User Manual

T4.1MANUAL 11
FIRING THE T4.1
1. If the CO2 cartridge has been punctured by the puncture pin and the magazine has been inserted into the
gun, then the T4.1 is now ready to re. Point the T4.1 in a safe direction, rotate the safety switch so that it is
aligned with the “F”, and pull the trigger.
NOTE - extra magazines can be carried for quick reloads in the eld.
UNLOADING THE T4.1
1. Place T4.1 in the safe mode and point in a safe direction. If all projectiles have been red, place hand under
magazine and press magazine release with other hand. Catch magazine so it does not fall on ground.
Visually inspect the magazine well to ensure all projectiles are clear from the T4.1. Visually inspect the
projectile view port to ensure all projectiles are clear.
2. If all projectiles have not been red, follow above procedures but ensure that you turn the T4.1 on its side
while removing the magazine. The projectile that is in the chamber will be free and can fall on the ground
if the T4.1 is kept in a vertical position. Place your hand under the magazine well and capture the loose
projectile as you turn the T4.1 vertically.
3. Pull back on the projectile retainer pin to remove the projectiles from the magazine and turn the ip knob
base screw counterclockwise to free the CO2 cartridge from the magazine.
4. Your T4.1 should now be free of any projectiles. Verify the T4.1 is on safe and store in a safe and secure
location.
SET VELOCITY
1. Insert a 3/16” Allen Wrench as depicted.
2. To increase velocity, tum clockwise. To decrease velocity
turn counter-clockwise.
3. Fire once to clear chamber after each adjustment,
then measure velocity of the second shot.
SAFETY TIP: Always measure marker’s velocity before
playing paintball. Never shoot at velocities in excess
of 300 ft/s (91 .44 mls). Recommended velocity is 270 ft/s.