Product data
60 ULTRA Series
Publication 1398-2.0 - August 1999
ULTRA Plus Drives Options
and Accessories
GML Ultra for Windows
GML Ultra software offers a departure from traditional programming. It
provides a natural, object-oriented environment. Icons—or picture blocks—
represent motion functions. You can create a motion program by piecing
together icons that represent your application. You place these icons on the
screen in the order required by your application and connect them using a
“soldering iron.” To break connections and modify them, you can use a
“wire cutter.” You can fill in motion and process details later. The result is a
well-documented, easy-to-read, and easy-to-troubleshoot program.
Once you draw your “flow-chart” diagram of the basic logic of the
application, you can enter details about each icon using a “fill-in-the-form”
approach. Each icon has a form, which you can call up by pointing and
clicking on the icon. The “move axis” icon, for example, has choices for the
type of move to perform, plus places to enter position, speed, acceleration,
and deceleration. You can enter these details at any time, which minimizes
the need to consult a manual or to understand a specialized syntax. Online,
content-sensitive help is also available to provide immediate understanding of
how each icon can be used.
PC Configuration
The minimum PC configuration required for GML Ultra software is:
• A 25 MHz 486-class CPU
• 4 MByte RAM (8+ Mbyte recommended)
• Microsoft Windows 3.1
• MS-DOS 5.0 (6.0 recommended)
• An EGA screen (VGA or Super VGA recommended)
• A Windows compatible mouse and driver
• A 3.5 high density (1.44 Mbyte) diskette drive
• Two serial ports (COM1 and COM2)










