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Table Of Contents
492 Getting Started with the Program Editor
- Mac®: Hold down the F5 key and press Enter repeatedly.
- Handheld: Hold down the c key and press · repeatedly.
Using Short and Long Names
Anytime you are in the same problem where an object is defined, you can
access it by entering its short name (the name given in the object’s Define
command). This is the case for all defined objects, including private, public,
and non-library objects.
You can access a library object from any document by typing the objects long
name. A long name consists of the name of the object’s library document
followed by a backslash “\” followed by the name of the object. For example,
the long name of the object defined as func1 in the library document lib1 is
lib1\func1. To type the “\” character on the handheld, press g p.
Note: If you cannot remember the exact name or the order of arguments
required for a private library object, you can open the library document or use
the Program Editor to view the object. You also can use getVarInfo to view a list
of objects in a library.
Using a Public Library Function or Program
1. Make sure you have defined the object in the document’s first problem,
stored the object, saved the library document in the MyLib folder, and
refreshed the libraries.
2. Open the TI-Nspire application in which you want to use the function or
program.
Note: All applications can evaluate functions, but only the Calculator and
Notes applications can run programs.
3. Open the Catalog and use the library tab to find and insert the object.
—or—
Type the name of the object. In the case of a function or program, always
follow the name with parentheses.
libs2\func1()
4. If the program requires you to supply one or more arguments, type the
values or variable names inside the parentheses.
libs2\func1(34,power)