User guide

48
Attendant Console Lamp Keyboard Layout
Attendant Console Lamp to Physical Key Mapping
(XX)
Represents the external lamp number.
<YY>
Represents the physical key number (found in table FNMAP).
To calculate the PMIST lamp and group number
Lamp # = External lamp # MOD 16
Group # = External lamp # / 16
Attendant Console Internal to Physical Key Mapping
(#XX) Represents the internal key number (seen in PMIST).
<YY> Represents the physical key number (found in table FNMAP).
4
5
8
7
2
1
3
#
6
0
*
9
excl src
excl dst
sigl dst
sigl src
rls dst
rls src
release
hold
6
5
3
4
1
2
DS
S
D
DS
S
D
SD
S
D
console
test
night
service
DISPLAY AREA
CW
4
5
7
2
1
#
0
*
(14)
(17)
(16)
<23>
(39)
(32)
<16> <37>
(53)
(46)
<30>
<36>
<35>
<34>
<33>
<32>
<31>
(52)
(51)
(50)
(49)
(47)
(48) (55)
(56)
(57)
(58)
(59)
<38>
<39>
<40>
<41>
<42>
<43><22>
<21>
<20>
<19>
<18>
<17>
(38)
(37)
(36)
(35)
(33)
(34) (41)
(40)
(42)
(43)
(44)
(45)
<24>
<25>
<26>
<27>
<28>
<29>
(0,1)
(4,5)
(2,3)
(6,7)
(13)
(8,9)
(10,11)
<15>
<14>
<13>
<12>
<11>
<10>
(31)
(30)
(29)
(28)
(26)
(27)(20)
(19)
(21)
(22)
(23)
(24)
<03>
<04>
<05>
<06>
<07>
<08>
(54)
DISPLAY AREA
(12)
<09>
(25)(18)
<02>
(15)
8
3
6
9
4
5
8
7
2
1
3
#
6
0
*
9
(#0E)
(#20)
(#1F)
<23>
(#36)
(#2F)
<16> <37>
(#44)
(#3D)
<30>
<36>
<35>
<34>
<33>
<32>
<31>
(#43)
(#42)
(#41)
(#40)
(#3E)
(#3F) (#46)
(#47)
(#48)
(#49)
(#4A)
<38>
<39>
<40>
<41>
<42>
<43><22>
<21>
<20>
<19>
<18>
<17>
(#35)
(#34)
(#33)
(#32)
(#30)
(#31) (#38)
(#37)
(#39)
(#3A)
(#3B)
(#3C)
<24>
<25>
<26>
<27>
<28>
<29>
(#01)
(#03)
(#02)
(#04)
(#0C) (#05)
(#06)
<15>
<14>
<13>
<12>
<11>
<10>
(#2E)
(#2D)
(#2C)
(#2B)
(#29)
(#2A)(#23)
(#22)
(#24)
(#25)
(#26)
(#27)
<03>
<04>
<05>
<06>
<07>
<08>
(#45)
DISPLAY AREA
(#0B)
(#09)
(#0A)
(#07)
(#08)
(#0D)
<09><02>
(#28)(#21)