User's Manual
Table Of Contents
- A Letter from Bill Putnam Jr.
- Introducing Apollo Solo
- Getting Started
- Hardware Controls & Connectors
- Apollo Solo System Overview
- Working With Apollo Solo
- Console Overview
- What is Console?
- Console Functions
- Global Functions
- When To Use Console
- Interactions Between Console and Apollo Solo
- Accessing Console
- Console Layout
- Global Window Elements
- Meter Bridge Overview
- Info Bar Overview
- Current Bank Overview
- View Column Overview
- Monitor Column Overview
- Channel Strips Overview
- Console Plug-In Inserts Overview
- Insert Effects Overview
- Popover Windows
- HP Cue Overview
- Sends Overview
- Console Sessions Overview
- Console Settings Overview
- I/O Matrix Overview
- Multiple Undo/Redo
- Keyboard Focus & Control
- Adjusting Console Controls
- Controls Shortcuts
- Keyboard Shortcuts
- Console Reference
- Console Plug-In Inserts
- Insert Types
- Inserts Signal Flow
- Inserting UAD Plug-Ins
- Removing UAD Plug-Ins
- Editing UAD Plug-Ins
- Insert Assign Popover
- Inserts Display
- Insert State Indicators
- Insert Hover Options
- Insert Options Menu
- Channel Insert Effects
- Plug-In Editor Window
- Channel Strips
- Presets Manager
- Presets Manager Popover
- Save Preset Popover
- Console Settings
- Unison
- Console Recall Plug-In
- UAD Meter & Control Panel
- Using UAD Plug-Ins
- Tempo Sync
- UA Account & Store
- Expanded UAD Systems
- Latency & Apollo Solo
- Device Drivers
- Troubleshooting
- Glossary
- Specifications
- Hardware Block Diagram
- Universal Audio History
- Notices
- Technical Support
Apollo Solo Manual Console Recall Plug-In 192
Console Recall Plug-In
Console Recall is a unique DAW plug-in supplied in VST, AAX 64, and Audio Units
formats. It is inserted and used within host DAWs as with any other plug-in.
The primary function of the Console Recall plug-in is to store Console’s current setup
within the DAW project via the SYNC (synchronize) switch in the plug-in. The plug-in
can also be used to view and adjust Apollo Solo’s monitor output level, mono, and mute
states without having to leave the DAW.
Note: The Console Recall plug-in is not required to use the Apollo Solo interface
hardware, the Console application, or a DAW.
SYNC
When a DAW project containing the Console Recall plug-in is saved and the SYNC switch
is enabled in the plug-in, the currently active Console configuration is stored within the
DAW project.
Note: The SYNC switch is not present within the Console application.
When the DAW project file is subsequently reloaded, Console is automatically restored to
its configuration from when the DAW project was last saved, regardless of any changes to
Console or Apollo Solo that were made in the interim.
Since plug-in settings are saved within DAW project files, using SYNC enables Console’s
current state to be stored within the DAW project file without saving or loading Console
sessions presets via the Cached Sessions functions.
This feature ensures the DAW project will sound exactly the same when reloaded at a
later date, even if Console contains customized settings that might affect the audio, such
as send mixes, signal routings, and/or Realtime UAD Processing.
Console Recall plug-in interface