User guide
Section 14: SCRIPTS
14-5
Play
This function is used simply to play a message -- the one corre-
sponding to the message number.
OK: If the message exists and was played.
ERR:If the message does not exist.
PLAY (NUM)
This function is a line which anticipates an entry of digits from the
caller and then plays the file located by the digits entered (which was
earlier recorded with the RECORD (NUM) function). The number of
digits is set in the corresponding [Param] field.
The PLAY (NUM) function is very useful in applications where infor-
mation changes day by day, or week by week. Examples of this
would be Lottery results or weather reports. This function is also use-
ful for applications that require the entry of a customer claim number
or order number. For example, a customer can call a car service cen-
ter and enter a claim number to see if the car is ready.
The System Administrator can select the script handling menu and
can then remove from the system a range of old (out of use) files.
OK: If the file was found and played, the script will proceed to
OK.
ERR:If the file to be played is not found, or Script time-out is
reached, the script will proceed to ERR.
Playdel (Num)
Same as Play (NUM), but this action also deletes the file after it has
been played.
Delete (Num)
Delete a file corresponding with the number received.
Record (Num)
This function anticipates an entry of digits from the caller. The sys-
tem then records the caller's message into a file that corresponds
with the digits entered by the caller. The number of digits is set in the
corresponding [Parameter field].
NOTE
In Play(Num), Playdel (Num), Delete (Num)
and Record (Num), the OK and ERR condi-
tions are identical.