User manual
Step 2: Set the DIP switches for the features that will be used.
The Mutli-Messager USB has several features that are activated by setting the DIP switches on the bottom of
the unit. Changes to these DIP switches must be done with the power OFF.
TIMER - DIP switch positions SW1 to SW4 are used to congure the stored message timer for message slots 9
through 99. Use the chart below to congure the timer, if no timer is required turn all switches to the OFF posi-
tion.
Time Interval SW1 SW2 SW3 SW4
Timer OFF OFF OFF OFF OFF
10 seconds ON OFF OFF OFF
20 seconds OFF ON OFF OFF
30 seconds ON ON OFF OFF
45 seconds OFF OFF ON OFF
1 minute ON OFF ON OFF
2 minutes OFF ON ON OFF
3 minutes ON ON ON OFF
4 minutes OFF OFF OFF ON
5 minutes ON OFF OFF ON
10 minutes OFF ON OFF ON
15 minutes ON ON OFF ON
20 minutes OFF OFF ON ON
30 minutes ON OFF ON ON
45 minutes OFF ON ON ON
60 minutes ON ON ON ON
For example: Slots 10, 25, & 50 have messages, AND the switch settings on the bottom of the unit are set for 10
minutes. During normal operation triggered messages will play on demand, but every 10 minutes ONE of the
timed messages will play . . . rst slot 10 will play then wait 10 minutes . . . then slot 25 will play . . . wait 10
minutes . . . then slot 50 . . . wait 10 minutes . . . then slot 10 . . . and so on. If BGM music is used, then it will fade
down to play the message then fade back up after the message is played.
ROTATE/STANDARD - DIP switch position SW5 is used to select the standard or rotate message feature for
message slots 1 through 8.
When this DIP switch is set to “ON” the unit will rotate through the messages on each triggering of input TRIGGER
1. For example, the rst time TRIGGER 1 is activated message 1.mp3 will play, the next time TRIGGER 1 is
activated message 2.mp3 will play, and so on. Triggering of TRIGGER 2 through 8 will have no effect.
When this DIP switch is set to “OFF” the unit will trigger normally - Normally is dened as any one of the
eight contact closures that are activated will trigger the corresponding message. Example TRIGGER 1 will play
message 1.mp3, TRIGGER 2 will play message 2.mp3, and so on. The unit has 8 triggered inputs.
Note: If you only have one message on the unit then STANDARD or ROTATE will have the same effect.
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