Use and Care Manual
Carrom Company - P.O. Box 649 – Ludington, MI. 49431 – (231) 845-1263 – www.carrom.com
7-650-11 04/15
SHUFFLEBOARD
GAME
/!\ WARNING! CHOKING HAZARD - Item
contains a small ball. Not for children under 3
years.
COURT VERSION
Choice of color is determined by each player (if singles), or by
one of each team (if doubles), playing ONE puck to farthest foul
line. The player whose puck is nearest the line has choice of
color. Pucks are to be left on the board. If second puck touches
or moves first puck, color choice goes to opponent.
To start a game, the RED puck is shot first, with shooter’s hand
not to extend beyond nearest foul line. Play alternates- red, then
blue- until all pucks are shot.
IN SINGLES- after all pucks are played, constituting a HALF
ROUND, the players proceed to opposite end of board and start
play, with the color lead changing to blue.
IN DOUBLES- after all pucks are played at HEAD of board, play
starts at foot or opposite end- RED leading, blue following. Color
lead does NOT change until both ends have played a ROUND. A
ROUND consists of completed play at HEAD and FOOT of
board- a HALF ROUND completed play at one end of board.
The object of the game is to place four (4) pucks within, but not
touching lines of the highest scoring area. A puck, which stops in
the area between farthest foul line and shooting area, is dead, and
shall be removed before further play.
SCORING
Game is scored on 50, 75, 100 point basis. Match play shall be on
the best of three games. After both players have shot their four
(4) pucks, SCORE ALL pucks on diagram within and not
touching lines. Play continues until all pucks have been shot even
if game point has been reached. If a tie score results at game
point or over, two complete rounds shall be played, in
DOUBLES, score totaled. If score is tied again, play continues
again as outlined above. In SINGLES- one round of play shall
decide tie.
LONG BOARD VERSION
IN SINGLES- Choice of player color shall be determined as in the
court version. The first player shoots his puck to the scoring end
of the board, with his hand not extending beyond nearest foul line.
Play alternates until all pucks are shot. At this point a half round
of play has been completed and the score is tallied.
Both players then move to opposite end of the board where the
pucks are resting. Play is continued, in the same manner at this
end of the board, with the winner of the previous round shooting
first and until one player has scored 15 points.
The object of the game is to shoot the puck so that it reaches the
highest scoring area without falling off the end of the board. A
player’s puck must be ahead of his opponent’s puck to be scored.
IN DOUBLES- One player from each team is positioned at each
end of the board so that two opposing players are at the same end
with their partners at the opposite end. Play begins as in singles
with the first player and his opponent at the same end alternating
play until all pucks are shot. At this point a half round of play has
been completed and the score is tallied.
The partners at the opposite end now clear the board and continue
the play with the partner of the winning team shooting first. Play
continues until one team has scored 21 points to win the game.
SCORING
Pucks must clear the line to be scored in that area. Pucks hanging
over far end of board are scored 4 points. After all pucks have
been shot, the score is tallied, by counting only the leading pucks
of the leading color. For example, if red is the most distant puck
from the playing end, score only the red pucks ahead of the
leading blue puck. ONLY ONE SIDE SCORES PER ROUND.
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