Manual
Table Of Contents
Apollo Twin USB Hardware Manual Introduction 9
UAD Powered Plug-Ins in a DAW
Apollo Twin USB and UAD plug-ins can also be used within a DAW without the use of
Console. UAD plug-ins loaded within the DAW operate like other (non-UAD) plug-ins,
except the processing occurs on the Apollo Twin USB DSP instead of the host computer’s
processor. In this scenario, UAD plug-ins are subject to the latencies incurred by I/O
hardware buffering.
For details about using UAD Powered Plug-Ins in a DAW, see the UAD System Manual.
Standalone Use
Although the Console application is required to utilize all Apollo Twin USB features, the
hardware unit can be used as a digital mixer with limited functionality without a USB 3
connection to a host computer.
All currently active I/O assignments, signal routings, and monitor settings are saved to
internal firmware when Apollo Twin USB is powered down and persist when power is re-
applied. Therefore the last-used settings are always available even when a host computer
is not connected.
Note that UAD plug-in instantiations are not retained on power down, because the plug-
in files reside on the host computer. However, if UAD plug-ins are active when Apollo
Twin USB’s connection to the host system is lost (if the USB 3 cable is unplugged), the
current UAD plug-in configurations remain active for processing until Apollo Twin USB is
powered down.