Operation Manual

20
Ulead COOL 3D 3.0
To apply color to an object:
1 In the EasyPalette file directory, select
the Object Style: Light & Color cat-
egory.
2 On the Attribute Toolbar, select Surface
from the Adjust list, then click on the
Color square to the right of it. A
standard Windows Color dialog box
appears. Select a color.
3 To the right of the Color square, adjust
the Brightness, Saturation, and Hue of
the color until you have the effect that
you want.
Color
It’s easy to apply color to your object. You can use one of the presets that include both
light and color settings, or customize the color yourself.
Editing object style
There are many ways to customize the physical appearance of your object in Ulead COOL
3D. The controls are accessed in the EasyPalette file directory, under the Object Style
category. The easiest way to style an object is to use one of the presets in Object Style:
Gallery, all of which combine many attributes. Or you can control each attribute individu-
ally with extensive options on the Attribute Toolbar. This section shows you how to
customize color, light, texture, and bevel attributes.
Light
With Ulead COOL 3D, you can adjust different types of light that affect the look of your
object. Here is a brief description of the types of light that you can control:
Specular Commonly known as the highlights that are reflected from an
object when a light source shines on it. By adjusting the specular light of
an object, you basically determine the quality of the object’s surface.
Light The light source itself. You can have up to four light sources and
set them to be directional or diffuse. (See the following page for a
tutorial.)
Ambient The general light that surrounds the object. The light source
for ambient light comes from several sources in addition to the light
itself, for example, the light reflected from other objects.