User's Manual
Table Of Contents
- A Letter from Bill Putnam Jr.
- Introducing Apollo Solo
- Getting Started
- Hardware Controls & Connectors
- Apollo Solo System Overview
- Working With Apollo Solo
- Console Overview
- What is Console?
- Console Functions
- Global Functions
- When To Use Console
- Interactions Between Console and Apollo Solo
- Accessing Console
- Console Layout
- Global Window Elements
- Meter Bridge Overview
- Info Bar Overview
- Current Bank Overview
- View Column Overview
- Monitor Column Overview
- Channel Strips Overview
- Console Plug-In Inserts Overview
- Insert Effects Overview
- Popover Windows
- HP Cue Overview
- Sends Overview
- Console Sessions Overview
- Console Settings Overview
- I/O Matrix Overview
- Multiple Undo/Redo
- Keyboard Focus & Control
- Adjusting Console Controls
- Controls Shortcuts
- Keyboard Shortcuts
- Console Reference
- Console Plug-In Inserts
- Insert Types
- Inserts Signal Flow
- Inserting UAD Plug-Ins
- Removing UAD Plug-Ins
- Editing UAD Plug-Ins
- Insert Assign Popover
- Inserts Display
- Insert State Indicators
- Insert Hover Options
- Insert Options Menu
- Channel Insert Effects
- Plug-In Editor Window
- Channel Strips
- Presets Manager
- Presets Manager Popover
- Save Preset Popover
- Console Settings
- Unison
- Console Recall Plug-In
- UAD Meter & Control Panel
- Using UAD Plug-Ins
- Tempo Sync
- UA Account & Store
- Expanded UAD Systems
- Latency & Apollo Solo
- Device Drivers
- Troubleshooting
- Glossary
- Specifications
- Hardware Block Diagram
- Universal Audio History
- Notices
- Technical Support
Apollo Solo Manual Console Overview 66
Console Functions
Console enables the following functionality when used with Apollo Solo:
• Hardware control. All of Apollo Solo’s front panel hardware controls (except
headphone volume) can be software controlled using Console, facilitating easy
hardware manipulation even if Apollo Solo is placed out of reach of the computer
operator.
• Low-latency monitoring. Using Console eliminates the latency associated with DAW
I/O buffering that makes monitoring problematic for the performer. By removing
the DAW’s software input monitoring feature from the monitoring signal flow
altogether, the need to adjust I/O buffer sizes and latency is no longer an issue.
• Realtime UAD Processing. UAD Powered Plug-Ins can be inserted into all Console
inputs and/or auxiliary returns (within available DSP resources), for the ultimate
latency-free sonic experience while monitoring and/or tracking live performance.
All processed (or unprocessed) inputs and stereo mix buses, including the
monitor, auxiliary, and headphone buses, can be optionally routed into the DAW
for recording.
• Unison. Apollo Solo’s Unison
™
technology gives you the tone of the world’s
most sought-after tube and solid state mic preamps, guitar amps, and pedals
— including their all-important impedance, gain stage “sweet spots,” and
component-level circuit behaviors.
• Send/Return auxiliary buses. Console has two stereo aux buses, with independent
send levels per input, for grouped signal processing (conserving UAD DSP
resources) or routing to the DAW.
• Flexible cue monitor mixing. A separate stereo headphone cue mix bus is available
with per-input sends to ensure performers are able to hear “more me” if desired.
• Session management. Complete Console configurations can be saved and loaded
to/from disk as presets, for convenient and unlimited session management.
Console sessions can also be stored/recalled within the DAW project using the
Console Recall plug-in.
Global Functions
Parameters within Console Settings are available for configuring various global behaviors:
• Hardware. Global interface settings such as sample rate and reference levels.
• Software. Global software settings for Console such as metering and plug-in
window behaviors.
• I/O Matrix. This powerful feature enables customized signal routing and I/O
naming at the Core Audio (Mac) and ASIO (Windows) driver level. Custom driver
routing tables can be saved and recalled as presets.