User Manual
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• Do not shoot at fragile objects such as windows.
• Never re your marker at personal property of others. The paintball impact can
cause damage and the paint can stain the nish of automobiles, houses, etc.
• Always keep the muzzle pointed down or in a safe direction, even if you stumble or
fall.
• Eye, face, and ear protection designed specically to stop paintballs in the form of
goggles and full face mask meeting ASTM Specication F 1776 must be worn by the
user and any person within range.
• Never shoot at a person who is not protected by eye, face, and ear protection
designed for paintball.
• Pressurize and load the marker only when the marker will be immediately used.
• Store the marker unloaded and degassed in a secure place.
NOTE: Before storing or disassembling, be sure to remove paintballs and air supply
(see Unloading Your Marker and Air Cylinder Removal instructions on pages 10
and 14) and install the barrel blocking device (see page 5).
• Do not eld strip or otherwise disassemble this marker while it is pressurized with air
supply.
• Dress appropriately when playing the game of paintball. Avoid exposing any skin
when playing the game of paintball. Even a light layer will absorb some of the
impact and protect you from the paintballs.
• Keep exposed skin away from escaping gas when installing or removing air cylinder
or if the marker or air supply is leaking. Compressed air can be very cold and
may cause frostbite under certain conditions. Never use any other gas than high
pressure air (HPA).
• Only use .68 caliber paintballs. Never load or re any foreign objects.
• Avoid alcoholic beverages before and during the use of this marker. Handling
markers while under the inuence of drugs or alcohol is a criminal disregard for
public safety.
• Avoid shooting an opponent at point blank, 6 feet or less.
• Familiarize yourself with instructions listed on air supply cylinder or adapter. Contact
the air supply cylinder or adapter manufacturer with any questions.
• Read the High Pressure Air Cylinder Warnings and Safety Tips on pages 13–14
before beginning the cylinder installation or removal.
• Always measure your marker’s velocity before playing paintball and never shoot at
velocities in excess of 300 feet per second (see instructions on page 10).
• Do not brandish or display this product in public as it may cause confusion and may
be a crime. Police or others may mistake this product for a real rearm. Altering the
coloration or markings required by state or federal law to make the product look
more like a rearm is dangerous and may be a crime.