Only (stores only dynamic value) E Index FILTER Down Tilt Amber Zoom Frost R Gobo Up Pan Blue Edge Gobo DynOnly EDGE GOBO TO CUE INTEN Beam FOCUS COLOR BEAM 9 How To Store Dynamic Only Values Note: For color palette settings where the filter
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Sneak Mode Overview The Sneak Mode works in conjunction with the command-line keypad to provide manual control of luminaires. Sneak provides a means of creating manual control moves "on-the-fly." Attribute values, presets, color, beam, and cue data can all be assigned to parameters and then recalled using manual time or speed, VARI❋LITE luminaire time, or by pressing Enter.
TIMING/FILTER DISPLAYS : SNEAK MODE 9 Sneak Mode Values Sneak parameter data is entered using the touch screen window and [Sneak] button. After the sneak operation has been defined, pressing the Sneak Enter button will cause all selected luminaires to move into the new data defined in the screen/window. Note: Sneak does not work with shifted parameters.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Sneak Mode Operation When the Sneak mode is selected, the screen/window changes to allow modification of parameter values. Values are entered numerically at the keypad. Perform a sneak action using current timing information: Step 1. Select channels as required. Step 2. At touch screen or window, select Sneak mode. Select parameter(s) to be changed. Step 3. At keypad, press [Sneak] and enter required value, press [Enter]. Step 4.
TIMING/FILTER DISPLAYS : SNEAK MODE 9 Perform a sneak action using new timing information: Step 1. Select channels as required. Step 2. At touch screen or window, select Sneak mode. Select parameter(s) to be changed. Step 3. At keypad, press [Sneak] and enter required value, press [Enter]. Step 4. To enter time, press [Sneak] [Time] and time value. Press [Enter]. Step 5. Press Sneak Enter. Selected luminaires will now move to their new values using their time settings.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Templates Creating Templates There are 20 programmable templates associated with each mode of the Timing/Filter window. These can be used to recall frequently used filter, timing, sneak, and dynamic state settings. When the window is in Timing Mode, these are time templates. When the window is in Filter mode, these are filter templates, etc. From Timing Window Store a new template: Step 1. Setup window as desired. Step 2. Click STORE.
TIMING/FILTER DISPLAYS : TEMPLATES 9 Recall a template: Step 1. At touch screen select Timing , Filter , or Sneak . Step 2. Press [Template]. Step 3. Press required [Template Select Button]. Reflects the touch screen mode when Templates are selected. Bank 1 SNEAK Page 1 Page 2 Page 3 Page 4 Page 5 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Note: Once a template is recalled, it may be necessary to press values to luminaires.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Recall a template: DX Step 1. Press required [Timing Template Button]. Note: Once a template is recalled, it may be necessary to press values to luminaires. 174 23-Sep-02 Enter to send 02. 9651.
CHAPTER 10. Special Features This chapter contains instructions for controlling luminaires with the console’s advanced features and for copying and moving programmed data. • Ad Hoc Groups • Advanced Control • Data Copy and Move • Function Keys 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Ad Hoc Groups Overview “Storing, Modifying, and Recalling Groups” on page 99 provided instructions for storing groups of luminaires for the purpose of simplifying channel selection. These groups are generally based on luminaire types, truss positions, or other distinctions unique to your particular show. Ad Hoc groups, however, are a way of selecting channels “on-the-fly” which are not already pre-stored as a group.
SPECIAL FEATURES : ADVANCED CONTROL 10 Advanced Control Manual Timing The Manual Timing feature is used to apply parameter times manually. While Manual Timing is active, any manual changes via the selects or the encoder buttons will follow the timing currently active in the luminaire. Activate Manual Timing: Manual Timing is an alternate control state. It will be active until [Man Time] is deselected. • At Manual Control panel, press [Man Time] or at Special menu, select Manual Timing.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Park The Park feature allows you to place a luminaire into a state in which it will not respond to any manual or playback commands, nor will it store into any cues. This feature is useful for setting up work lights or other special lights that won't be part of the show. Park a luminaire(s): Step 1. Select required channel(s). Step 2. At Special menu, select Park. Selected channels will now be parked. Release a parked luminaire(s): Step 1.
SPECIAL FEATURES : DATA COPY AND MOVE 10 Data Copy and Move Copy Channel The Copy Channel feature is used to copy current parameter settings from one luminaire to another (or to a group of luminaires). All parameter settings, including any timing values, can be copied - as permitted by any filter settings at the touch screen. Cue data, however, will not be copied. The luminaire from which data is being copied is referred to as the “source” luminaire.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Copy/Move The Copy/Move feature allows manipulation of group, beam, color, macro, snapshot, effect, sequence, set, preset, and cue data. For example, the data content of Cue 1 could be copied to Cue 2 using this feature. In this case, Cue 1 and Cue 2 are now identical. When data is moved, for example from Cue 1 to Cue 2, the content of Cue 1 is moved to Cue 2 and there will no longer be a Cue 1 in the cue list.
SPECIAL FEATURES : DATA COPY AND MOVE 10 Copy Data The Copy Data feature allows you to copy all the data from one channel to another, or to multiple channels. This is useful if additional luminaires are added to an existing lighting rig. When copying to multiple channels, the data will only be copied to luminaires of the same type as the source, leaving others unchanged. CAUTION: There is no Undo for this action, so it is recommended that a backup of the show file is made for archive purposes.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Function Keys Setting Function Key Option Selected keys from the Virtuoso command-line keypad are mapped to the computer keyboard’s function keys [F1]-[F12]. Pressing these will open a window which takes the place of command-line functions such as Store, Selective Store, Delete, At, etc. Note: Computer keyboard "quick keys" are available for use in these windows. Refer to “Quick Keys” on page 185 for instructions.
SPECIAL FEATURES : FUNCTION KEYS 10 Update - F3 Step 1. Using windows, modify required channels. Step 2. Press [F3]. (Update window will open.) Step 3. Select item for update. Step 4. Enter number of item where you wish to store modified channels. Selective Recall - F4 Step 1. At Panels menu, select Timing Display. (Timing window will open.) Step 2. Select Filter tab. Step 3. Select parameters to be recalled. Step 4. Press [F4]. (Selective Recall window will open.) Step 5.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Copy/Move - F8 Step 1. Press [F8]. Step 2. Press [F8] again to toggle between Copy and Move windows. Step 3. At desired window, enter cue numbers for copy/move operation. Step 4. Click OK. Sneak - F9 Step 1. Press [F9]. Step 2. Select parameter for sneak operation. Step 3. Enter parameter value. Step 4. Click OK. Select - F10 Step 1. Press [F10]. Step 2. Select item. Step 3. Enter item number. Step 4. Click OK. Time - F11 Step 1.
SPECIAL FEATURES : FUNCTION KEYS 10 Quick Keys The following computer keyboard "quick keys" can be used as shortcuts to select options in the function windows (F1-F12). For example, while in the Time window, pressing [T] would select Time, [S] would select Speed, and [D] would select Delay.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Notes 186 23-Sep-02 02. 9651.
CHAPTER 11. Snapshots, Macros, and Board Cues This chapter provides instructions for storing your own console setups and frequently used programming actions, and for orchestrating submaster playback functions with board cues. • Snapshots • Macros • Board Cues 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Snapshots Overview A snapshot is a captured state on the console which can be recalled at any time in the future. States such as Channel Select panel selections, touch screen status, submaster setups, and windows layouts can be captured as a snapshot. Snapshots can be recalled via manual selection of the associated snapshot number or by automated activation through the cue sheet via link instructions. Snapshots may also be included in macros.
SNAPSHOTS, MACROS, AND BOARD CUES : SNAPSHOTS 11 Storing Snapshots Snapshots are stored in the Snapshots select banks and can be accessed on any of the select displays just as Presets, Colors, Beams, Groups, Macros, and Effects or from the keypad. For instructions on using the select displays, refer to the “Select Displays” chapter on page 75. Store a snapshot using window and keypad: Step 1. Configure console as required. Step 2. At Operation menu, select Snapshot Filter.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Store a snapshot using select display: Step 1. Configure console as required. Step 2. At Operation menu, select Snapshot Filter. Snapshot Filter window will open. Step 3. At window, select area to be snapshot and/or click on arrow to drop down submasters window and select any required submasters to be snapshot. Step 4. At a manual control select display, press [Bank/Function] / [Snaps]. Step 5. Press [Store] [Snapshot Select Button].
SNAPSHOTS, MACROS, AND BOARD CUES : SNAPSHOTS 11 Deleting Snapshots A snapshot can be deleted using the keypad Delete function. Delete snapshot(s): • [Delete] [Snapshot] [n] [Enter], or • [Delete] / [Snapshot Select Button]. Recalling Snapshots When a snapshot is recalled, any cues that were in active playback will be recalled in their stored times. Any cues that were in pending will be placed in the appropriate pending files. Recall snapshot using select display: Step 1.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Snapshot Data Snapshot data can be viewed in the Snapshot Data window. Open Snapshot Data window: • At Data menu, select Snapshots. • Dots indicate which panels are stored in each snapshot. Monitor 3 Monitor 2 Channel Select Monitor 4 Playback Manual Control Effects Windows Monitor 1 Submasters 192 23-Sep-02 02. 9651.
SNAPSHOTS, MACROS, AND BOARD CUES : MACROS 11 Macros Overview A macro is a series of console events (button presses or display selections) that has been recorded and stored by number. The sequence entered during a macro record operation will automatically be played back when the macro is recalled. Playback can be initiated by manual selection of the associated macro number or automated via cue sheet link instructions.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Recording Macros Using Record Button The quickest method for recording macros, utilizes the select display and commandline keypad [Store] button. When [Macro Rec] is pressed, the button will flash indicating that the recording function is enabled. Pressing a second time will disable the record function in the event you need to abort the action. Record a macro: Step 1. At a manual control select display, press [Bank/Function] / [Macro]. Step 2.
SNAPSHOTS, MACROS, AND BOARD CUES : MACROS 11 From Keypad The macro record function can be initiated from the keypad. Timing can be specified using command-line entry. When [Enter] is pressed, the [Macro Rec] button will flash indicating that the recording function is enabled. Pressing [Macro Rec] after this will disable the record function in the event you need to abort the action. Record a macro: When labeling, the [xxxxxx] is entered on the alpha-numeric keyboard.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Macros Data Window The Macros window can be used to view macro information and to edit macro timing. The macro Delete, Replace, Punch In, and Insert features allow macro editing so that an entire macro does not have to be re-recorded in order to make a change. Access Macros window: Step 1. At Data menu, select Macros. Macros window will open. Step 2. If timing is desired, click in “T” column.
SNAPSHOTS, MACROS, AND BOARD CUES : MACROS 11 Replace a step: Step 1. Using trackpad, select step to be replaced. Step 2. Click "replace" icon. (Console [Macro Rec] button will begin flashing.) Step 3. At desk, perform replacement action. (The first action taken will replace the selected step and editing will end.) Replace all steps from Step X on (through remainder of macro): Step 1. Using trackpad, select last "good" step. (Steps after this selection will be replaced.) Step 2. Click "punch in" icon.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Recalling Macros Macros can be recalled at any select display, at the Macro window, or by playing back the linked cue. Recall macro using select display: Step 1. At a manual control select display, press [Bank/Function] / [Macro]. Step 2. Press [Macro Select Button]. Recall macro using command-line keypad: • Press [Macro] [n] [Enter] (where n is the discrete macro number).
SNAPSHOTS, MACROS, AND BOARD CUES : BOARD CUES 11 Board Cues Overview The board cue feature provides a method to record events on the console and play them back on command. Board cues are similar to macros, but are used primarily for recording playback operations in order to simplify complex cueing sequences for both spontaneous and “scripted” shows.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Recording Board Cues Using Record Button The quickest method for recording board cues, utilizes the [Bd Cue Rec] button (Virtuoso DX) or [Macro Rec] button (Virtuoso) and command-line keypad [Store] button. The button will flash indicating that the recording function is enabled. (In the case of Virtuoso consoles, the [Macro Rec] button flashes slower during a Board Cue record than during a Macro record.
SNAPSHOTS, MACROS, AND BOARD CUES : BOARD CUES 11 Step 3. Press [Store] [Board Cue] [n] [Enter] or [Store] [Board Cue] [n] [Label] [Enter] [xxxxxx] [return] - where n is a discrete board cue number. (Board Cue [Go] button will light.) Record a board cue with a linked attribute: Board cues can be linked to other board cues, macros, or snapshots. Step 1. Press [Store] [Board Cue] [Enter]. Step 2. Enter sequence of playback actions as required. Step 3.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Recalling Board Cues Board cues can be recalled and played back using the command-line keypad and Board Control [Go]. When a board cue is recalled, the [Go] button at the submasters panel will start flashing. Pressing [Go] will play back the board cue and any linked events.
SNAPSHOTS, MACROS, AND BOARD CUES : BOARD CUES 11 Board Cues Window The content of board cues can be viewed in the Board Cues window. This window displays all recorded board cues in numerical sequence and provides data regarding linked events which would run during playback. Link attributes such as loops and autofollow types (wait and trail) are visible as well as the associated times (refer to “Special Cue Attributes” on page 206).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Delete a step: Step 1. Using trackpad, select step(s) to be deleted. Step 2. Click on "trash can" icon. Step(s) will be removed. Replace a step: Step 1. Using trackpad, select step to be replaced. Step 2. Click "replace" icon. The following will occur: For Virtuoso DX console, [Bd Cue Rec] button will start to flash. For Virtuoso console, [Macro Rec] button will start to flash (slower than during a Macro record). Step 3.
CHAPTER 12. Advanced Cue Features This chapter contains instructions for storing and modifying cues utilizing advanced console features. These instructions build on the basic store and playback instructions provided in the “Basic Cues” chapter on page 115. • Special Cue Attributes • Advanced Cue Storing and Modifying • Cue Windows 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Special Cue Attributes Overview In addition to parameter data, cues can contain the following special attributes: • Link • Loop • Auto Follow (AF) Type (Wait or Trail) • Auto Follow (AF) Time • Out Time Note: These special attributes can also be applied to board cues as required. Guidelines: 206 • When a cue is stored, these cue attributes may be entered in any order.
ADVANCED CUE FEATURES : SPECIAL CUE ATTRIBUTES 12 Link Link instructions can be stored with a cue. Link instructions allow cues to be run out of sequence by causing a different cue number to be loaded into the submaster’s pending file when the cue that carries the link instruction is activated. In addition, link instructions may also be provided to snapshots, macros, and effects. (In the case of a linked effect, special conditions apply. See ‘To Effects’ below.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Loop Loop instructions are used in combination with link instructions to replay a sequence multiple times. When a cue with a link and loop instruction is played back, the linked cue will automatically be played back on the same submaster and then the original cue would be reloaded and the sequence would repeat as defined by the loop number.
ADVANCED CUE FEATURES : SPECIAL CUE ATTRIBUTES 12 Wait/Trail Time Wait or Trail time instructions may be stored into a cue to control the start of subsequent or linked events (refer to “Link” on page 207). Wait is a timing attribute which causes the next event to be automatically executed after the wait time has elapsed. The wait time begins counting from the moment the cue is executed. Trail is a timing attribute which causes the next event to be automatically executed after the trail time has elapsed.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Remove a wait/trail time from a range of cues: • Shortcut [Cue] [n] [thru] [t] [Wait] [Enter] - removes the wait or trail time from the specified cue range (n thru t). To add a wait/trail time to the currently selected cue, press [Wait] [n] [Enter] - where n is the desired time. * or [Trail]. Out Time Out Time instructions may be stored into a cue.
ADVANCED CUE FEATURES : ADVANCED CUE STORING AND MODIFYING 12 Advanced Cue Storing and Modifying How Faders Affect Intensity Previously, intensity states were discussed in relation to cue store operations (refer to “Intensity States” on page 117). In addition to these four intensity states, the Grand Master fader, Black Out feature, and submaster faders can affect playback intensity levels.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Submaster Faders Submaster faders can affect the intensity output of selected luminaires prior to the Grand Master contribution, provided the submaster is currently selected. Calculation of the final intensity output when including submaster faders becomes more complex. A way to visualize the impact of encoder/fader settings on intensity is to open the Luminaire Status window and view the resulting level changes as you move each fader.
ADVANCED CUE FEATURES : ADVANCED CUE STORING AND MODIFYING 12 Command-Line Shortcuts The command-line feature has several built-in shortcut and convenience capabilities which can be used to speed up and simplify operations. Shortcut Some shortcuts have been indicated so far throughout the manual with the graphic shown to the left of this text. These shortcuts, along with additional ones, are collected here.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Cue Store Target Pressing [Store] [Enter] always defaults the store command to the last selected cue. (This cue is displayed in the command-line display.) Selected Cue [Store] [Enter] will always re-store this cue I F C B G D set cue 52 Cue 52 ∗ 52 Blwash Additionally, when working with decimal cues, it is not necessary to re-enter the leading cue number. For example: • [Store] [5] [Enter] = store Cue 5 • [Store] [5] [.
ADVANCED CUE FEATURES : ADVANCED CUE STORING AND MODIFYING 12 Locating Stored Cues In order to verify if a certain cue number exists or to locate nearest stored cue numbers, a shortcut can be used. Locate cue number: At keypad, press [Cue] [n] [Enter] for cue number you wish to verify. One of two things will happen: • If the cue exists, its number and label will be displayed in the command-line display. • If a cue by that number does not exist, "no cue" will be displayed.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Update The Update feature is used to store modified channels back into their source cues. When Update is used, any channels that had another cue as their source, and were modified, would not be added to the target cue. Tip Update is most useful when you know the exact range of cues to be modified. Guidelines: • Any rate modifications will affect the stored time values accordingly.
ADVANCED CUE FEATURES : ADVANCED CUE STORING AND MODIFYING 12 Selective Store The Selective Store feature is used to modify or add parameter data to a cue, preset, or beam state for specified channels (active or inactive). For example, with this function you could modify a cue’s color parameters, while leaving all other parameter data intact for a particular cue or a range of cues. Tip Selective Store is most useful when you know the exact range of cues to be modified.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Modify a preset using Selective Store: Step 1. At touch screen display, modify filter settings as required. Step 2. Select required channels. Step 3. Press [Sel Store] / [Preset Select Button] or [Sel Store] [Preset] [n] [Enter] (where n is the discrete Preset number). Undo (reverse) a Selective Store command: • [Undo] [Enter] - reverses the last store/update/delete command.
ADVANCED CUE FEATURES : ADVANCED CUE STORING AND MODIFYING 12 Recall stored preset data: Step 1. At touch screen display, select Filter mode. Using touch screen, select parameters to be recalled. Step 2. If timing is desired, press [Man Time]. Recalled parameters will change in the luminaire’s current time settings. Step 3. Select channel(s) as required. Step 4. Press [Recall] [Preset] [x] [Enter] or [Recall] [Preset Select Button].
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Store, Update, and Selective Store with Submasters After a cue has been loaded and played back in submaster, its channels can be modified and re-stored using standard cue store commands. For more information, refer to “Update” on page 216 and “Selective Store” on page 217. Modify a cue in a submaster: Step 1. Run cue in submaster. Step 2. Using manual control, modify parameters as required. Step 3. Press [Update]* / [Choose].
ADVANCED CUE FEATURES : ADVANCED CUE STORING AND MODIFYING 12 Submaster Direct Mode To assist in updating or re-storing cues, it is possible to have the command-line display track the sequence of cues being executed in a submaster.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Cue Windows Cue Sheet Cue sheet data can be viewed and edited in the Cue Sheet window. The cue sheet displays all recorded cues in numerical sequence and provides data regarding linked events which would run during playback. Link attributes such as loops, auto follow types (wait and trail), and out times are visible.
ADVANCED CUE FEATURES : CUE WINDOWS 12 Separators Separators can be inserted into the Cue Sheet list in order to organize certain groups of cues as necessary. The separators can then be used as markers to quickly access the first cue of each group. Separator Pull-Down Menu Used to scroll list to any separator. Separator Name Separator Line Insert a separator: Step 1. At Cue Sheet, use cursor to select cue above where you wish to insert separator. Step 2.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Renumbering Cues The cue number field is editable. Note: The Move function also effectively renumbers cues. (Refer to “Copy/Move” on page 180). Submasters Track Mode The submaster Track mode, specifies which submaster the cue sheet will follow. The window selection will reflect the active cue in the submaster selected at the Track pulldown menu. When cues are loaded or advanced in that submaster, the Cue Sheet window will reflect the changes.
ADVANCED CUE FEATURES : CUE WINDOWS 12 Cue Data Cue parameter data can be viewed and edited in the Cue Data window. This window displays each stored cue one at a time with its parameter values in a user definable format. Note: Cue data can only be edited if Patch editing is disabled. View/Edit Cue Data: Step 1. At Data menu, select Cue Data. Cue Data window will open. Step 2. Once window is open, Enable Cue Editing menu option will be available (as long as patch editing is disabled).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Cue Editing Cue data can be edited in the Cue Data window when editing is Enabled. Remember to click Save Cue to save changes (or click Revert to abort changes and reload last saved version of cue). Editing specific lines: • When editing a specific line of a cell, standard Macintosh text copy and paste rules will apply. Selection: • To select a cell, click on it.
ADVANCED CUE FEATURES : CUE WINDOWS 12 Pasting (Many-To-Many) • If more than one cell is resident on the clipboard, the following method is used.: Data is pasted in Row by Row. There is a 1:1 mapping of rows in the clipboard to rows in the selection. If there are more rows in the selection than there are in the clipboard, nothing will be pasted into these rows. If there are fewer rows in the selection than on the clipboard, the remaining rows in the clipboard will be ignored.
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CHAPTER 13. Advanced Effects Features This chapter contains instructions for storing and modifying effects utilizing advanced console features. These instructions build on the basic store and playback instructions provided in the “Basic Effects” chapter on page 123. • Advanced Attributes • Effect Timing • Advanced Playback 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Advanced Attributes Changing Direction, Mode, or Start Settings Direction, Mode, and Start attributes can be defined using the Effects controls and/or associated effects windows. These attributes are always stored into an effect during a store operation and unless changed by the user, the default settings will be stored initially. (Refer to “Direction, Mode, and Start” on page 127 for descriptions of these attributes.
ADVANCED EFFECTS FEATURES : EFFECT TIMING 13 Effect Timing Overview Timing values can be applied to the overall effect or to a single step of an effect to create such actions as duration, fade in, fade out, attack, sustain, and decay. Timing values are displayed in the encoder window and can be adjusted using the encoders. Timing can also be assigned and modified using the command-line keypad and associated windows.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Effect Level Timing Timing attributes are available on an effect level to control the Wave, Fade In, Fade Out, Duration (either Time or Cycles), or overall Step Times for each effect. Effect Duration Step Time Step Time Fade Out Fade In • Step Time Wave - (set using encoder or window) the time it will take an effect to loop back to the beginning. (Only applies to Break or Cycle modes.
ADVANCED EFFECTS FEATURES : EFFECT TIMING • 13 Duration - (set using window only) either an overall duration "Time" or "Cycle" count. These values can be set in the Effects window with the restriction that an effect can have one or other, but not both. Definitions for Time and Cycles are as follows: Time - length of time an effect will run before initiating the Fade Out time. At this point, the intensity will fade out in the time specified.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL From Effects Window Assign a Wave, (Fade) In, (Fade) Out, or Duration (Time or Cycles): Step 1. At Data menu, select Effects. Effects window will open. Step 2. Using keyboard, enter timing information in columns as required. Note: An effect can have either a duration time or cycle count, but not both.
ADVANCED EFFECTS FEATURES : EFFECT TIMING 13 Sequence Level Timing Timing attributes are available on a sequence level to control the step, attack, sustain, and decay for each step in the sequence. Note: When cues are included in sequences, the cue times will override step attack times, unless timing is disabled by the filters. • Step Time - the time between activation of a step and the next sequential step.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Assigning Sequence Level Timing From the Effects Panel (Virtuoso Console) Assign Step, Attack, Sustain, and Decay times: Step 1. At Effects panel, press [Effects]. Step 2. Press [Effect Select Button] of effect you wish to modify. Step 3. Press [Seq]. Step 4. Press [Edit] Step 5. Using timing buttons and encoder knob, set timing parameters. Step 6. Press [Edit]. Step 7. Press [Store] / [Sequence Select Button] to store changes.
13 ADVANCED EFFECTS FEATURES : ADVANCED PLAYBACK Advanced Playback Stop Flags Steps can contain “stop flags” which will cause the effect to pause when that step is reached during playback. Once paused, the submaster will switch from the run mode to the stop/step mode. The effect will resume playback when [Run] is pressed again. Add stop flag to a step (Virtuoso console): Step 1. Press [Seq]. Step 2. Press [Sequence Select Button] of sequence number you wish to modify. Step 3. Press [Edit].
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Auto Load The Effects select display can be placed in Auto Load mode for automatic submaster loading. Once in Auto Load mode, when an effect, set, or sequence is selected at the Effects select display, it will automatically load into the specified submaster.
ADVANCED EFFECTS FEATURES : ADVANCED PLAYBACK 13 Run/Stop Control The Run and Stop modes are used to start, stop, and step through an effect when in AutoLoad mode (see previous page). These will override any submaster actions when an effect is assigned to a submaster. Pressing either button at the Effects panel will operate the effect by stopping, stepping, or running. Stop/Flag - Stops or steps through an effect.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Notes 240 23-Sep-02 02. 9651.
CHAPTER 14. Submasters This chapter contains instructions for operating the playback submasters. • Submaster Overview • Submaster Modes • Playback Intensity Level • Playback 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Submaster Overview Panel Submasters The 30 available submasters are used for playback of events. These standard submasters are used for typical execution of cues (effect or crossfade types) or effects. One way to operate the submasters is by using the "hard" faders and displays at the console front panel.
SUBMASTERS : SUBMASTER OVERVIEW 14 Submasters Window The Submasters window can be used to control playback of events just as the panel submasters. Bank buttons provide access to all 30 “soft” submasters in groups of five. • At Panels menu, select Submasters to access window. Mode Buttons Bank Buttons Playback Controls The display associated with each submaster provides status information which includes pending and active cues, rate value, filter settings, a timing counter, and mode indicators.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Submaster Modes Using [Choose] and [Clear] Choose The [Choose] button, when pressed along with any of the submaster control buttons, allows the submaster to be placed in a variety of different modes. These modes: Rate, Freeze, Function Filter, Channel Filter, Dynamic Disable, Time Disable, Independent, and Manual Assign can be used for advanced control of events during playback or to assign control of specific channels to a submaster.
SUBMASTERS : SUBMASTER MODES 14 Clear The [Clear] button releases a submaster from any applied modes and clears any active or pending cues (returning the submaster to its default state). The clear feature is a 2step process, so that mode setting and cue information can be cleared separately.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Set rate for a submaster: Step 1. Press [Rate] along with [Choose] button for required submaster. Step 2. Use Rate Control encoder to adjust rate to required value. Release submaster from Rate mode: • Press [Rate] / [Choose] at submaster to clear. Freeze The Freeze feature halts an event in mid-transition. Note: If a cue is stored while a submaster is frozen, the end goal of the event will be the data stored. Freeze a cue: Step 1.
SUBMASTERS : SUBMASTER MODES 14 Using Filters with Effects Filters can be used with effects to withhold information from cues, beams, and presets when they are part of an effect sequence. When cues are included in sequences, the cue times are used instead of attack times, unless timing is disabled in the filter selection. Clear filters from submaster: Step 1. At touch screen, clear all filter selections. Step 2. Press [Func Filter] / [Choose] at submaster to clear.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Timing Disable The Time Disable feature causes timing data to be ignored for any cues that are activated on that submaster while it is in timing disable mode. Apply Timing Disable to a submaster: • Press [Time Dsbl] along with [Choose] button for required submaster. Release Timing Disable mode: • Press [Clear] along with [Choose] button of associated submaster to clear submaster of all modes.
SUBMASTERS : SUBMASTER MODES 14 Manual Assign The Manual Assign feature loads any selected channels and their current parameter settings into the submaster for control. The submaster fader can then be used to scale the intensity output for those channels. For example, this function could be used to adjust the intensities of specific luminaires in order to brighten or dim certain areas of a stage.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Release a manual assignment using [Choose] or [Clear]: When releasing a submaster from a manual assignment using these methods, no parameter data will be changed; the channel is just no longer associated with that submaster. • Press [Man Assign] / [Choose] / [Choose] at associated submaster, or • Press [Clear] along with [Choose] button of associated submaster to clear submaster of all modes.
SUBMASTERS : SUBMASTER MODES 14 Board Command Disable The Board Command Disable feature causes any linked snapshots, macros or autofollows to be ignored during playback of any cue. This feature can be useful for recalling the core data for any cue. Apply Board Command Disable to a submaster: • Press [BdCmd Disable] along with [Choose] button for required submaster. Release Board Command Disable mode: • 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Playback Intensity Level How Playback Intensity is Determined Earlier in this manual, intensity was discussed in relation to cue store operations (refer to “Intensity States” chapter on page 117 and “How Faders Affect Intensity” on page 211). This stored intensity state or level, along with the current setting of submaster and Grand Master faders, are used in determining the final playback intensity level for any given event.
SUBMASTERS : PLAYBACK INTENSITY LEVEL 14 Example Scenarios The following examples will give you an idea how stored intensity values and fader settings work together to determine an intensity level for playback. The final playback intensity level is a percentage of what was stored in the original cue and not a percentage of the luminaire’s full potential intensity output. Note: These simplified examples are intended to help show the relationship of intensity controls. Many more combinations are possible.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Intensity Transitions When playing back cues with intensity transitions (timed fades), the submaster fader can be used to scale the intensity output. • If the fader is set before the transition occurs, the entire transition will be scaled accordingly.
SUBMASTERS : PLAYBACK 14 Playback Advanced Playback of Cues A cue loaded into a submaster becomes the pending cue. When [Go] is pressed, the pending cue will play. Play a cue: Step 1. At keypad, press [Cue] [n] [Enter] or scroll through cue list to select cue. It will be displayed in the keypad window. I F C B G D recall cue 52 Cue 52 ∗ 52 Blwash Step 2. At required submaster, press [Select] to select submaster for playback function. Step 3.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Controlling Linked Playback The submaster always sequences, placing the linked cue in that submaster’s pending file or the specified submaster’s pending file. Linked cues with an associated wait time will automatically execute after the wait time has elapsed. If no wait time has been defined, the linked cue will await manual execution. A linked macro will automatically execute.
CHAPTER 15. System Setups This chapter provides instructions for setting the console’s default options, display settings, and multi-console system options. • Default Options • Display Filters • Multi-Console Features • Off-Line Programming 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Default Options Settings Window The options available in the Settings window are advanced setups that are not required when first powering up and patching your system. These can be changed at any time. To change settings: • At Setup menu, select Settings. Settings window will open.
SYSTEM SETUPS : DEFAULT OPTIONS 15 Default Explanations Emergency Action Default: Do nothing (remain in current state) This setting determines what event is to occur if communication is lost between the console and the luminaire/interface devices for longer than 15 seconds. This information is sent upon console start-up in case of an emergency. You may determine one of the following: - Do nothing. Luminaires will do nothing. - Fade out in n seconds. System will fade out in the specified number of seconds.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Use of Filters with Color Store Default: Filters not used This setting defines whether or not function filters impact Color select store operations. Buttons/Keys This setting defines which direction the keypad [ + ] and [ ] arrows will function. Timecode Autoswitch Default: Off This setting defines whether the internal timecode clock will takeover or not when an external signal is lost. (Enabled when box is checked.) 260 23-Sep-02 02. 9651.
SYSTEM SETUPS : DISPLAY FILTERS 15 Display Filters Loading Filters Console status windows can be configured to include data from specified channels only. Once a display filter has been loaded, only data from the specified channels would be shown in the status windows and only these luminaires would appear in the 3D Graphic window. Load a display filter: Step 1. Select only channels you wish to be displayed in status or 3D Graphic windows. Step 2. At Special menu, select Load Display Filter. Step 3.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Multi-Console Features Setting Up a Backup Console Virtuoso will allow a second console to be connected to a single lighting system. This feature can be used to ready a backup console for quick takeover of system operations in the event the main console goes down. To configure the system for multiple console connection, it is necessary to setup one console as a primary and others as secondary.
SYSTEM SETUPS : MULTI-CONSOLE FEATURES 15 Power Up When powered up, a console will assume its previous configuration. The configuration information is stored along with the show file. If a system detects multiple primary consoles, a dialog will pop up requiring you to choose a single primary console. When the primary console is configured in this case, the conflicting console(s) will automatically respond to the new configuration setup.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Connecting Virtuoso DX Backup in Standard Ethernet Systems There are special considerations to observe when networking two Virtuoso DX consoles together without using any external devices such as Network Interface (NIF) units or nodes. When two Virtuoso DX consoles are networked together and programming changes are being made, the modified cue data is NOT synchronized to the other console’s DMX output cards.
SYSTEM SETUPS : MULTI-CONSOLE FEATURES 15 In the event of a Primary console failure, do the following: Step 1. At backup console, at File menu, select Takeover as Primary Console... Step 2. At confirmation window, click OK. This activates the DMX outputs on this console and disables them at the original primary console. Step 3. At any active submasters, press [Run]. Step 4. Physically move DMX system cables from original primary console outputs to backup console outputs. Step 5. Proceed with show.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Off-Line Programming Performing Off-Line Programming The Off-Line feature allows preprogramming without having to connect to a system. When in the Off-Line Mode, all menus and windows are accessible just as if the system were on-line. The only apparent difference is found in the System Configuration window which will not display any device icons except for the console while off-line.
SYSTEM SETUPS : VARI❋LITE SOFTWARE DOWNLOADS 15 VARI❋LITE Software Downloads VL2000 Luminaires VL2000 luminaire software may now be downloaded from the Virtuoso DX console. Software updates can only be done when luminaires are in VL2000 mode. To download VL2000 software: Step 1. Create new show file without a patch. Step 2. At Virtuoso menu, select Versions... Step 3. At Version Info window, click Force VL2000 Update button.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Notes 268 23-Sep-02 02. 9651.
CHAPTER 16. 3D Graphic Display This chapter provides instructions for using the Virtuoso 3D Display features. • 3D Features • 3D Display Window • Live/Preview Mode 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL 3D Features Overview The Virtuoso three-dimensional features provide graphic feedback for live, preview, and off-line editing purposes. Once patched with a 3D location, the 3D Graphic window will allow you to view your current luminaire configuration in either a wireframe or a rendered three-dimensional representation.
3D GRAPHIC DISPLAY : 3D FEATURES 16 Importing a Venue A graphic representation of your venue or stage production can be imported for use in the 3D Graphic window. This file, referred to as a “venue”, is stored with the show file. If a new venue is imported, it will overwrite the previous venue in the show file. The venue can be created using most common 3D modeling software packages, then saved in one of the following formats for import: • • *.3dmf *.dxf • • *.3df *.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL 3D Layer Control The clipping process used by the Virtuoso software to manage beam intersections when they meet objects in the 3D graphic can be processor intensive and slow down performance of the 3D graphic feature. As an option to speed up performance, Virtuoso offers a method for specifying individual layers of the imported *.dwg or *.dxf graphic not to be clipped. Note: In VectorWorks, a layer is referred to as a "class.
3D GRAPHIC DISPLAY : 3D FEATURES 16 Match 3D The Match 3D feature available in the Drawing Size window allows importing of the size and window positioning coordinates from the 3D graphic into the Plan View. (This requires that a 3D graphic has been previously imported.) Import 3D specifications into Plan View: Step 1. At Operation menu, select 3D Graphic to open 3D Graphic window. Step 2. At Operation menu, select Plan View. Plan View window will open and 2D Display menu will become available on menu bar.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL 3D Display Window Defining X, Y, Z Locations An X, Y, and Z location for each luminaire is defined in its patch information. These coordinates can be entered at the time the luminaire is initially patched or any time later. The coordinates are based on a point of origin (X=0, Y=0, Z=0) from which every object in your 3D graphic has been located.
3D GRAPHIC DISPLAY : 3D DISPLAY WINDOW 16 Changing 3D Height Location An easy method of changing the height (Z coordinate) of an object in the 3D environment is accomplished at the Plan View window. Height can be adjusted in two ways: • By an absolute setting. For example, all luminaires are raised to an absolute height of 10 feet. • On a relative basis. For example, all luminaires are raised two feet from their current height (regardless whether their height is the same or different).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Using 3D Graphic Window The 3D Graphic window displays your current luminaire configuration in either a wireframe or a rendered three-dimensional representation. Note: If you open the 3D Graphic window without having defined a new venue or imported a venue, you will be asked to define the venue size. Refer to “Defining a New Venue” on page 270.
3D GRAPHIC DISPLAY : 3D DISPLAY WINDOW 16 While in Channel Select Mode, the following options are available: • Click on individual luminaires to select for manual control. • Hold down left trackpad button and drag cursor across a range of luminaires to select for manual control. While in Camera Angle Mode, the following options are available: • Hold down left trackpad button while using trackpad to move camera angle up/ down or right/left.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL 3D Graphic Settings Appearance aspects of the 3D graphic can be adjusted using the Settings window. Using 3D Settings window: • At 3D graphic window, click on Settings button. Using cursor, drag sliders to adjust settings as desired. Adjusts overall brightness of the 3D venue. Adjusts the brightness of the light source emanating from the left side of the window. (This provides the realistic shaded look.
3D GRAPHIC DISPLAY : LIVE/PREVIEW MODE 16 Live/Preview Mode Overview The 3D Graphic display, when used in combination with the console’s Preview Mode, is a powerful tool for previewing cues and manual control moves without actually executing them on stage. As mentioned in Chapter 1 of this manual, the console has two special modes: Live and Preview. The Live Mode is used for live editing. While the [Live] button is selected, any manual control actions or event recalls (cues, effects, dynamic states, etc.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Using Preview Mode This feature will allow you to continue to play back a show, while setting up a new look which can then be saved as a cue. The Preview Mode would also allow you to step through the Cue Sheet in order to preview cues in the 3D Graphic or Luminaire Status windows. To use Preview Mode: Step 1. Press [Preview]. (Any events currently active in a submaster will continue to execute.) Step 2.
CHAPTER 17. Show Maintenance This chapter provides instructions for managing show files, importing/exporting patch data, updating the operating system, using online diagnostics, and for entering the console’s off-line diagnostic mode. • Data Management • Updating Profiles • On-Line Diagnostics • Off-Line Diagnostics 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Data Management Show File Manager Show files can be opened, duplicated, renamed, deleted, and backed up to a Zip® disk using the Show File Manager window. Only new show files or files resident on the console’s hard drive can be opened directly. In order to open a show file from either a Zip® disk or CD, it must first be copied to the console’s hard drive.
SHOW MAINTENANCE : DATA MANAGEMENT 17 Open Existing Show File Note: To open a show file from a portable disk, you must first copy it to the console’s hard drive. Step 1. At File menu, select Show File Manager. Window will open. Step 2. Open show file: • For show files resident on console’s hard drive (files listed in left column), select required show file and click Open icon button to launch.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Import Show Data Data can be imported from one show file to another. Note: Associated Cue Snapshots and Notes are imported with an Import Cue Range action. The Patch selection imports 2D background data and 3D selection imports 3D venue data. To import show data: Step 1. Open a show file (to import data into). Step 2. At File menu, select Show File Manager. Step 3. Select required show file to import from. Import Icon Show files Step 4.
SHOW MAINTENANCE : DATA MANAGEMENT 17 After Cue Import If cues have been built using Presets, the Cue Data and Status windows will show the source Preset ID. If Presets were not imported, there will be no Preset data present/available for the luminaires. In this case, there may be a log message indicating that channels could not recall data because there was no Preset data.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Importing Palette Data Importing beam and color palettes for DMX fixtures (using “Import Show Data” on page 284) in software version 3.0 could lead to corrupted data if the patch was not the same. Likewise, if palette data was imported prior to creating a patch, corrupted data could occur. This corrupted data would result in incorrect values and parameters when recalling some beam and color palette data.
SHOW MAINTENANCE : DATA MANAGEMENT 17 Unknown Fixture Type Revert to Defaults This command can be used to delete bad palette data and duplicate fixture types (e.g. multiple VL2C luminaires). This will restore defaults from the profile (if present) for the selected fixture. (See screen captures on next page.) To revert to defaults: Step 1.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Selected Fixture Multiple Fixture Types 288 23-Sep-02 02. 9651.
SHOW MAINTENANCE : DATA MANAGEMENT 17 Save A Copy A copy of your show file can be saved to the hard drive. To save a copy: Step 1. At File menu, select Save A Copy... Save As window will open. Step 2. Name your file or use default name. Step 3. Click Save. Type a name or use the default Export Patch Patch data can be exported as text information from a show file for import into other show files or programs. To export patch data: Step 1. At Patch menu, select Export Patch...
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Import Patch Patch data exported from a show file may be imported into a different show file. The patch data file can be resident on the hard drive or portable disk. Note: The Import Patch option will only be available when patch Enable Editing is selected. To import patch data: Step 1. At Patch menu, select Enable Editing. Step 2. At Patch menu, select Import Patch... File management window will open. Step 3. Locate and select required file.
SHOW MAINTENANCE : DATA MANAGEMENT 17 Using Log window: • At Setup menu, select Log. • Click check boxes to display desired information. • Press Clear to clear all messages. Specifies which types of information will be displayed. Note: In some cases, the console’s log file can become corrupted and "hang up" the processor. (A blank log window with a continuously spinning cursor was a symptom of this issue.) If this occurs, hold down Shift while pressing Clear in the Log window.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Printing The Virtuoso application includes a print driver to accommodate an Epson® Stylus Color InkJet printer. However, any Macintosh-compatible printer can be connected and used to print data from these windows: • • • • • • Cue Sheet Cue Data Color Palette Data* Patch Macros* Console Log • • • • • • Board Cue Sheet* Preset Data* Beam Palette Data* Plan View Snapshots 3D Location * Allows extra print setup options. See below.
SHOW MAINTENANCE : DATA MANAGEMENT 17 To print: Step 1. Ensure that window you wish to print data from is open and currently active. Step 2. At File menu, select Print... Step 3. At Print window, configure options. If printing from a special Virtuoso window (see previous page), select which data you wish to print. Step 4. Click Print. Special Virtuoso window options. These are available for specific windows (refer to previous page). 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Updating Profiles Overview As mentioned in the patch instructions covered in Chapter 3, the Virtuoso console utilizes a resource called a Profile to properly map control of luminaires. The Profiles are accessed in the Luminaire Patch windows. (Refer to “Patch” on page 32.) Profiles The Profiles are stored in a Virtuoso system folder which is accessed each time a new show file is opened.
SHOW MAINTENANCE : UPDATING PROFILES 17 Importing Profiles Before Profiles will be available to show files, they must be loaded into the console Profile folder. Import Profiles: Step 1. Insert Zip disk containing new Profile(s) into console Zip drive. Step 2. At File menu, select Import Profiles... Load Profiles window will open. Step 3. Locate Profiles on your Zip disk, select, and click Open. The Profile(s) will be copied to the console Profile folder.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Updating Show File Profiles In order to protect existing show files, the console does not automatically update them with any newly imported Profiles. If you desire to update an existing show file with a new profile(s), this can be done using the Update Profiles function. Note: To ensure that new profiles are properly installed, reset NIF and/or UDM units after profiles are updated. Update Profiles: Step 1. At File menu, select Show File Manager.
SHOW MAINTENANCE : ON-LINE DIAGNOSTICS 17 On-Line Diagnostics DMX Channel Tests The DMX Diagnostics available in the DMX Setup window can be used to troubleshoot DMX patch problems. The diagnostic function allows you to send values directly to a specific DMX channel, bypassing all other console controls. Perform DMX Diagnostics: Step 1. At Patch or Setup menu, select DMX Setup. DMX Setup window will open. Step 2. To see channel assignment for a DMX universe, use cursor to select universe (A thru Z).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Error Log An error log for each device is displayed in its Device Info window. To access Device Info window: • At System Configuration window, double-click on a device’s icon. (Refer to “System Configuration Window” on page 29.) To clear error indicators for selected device: • At Device Info window for specified device, click Clear Error. To clear all error indicators: • At Special menu, select Clear Status Errors.
SHOW MAINTENANCE : OFF-LINE DIAGNOSTICS 17 Off-Line Diagnostics Overview Virtuoso off-line diagnostics allow you to test the console hardware in order to identify faulty components. These tests will not affect any of the data in your luminaires. CAUTION: These diagnostics are not intended to be used during performance conditions as they will interrupt system operation.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL The main desk has been divided into four diagnostic sections, which can be restarted in the off-line diagnostic mode individually, in combination, or all at the same time. A specific button has been designated for each section that, when held down while pressing the panel reset button, will reboot the associated panel section in the off-line diagnostic mode.
SHOW MAINTENANCE : OFF-LINE DIAGNOSTICS 17 Hold down first [Choose Button] for Auxiliary Submaster Panel diagnostics 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Diagnostic Mode Operation (Virtuoso DX Console) DX Once the console is in diagnostic mode, the top select display will list all test options and the submasters display window will provide a graphic of the console front panel in order to register button presses for the purpose of testing.
CHAPTER 18. Show Control by External Devices This chapter provides instructions for controlling shows by use of an external MIDI/ SMPTE or switch closure trigger device. • Concepts • MIDI Notes • MIDI/SMPTE Timecode 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Concepts About MIDI/SMPTE The console is able to accept two forms of external control: • MIDI Notes • Timecode (includes both MIDI and SMPTE) MIDI (Musical Instrument Digital Interface) is a communication protocol that allows electronic musical instruments to interact with each other. Much in the same way that two computers communicate via modems, two electronic instruments can communicate via MIDI.
SHOW CONTROL BY EXTERNAL DEVICES : CONCEPTS 18 Input Options MIDI In/Thru/Out Standard MIDI In, Thru, and Out connectors are provided at the console’s rear panel for support of any standard MIDI input device. The associated MIDI LEDs will light when MIDI data is traveling through the port, however, the LED merely indicates the presence of MIDI traffic, not that the traffic is necessarily valid MIDI traffic. Note: MIDI Out will not output MIDI timecode.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL DX Switch Closure Trigger Input (Virtuoso DX Console) The switch closure trigger port is wired to the Board Control [Go] button. Closing the switch by any compatible device is the equivalent of pressing this button. The triggering device can be any device that will supply the “short”, such as a hand-held switch, a relay, a footswitch, etc.
SHOW CONTROL BY EXTERNAL DEVICES : MIDI NOTES 18 MIDI Notes Note Mapping The console accepts MIDI note messages. Each MIDI note is mapped to a single macro for the first 127 macros. When the console receives the note, it will execute the corresponding macro. Table 18-1: MIDI Note Mapping 02.9 651.00 01 C MIDI Note Macro No. MIDI Note Macro No.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Table 18-1: MIDI Note Mapping (Continued) 308 MIDI Note Macro No. MIDI Note Macro No.
SHOW CONTROL BY EXTERNAL DEVICES : MIDI/SMPTE TIMECODE 18 MIDI/SMPTE Timecode Overview The console will also accept MIDI/SMPTE timecode messages, which can be generated internally or from an external source. The messages generated by the internal timecode generator can be run independently or in sync with an external timecode. If the external timecode source drops out, the internally synchronized timecode allows the MIDI operation to continue.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL • If the Timecode Autoswitch is enabled, the system will continue executing events in the normal sequence using its internal time clock, until the system can resync. At that point, the external time clock will take over again and the internal clock will sync to those values. • If the Timecode Autoswitch is disabled, the system will stop executing events until timecode is resynced. After resyncing, execution of events will resume.
SHOW CONTROL BY EXTERNAL DEVICES : MIDI/SMPTE TIMECODE 18 Timecode Scripts Window The content of timecode scripts can be viewed and edited in the Timecode Scripts window. The Delete, Replace, Punch In, and Insert features allow editing so that an entire script does not have to be re-recorded in order to make a change. The Time column may also be edited. Guidelines for editing timecode: To allow creation of multiple scripts, only the selected script will be run. Any action may change the times of all cues.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Using window: • To open, at Data menu, select Timecode Scripts. • Click on Steps drop-down arrow to view content of steps. • Edit as necessary. Selected Script Stop Record Punch In Delete Replace Insert Timing information (this information can be edited) Associated Cue Delete a step: Step 1. Using trackpad, select step(s) to be deleted. Step 2. Click on "trash can" icon. Step(s) will be removed. Replace a step: Step 1.
SHOW CONTROL BY EXTERNAL DEVICES : MIDI/SMPTE TIMECODE 18 Insert new step(s): Step 1. Using trackpad, select step prior to where you wish to insert new step. Step 2. Click "insert" icon. Step 3. At desk, perform new action(s). Step 4. Click "Stop Record" icon. To select multiple scripts for playback: Step 1. Using trackpad, select line of script for playback. Step 2. Click in the "L" (Link) column to place a bullet next to each script to be played. To edit timecode: Step 1. Using trackpad, select step.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL MIDI Show Control Overview The console can utilize MIDI Show Control (MSC) commands for more advanced external MIDI control. This section covers commands as they relate to Virtuoso functions. For more information on MIDI and MSC, consult the following document available from MIDI Manufacturers Association (MMA): • The Complete MIDI 1.0 Detailed Specification MMA P.O. Box 3173 La Habra, CA 90632-3173 Fax: (714) 736-9775 www.midi.
SHOW CONTROL BY EXTERNAL DEVICES : MIDI SHOW CONTROL 18 Variables The cue number, Q_Number, typically represents actual Virtuoso cue number, Board cue number or other items that can be numbered such as effects, snapshots, macros, etc. The cue list, Q_List, represents the submaster number. Zero (0) will be used for board cue playback, 1 through 30 for submasters, and 256 will specifically represent "no submaster" for recall of items other than cues if Q_List cannot remain blank.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Commands MSC commands are interpreted by the Virtuoso based on the number, list, and path fields in the cue data. Command Go Stop Resume Load Description Data Format Used for board cue go, submaster go, submaster Q_Number:Q_List:Q_Path autoload, and for recall of any type of Virtuoso item. Will generate either a board cue stop/back or a submaster stop even based on Q_List.
SHOW CONTROL BY EXTERNAL DEVICES : MIDI SHOW CONTROL 18 Defined [Go] Actions The following are actions available with the [Go] command: • Q_Number = N, Q_List = 1-30, and Q_Path = empty or 0: "submaster {Q_Number} autoload cue N". • Q_Number = N, Q_List = 1-30, and Q_Path = 2: "autoload of effect N on submaster {Q_List}". • Q_Number = N, Q_List = empty or 256, Q_Path = P (5-11): "recall of macro, snapshot, preset, color, beam, VARIkLITE color, or group {P}".
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Notes 318 23-Sep-02 02. 9651.
APPENDIX A. Tutorial Overview The following tutorial is designed to illustrate the basic steps required to create a new show file, patch some luminaires, create a venue, store cues/effects and play them back. Note: There are often multiple methods for performing many of the actions covered in this tutorial. However, only one example is provided in order to streamline the procedures. In addition, most stored items can be labeled, however labeling is not covered in this tutorial for the same reason.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Basic Tutorial Create a new show file: Refer to Ch. 17 for more detailed instructions. 1. At File menu, select Show File Manager. 2. Open new show file by clicking New File icon. New File Icon 3. Enter Name window will open. Enter a name for your show file and click OK. 4. Program will initialize and return to the Show File Manager window. Your show file will now appear in the Active Show File box.
TUTORIAL : BASIC TUTORIAL A Create a Patch: Refer to Ch. 3 for more detailed instructions. 1. At Operation menu, select Plan View. (Plan View window will open and 2D Display menu will become available on menu bar.) 2. At Patch menu, select Enable Editing. Icon bar and grid will appear in Plan View window and Patch menu selection will change to "Disable Editing." "Save Editing" option will also be activated. 3. Import a 2D background picture as follows: a. At File menu, select Import 2D Background... b.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL d. Import Options window will open. Select inches or cm and click OK. (Truss graphic will appear in Plan View window.) Select Arrow Luminaire Icon Selectors VL5 3D Mode Selector VL6 Truss Graphic Note: In order for the patched luminaires to appear correctly in the 3D graphic window, luminaire icons should be placed while Plan View is in 3D mode (default). 4. At Plan View window, click on VL5 luminaire icon selector.
TUTORIAL : BASIC TUTORIAL A 5. Luminaire Patch window will open with default settings. For this tutorial we will use the default settings. Click Save to accept. Device Type Selector menu Default 3D location settings Channel Number Click to save data 6. Repeat Steps 4 and 5, patching three VL5 luminaires and two VL6 luminaires (see screen capture below). Use default channel numbering so that these will correspond to channels 1-5. VL5 Icon VL6 Icon Channel Number 7.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Set up 3D Graphic window: Refer to Ch. 16 for more detailed instructions. 1. Import a venue as follows: a. At File menu, select Import Venue. b. At Open window, locate Drawing Files folder. c. Select studio_3d.dwg and click Choose. Select 3D graphic file d. Import Options window will open. Select inches or cm and click OK. 2. At Operation menu, select 3D Graphic. 3D Graphic window will open.
TUTORIAL : BASIC TUTORIAL A Select channels and store as a group: Refer to Ch. 4 and Ch. 5 for more detailed instructions. 1. At Panels menu, select Channel Select. Clear All Selections Select All Patched Channels Click boxes to select channels (highlighted boxes are selected) 2. At Channel Select window, using cursor, select channels 1-5 by clicking inside appropriate boxes. Channel selections will also appear highlighted in 3D Graphic window. Selected Channels (Luminaires) 3.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Select group and apply intensity and color: 1. To deselect group (for purposes of this tutorial), click somewhere inside 3D Graphic window. (Luminaires will now be deselected, turning from orange back to gray.) 2. At Panels menu, choose Select Displays. (Select Displays window will open.) 3. At Group section of window, click inside Group 1 box. Luminaires will now be highlighted again in 3D Graphic window.
TUTORIAL : BASIC TUTORIAL A Store two presets: 1. Store Preset 1 as follows: a. At console Pan and Tilt encoders, turn until luminaire is in new position. b. Press [F1]. (Store window will open.) c. Using cursor, select Preset. (Or press [P] at keyboard.) d. Enter "1" for the preset number. e. Click OK. Current 3D graphic look is now stored as Preset 1 for future recall. 2. Store Preset 2 as follows: a. At Panels menu, choose Encoders to open window.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL 3. At Select Displays window, at Preset section, alternately click inside Preset 1 and Preset 2 boxes. Note the changes in 3D graphic window. Preset 2 Preset 1 Store two cues and play back: Refer to Ch. 7 for more detailed instructions. 1. Store Cue 1 as follows: a. At 3D Graphic window, click somewhere inside window to deselect luminaires. b. While holding down keyboard [Shift] key, click on both VL6 luminaires to select. c.
TUTORIAL : BASIC TUTORIAL A 2. Store Cue 2 as follows: a. At Encoders window, click Full to return intensity to VL6 luminaires. b. At Select Displays window, click inside Color 2 box to change beams to red. c. Press [F1], enter "2" as cue number, and click OK to store. Click to bring luminaires to full intensity Color Section Click inside box 2 to select color Ensure Select mode is active Cue 1 Cue 2 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL 3. Select Cue 1 as follows: a. At Operation menu, select Cue Sheet. b. At Cue Sheet window, select Cue 1. 4. Load Submaster and playback cues as follows: a. At Panels menu, select Submasters. b. Click Load (of selected submaster) to load cue. C1.00 will appear in submaster’s window. c. At Submasters window, click Select button to select submaster for playback. d. Click Go (of selected submaster) to playback Cue 1. e.
TUTORIAL : BASIC TUTORIAL A Add timing and filters to presets and cues: Refer to Ch. 9 for more detailed instructions. 1. Recall Preset 2 as follows: a. At Panels menu, choose Select Displays. b. At Select Displays window, at Group section, click inside Group 1 box. Channels (luminaires) 1-5 are now selected. c. At Preset section, click inside Preset 2 box. Luminaires in 3D Graphic window will move to Preset 2. Preset Section Click inside box 2 to select preset Note: When a parameter is not filtered (i.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL 3. Apply a VARI❋LITE color as follows: a. At Operation menu, select VL Color System. b. At VL Color System window, scroll down and select Dark Blue (ID 374). Refer to Ch. 6 for more detailed instructions. c. Click Send button to send color data to luminaires. Select color Click to send color to selected channels (luminaires) 4. Refocus luminaires using 3D Point of Interest mode as follows: a.
TUTORIAL : BASIC TUTORIAL A a. Press [F1]. (Store window will open.) b. Using cursor, select Preset. (Or press [P] at keyboard.) c. Enter "3" for the preset number. d. Click OK. e. At Select Displays window, at Preset section, click inside Preset 3 box to send luminaires to Preset 3. 6. Add timing information as follows: a. At Timing Display window, click Timing tab to display Timing screen. b. Click in Pan and Tilt boxes to select for timing information. c. Press [F11]. (Timing window will open.) d.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Create and playback an effect: Refer to Ch. 8 for more detailed instructions. 1. Create a set as follows: a. At Panels menu, choose Select Displays. (Select Displays window will open.) b. At Group section of window, click inside Group 1 box. Channels 1-5 (your group of luminaires) will now be selected. Click inside box 1 to select Group 1 Ensure Select mode is active c. At Data menu, select Sets. (Sets window will open.) d.
TUTORIAL : BASIC TUTORIAL A 2. Create a sequence as follows: a. At Data menu, select Sequences. (Sequences window will open.) b. Using cursor, select Sequence 1 at upper half of window. c. At lower half of window, at Step 1, Action 1, use popup menu to select Preset (PSet). d. At Action 1 value, enter "1". (This specifies that the luminaires will move to Preset 1 in the first step of the sequence.) e. At Step 2, Action 1, use popup menu to select Preset (PSet). f. At Action 1 value, enter "2".
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL d. At Seq column, enter "1". (An effect using Set 1 and Sequence 1 is now created.) Enter 1 as the Set Enter 1 as the Sequence Advanced Features 4. Load Submaster and playback effect as follows: a. At Effects window, ensure Effect 1 is selected. (Selected effect is displayed in Encoder window.) b. At Panels menu, select Submasters. c. Click Load (of selected submaster) to load effect. E1.00 will appear in submaster’s window. d.
APPENDIX B. Glossary Active An intensity value greater than zero (1-100%). When a luminaire is active, it will store data for all parameters (including intensity). Also, a selected submaster and its associated cue are considered active. Ad Hoc Group A group of channels selected “on-the-fly” which has not already been pre-stored (as a group). Ad Hoc channel selection is based on information such as “all channels in a specific preset.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Color Select Programmed colors which can be applied to selected channels using the Color select display or command-line keypad. A VARI❋LITE color palette is available by default, however, colors can be reprogrammed as required. CommandLine A series of keypad entries for the purpose of manual control of luminaires or for programming cues, effects, presets, etc. Control Channel See “Channel.
GLOSSARY B Effects Index Changes orientation of rotating effect. Effects Wheel A beam altering mechanism available in some luminaires. Sometimes called a “prism” wheel. Effect Timing Timing values applied to an overall effect or its associated steps. Each step in a sequence can be provided with a discrete attack time (fade in), sustain time (hold), decay (fade out) and step time. Each effect can be provided with an overall fade-in time, fade-out time, duration, and decay time.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Hard Reset Restarts luminaires and reloads operating system and cue data. Hue The subjective appreciation of the dominant wavelength of a light source; the attribute of color perception by which different parts of the spectrum are distinguished (red, orange, yellow, green, blue, violet, purple). HTP Highest Takes Precedence.
GLOSSARY B Manual Control Override Manual Control Override allows a manual intensity level to be established for an inactive channel. That level will remain in effect until a channel receives a command from an active, marked or out channel. A channel on manual control override may be placed on a submaster for intensity control. It will remain under the control of that submaster until it receives a new instruction or until a new event is played back on that submaster.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Part A component of an effect set. Parts are made up of specified channels (luminaire groups) with the limitation that a channel may only appear once within the set. Patch The mechanism by which thumbwheel addresses (luminaire and interfaces) are assigned to channel numbers. Any number of conventional thumbwheels may be patched to a single control channel. Also see Channel.
GLOSSARY B Select Display One of three panel displays or Select Displays window components and associated buttons which provide mapping of presets, colors, beams, macros, groups, and templates for store and recall applications. Selective Store A special command which is used to modify or add parameter data to a cue, preset, or beam state for specified channels (active or inactive).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Template Stored settings for touch screen filter, timing, and sneak modes. Settings are recalled from the Macro/Template select display. Timing Control of the duration of change for a luminaire parameter. Time is defined in minutes and seconds. Timing Disable A submaster mode which inhibits timing values on the associated submaster, allowing playback at full speed.
GLOSSARY Zero B An intensity state of zero ("hard zero", 0% level). A luminaire that is zero will only store intensity data, which is stored as a "hard zero" (0% level) along with the luminaire’s intensity down time. When a cue is recalled, a zero luminaire will fade out with the luminaire’s intensity down time. It will not change any other parameter positions because there is no data stored for them. 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Notes 346 23-Sep-02 02. 9651.
APPENDIX C. Technical Specifications Virtuoso Console Weight Includes console and built-in monitors: 120 pounds (54.4 kg) Power Requirements Voltage Range: 110 Mode, 85 to 130 VAC 220 Mode, 170 to 260 VAC Current Requirement: 110 Mode 3.5 A 220 Mode 2.5 A 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL System Capacity Control of 2,000 multiple parameter luminaires 2,000-10,000 cues per fixture (luminaire dependent) 1,000 presets 1,000 effects 100 beam selects 300 color selects 1000 group selects 1,000 board cues 1,000 macros 1,200 snapshots 30 submasters (in 3 pages) 26 DMX universes Interface Support Virtuoso protocol SMPTE Time Code input MIDI Time Code input MIDI Notes input External Trigger (switch closure) for Board Cue Go Optional Equipm
TECHNICAL SPECIFICATIONS : VIRTUOSO DX CONSOLE C Virtuoso DX Console Weight DX Includes console, Macintosh G4 computer and 15" monitor: 106.5 lbs (48.3 kg) Power Requirements Console: 2.0 A at 120 V 50/60 Hz 1.0 A at 240 V 50/60 Hz Macintosh G4 computer and 15" monitor: 8.0 A at 120 V 50/60 Hz 4.5 A at 240 V 50/60 Hz 02.9 651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL System Capacity DX Control of 2,000 multiple parameter luminaires 2,000-10,000 cues per fixture (luminaire dependent) 1,000 presets 1,000 effects 100 beam selects 300 color selects 1000 group selects 1,000 board cues 1,000 macros 1,200 snapshots 30 submasters (in 3 pages) 26 DMX universes Interface Support 8 DMX universes Copper and fiber-optic Ethernet connections for Virtuoso protocol SMPTE Time Code input MIDI Time Code input MIDI Notes inpu
INDEX D Index Numerics using filters with 162 Beams storing and recalling 166 Black out 211 Board cue connecting external trigger 19, 24, 305, 306 deleting 201 overview 102, 199 recalling 202 recording 200 sheet window 203 Bump submaster 250 2D Display background picture 34 drawing size 34 grid spacing 34 Plan View 2D mode 34, 47 snap to grid 34 3D encoder 59, 62 3D graphic display filter 277 exporting 272 importing venue 271 new venue 270 overview 270 Plan View 3D mode 34, 45, 47 Settings window 278 ve
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL 111 Command-Line see Keypad 213 Configuration, system console ID 27, 30 console name 30, 263 DMX systems 27 overview 27, 29 physical ring 30 storing 31 updating 31 VARI*LITE systems 29 Console default settings 258 ID number 27, 30 log 14, 290 name 30 power down 28 power up 26, 302 Conventional fixture patching 35, 36, 37, 38 Copy channel 179 Copy/Move channel 179 data 181 function key 184 preset/cue/set/sequence 180 Cue affect of faders on 211, 22
INDEX fade in time 232, 234 fade out time 232, 234 forward 127 mode 128, 230 oscillate 127 overview 102, 124, 125 random 127 reverse 127 Run/Stop modes 239 sequence 136, 138, 140, 143, 144 sequence timing 235 set 130, 133, 134, 135, 144 Set 0 130 simultaneous 129 start 129, 230 step time 233 stop/flag 237, 239 storing as a cue 148 timing 231, 232, 233 Virtuoso DX panel 126, 146 Virtuoso panel 125, 145 wave time 232, 234 windows 126 Encoder 3D 62 beam 61 color 61 dynamic states 62 fan 66, 67 frame 63 image
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL with manual assign 250 K Keypad overview 68 setting parmeters from 69, 70 shortcuts 213 L Lamp control douse 57 reset/recalibration 58 start 57 Last with channel selection 60 Link controlling during playback 256 storing 207 Live mode 14, 279 Log, console 14, 290 Loop using 208 Luminaire Status window 71 M N Naming, console 263 Network Interface unit connecting 20 Next/Last with channel selection 56, 60 Macro overview 102, 193 recalling 198 re
INDEX Parts 124, 125 Patch DMX/Conventional fixtures 35 edit enabled indicator 14 editing 45 enabling 32 exporting 289 importing 290 on/off indicator 13, 32 overview 32 procedure 40 window 46 Plan View window 2D mode 34, 47 3D mode 34, 45, 47 background picture 34 drawing size 34 editing in 45 grid spacing 34 patching in 40 set up 33 snap to grid 34 Playback basic cue 121 intensity affect 252 of cues 255 of effects 149 of macros 255 Point of origin 274 Power down console 28 Virtuoso DX console 26 Power up
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Set creating from Virtuoso DX panel 133 creating from Virtuoso panel 131 creating from window 134 default set 130 definition 124, 125, 130 Settings console default 258 window 258, 259 Show file backup 283 creating new 282 indicator 13 opening 283 printing 292, 293 profiles 294 Save A Copy 289 Show File Manager 282 Size dynamic state 164 SMPTE input options 305 overview 304 synchronizing 309 timecode editing 311 timecode overview 309 timecode recor
INDEX function key 184 guidelines 155 manual timing 177 operation 156 overview 154 sequence 235, 236 templates 172, 173 Timing Display window templates 172, 173 Touch screen dynamic state mode 163 features 152 filter mode 159, 161 general operation 152 selecting modes 152 setting parameters 152 sneak mode 168, 169, 170 templates 153 timing mode 154 Undo 120, 219 function key 184 Update function key 183 presets 96 using 216 with submasters 220 VARI*LITE luminaires patching 40, 41 Venue, 3D exporting 272 i
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL Notes 358 23-Sep-02 02. 9651.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso Console Overview Group Select Display Used to store and select groups of channels Soft Encoder Bank (2) Indicates which parameters soft encoders are currently controlling Channel Select Used to select luminaires or groups of luminaires for manual control Display Monitor Built-in monitor for displaying soft control windows and 3D graphics Effects Control Display Displays effect parameters and timing information Touch
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso Channel Select Quick Reference Millennium Button Routes control to first 1000 channels when not active or second 1000 when active Common operations and guidelines for using the Channel Select panel. Select a single channel (or multiple single channels): Century Buttons [0] through [900] Routes the 100 button array to 1 of 10 pages Step 1. Press [1000] as required. Step 2. Press [0] through [900] as required.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso Group Select Quick Reference Group Select Buttons 20 buttons for selecting groups Group Select Display Common operations and guidelines for using the Group Select portion of the Channel Select Panel. Page Select Buttons Selects one of four pages Store a group: Step 1. Select channels to be stored in group. Step 2. Access required Bank and Page. Step 3. Press [Store] / [Group Select Button].
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso Manual Control Quick Reference Common operations and guidelines for using Manual Control panel. Starts arc lamps Status Buttons Highlight corresponding channels on Channel Select panel. All channels with active, marked, or zero intensity values, or all up and running channels (online) can be viewed Intensity State Buttons: • [Full] sets selected luminaires to full intensity (100%).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso Soft Select Displays Quick Reference Soft select displays are provided for storing Preset, Color, Beam, Group, Macro, Snapshot, and Effect parameters. The parameter data can be recalled with a single press of the appropriate select button for the purpose of building consistent cues.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso Command-Line Keypad Quick Reference [At] . . . . . . . [Beam] . . . . [Block] . . . . [Board Cue] [Chan]. . . . . [Clear] . . . . [Color] . . . . [Cue]. . . . . . [Delay] . . . . [Delete]. . . . [Effect] . . . . [Full]. . . . . . [Group]. . . . [Label] . . . . [Link] . . . . . [Loop]. . . . . Enters an intensity value. Example: [5] [At] [7] [5] [Enter]. Stores or recalls a beam state.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso Submasters Quick Reference Common operations and guidelines for using Submasters panel. Applies filter settings to a submaster for modification of playback Speeds up or slows down playback of an event Play a cue or effect: Step 1. At keypad, press [Cue] [n] [Enter] or scroll through cue list to recall a cue, or press [Effect] [n] [Enter] or select effect at an Effect select display. Step 2.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso Effects Quick Reference • Effects are made up of sets and sequences. • A set consists of one or more parts.. • A sequence consists of one or more steps. Effect Control Display Displays effect and timing info. Timing Encoder Sets timing for overall effect or individual steps Effect 1 Chase1 Set 5 VL5’s Sequence 2 Colors Create a set: Step 1.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso Touch Screen & Macro/Snapshot/Template Display Quick Reference Common operations and guidelines for using Timing and Filter functions. Enables macro recording. (Enabled when flashing.) TIMING Macro/Snapshot/Template Select Display Provides access to recorded macros, snapshots, and templates. Select Buttons (20) Selects macro, snapshot, or template as available in display.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso DX Console Overview Board Cue/Macro Record Buttons used to start board cue or macro record sequence Live/Preview Buttons Configures console for either Live or Preview mode operation Touch Screen Display Used to access Timing, Filters, Sub.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso DX Console Connections System and External Device Connections Console - Macintosh Computer Auxiliary Components Power and Data Ports (Channel Select Panel, etc.) Monitor Mac Computer Mac Computer Firewire Port Mac Computer CPU Port Ethernet Port USB Device Ports (Mouse, trackball, etc.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso DX Channel Select/Lamp Status Selects corresponding channels at optional channel select panel just as identical buttons select channels in the Channel Select window. Lamp Control Buttons Allows hard/soft reset of luminaires, and start/douse of arc lamps Window Status Mimic Buttons Highlight corresponding channels on Channel Select panel.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso DX Manual Control Quick Reference Common operations and guidelines for using manual controls: Intensity State Buttons: • [Full] sets selected luminaires to full* intensity (100%). • [Out] sets selected luminaires to an out* or inactive state (no parameter data, 0% level). • [Mark] sets selected luminaires to a marked* state (0% level). • [Zero] sets selected luminaires to zero* intensity (“hard zero”, 0%).
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso DX Select Displays Quick Reference Select displays are provided for storing Preset, Color, Beam, Group, Macro, Snapshot, and Effect parameters. The parameter data can be recalled with a single press of the appropriate select button for the purpose of building consistent cues.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso DX Command-Line Keypad Quick Reference [At] . . . . . . . Enters an intensity value. Example: [5] [At] [7] [5] [Enter]. [Beam] . . . . Stores or recalls a beam state. Example: [5] [Beam] [2] [0] [Enter]. [Block] . . . . Feature not yet implemented. [Board Cue] Stores or recalls a board cue. Example: [Board Cue] [5] [Enter]. [Chan]. . . . . Selects a channel or a range of channels.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso DX Submasters Quick Reference Common operations and guidelines for using submasters: Disables playback of macros or snapshots linked to a cue Play a cue or effect: Speed up or slows down playback of an event Step 1. At keypad, press [Cue] [n] [Enter] or scroll through cue list to recall a cue, or press [Effect] [n] [Enter] or select effect at an Effect select display. Step 2.
VARI❋LITE® - VIRTUOSO™ / VIRTUOSO™ DX CONSOLE USER’S MANUAL REFERENCE FOLD-OUTS Virtuoso DX Timing/Filter Display Quick Reference Common operations and guidelines for using Timing and Filter functions. Window Select tab to change window mode Template operations Displays template name TIMING Filter grid Set an entire timing scheme: Templates Step 1. At touch screen, select a parameter(s) with hard or soft buttons. Step 2.