Operation Reference Grass Valley Model 2200 Video Production Switcher Software Release 5.
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Contents Preface Welcome to the Model 2200 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xi Organization of This Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xii How to Use this Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xiii Conventions Used in this Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Button References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Contents Secondary Wipe Generator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-14 Effects Send . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-15 Frame Store . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-15 Look Ahead Preview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1-15 Tally Relay Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Contents Chroma Keyer Subpanel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-30 Chroma Keyer Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-31 Chroma Keyer Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-31 Matte Generators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matte Delegation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Contents Frame Store Subpanel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-77 Frame Store Features: . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-78 Input Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-79 Output Routing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2-79 Still Image Storage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Contents Section 3 — Menu Descriptions Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-1 Menu Display Subpanel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Top Level Menu Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Soft (Function) Buttons and Soft Knobs . . . . . . . . . . . . . . . . . . . . . . . Menu Display and Graphics . . . . . . . . . . . . . . . . . . . . . . . . . .
Contents Aux Bus Format Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-49 Aux Bus Shaping Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-50 M/E Mode Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-53 M/E Copy Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3-54 Status Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Contents Frame Store Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Frame Store Picture Process Menu . . . . . . . . . . . . . . . . . . . . . . . . . Parameter Copy Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Video Store Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Video Store Mosaic Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Video Store Pseudo Color Menu . . . . . . . . . . .
Contents x
Preface Welcome to the Model 2200 This Model 2200 Operation Reference provides detailed information about the control panel functions and associated menu selections used to operate the Model 2200-2 Component Digital Switching Systems.
Preface The Model 2200 User Guide contains a system overview, software configuration, startup, switcher concepts, and task-oriented procedures for switcher functions. This book may be used when learning about, or enhancing your knowledge of, switcher operations.
How to Use this Manual How to Use this Manual This reference manual assumes you have read, or understood, the contents of the User Guide and the System Overview and Functional Descriptions in the Installation and Service manual, so that you will be familiar with the basic terminology used in this manual and the structure of the hardware/software system.
Preface Conventions Used in this Manual The following graphical and typestyle conventions are used throughout this manual.
Conventions Used in this Manual Menu References Many Model 2200 features may be accessed via the menu display and its associated “soft” buttons and “soft” knobs. The term “soft” means that the function of the button or knob is assigned via the currently displayed menu.
Preface xvi
1 System Overview This section presents a general description of the Grass Valley Products Model 2200-2 Production Component Digital Switching Systems. The Control Panel and Signal Processor descriptions provide a basic knowledge of the Model 2200 basic architecture. Basic Architecture The Model 2200 is a component digital switcher. It can manipulate CCIR 601 serial component digital and analog component video and key signals through the use of 10-bit digital processing.
Section 1 — System Overview Standard Features 1-2 ■ 2 Mix/Effects Systems ■ Auto-Timed Inputs ■ Shaped and Unshaped Video Input Conditioning ■ Fineline Keying ■ Key Channel Throughout ■ 10-Bit Data Processing Throughout ■ Full Complement of Wipe Patterns ■ E-MEM with Disk Storage ■ 100 E-MEM registers for Keyframe effects ■ Multiple-event Keyframes/Effects within a single E-MEM Register ■ User-Preference Programming ■ Safe Title / Area Generators ■ Extensive Masking ■ Complex M
Optional Features Optional Features ■ BORDERLINE on all Keyers ■ Dual Chroma Keyers for each M/E ■ Second Wipe Pattern Generator for each M/E ■ Kaleidoscope Run Control and Effects Recall1 ■ Two-Channel Effects Send ■ Three Additional Timed Aux Buses ■ Key Outputs ■ Preview Outputs ■ Tally Outputs ■ DPM Port ■ Redundant Power Supplies ■ Module Extenders Refer to the end of this section for descriptions of the optional features. 1.
Section 1 — System Overview Physical Description The switcher consists of three main areas: the Control Panel, the Signal Processor Frame, and the Frame Power Supply (see s) The electronic circuitry for the Model 2200 is contained on circuit boards and modules in the Signal Processor Frame and Control Panel.
SERIAL CROSSPOINT MATRIX ANALOG AND SERIAL INPUT MODULES Video/Key Signals In MIX EFFECTS PROCESSOR MIX EFFECTS PROCESSOR MIX EFFECTS PROCESSOR CONTROL PROCESSOR TP0625-07 EFFECTS SEND MATRIX ANALOG AND SERIALOUTPUT MODULES Physical Description Video/Key Signals Out Signal Processor Frame Processor Frame Power Supply Status Terminal CONTROL PANEL LOGIC CONTROL PANEL POWER SUPPLY Control Panel Figure 1-1.
Section 1 — System Overview Control Panel The Control Panel is the operator interface for the Model 2200 system. The operator performs all actions via buttons and knobs and a software-driven menu.
Physical Description The Control Panel also provides connectors for a status terminal and the data link to the Signal Processor Frame.
Section 1 — System Overview Power Supplies Two power supplies are used in the basic Model 2200 system: a control panel power supply, located in the control panel tub, and a 19" rack mount power supply used by the Signal Processor Frame. Optional Redundant power supplies are available. Video and Key Inputs and Outputs Inputs Two types of input modules may be installed in the Signal Processor Frame to suit the needs of your installation. The following types of input modules are available.
Physical Description Outputs Output modules are placed in the rear bay of the Signal Processing Frame.
Section 1 — System Overview Functional Description General Overview Figure 1-3 shows a simple video flow diagram for the Model 2200. Video and key signals enter the input modules of the Model 2200, which consist of component analog and/or component serial digital formats. The analog signals are converted to digital format, and all inputs are timed and conditioned. The digital signals are then passed to the Video and Effects Section where keying and mixing take place.
Functional Description Each M/E has two keyers and two background buses (A and B) as inputs. In standard mode, Keyers 1 and 2 can be mixed into a composite video and key which can be forwarded to the output, or M/E 1 can be reentered into M/E 2. In layered mode, Background Buses A and B are also used as keyers. Preview capability allows monitoring of sources at many points in the signal flow. You can preview video from the M/E mixers, switched preview bus, or mask bus. Eight GPI inputs are provided.
Section 1 — System Overview Component Analog Chroma Key Inputs DUAL CHROMA KEY INPUT MODULES Video Signals In Key Signals In SERIAL DIGITAL INPUT MODULES DUAL CHROMA KEYER M/E1 & M/E2 Chr.
Functional Description SECONDARY WIPE OPTION 0622-104R Aux Bus 1A-4B Video and Key M/E 1 & M/E 2 MIXERS Frame Store Video and Key FRAME STORE FOR VIDEO, KEY, AND MASK STORAGE Mask Store Output Mask Store Input M/E 1 and M/E 2 Program Video and Key M/E Pvw Video SERIAL DIGITAL AND ANALOG OUTPUT MODULES Outputs (Standard and Option Frame Store Video and Ke PREVIEW DSK Pvw Video PGM/PST MIXER AND DUAL DSK Mask and Switched Preview Program Video & Key M/E 1 and M/E 2 Program Video and Key Progr
Section 1 — System Overview Description of Options The following options are currently available for the Model 2200 switcher. For more details on these options, refer to the appropriate subpanel descriptions later in this manual. Chromatte Advanced Chroma Keyer Each foreground keyer in M/E 1 and M/E 2 has access to an optional component chroma keyer.
Description of Options Effects Send Effects Send provides a method of integrating digital effects devices into the switcher mix/effects system. Up to two send channels can be used to route the video and key from an M/E to and from an external digital effects system. Frame Store Using software version 5.3 and later, the Frame Store option takes the output of an M/E Keyer, sends it to the Frame Store module, then returns the output of the Frame Store to the Mix/Wipe circuit of the same M/E in the switcher.
Section 1 — System Overview Remote Aux Bus The Remote Aux Control Panel Option allows you to control the Model 2200’s aux buses from a remote location. As many as 32 Remote Aux Panels can be daisy-chained to the switcher. There are three Remote Aux Panel configurations available, identified by the number of rack units (RUs) each occupies in the equipment rack. The panels are designed to control 32 external inputs (16 unshifted and 16 shifted).
2 Control Panel Descriptions Introduction The Model 2200 Switcher is operated by a control panel containing a source-select button matrix, various other groupings of controls and a text and graphics menu display. This section provides an overview of the Model 2200 control panel and detailed descriptions of the controls. For a descriptions of the menus and the functions available through the menus see Section 3.
Section 2— Control Panel Descriptions Model 2200-2i Use Backgrounds External Interface Page 2-82 Page 2-84 Chroma Keyer Page 2-30 Chroma Keyer External Interface GPI Enable Periph Enable Y M G B Frame Store Background Shadow On Horizontal Vertical Position Position Freeze Grab Field 1 Video Store Key Store Opacity Hue/ Softness Field 2 Switcher Effect Config Picture Mixer Config Panel Setup Picture Frame Keyer Chroma Key Effect Oper Key/ Stencil Status Wipe View E-MEM Key
Control Panel Menu Display Wipe Area Page 2-65 Mask Area Page 2-73 Section 3 Mask Wipe User 1 User 2 Soft Top/Gain Symmetry Softness User 3 User 4 User 5 User 6 User Wipe Undo Learn User Wipe Border Left Right Opacity Width Preset Size Aspect Menu Aspect Random Texture Bottom/Clip Force Mask Mask Invert Inhibit Mask Pri Wipe Sec Wipe M/E 1 Key 2 M/E 2 Key 1 Preview Only M/E 2 Key 2 M/E 1 Pvw Rotation Type Reverse Flip Flop Split H Multi Pos Norm V Multi Pattern M
Section 2— Control Panel Descriptions Source Selection The Source Select portion of the control panel consists of Primary source select buttons, Secondary (re-entry) source select buttons, SHIFT buttons, and Key Bus delegation and uncalibrated indicators. (Figure 2-2.) Each vertical column of buttons has the same input; each horizontal row is an output. An input is put on an output by pressing the button on that output row that has the required input.
Source Selection All buttons in the Source Select region have three levels of illumination: ■ OFF indicates not selected; ■ DIM or “low tally” indicates selected, but not on-air; ■ BRIGHT or “high tally” indicates selected and on-air. Only one button in each row is illuminated at any time. Primary Source Selection (Primary Crosspoints) Black ... Color Bkgd The Source Select Buttons are used to select which of the inputs into the switcher will be used in the switcher.
Section 2— Control Panel Descriptions Crosspoint Button Caution Indication A primary crosspoint button may flash if the timing of a selected input cannot be corrected by the automatic input timing circuit. This flashing can be disabled through the Configuration menu. Secondary Source Selection (Re-entry Crosspoints) M/E 1 The secondary source (“M/E re-entry”) buttons, M/E 1 are located at the right of each row of M/E 2 primary crosspoint buttons.
Source Selection Uncal Each UNCAL indicator LED, located to the right of each row of primary crosspoint buttons, lights if one or more of the following variables are set to non-default values for the selected crosspoint on that bus: opacity, luminance gain, chroma gain, D.C. offset, coring, or horizontal key position. LED Display The Led displays the first four letters of the input name.
Section 2— Control Panel Descriptions Auto Delegation Panel Delegation Some of the controls on the Model 2200 Switcher are delegated to other controls under conditional control of the operator or system. This feature is called “auto delegation.” The effect of auto delegation is that pressing a button on one subpanel may activate the controls on another subpanel of the control panel.
Auto Delegation Table 2-1.
Section 2— Control Panel Descriptions Menu Delegation (DPOPs) The Model 2200 also delegates some menus on the Menu Display screen to open when specific buttons on the panel are doublepressed. (The second press must occur within a half a second) Table 2-2 lists the buttons that support this function. NOTE: An opened menu is delegated, where appropriate, to the button that opened the menu.
Auto Delegation Table 2-2.
Section 2— Control Panel Descriptions Transition Subpanels The transition subpanels are used to select the type of transition and to execute the transition. There is a transition subpanel for each M/E. (See Figures 2-3 and 2-4.) Transition Effect Effect Effect Bkgd Bkgd Key Key B A 1 2 On On Layered Mix Wipe Cut Auto Tran Key Priority On On Over Over Preset Black 60 Figure 2-3.
Transition Subpanels Next Transition Buttons The five next transition buttons – BKGD b, BKGD a, KEY 1, KEY 2, and KEY PRIORity – select the output signals that will change during the next transition. On An ON indicator located beneath each next transition button is lit when the associated signal is an active part of the M/E output in layered mode. NOTE: The way the Next Transition buttons operate depends on whether the M/E is operating in Standard Mode or in Layered Mode.
Section 2— Control Panel Descriptions Key 1 Key 2 Activating the KEY 1 or KEY 2 button (lamp lit) causes the next transition to bring on or remove the selected key. Selecting KEY 1 or KEY 2 delegates the keyers subpanel and KEY bus to the selected keyer so that the characteristics of the selected key may be adjusted (see keyer subpanel description). One or both of the KEY buttons can be activated at the same time and one or both keys can be on (ON indicator lit) at the same time.
Transition Subpanels Transition Type Buttons The type of transition at the next transition is determined by the WIPE, MIX, and PRESET BLACK buttons. The WIPE and MIX buttons are mutually exclusive; pressing one selects it and de-selects the other. Wipe Mix Preset Black A WIPE transition uses the output of the wipe generator to shape the selected transition(s). Your selected wipe pattern appears over the old video/key and moves across the screen, revealing the new video/key as it moves.
Section 2— Control Panel Descriptions The PRESET BLACK function is available in each M/E. PRESET BLACK affects only the effect where it is selected and not the entire switcher. The button lights when pressed and turns off automatically when the second transition is complete. The BLACK video input button on the A Bus remains lit while the M/E is on the black limit. The preview monitor continues to show the final result of the two-stage preset black transition.
Transition Subpanels Black Configuring the BLACK Crosspoint – When mapping inputs to pushbuttons, one of the choices in the CONFG menu is BLACK, and another choice is NONE. Your selection will have an effect on how PRESET BLACK operates, and what will happen in the event the controller CPU fails. When the first transition during a preset black operation is completed, the left most BLACK crosspoint is automatically selected on the A Background bus.
Section 2— Control Panel Descriptions You can use the lever arm in combination with the AUTO TRANs button to perform a transition. You can start the transition by moving the lever arm off its limit, and finish the transition by pressing AUTO TRANs. The transition is completed at a rate proportional to the rate set for a full AUTO TRANs transition.
Transition Subpanels Pressing CUT cannot, however, complete a transition begun with the lever arm. In this case, CUT reverses the inputs during the background transitions. During key transitions, it changes the logic state of the key. E-MEM recall operations result in another set of conditions for lever arm transitions. When an E-MEM recall places a transition at a point different from the actual position of the lever arm, the lever arm becomes inactive until it is moved to catch up with the transition.
Section 2— Control Panel Descriptions You can specify a transition rate by entering a value from Ø to 999 frames on the numeric keypad in the effects memory subpanel. A zero frame transition is equivalent to a cut. (Refer to the effects memory subpanel description later in this section for further information on setting the rate.) The lamp in the AUTO TRANs button remains lit for the duration of the transition.
Keyer Areas Keyer Areas The keyer areas are used to set up the keyers. There is one keyer subpanel for each M/E each of these can be delegated to each of the keyers in that M/E. (See Figure 2-5.) The keyer areas provide control over the following features for it’s M/E: ■ Key masking ■ Video key type selection — preset pattern, chroma key, luminance key, or linear key.
Section 2— Control Panel Descriptions Keyer Delegation Buttons Key 1 Key 2 Bkgd B Bkgd A The keyer delegation buttons select which of the keyers is being changed. In normal mode, the Keyer Subpanel, located in each M/E row, can be delegated between Key 1 and Key 2. Key 1 Key 1 In layered mode, four keyers are available – Key 1, Key 2, Background B, and Background A. KEY ON Indicator Key On The key oN indicator lamp lights when the delegated keyer is in use.
Keyer Areas If either knob is adjusted away from unity, the LUM KEY button lights in addition to the LINear KEY button lamp. Both buttons illuminated indicates to the operator that a linear key is being performed with non-unity gain and/or clip. If the key memory feature is enabled in a software menu, the non-unity setting is recalled whenever the input associated with this setting is selected. When gain and clip are returned to unity, the LUM KEY button lamp goes off.
Section 2— Control Panel Descriptions In the signal path through the Model 2200 switcher, keys, including preset patterns, occur before the effect send crosspoints. This allows any key, including a preset pattern, to be sent to an external digital video effects device via an effects send. Transition wipes, however, occur after the effects send crosspoints. After pressing the PRI PST PTTN function the SPLIT KEY indicator is turned off.
Keyer Areas When the key bus is contributing to the switcher Program output, pressing MATTE FILL does not low tally the key bus, even though the key fill video is not visible. Video fill mode operates with background keyers in layered mode. When the keyer is delegated to a background layer, the VIDEO FILL button is turned on automatically (MATTE FILL is turned off). Key Source Buttons Video Key Auto Select Key The VIDEO KEY and AUTO SELECT KEY buttons determine the source of the key.
Section 2— Control Panel Descriptions Split Key Operation A Split Key uses any key source other than a key derived from the key fill (self key) or a key source pre-selected in user preferences or a preset pattern. All other key sources can be used in a Split Key. A Split Key can be used in all keyers, and in either standard or layered mode.
Keyer Areas One of the two key OVER indicators on the associated transition subpanel is always on, indicating the priority of the Keyers 1 and 2. The indicator is on regardless of the on-air status of either keyer. Over Invert The INVert toggle button inverts the polarity of the key source. Inversion is applied to the incoming key source before key processing is applied. INVert operates in all keyers in layered mode.
Section 2— Control Panel Descriptions Border Shadow Extrude Outline Borderline Size/Position Borderline Opacity 2-28 The BORDer button turns on symmetrical Borderline mode. The border width may be one, two, or three video lines wide, as adjusted by the (borderline SIZE/POSition) control. The SHadow button turns on Shadow mode. The (borderline SIZE/POSition) knob is used to adjust the shadow width and position from one-to-six lines down and to the right or left.
Keyer Areas Auto Preview Operation In normal operation, the switched preview output of the system may be set to monitor any of the M/E preview outputs, preview output, or preview primary bus. The Auto Preview feature is activated by pressing one of the keyer delegate buttons (KEY 1, KEY 2, BKGD B, or BKGD A) for 1/2 second or longer. When Auto Preview is active, the delegated key is inserted over the M/E preview output so that you may preview the key setup on the switched preview bus.
Section 2— Control Panel Descriptions Chroma Keyer Subpanel The basic Chroma Keyer option consists of a Chroma Key Carrier Module for each M/E, providing two chroma keyers per M/E. With this option installed, a chroma key may be done using any 4:2:2 crosspoint signal on the M/E key bus as a source. For external component video sources, an optional dual Chroma Key Input Module can be added, this provides two component video sources.
Chroma Keyer Subpanel Chroma Keyer Delegation M/E 1 Key 1 M/E 1 Key 2 M/E 2 Key 1 M/E 2 Key 2 The chroma keyers subpanel may be delegated between any of the chroma keyers (two per M/E) using the four buttons located at the bottom of the subpanel. Chroma Keyer Controls R Y M G B The HUE control sets the color in the chroma key scene from which the key signal will be derived. The foreground and background suppress mattes also use this color unless otherwise set in the menu.
Section 2— Control Panel Descriptions Bkgd Supr Background suppression removes traces of the chroma key background color from the foreground. The BKGD SUPR button turns background suppression on or off. When suppression is turned on, the associated control knobs are used to define the amount of suppression. The BKGD SUPR (LUM) control adjusts the amount of luminance subtracted from the background region of the foreground video.
Matte Generators Matte Generators The matte generator areas (Figure 2-7) provide controls for creating and modifying mattes. There is one matte generator subpanel for each M/E, each of these areas controls the six mattes on that M/E. Matte Hue/ Softness Saturation/ Offset Pri Wipe Wash Sec Wipe Wash Flat Matte Matte 2 K1 Fill K1 Border K2 Fill K2 Border Pri Wipe Sec Wipe Matte Select Brightness Figure 2-7.
Section 2— Control Panel Descriptions Matte Delegation Matte Select Each matte subpanel has a MATTE SELect button used to select which of the six matte generators that particular subpanel will control. Above the MATTE SELECT button are six indicators, which illuminate to show the current delegation at any given time. Pressing the MATTE SELLECT button repeatedly cycles the selection through all six matte generators.
Matte Generators Matte Modifier Controls Four buttons and three control knobs in each matte subpanel control the characteristics of the delegated background matte. When a Matte Subpanel is delegated away from a matte generator the status of the knobs and buttons is remembered Flat Matte Matte 2 Pri Wipe Wash Sec Wipe Wash The FLAT MATTE button selects a non-wash matte for the delegated matte generator.
Section 2— Control Panel Descriptions Effects Memory Subpanel The Effects Memory (E-MEM®) Subpanel (Figure 2-8) allows you to define, store, and recall effects setups. The single, delegated EMEM Subpanel contains enable buttons, a keypad with readout, effect editing buttons, effect run buttons, and a run lever arm.
Effects Memory Subpanel E-MEM Registers Effect setups are stored in E-MEM registers. There is a total of 100 registers, grouped in ten banks of ten registers. Each register belongs to a specific bank (0 through 9) and has a unique number (0 through 9) within that bank. For example, register 46 means bank 4, register 6. When the system is powered up, the keypad readout comes up with a “NO CURRENT REG” message.
Section 2— Control Panel Descriptions LeaRN, BANK, bank number, register number If the next desired register is in the current bank, you may press just the desired register number. If the desired bank is 0 or 1, you may substitute BANK 0 or BANK 1 for BANK, bank number in the above sequences. Recalling Effects To recall a register, press the following buttons: NOTE: Only areas which are enabled will be recalled. For more information read Enable Buttons on page 2-47.
Effects Memory Subpanel Keypad with Readout 1345804-42224438 7 8 9 +/--- Seq 4 5 6 Bank 0 Effect Dis 1 2 3 Bank 1 . 0 Lock Learn Undo Bank Tran Rate Trim The E-MEM keypad is used for effect recalls, and serves as a numerical entry pad for the following buttons: TRAN RATE, LeaRN, LeaRN SEQ, LOCK, BANK, GET, and PUT. (The last two of these buttons are located in the E-MEM effect editing group of buttons.
Section 2— Control Panel Descriptions This condition occurs if (with AUTO ReCalL off) you enabled one level, recalled a register, turned off that enable, turned on another enable, recalled another register and re-enabled the first level. The locations of the contributing registers can be determined by turning on one enable at a time. Bank ↑/BANK is a two-function key that can be used for bank selection or for accessing “second” functions, that is, LOCK and UNDO.
Effects Memory Subpanel Bank Lock Learn The LOCK function locks a single register. Locking a register prevents the contents of that register from being changed. To lock the current register, press the following buttons: ↑, LOCK When locked, an “L” is displayed at the left end of the E-MEM readout, next to the register number. To unlock the register, press the buttons again: ↑, LOCK NOTE: You cannot lock an entire E-MEM bank from the subpanel; a menu selection is provided for this action.
Section 2— Control Panel Descriptions SEQ is used for creating automated register-recall sequences. Seq Create sequences with the following buttons and values (parameters in angle brackets (<...>) are optional): NOTE: Only areas which are enabled will be recalled. For more information read Enable Buttons on page 2-47. SEQ, LRN, register, , , register, , , .. ... LRN The command syntax is defined below.
Effects Memory Subpanel Initiate sequences by pressing the following buttons: SEQ, register The sequence starts at the register indicated, and proceeds through the linked sequence to the last register. If a loop has been programmed, the sequence loop continues until the SEQ button is pressed to terminate the sequence.
Section 2— Control Panel Descriptions LeaRN, EFFect DIS, , (register) The command syntax is defined below. LEARN and EFFECT DIS may be pressed in either order to start the command sequence. TRAN RATE enables a user-defined effects dissolve rate to be introduced in the dissolve. is a 1- to 3-digit number entered on the keypad that specifies the effects dissolve rate in number of TV frames.
Effects Memory Subpanel Undo • The • (DOT) button is used to represent the next empty register when used with LeaRN and PUT. (The next empty register is defined as the next register that is empty on all levels, not just enabled levels, starting with the current register. (At register 99, the search for an empty register will wrap around to 0). LeaRN • learns the current switcher state into the next empty register, and that register becomes the current register.
Section 2— Control Panel Descriptions Tran Rate TRAN RATE is used with the keypad to set the rate used by the AUTO TRANs (auto transition) button in the transition areas and by the EFFect DIS button on the E-MEM keypad. When TRAN RATE is pressed, the E-MEM display queries: SET WHICH RATE? and any Enable buttons that are on turn off. The transition rate is then delegated to the desired Transition Subpanel by pressing M/E 1 or M/E 2.
Effects Memory Subpanel Enable Buttons Auto Run Auto Recall Chan 1 Enable All M/E 1 Chan 2 Misc M/E 2 Global Bkgd Camera Enables The Enable buttons are located to the left of the keypad in the EMEM Subpanel and are used for enabling register levels. Each register is partitioned into sections (or “levels”) corresponding to the Enable buttons. All register manipulation, including learn and recall operations, affect only the enabled levels.
Section 2— Control Panel Descriptions MISC enables the following user-defined areas for learn and recall Misc Chan 1 Global Chan 2 Camera Enable All Auto Recall operations: frame store settings, peripheral settings, GPI settings, aux bus settings, mask bus settings, preview bus settings, and matte wash settings for Backgrounds 1 and 2. All aux buses default to the MISC level unless assigned to a DPM level using the Config/DPM Map Ports and Config/DPM Map Aux Buses menus.
Effects Memory Subpanel Effect Editing Controls Clear Work Buffer Const Dur Prev Next Cut Get Go To KF Go To Time Copy Put KF Dur Effect Dur Paste Timr Cursor Mark Cursor Insert Before Mark Mark Block Modify Insert After The effect editing controls are located at the right side of the Effects Memory Subpanel. Edit Clear Work Buffer CLEAR WORK BUFR is used to clear out stored values from the following switcher memory areas. 1.
Section 2— Control Panel Descriptions 3. To Clear a Single Crosspoint Key Memory: Hold a key bus crosspoint, single press CLEAR WORK BUFR button: Clears only the key memory portion of the Current Working Buffer for switcher key crosspoints held down. Clears any split keys for that key crosspoint. 4.
Effects Memory Subpanel The GET button is at low tally whenever a get operation is permissible and off when the operation is not permissible (no current register, locked register). When pressed, the GET button high-tallies and the E-MEM readout provides a prompt.
Section 2— Control Panel Descriptions The PUT button is at low tally whenever a PUT operation is permissible and off when the operation is not permissible (no current register). When pressed, the PUT button high-tallies and the E-MEM readout provides a prompt.
Effects Memory Subpanel The Master Timeline (the top timeline in the Timeline menu) is a composite representation of the timelines of all enabled levels in the current E-MEM register. All time positions of the effect are referenced to the Master Timeline. A Master Timeline Keyframe is a point on the Master Timeline that has a keyframe on one or more levels at that point in time. The Current Time is the time position of the Time Cursor on the Master Timeline of the effect.
Section 2— Control Panel Descriptions NOTE: Cuts, Inserts, and Pastes cannot be performed on any locked level of an E-MEM register. Only those levels that are delegated are affected by timeline editing. When ENABLES is selected in the Timeline menu or the main Keyframe menu, all enabled levels are also delegated; thus all levels are affected. When DELEGATES is selected in the menu, only specified enabled levels are delegated; all other enabled levels are enabled but not delegated.
Effects Memory Subpanel The data entered into the keyframe on each delegated level is the data in the Current Working Buffer, which is the same as the Current Switcher State for that level. Unless otherwise specified (see KF DUR), the duration of the inserted keyframe is the same as that of the current keyframe. Any delegated level that does not have a keyframe at that point in time will have a keyframe inserted just before the current keyframe. On the Path.
Section 2— Control Panel Descriptions The data entered into the keyframe on each delegated level is the data in the Current Working Buffer, which is the same as the Current Switcher State for that level. This includes the values of all parameters at that point, interpolated on-the-path between the two keyframes, plus any changes that may have been made on the control panel and in the menus since stopping at that point on the timeline.
Effects Memory Subpanel Paste The PASTE button inserts a keyframe (on all delegated levels) into an effect. This operation is essentially the same as doing an Insert After, with the following exceptions: For a Paste, the data to be inserted comes from the Clipboard Buffer, rather than from the Current Working Buffer, and the keyframe duration also comes from the Clipboard if the Paste is done on a keyframe.
Section 2— Control Panel Descriptions When an Insert or Paste is done on-the-path in Constant Duration mode, the duration of the inserted keyframe is subtracted from that of the previous keyframe. A Paste operation in Constant Duration mode is similar to an Insert After, except that the data to be pasted comes from the Clipboard Buffer, rather than the Current Working Buffer. A Cut must be made on a keyframe, whether CONST DUR is on or off.
Effects Memory Subpanel Modify All Keyframes (Relative) When the Time Cursor is positioned on a Master Timeline keyframe, pressing the MODify button twice applies any modification that has been made on any delegated level to all keyframes on that level. For instance, if you want to change the background color by 180° in all keyframes on the M/E 1 level, place the cursor on any keyframe, change the background color, and press MODify twice (generally referred to as Mod All Relative operation).
Section 2— Control Panel Descriptions A new duration may be entered as follows on the E-MEM keypad: S S S • F F • f ENTER1 The keyframe duration is then applied to all delegated levels by pressing MODify once. Prev Effect Dur The EFFect DUR button is provided for future editing operations. Next PREV and NEXT are used to step the effect forward or backward to the next keyframe on the Master Timeline. When the PREV or NEXT button is pressed, it high-tallies for onehalf second to confirm the operation.
Effects Memory Subpanel To move to the desired keyframe, press the GO TO KF button, enter the number on the keypad, then press the ENTER button. (A 3-digit number is entered automatically without pressing ENTER). Mark Mark Block The MARK button is provided for future clipboard operations. The MARK BLOCK button is provided for future clipboard operations. NOTE: Refer to the Effects Editing section of this manual for additional information on use of the Effect Editing controls.
Section 2— Control Panel Descriptions Stop Next KF 2-62 Pressing STOP NEXT KF causes an effect to be stepped through, one Master Timeline keyframe at a time. When on, STOP NEXT KF causes run commands to last the duration of one keyframe, and each lever arm transition to advance the run only one keyframe at a time. The button is at high tally when the function is selected, at low tally when enabled but not selected.
Effects Memory Subpanel The Run lever arm can be used to manually run an effect. Moving the lever arm causes the current effect to run. Normally, the position of the lever arm directly corresponds to the relative percentage of run completion; however, if the lever arm and the effect get out of sync (for example, the lever arm is not at an endpoint when a register is recalled), the remaining lever arm movement is scaled to the remaining effect duration.
Section 2— Control Panel Descriptions Positioner Joystick The Positioner joystick allows wipes to be moved from their current position to another position on the screen. M/E 1 Pri M/E 1 Sec The delegation buttons located below the joystick (Figure 2-10) enable control of the primary and (optional) secondary wipe patterns to be delegated to either or both M/Es. M/E 2 Pri M/E 2 Sec If all of the delegation buttons are turned off, the joystick is disabled.
Wipe Subpanel Wipe Subpanel The Wipe Subpanel (Figure 2-11) is used to control all four of the wipe pattern generators in the switcher. Each M/E has a primary wipe generator and may have an optional secondary wipe pattern generator. The secondary wipe pattern generator option allows complete independence between the primary and secondary wipes with no interaction between them.
Section 2— Control Panel Descriptions The transition WIPE button in the Transition Subpanel always uses the primary wipe generator. Preset wipes, masks, and matte wash can also use the secondary wipe generator. Wipe Delegation M/E 1 Pri M/E 1 Sec M/E 2 Pri M/E 2 Sec Pressing any one of the Wipe delegation buttons at the bottom of the Wipe Subpanel delegates the entire Wipe Subpanel to the named wipe generator.
Wipe Subpanel LEARN USER WIPE – The six USER 1 - USER 6 wipe buttons let you User 1 User 2 User 3 User 4 learn a wipe effect into memory and then recall it all at once. Everything on the Wipe Subpanel is learned except the delegate buttons. Upon recall, the stored wipe parameters are transferred to the delegated wipe generator. This shared system allows you to transfer wipe effects from one wipe generator to another.
Section 2— Control Panel Descriptions Symmetry Turning the (SYMMETRY) knob controls the relative softness between the inside and outside wipe border edges, when the SOFT and BORDer, buttons are turned on. The last value of (SYMMETRY) is remembered when either BORDer, or SOFT is turned off. Border BORDer toggles control of the wipe border on and off. When BORDer is on, the adjacent (WIDTH) and (OPACITY) knobs become Width The (WIDTH) knob sets the width of the wipe border when BORDer is on.
Wipe Subpanel Wipe Rotation Controls Rotate Pos Rotate Speed Rotate Rotate Pos Rotate Speed Rotate Mag Rotate Mag The 3 wipe rotation buttons, ROtate POS, ROtate speed, and ROTate MAG are mutually exclusive and toggle on and off. Only one of these buttons can be on at a time. The (ROTATE) knob, located adjacent to the three rotation type buttons, controls whichever mode is enabled. The knob setting for each of the three rotation modes is remembered even when the modes are de-selected.
Section 2— Control Panel Descriptions Wipe Pattern Mix Pattern Mix PATTern MIX toggles the pattern mix mode on or off. When PTN MIX SOURCE is set to NORMAL in the menu, the pattern mix mode causes the delegated wipe generator to mix its pattern with the other wipe generator pattern on a given M/E. (The “other wipe generator” is the secondary generator if delegated to the primary, or the primary generator if delegated to the secondary.
Wipe Subpanel Wipe Pattern Modifiers Split The SPLIT button toggles split mode on and off. When split mode is on, the selected wipe pattern is split into two. Split operation is affected by the SPLIT OFFSET button and knob in the Wipe Modifier menu. H MULTI and V MULTI allow multiple copies of the same wipe H Multi V Multi pattern to appear. Pressing H MULTI results in an additional copy of the wipe pattern being arranged horizontally (in a row).
Section 2— Control Panel Descriptions The POS AUTO button invokes an auto positioner mode allowing you to place a wipe pattern anywhere on the screen. You can then make a transition between the wipe pattern and a second video source without the second video “popping” at the end of the lever arm travel. When auto position is selected, the size of the wipe pattern is scaled according to the distance it is positioned off-center. That is, the wipe pattern gets smaller as it moves away from screen center.
Masks Subpanel Masks Subpanel The masks subpanel (Figure 2-12) services and controls all video key masks in the switcher. A mask is a control signal used to modify a key signal. Delegation of the subpanel allows it to control any of the masks. Buttons and knobs are provided for controlling mask position and aesthetic features. Mask Top/Gain Left Right Bottom/Clip Force Mask Mask Invert Inhibit Mask Box Pri Wipe Sec Wipe Mask Bus M/E 1 Key 1 M/E 1 Key 2 M/E 2 Key 1 M/E 2 Key 2 Figure 2-12.
Section 2— Control Panel Descriptions Mask Delegation M/E 1 Key 1 M/E 1 Key 2 M/E 2 Key 1 Inhibit Mask Force Mask M/E 2 Key 2 Pressing one of the delegation buttons selects one of the mask generators. Only one button can be on at a time. INHibit MASK delegates the mask subpanel controls for adjusting the inhibit mask. The actual selection of mask inhibit is performed on the keyer subpanel (see the MASK INH discussion under the Keyer panel description).
Masks Subpanel SEC WIPE selects the secondary (optional) wipe generator to Sec Wipe Mask Bus produce the mask. The secondary wipe generator in the same M/E provides the mask signal. If the secondary wipe option is not installed, the pattern shape and position are the same as the primary wipe generator. Pattern size and edge softness are still independent of the primary wipe mask source. MASK BUS selects a video source to generate the mask.
Section 2— Control Panel Descriptions Top/Gain (TOP/GAIN) is a two-purpose knob whose operation is dependent on whether the BOX button or the MASK BUS or MASK STORE button is pressed. If BOX is active, the (TOP/GAIN) knob controls the top side of the box-style mask (see BOX button description). If MASK BUS is active, the (TOP/GAIN) knob controls the gain of the Mask bus clipper.
Frame Store Subpanel Frame Store Subpanel The primary functions of the Frame Store option are storage of still video and key images and creation of dropshadows behind keys. Controls for manipulation of these functions are found on the Frame Store Subpanel and menus. The Frame Store option allows storage and retrieval of images at a 10-bit resolution. Up to four 2-field pages can be stored in both the video store and the key store. Video and Key inputs may be frozen together or independently.
Section 2— Control Panel Descriptions Frame Store Features: ■ Freeze video and key ■ Mosaic, Pseudo-color Bit-map Effects, Blur, Repositioning, Strobe, Rectangular Cropping, and Hue Rotate. ■ Write after read capability allowing layering of stills in a recursive manner. (i.e., frame store could receive output from an M/E that is using the frame store as one of its inputs). ■ Ability to provide a real-time drop shadow on a key that can be positioned anywhere in the raster.
Frame Store Subpanel Input Selection Aux bus pair 4A/4B can be used to supply inputs to the frame store video and key channels. Output Routing Video and key outputs from the frame store are routed to the switcher crosspoint matrix and may be used as primary switcher inputs. The video and key outputs are also routed to an output module for use by external devices. If the frame store is not in Freeze mode, its output is delayed by 2 fields from its input.
Section 2— Control Panel Descriptions When Vand KEY 1 are delegated simultaneously, the key channel settings are automatically aligned with the video channel settings. Field 1 Freeze The Freeze button provides a freeze/unfreeze function that toggles between states. Press once to freeze, press a second time to unfreeze. When enabled, this button stops data from being written to the frame store, resulting in a frozen image.
Frame Store Subpanel Drop Shadow Drop Shadow Horizontal Position The Drop Shadow button turns shadow mode on and off. When shadow mode is on, the Horizontal Position and Vertical Position knobs adjust the horizontal and vertical offset of the shadow from the main key signal. A third knob, Opacity, adjusts the opacity of the shadow. DROP SHDW mode is functional only with primary video inputs Vertical Position Opacity that have an associated linear key signal or an M/E in layered mode.
Section 2— Control Panel Descriptions External Interface Subpanel The External Interface Subpanel, located near the left end of the upper control panel, provides selection of the type of interface to be used to communicate with external devices. External Interface Editor Enable GPI Enable Periph Enable Figure 2-14. External Interface Subpanel The buttons in this subpanel perform the following functions: Edit Enable The EDIT Enable button enables or disables editor access to the switcher.
External Interface Subpanel GPI Enable Periph Enable The GPI enable button enables and disables GPI outputs and control of the switcher from GPI inputs. When GPI enable is on, control inputs from GPI relay contacts are read by the switcher, and GPI outputs from the switcher are also active for external use. When the button is off, all GPI inputs and outputs are disabled.
Section 2— Control Panel Descriptions Background Subpanel The background matte Subpanel controls the two background matte generators. Background Hue/ Softness M/E 1 Sec Wash M/E 2 Sec Wash Flat Matte Matte 2 Bk 1 Bkgd Bkgd 2 Saturation/ Offset Brightness Figure 2-15. Background Subpanel Matte Select Buttons Bkgd 1 2-84 Bkgd 2 The Bkgd 1 and Bkgd 2 select which of the background matte generators the matte modifier controls are changing.
Background Subpanel Matte Modifier Controls Four buttons and three control knobs in each matte subpanel control the characteristics of the delegated background matte. When a Matte Subpanel is delegated away from a matte generator the status of the knobs and buttons is remembered Flat Matte Matte 2 Pri Wipe Wash Sec Wipe Wash The FLAT MATTE button selects a non-wash matte for the delegated matte generator.
Section 2— Control Panel Descriptions Floppy Disk Drive The floppy disk drive (Figure 2-16) is located in the left end of the Upper Control Panel. Figure 2-16. Floppy Drive Operations available by way of the disk drive are ■ Formatting disks ■ Saving and loading system configurations ■ Saving and loading E-MEM register data Refer to the Disk Menu portion of Section Three for disk operating instructions.
Preview/Aux Bus Source Select and Delegate Subpanel Preview/Aux Bus Source Select and Delegate Subpanel The PVW AUX buttons are used to select sources for the preview, mask, and aux bus facilities. This row of buttons is located along the top of the lower section of the Control Panel. (Figure 2-17.
Section 2— Control Panel Descriptions Source Selection Black . . . M/E 2 Program The first two groups of buttons select primary and secondary (re-entry) video/key sources for PVW, MASK, and AUX 1-5 output buses. The re-entry sources are M/E 1 and M/E 2 program outputs The selected source button is either bright or dim, depending upon its on-air status. All other buttons in the row are unlit. Effects Send Buttons M/E 1 A . ..
Preview/Aux Bus Source Select and Delegate Subpanel Bus Delegate Buttons The following delegation sources are available: ■ Any of the panel-selectable Aux buses (press one of the AUX 1... AUX 5 buttons) ■ The mask bus (press MASK) ■ The preview bus (press PVW) One of the Bus Delegate buttons is always lit. Preview Bus Selection Pvw The PVW button enables the selection of the source to be viewed on the switched preview monitor.
Section 2— Control Panel Descriptions Aux Bus Selection Aux 1 .. . Aux 5 Aux buses 1 through 5 can be used as simple video routing aux buses or for sending video and key to an external digital device (DPM). Each bus consists of an “A” bus and a “B” bus under E-MEM control. The “A” buses are for video only; the “B” buses may be configured for either video or key.
Preview/Aux Bus Source Select and Delegate Subpanel Effects Send – Looping Mode Looping mode takes the output of an M/E Keyer, sends it to an external DPM, then returns the output of the DPM to the Mix/Wipe circuit of the same M/E in the switcher. This provides the effect of inserting a DPM right into the M/E, between the Keyer and the Mix/Wipe system, as illustrated in Figure 2-18.
Section 2— Control Panel Descriptions NOTE: The A and B bus selections apply only when in layered mode. 3. Select the Keyer output to be sent to the DPM by pressing one of the EFFECTS SEND buttons on the PVW/AUX row of buttons (M/E 1 A through M/E2 Key2). Effects Send – Non-Looping Mode Non-Looping mode takes the output of an M/E Keyer and sends it to an external DPM. The output of the DPM may then be used as an input to the switcher and may be selected on any bus on the control panel.
Preview/Aux Bus Source Select and Delegate Subpanel 1. To select Effects Send non-looping mode, first press the AUX BUS button on the main menu panel, and then press the PHYS AUX SELECT soft button to select the Aux Bus to be looped. With the EFX LOOP MODE button select NO LOOP. 2. Select the Keyer output to be sent to the DPM by pressing one of the EFFECTS SEND buttons on the PVW/AUX row of buttons (M/E 1 A through M/E 2 Key 2). NOTE: The A and B bus selections apply only when in layered mode. 3.
Section 2— Control Panel Descriptions 0844-01 Frame Store Looping Mode (Figure 2-20) takes the output of an M/E Keyer, sends it to the Frame Store module, then returns the output of the Frame Store to the Mix/Wipe circuit of the same M/E in the switcher. See Figure 2-20. This provides the effect of inserting the Frame Store right into the M/E, between the Keyer and the Mix/Wipe system.
Frame Store Subpanel Open the Aux Bus Shaping menu by pressing Config on the top menu panel, then select AUX BUS FORMAT> and AUX BUS SHAPING> in the submenus. Set the shaping of the effects send video to SHAPED by selecting AUX BUS 4 for the Model 4000 or AUX BUS 2 for the Model 2200, then selecting SHAPED with the VIDEO/KEY FMT button.
Section 2— Control Panel Descriptions Frame Store Drop Shadow Horizontal Vertical Position Position Freeze Grab Field 1 Video Store Key Store Opacity Field 2 Figure 2-21. Framestore Subpanel Input Selection Aux bus pair 2A/4B can be used to supply inputs to the frame store video and key channels. Output Routing Video and key outputs from the frame store are routed to the switcher crosspoint matrix and may be used as primary switcher inputs.
Frame Store Subpanel Still Image Storage Video and key can be frozen either separately or simultaneously through the use of panel controls. In addition, the system has read-before-write capability, so stills can be layered in a recursive manner. The system accomplishes this by sending the output of the frame store to the input of an M/E for combination with another image. A composite is generated that can be fed back to the input of the frame store and re-frozen.
Section 2— Control Panel Descriptions Video Store Key Store The Video Store and Key Store buttons select whether the Frame Store subpanel is assigned to the video channel or key channel. One of these buttons is always lit, and Video Store and Key Store may be selected simultaneously.
Frame Store Subpanel Field1 and Field 2 determine the field, or fields, that are read out Field 1 Field 2 while the image is frozen. Either field may be selected, or both may be selected at the same time. When unfrozen, the Field buttons have no effect. A full frame is always frozen, regardless of the state of these buttons. This method of storage allows the operator to decide between fields and frames after the image is frozen.
Section 2— Control Panel Descriptions Remote Aux Bus Panels The Remote Aux Control Panels allow you to control the switcher aux buses from a remote location. There are three models of the Remote Aux Panels, each identified by the number of rack units (RUs) it occupies in the equipment rack. ■ 1-RU panel (Option Part Number 088901-00) ■ 2-RU panel (Option Part Number 088902-00) ■ 3-RU panel (Option Part Number 088903-00) The 1-RU and 2-RU panels (Figure 2-22) are functionally identical.
Remote Aux Bus Panels The 3-RU panel (Figure 2-23) has large buttons and is designed for locations where it is desirable to operate more than one bus. This panel will normally control all aux buses but can be set up to lock out specific buses.
Section 2— Control Panel Descriptions Rear Panel Switches The rear panel includes a number of switches that control operating modes, such as address, bus enable, delegate enable, and test mode. These switches are set up during installation, as described in the Installation section of the Model 2200 Installation and Service Manual. Remote Aux Operation Operation of the Remote Aux Panel is identical to operation of the local aux panel installed in the switcher control panel.
Remote Aux Bus Panels Joy Stick Override Joy stick override (JSO) causes the normal input selection on the aux bus to be overridden and another input to be used in its place. To activate joy stick override, press the JSO button; to return to normal operation, release the JSO button. Programming the Joy Stick Override To program the JSO buttons: 1. Set the test mode switches to 12 (0011) The test mode switches are on the rear of the Remote Aux Panel. 2. Press and hold the JSO switch to be programmed.
Section 2— Control Panel Descriptions Effects Subpanel Most of the functions of the buttons shown in Figure 2-24 on the Effects Subpanel are used exclusively with the Model 2200-i. For the 2200-2, only the Near Side and Far Side functions are available on this panel. Near Side Far Side Source Freeze Video Freeze Key Target World Locate 3D Camera Rotate Size/ Locate˚ Skew Persp Aspect Post Xform X Y Z Center Figure 2-24.
Effects Subpanel Near Side Far Side Front and back video image switching may be accomplished via Aux Buses connected to a Kaleidoscope or Krystal DPM. The Near Side and Far Side buttons (and the Near/Far Aux Bus Menu buttons; they work the same) are used to delgate the Front and Back sides of the video image. Video can have a “Front” and “Back” side. The same source information can be applied to both sides of the video image, or the two sides may be adjusted separately.
Section 2— Control Panel Descriptions 2-106
3 Menu Descriptions Introduction This section provides an overview of the Model 2200 menus, and detailed descriptions of the menus and submenus and the functions they provide. Menu trees in Section 4 show the overall menu hierarchy. Menu Display Subpanel Many Model 2200 features are accessed via the Menu Display on the upper control panel. Top-level menus are brought up on the display by pressing the appropriate buttons at the left of the Menu Display.
Section 3 — Menu Descriptions Effect Switcher Effect˚ Config Picture Mixer Config M/E Mode Panel Setup Picture Frame Keyer Chroma Key Effect Oper Key/ Stencil Status Wipe View E-MEM Key Frame Run Control Input/ Output Mask Matte Graphic Display Path Aux Bus Frame Store Clear Menu Disk Misc Exit Figure 3-1. Menu Display Subpanel Top Level Menu Buttons The menu system is divided into groups of function-related menus.
Menu Display Subpanel Effect Switcher Effect˚ Config Picture Mixer Config M/E Mode Panel Setup Picture Frame Keyer Chroma Key Effect Oper Key/ Stencil Status Wipe View E-MEM Key Frame Run Control Input/ Output Mask Matte Graphic Display Path Aux Bus Frame Store Clear Menu Disk Misc Soft (Function) Buttons and Soft Knobs The buttons below the menu display implement the menuselected functions or access lower-level menus.
Section 3 — Menu Descriptions Menu Display and Graphics In addition to specifying functions for the soft buttons and soft knobs, the high-resolution menu display is sometimes used for showing bit-mapped graphics. For example, menu-selectable wipe patterns are displayed when the WIPE button is pressed. Menu Delegation The Model 2200 also delegates some menus on the Menu Display screen to open when specific buttons on the subpanels are doublepressed.
Menu Display Subpanel Table 3-1.
Section 3 — Menu Descriptions Menu Descriptions This section describes all system menus functions and the soft buttons and soft knobs accessed by each. (The Configuration menus are also described in the User Guide, with additional information on external device configurations.) The menus are presented in hierarchical order. After each top level menu, the submenus under that top level menu are described. All menus and submenus are listed in the local Table of Contents at the beginning of this section.
Configuration Menus Configuration Menus The Configuration Menus are accessed by pressing the mixer CONFig button on the Menu Display Subpanel. This displays the Configuration menu and the sub-menu choices. The Configuration Menus are used to set up the switcher to the requirements of the site or job. The system parameters to be used at a particular site are usually configured following installation of the equipment.
Section 3 — Menu Descriptions The following items are accessed through the configuration menus: ■ USER PREFS > — Set up operating parameters, such as Keyer and Preview preferences. ■ ■ Keyer Prefs ■ Preview Prefs ■ Define Defaults SYSTEM PARAMS > — Set aspect ratio, the matte generator limiter and the system clock. ■ ■ ■ Matte Gen Lim ■ Set Clock Menus (Date /Time) INPUTS > — Define your inputs and name crosspoint buttons.
User Preferences User Preferences From the Configuration Menu, press the USER PREFS > button to bring up the User Preferences Menu. Use the User Preferences Menu to access the various user preference submenus described below. USER PREFS MENU config/user prefs LATCH NORMAL SHIFT MODE KEYER PREFS > 1. PREVIEW PREFS > BEEPER PREFS > DEFINE DEFAULTS > Select either LATCH or NORMAL with the SHIFT MODE soft button.
Section 3 — Menu Descriptions With LATCH enabled on the User Preferences Menu, press and hold the SHIFT button while selecting a crosspoint. The bus containing that crosspoint is now locked into a shifted state. Any crosspoint selected on this bus will now be a shifted crosspoint. The SHIFT button light will remain ON while the bus is in this state. To unshift a bus, press and hold the SHIFT button. Select a crosspoint button. The bus is now unshifted, and the SHIFT button lamp is OFF. 1.
User Preferences Keyer Preferences From the User Preferences menu, press the KEYER PREFS> button to display the Keyer Preferences menu: KEYER PREFS MENU config/user prefs/keyer prefs ON ON OFF OFF DSK DROP KEY MEMORY CLEAR KEY MEM> 1. Press the DSK DROP button to turn on or off the DSK drop feature. Select either ON or OFF. 2. Press the KEY MEMORY button to turn on or off the key memory feature. Select either ON or OFF. 3.
Section 3 — Menu Descriptions Clear Key Memory Menu From the Keyer Preferences menu, press the clear key mem> button to display the Clear Key Memory menu: CLEAR KEY MEMORY MENU config / user prefs / keyer prefs / clear key mem CURRENT XPT 7 Press a button below to clear key memory for – M/E 1 M/E 2 DSK AUX MASK A B KEY 1 KEY 2 SECTION SELECT BUS SELECT CLEAR XPT: the current xpt on the selected bus CLEAR BUS: all xpts on the selected bus CLEAR SECTION: all xpts on all buses in the selected section
User Preferences Preview Preferences From the User Preferences menu, press the PREVIEW PREFS> button to display the Preview Preferences menu: PREVIEW PREFS MENU PUSH TO PREVIEW TIMEOUT = 3 secs config / user prefs / preview prefs M/E 1 M/E 2 PGM LOOKAHEAD ALL KEYERS OFF ALL KEYERS LOOKAHEAD DELEG KEYER ON M/E 2 PGM OFF OFF PVW SELECT PVW MODE DIM PVW PUSH TO PVW 1. Select the preview from M/E 1 or M/E 2 using the PVW SELECT button. 2.
Section 3 — Menu Descriptions PGM — Use this selection to have the PGM output of the M/E displayed on the Preview monitor. (Useful if your PGM monitor goes down — signal is feed from the switched PVW output.) M/E 2 PGM Out PGM M/E 2 PVW Out PVW Switcher Fixed Lookahead 2 Monitors per M/E Switcher PVW Out PGM Out - Low Tally AUTO Lookahead - Hi Tally 1 Monitor per M/E Switcher PVW Out PGM Fixed PGM (In effect, no PVW function enabled.) 1 Monitor per M/E Figure 3-2. .
User Preferences 3. Press the DIM PVW button to dim the preview of all keyers using a mask in that M/E or to turn off the preview dim function so that the preview never dims regardless of masking. 4. Assign one of the following Dim Preview modes: ALL KEYERS — the preview of all keyers using a mask in that M/E will dim the Preview monitor. DELEG KEYR — only the keyer which is currently delegated and doing a mask in that M/E or DSK will dim the Preview monitor.
Section 3 — Menu Descriptions Beeper Preferences You may wish to customize the beeper alert system. Beeper preferences are selected on the Configuration/User Preferences Menu/Beeper Preferences Menu shown below. BEEPER ON/OFF — Use to enable or disable the beeper alert system. WARNING — Use to enable or disable beeper warnings. (For example: On the Keyer Copy Menu, if you try to copy M/E 1 Key 1 to M/E 1 Key 1 (copy a key onto itself) you will get a beep with Beeper Prefs selection: WARNING ON.
User Preferences Define Defaults Menu From the User Preferences menu, press the define defaults> button to display the Define Defaults menu: This menu allows you to change the default values that are stored in memory and used when the switcher is turned on or the CLEAR WORK BUFR button is pressed. DEFINE DEFAULTS MENU config / user prefs / define defaults Set Default State to Current Switcher State. All M/Es will use ME1 settings Set Default State to GVG Factory Default.
Section 3 — Menu Descriptions System Parameters From the Configuration menu, press the System parameters> button to bring up the System Parameters menu. SYSTEM PARAMETERS MENU config/system param XMITABLE FIELD 1 VALID RGB 4X3 FIELD 2 BOTH 16 X 9 NONE NONE ASPECT RATIO FIELD DOMINANCE MATTE GEN LIM SET CLOCK > 1. ASPECT RATIO — Soft button may be set to either the 4 x 3 or 16 x 9 setting, depending on your installation requirements. 2.
System Parameters With FIELD 1 selected as the dominant field, if a change takes place just prior to Field 1, the change will become effective at the beginning of Field 1. But if the change takes place prior to Field 2, the change will be delayed by one field so that it also becomes effective at the beginning of the next Field 1. This way, all changes will be synchronized to take place at the beginning of Field 1.
Section 3 — Menu Descriptions Set Clock Menu From the System Parameters menu, press the SET CLOCK > soft button to display the Set Clock menu. If the date and/or time are incorrect, they may be reset as follows: SET CLOCK MENU YEAR =1994 config/system param/set clock CLOCK MONTH = March April 1, 1994 8:31 AM Press "CONFIRM" button to update the clock setting. DAY =4 DATE TIME SELECT CONFIRM 1.
System Parameters SET CLOCK MENU HOUR = 5 PM config / system param / set clock CLOCK MINUTE =7 December 5 1993 5:07:53 PM Press "CONFIRM" button to update the clock setting SECOND =0 DATE TIME SELECT CONFIRM 4. Press the CONFIRM button to enter the new time. Press EXIT to return to the System Parameters menu. Press EXIT again to return to the Configuration menu. Setting Input Characteristics Primary video and key inputs to the switcher are numbered 1 through 32 (16 unshifted and 16 shifted).
Section 3 — Menu Descriptions Each input, including internally generated signals such as black and background, can be mapped to any vertical column of source select (“crosspoint”) buttons. You may determine the input assignments and the characteristics of the input signals through the use of the Configuration submenus, as described in the following procedures. NOTE: The external video and key assignments are set up following installation to correspond to the video and key inputs connected to the frame.
Inputs Menu Inputs Menu From the Configuration menu, press the INPUTS > button to access the Inputs menu: INPUTS MENU 100% COLOR BARS 75% COLOR BARS HORIZ TIMING MULTIPULSE PULSE & BAR CHR KEY TEST H RAMP WALKING BITS config / inputs 100% COLOR BARS 75% COLOR BARS HORIZ TIMING MULTIPULSE PULSE & BAR CHR KEY TEST H RAMP WALKING BITS ANLG VIDEO INPUTS > ANLG KEY INPUTS > ANLG INPUT TIMING > 1.
Section 3 — Menu Descriptions Map Inputs Menu From the Inputs menu, press the MAP INPUTS> button to select the Map Inputs menu. This menu selects which physical input (input connection on frame) is used as a video, key, or chroma key on each crosspoint.
Inputs Menu 4. If mapping a chroma key input, use the chroma key input soft knob to assign the chroma key type for the currently selected crosspoint button. 5. Use the video/key fmt button to assign whether the input will use the shaped video or unshaped video format. 6. Refer to “DPM Map Aux Bus menu” under “DPM Setup,” in this section, for use of the log channel function of the log/phy assignment button. 7. After mapping the input, you may name the crosspoint by pressing name xpt button>.
Section 3 — Menu Descriptions Name Crosspoint Button Menu From the Map Inputs menu, select NAME XPT BUTTON> to display the Name Crosspoint Button menu. NAME XPT BUTTON MENU space ' ( ) - / * : . config/inputs/map inputs/name xpt button a b c d e f g h i j k l m n o p q r s t u v w x y z String Register Camera Save String Get String A B C D E F G H I J K L M N O P Q R S T U V W X Y Z XPT BUTTON NUMBER Button Name 38 (SHIFT- 14) Cam 2 Use the Preset Bus to select button number.
Inputs Menu Chroma Key Inputs Menu From the Inputs menu, press the CHR KEY INPUTS > button to select the Chroma Key Inputs menu; if optional Chroma Keyer is installed. CHROMA KEY INPUTS MENU config/inputs/chr key inputs COARSE TIMING = 24.25 CLOCKS =(24.250 µsecs) FINE RGB BETA INPUT 1 INPUT 2 INPUT 3 INPUT 4 INPUT 5 INPUT 6 OFF YUV ON M II SETUP INPUT FORMAT 1. Select the chroma key input to adjust by pressing the INPUT 1 or iNPUT 2 button. 2.
Section 3 — Menu Descriptions GPI Inputs Menu From the Inputs menu, press the gpi inputs> button to select the GPI Inputs menu. Eight GPI inputs are provided. All of these accept pulse-type inputs except Aux Tally Back, which is level-sensitive. Use the GPI Inputs menu to set GPI assignments for signals that can be used to trigger Model 2200 functions. These assignments must correspond to the physical GPI connections described in the Installation section of the Model 2200 Installation and Service Manual.
Inputs Menu 2. Select the type of category to be assigned (Misc, Keyframe Effects, etc.) by pressing the appropriate soft button. 3. Turn the FUNCTION SELECT knob to assign a specific function (Aux Tally, etc.). 4. After the desired function has been selected for each GPI, press program gpi to enter the selection, which is indicated in the display table.
Section 3 — Menu Descriptions Outputs Menu Select OUTPUTS> from the Configuration Menu. The Outputs Menu shown below displays. OUTPUTS MENU config/outputs M/E1 PGM M/E2 PGM BOTH PEAK WHITE PEAK PEAK OFF PEAK WHITE PEAK BLACK OFF M/E 1 PGM BOTH PEAK OUTPUT SELECT LUM LIMITER CHROM LIMITER 1. 2. Select the desired output with the OUTPUT SELECT button.
External Interface Menu External Interface Menu From the Configuration menu, select EXTERN I/F> to bring up the External Interface menu: Parameters for external interfaces such as the editor, GPI, DPM interfaces, and other peripheral interfaces can be set through the External Interfaces menu. EXTERNAL INTERFACE MENU config/extern if EDITOR I/F> DPM I/F> PERIPHERAL I/F> GPI OUTPUTS> Press the EDITOR I/F> button to advance to the Editor Interface menu.
Section 3 — Menu Descriptions Editor Interface Menu From the External Interface menu press the EDITOR I/F> button to select the Editor Interface menu: EDITOR INTERFACE MENU config/extern if editor if SWITCHER ADDRESS = 30 hex 2400 4800 9600 ODD 19200 EVEN 38400 NONE BAUD PARITY 1. Select the desired switcher editor port BAUD rate with the BAUD button. The choices are listed below: ■ 2400 ■ 4800 ■ 9600 ■ 19200 ■ 38400 (Typical setting for Grass Valley editors.) 2.
External Interface Menu DPM Setup Menu From the External Interface Menu, press DPM I/F> to bring up the DPM Setup Menu. The DPM type, aux bus control, channel routing selection, effects send delay, and control delay for each of (up to) four DPM devices is indicated in the table in the display. The menu displayed references a Model 2200-2i integrated DPM system.
Section 3 — Menu Descriptions 3. Set the CONTROL DELAY to 6 fields 4. PORT ASSIGN is set automatically to PORT A1. The baud rate for Port A1 is fixed at 307 Kbaud. 5. Set CHANNEL ROUTING for BOTH or SWR IN, depending upon your system configuration, as described in “DPM Configurations” in the Model 2200 User Guide. 6. Press the CPU Reset button through the hole in the door of the switcher frame. Communication should now be established between the Model 2200 and Krystal. For Krystal: 1.
External Interface Menu For a DPM-700: 1. Set the DPM TYPE to OTHER FIXED. 2. Turn the EFF SEND DELAY soft knob to select 2 fields. It is important that this be set correctly. The CONTROL DELAY soft knob has no effect with the DPM700. 3. Set PORT ASSIGN to NONE. 4. Set CHANNEL ROUTING to OFF. For devices which must be set up manually: 1. Program all other required parameters 2. Set EFF SEND DELAY to 0 3.
Section 3 — Menu Descriptions DPM K’SCOPE Sources Menu The DPM K’Scope Sources Menu, shown below, allows you to map Kaleidoscope video source crosspoints to your switcher video source crosspoints. The first time you use this menu you must set user defaults. After setting defaults you can map crosspoints as required. Map Kaleidoscope video source crosspoints as follows: 1. From the DPM Setup Menu, press DPM K’SCOPE SOURCES> to access the DPM K’Scope Sources Menu. 2.
External Interface Menu DPM Map Aux Buses Menu From the DPM Setup menu, press DPM MAP AUX BUSES> to access the DPM Map Aux Buses menu: DPM MAP AUX BUSES MENU NUMBER OF CHANNELS =2 config/extern if/dpm setup/dpm map aux buses Connection of physical AUX buses to physical channels MISC CHANNEL 1 = AUX 6 AUX 4 AUX 5 AUX 8 - - - - CHAN 8 CHAN 1 CHAN 2 CHAN 3 CHAN 4 CHAN 5 CHAN 6 CHAN 7 DPM 1 AUX 1 AUX 2 AUX 3 - - - - - DPM 2 AUX 6 AUX 7 - - - - - - DPM 3 - - - - - -
Section 3 — Menu Descriptions 3. For DPM 100 or 700 set the NUMBER OF CHANNELS and CHANNEL 1= soft knobs as appropriate for your installation. Assigning an aux bus to a DPM level saves the parameters under the DPM level rather than the MISC level for E-MEM operations. Kaleidoscope Connection Examples Some examples of connecting switcher(s) to Kaleidoscope are described next. See examples 1 and 2 below.
External Interface Menu Example 2: Two Switchers-to-1 Kaleidoscope Configuration Aux Bus Physical Channel 1 A 2 B C Switcher 1 Aux Bus D 1 E 2 F G Switcher 2 H Kaleidoscope Figure 3-4.
Section 3 — Menu Descriptions The following menu shows how you might set up the DPM Map Aux Buses Menu for use with Kaleidoscope.
External Interface Menu DPM Map Inputs Menu From the DPM Setup menu, press DPM MAP INPUTS> to bring up the DPM Map Inputs menu. DPM MAP INPUTS MENU config/extern if/dpm setup/dpm map inputs DPM 2 PHYSICAL CHAN 1-PRI CHAN 2 CHAN 3 CHAN 4 CHAN 5 CHAN 6 CHAN 7 SECONDARY LOGICAL VIDEO INPUT KEY INPUT 23 6 19 42 63 29 - VIDEO INPUT = 19 KEY INPUT = 42 DPM 1 DPM 2 DPM 3 DPM 4 CHAN 2 DPM SELECT CHANNEL SELECT Set up the Kaleidoscope video and key return input numbers as follows: 1.
Section 3 — Menu Descriptions 3. Use the VIDEO INPUT knob to assign an input (1 - 32) to the Model 2200 physical channel to which the Kaleidoscope physical channel video return is connected. 4. Use the KEY INPUT knob to assign an input (1 - 32) to the Model 2200 physical channel to which the Kaleidoscope physical channel video return is connected. 5. Set up the aux bus format as described under the Aux Bus Format heading later in this section.
External Interface Menu Mapping DPM Returns Complete the DPM Setup by assigning the DPM channel returns. 1. Bring up the Map Inputs menu by pressing the following buttons: Mixer CONFG, INPUTS>, MAP INPUTS> 2. Press a crosspoint button on the M/E 2 B background bus to select the crosspoint whose input mapping is to be changed. 3. Select LOG CHANNEL with the LOG/PHYS ASSIGNMENT button.
Section 3 — Menu Descriptions Press the CONFG button to return to the Configuration menu. Peripheral Interface Menu From the External Interface menu press Peripheral I/f> to bring up the Peripheral Interface menu. The Peripheral Interface Bus allows communications with external devices such as a GVG DPM 700 using Peripheral Bus II protocol. This menu indicates the settings of the baud and parity for the Peripheral PORT A3 on the Expanded Communications Module on the back of the frame.
External Interface Menu 1. Select the desired switcher peripheral port BAUD rate with the BAUD button. (For a DPM-700 set the baud rate to 38400 and parity to NONE.) The choices are listed below: ■ 2400 ■ 4800 ■ 9600 ■ 19200 ■ 38400 2. Select the desired parity for the switcher peripheral port with the PARITY button. The choices are listed below: ■ ODD ■ EVEN ■ NONE From the PERIPHERAL I/F menu select the PERIPHERAL TRIGGERS> button.
Section 3 — Menu Descriptions Peripheral Triggers Menu From the Peripheral Interface menu, press PERIPHERAL TRIGGERS> to open the Peripheral Triggers menu. PERIPHERAL TRIGGERS MENU config/extern if/peripheral if/peripheral triggers DEVICE NO. FUNCTN NO.
External Interface Menu 3. Turn the FUNCTION NUMBER soft knob to select the device function that will be triggered by a trigger message on the Peripheral II bus. The device functions for a DPM 700 depend on whether the DPM is operating in trigger mode, or E-MEM recall mode, as listed in Table 3-2. Table 3-2. .
Section 3 — Menu Descriptions 4. Turn the Level soft knob to select which E-MEM level will activate this trigger. Press EXIT to return to the Peripheral Interface menu. Press EXIT again to return to the External Interface menu. GPI Outputs Menu From the External Interface menu press GPI Outputs to bring up the GPI Outputs menu. The GPI Outputs menu allows you to set which E-MEM Level each of the GPIs is assigned. The default condition is Misc.
Aux Bus Format Menu 4. Repeat for other GPIs. Press Exit to return the the External Interface Menu Press Exit to return the the Configuration Menu Aux Bus Format Menu From the Configuration menu, press the AUX BUS FORMAT> button to display the Aux Bus Format menu: There are five pairs of Aux Buses in the Model 2200, designated A1 through A5, and B1 through B5. Aux pairs one through four are not configurable (video/key only). Aux bus pair five can be configured as video/video or video/key signals.
Section 3 — Menu Descriptions 1. For the “5B” bus, select either VIDEO or KEY with the appropriate soft button. 2. Press the AUX BUS SHAPING> button to select the Aux Bus Shaping menu. Press EXIT to return to the Peripheral Interface menu. Aux Bus Shaping Menu From the Aux Bus Format menu, press the AUX BUS Shaping> button to display the Aux Bus Shaping menu. The Aux Bus Shaping Menu allows you to select the output configuration to be always shaped or always unshaped on aux buses one and two.
Aux Bus Format Menu AUX BUS SHAPING MENU config / aux bus format / aux bus shaping PHYSICAL LOGICAL AUX BUS 1 AUX BUS 1 AUX BUS 2 AUX BUS 3 AUX BUS 4 AUX BUS 2 AUX BUS 3 AUX BUS 4 ON OFF OFF OFF ON AUX BUS 1 OFF PHYS AUX SELECT UNSHAPER 1. Press the PHYS AUX SELECT button to select the physical aux bus to be used. 2.
Section 3 — Menu Descriptions The LOGICAL column indicates the logical aux bus being used. This may be different from the physical aux bus when the Model 2200 is connected to a Kaleidoscope or other DPM that is able to control the aux buses. (This column is informational only. You can not change it from this menu.
M/E Mode Menu M/E Mode Menu Press the M/E Mode button at the left of the panel to display the M/E Mode menu. Use the M/E Mode menu to select Standard or Layered mode, and to turn Full Additive Mix mode on or off on an M/E-by-M/E basis. M/E MODE MENU KEY 1 OPACITY = 100.00% me mode M/E 1 M/E 2 STANDARD LAYERED KEY 2 OPACITY = 100.00% OFF ON KEY A OPACITY = 100.00% M/E 1 LAYERED ON M/E 2 STANDARD OFF M/E SELECT M/E MODE FULL ADD MIX KEY B OPACITY = 100.
Section 3 — Menu Descriptions M/E Copy Menu From the M/E Mode menu, press the M/E copy> button to display the M/E Copy menu. This menu allows you to copy or swap all M/E settings between M/Es. M/E COPY MENU me mode / me copy COPY M/E 1 TO M/E 2 SWAP M/E 1 WITH M/E 2 M/E 1 M/E 1 M/E 2 M/E 2 FROM M/E TO M/E DO M/E SWAP DO M/E COPY The M/E Copy menu selections are: FROM M/E — Selects the M/E system to copy or swap from. TO M/E — Selects the M/E system to copy or swap to.
Status Menu Status Menu Press the Status button at the left of the panel to display the Status menu. Use the Status menu to get information about the current software version number. STATUS MENU status SYSTEM LOG> INSTALL INFO > DIAGS > The Status menu selections are: System Log> — Opens the log of system errors. INSTALL INFO > — Opens the Install Info Status menu, which displays the version of the software installed. DIAGS > — Opens the Diagnostics menu. This menu is not installed at this time.
Section 3 — Menu Descriptions Installation Information Menu From the Status menu select install info> to see the currently installed switcher software. INSTALLATION INFO MENU /status/install_info MODEL 2200 SOFTWARE VERSION: 5.1 Press exit to return to the Status menu.
Status Menu System Log Menu The system log is intended mainly for use by GVG personnel for fault identification. GVG may ask customers to search the log for a specific message, or ask customers to read back the last few messages. This information can help in isolating a fault or discovering a software bug. The contents of the system log do not necessarily indicate a problem with the switcher. Routine information and warning messages normally appear in the log.
Section 3 — Menu Descriptions The System Log menu selections are: The PAGE UP and PAGE D OWN buttons allow you to scroll up and down the log on page at a time. PAGE UP,PAGE DOWN, FIRST PAGE, LAST PAGE — Use these page scrolling buttons as required to view the desired messages. If you press the FIRST PAGE button, the beginning of the log displays. If you press the LAST PAGE button, the most recently logged messages will display. This is often the most useful button to press for fault determination.
Keyer Menu Keyer Menu Press the keyer button to select the Keyer menu. This menu is used to make key characteristic adjustments that are not available on the control panel. The statuses of these characteristics are displayed on each key bus of the selected M/E. (Only Key 1 and Key 2 are shown when in Standard mode.) KEYER MENU OPACITY = 100.00% keyer M/E 1 KEY 1 OFF KEY 2 AUTO KEY A AUTO KEY B AUTO HORIZ KEY POSITION = 0.
Section 3 — Menu Descriptions The following selections are accessible through the Keyer menu: M/E SELECT — Selects the M/E to be adjusted. KEYER SELECT — Selects the keyer to be adjusted. SHAPING — Forces shaped ON or unshaped OFF video for the selected key bus, regardless of the current Configuration menu setting, or allows the current Configuration setting to apply AUTO. OPACITY — Adjusts the opacity of the selected key. HORIZ KEY POSITION — Adjusts the horizontal position of the selected key.
Keyer Menu Keyer Copy Menu From the Keyer menu, press keyer copy> to select the Keyer Copy menu. This menu is used to copy keyer parameters from any keyer to another.
Section 3 — Menu Descriptions Video Process Menu From the Keyer menu, press video process> to select the Video Process menu. This menu is used to adjust luminance gain, chroma gain, and D.C. offset for the selected bus. VIDEO PROCESS MENU LUM GAIN = 1.00 keyer / video process M/E 2 KEY 1 OFF OFF KEY 2 ON ON A ON OFF B OFF ON CHROMA GAIN = 1.00 DC OFFSET = 0.
Keyer Menu VIDEO PROCESS — Enables or disables the Video Processing adjustments listed below for the selected bus. LUM GAIN — Sets luminance gain of the selected bus. CHROMA GAIN — Sets chroma gain of the selected bus. DC OFFSET — Sets D.C. offset of the selected bus. CORING — Enables or disables the coring function for linear keys on the selected key bus (applies only to Key 1 and Key 2 buses in Standard mode and A and B buses in Layered mode).
Section 3 — Menu Descriptions KEY 1 NAM MENU NAM SOFTNESS = 0% keyer / key 1 nam NAM OFFSET = 50% M/E 1 KEY 1 ON M/E 2 KEY 1 OFF M/E 1 ON M/E 2 OFF M/E SELECT NAM K2 INTO K1 RESTORE DEFAULTS Selections in the Key 1 NAM menu are as follows: M/E SELECT — Selects the M/E to be set. NAM K2 INTO K1 — Enables or disables NAMing Key 2 into Key 1. When NAMing Key 2 into Key 1, Key 2 will be on the M/E output but not indicated by a key ON indicator. (The crosspoint button tally will be correct.
Chroma Key Menu Chroma Key Menu Press the Chroma key button to select the Chroma Key menu. This menu is used to select and adjust a variety of chroma key parameters. CHROMA KEY MENU FOREGROUND CORING = 7.
Section 3 — Menu Descriptions FOREGROUND CORING — Turns foreground coring on and off. Coring replaces the key area of the background with black to ensure a clean key when background and fill are additively keyed together. VARIABLE provides a FOREGROUND CORING adjustment knob. FIXED provides a factory default foreground coring level. OFF must be selected to enable the Chroma Key panel BKGD SUPR LUM and CHROMA knobs.
Chroma Key Menu Chroma Key Secondary Color Menu From the Chroma Key menu, press the secondary color> button to select the Secondary Color menu. This menu is used to select and adjust secondary color suppression angle, selectivity, chroma and luminance suppression level and fringe control. CK SECONDARY COLOR MENU SEC COLOR SUPPRESS ANGLE = 370.0 degrees (0.
Section 3 — Menu Descriptions The CK Secondary Color menu selections are: CHR KEY SELECT — Delegates the chroma keyer to be adjusted. SECONDARY COLOR SUPPRESS — Enables or disables secondary color suppress and the following soft knobs: SEC COLOR SUPPRESS ANGLE — Provides an offset adjustment to the primary chroma key hue setting. SEC COLOR SUPPRESS SELECTIVITY — Adjusts selectivity of the chroma key hue control.
Chroma Key Menu Chroma Key Hue Modifiers Menu From the Chroma Key menu, press the hue mods> button to select the Hue Modifiers menu. This menu is used to select and adjust hue selectivity and flare suppression. CK HUE MODIFIERS MENU SEPARATE HUE SUPPRESS ANGLE = 127 degrees (150.
Section 3 — Menu Descriptions FGD NOISE SUPPRESS — Corrects for color impurities in video tape. For example, if you are keying out blue in your source tape and the white on the tape is blue-shifted, you will also key out the white. The offset suppression adjustment allows you to change the origin of the suppression space, so that the blue-shifted white is not included in the suppression. Press exit to return to the Chroma Key menu.
Chroma Key Menu Chroma Key Adjust menu selections are: CHR KEY SELECT — Delegates the chroma keyer to be adjusted. KEY WIDTH — Enables or disables the KEY WIDTH soft knob. KEY WIDTH — Adjusts width of the chroma key. KEY SOFTNESS — Enables or disables the KEY SOFTNESS soft knob. KEY SOFTNESS — Use to adjust the foreground edges to the key cut into the background. When off, horizontal and vertical softness are forced to zero. KEY POSITION — Enables or disables the Horiz. Key Position soft knob.
Section 3 — Menu Descriptions Chroma Key Setup Menu From the Chroma Key menu, press the setup button to select the Key Setup menu. This menu is used to select a chroma key suppress color from a chroma key signal. Use the Positioner joystick to position the cursor on the color to be suppressed. CK SETUP MENU /chr_Key setup M/E 1 KEY 1 M/E 1 KEY 2 M/E 2 KEY 1 M/E 2 KEY 2 MOVE POSITIONER TO THE MOST SATURATED BACKGROUND AREA, AND PRESS 'AUTO SETUP' AGAIN TO SUPPRESS THAT HUE.
Wipe Menu Wipe Menu Press the wipe button to select the Wipe menu. WIPE MENU wipe PATTERN > TEXTURE > WIPE MODS > WIPE COPY > The following menu selections are accessible through the Wipe menu: PATTERN> — Opens the Wipe Pattern menu. TEXTURE> — Opens the Wipe Texture menu. WIPE MODS> — Opens the Wipe Modifiers menu. WIPE COPY> — Opens the Wipe Copy menu.
Section 3 — Menu Descriptions Wipe Pattern Menu From the Wipe menu, press the pattern> button to select the Wipe Pattern menu. This menu is used to assign a variety of wipe patterns to a selected wipe generator.
Wipe Menu Press exit to return to the Wipe menu. Wipe Texture Menu From the Wipe menu. press the texture> button to select the Wipe Texture menu. This menu is used to adjust the appearance of the video texture.
Section 3 — Menu Descriptions LENGTH B — Selects one of the lengths listed in the menu. SOURCE — Selects one of the sources listed. Press exit to return to the Wipe menu. Wipe Modifiers Menu From the Wipe menu, press the wipe mods> button to select the Wipe Modifiers menu. This menu is used to assign several different wipe modifiers to each wipe generator.
Wipe Menu PTN MIX SOURCE — Selects the pattern mix source. NORMAL — Selects a mix between the primary and secondary wipe generators. This selection is prohibited if the secondary wipe option is not installed. TEXTURE — Selects a mix between the texture pattern and the primary wipe generator. SPLIT OFFSET button — Enables or disables the split wipe offset function. SPLIT OFFSET soft knob — Adjusts the offset of split wipes.
Section 3 — Menu Descriptions WIPE MODULATION MENU wipe / wipe mods / wipe modulate M/E 1 PRI M/E 1 SEC M/E 2 PRI M/E 2 SEC HORIZ VERT HORIZ LOCK SINE SINE SINE TRIANGLE M/E 2 PRI LOCK HORIZ VERT OFF TRIANGLE SINE WIPE GEN SELECT 3-78 MODULATE MODULATE WAVEFORM MODULATION AMPLITUDE = 50% MODULATION FREQUENCY = 0.
Wipe Menu The Wipe Modulation menu selections are as follows for the selected wipe generator: WIPE GEN SELECT — Selects the desired wipe generator. MODULATE — Turns wipe modulation ON or OFF. When OFF, no other buttons or knobs on this menu are available. MODULATE WAVEFORM — Selects the modulation waveform, either TRIANGLE or SINE. MODULATION AMPLITUDE — Adjusts the amplitude of the modulation signal. MODULATION FREQUENCY — Adjusts the frequency of the modulation signal.
Section 3 — Menu Descriptions Wipe Copy Menu From the Wipe menu, press the wipe copy> button to select the Wipe Copy menu.
E-MEM Menu E-MEM Menu Press the e-mem button to select the E-MEM menu. This menu is used to display the status of several parameters on all levels of the E-MEM register selected on the E-MEM panel, and sets up the switcher to inhibit crosspoint changes when E-MEM recalls are done.
Section 3 — Menu Descriptions The following selections are available under the E-MEM Menu: REGISTER> — Displays the E-MEM Register Menu. SOURCE HOLD> — Displays the Source Hold Menu. PERIPH DEVICES> — Displays the Peripheral Devices Menu. RUN LEVER — Enables or disables the Run lever arm to manually move the Time Cursor along the timeline and manually run keyframe effects. DISABLE may be used in a live situation to avoid problems that might arise from bumping the lever arm.
E-MEM Menu E-MEM Register Menu From the E-MEM menu, press the register> button to select the EMEM Register menu. This menu is used to lock and unlock registers, and to clear effects sequences. E-MEM REGISTER MENU E-MEM/register Current Bank: 5 Current Register: 52 CLEAR REG LOCK REG CLEAR SEQ SELECT LOCK ALL LOCK BANK LOCK REG SELECT — Enables either locking/unlocking E-MEM registers or clearing sequences from registers.
Section 3 — Menu Descriptions For CLEAR REG: CLEAR ALL — Clears all information for all 100 registers for all enabled levels. After CLEAR ALL is pressed, a submenu comes up to allow you to CONFIRM or CANCEL the operation. CLEAR BANK — Clears all information for all registers in the bank whose number is displayed in the menu for all enabled levels. After CLEAR BANK is pressed, a submenu displays with a CONFIRM or CANCEL choice.
E-MEM Menu For LOCK REG: LOCK ALL, UNLOCK ALL — Locks or unlocks all 100 registers for all currently enabled “levels.” (Levels are enabled with the Enable buttons on the E-MEM panel - for a definition of levels, refer to Enable Buttons, Effects Memory Subpanel, this section.) If any registers are unlocked, a LOCK ALL selection is displayed; if any or all registers are locked, an UNLOCK ALL selection is displayed.
Section 3 — Menu Descriptions For CLEAR SEQ: CLEAR ALL — Clears only sequence information for all 100 registers for all enabled levels. After CLEAR ALL is pressed, a submenu comes up to allow you to CONFIRM or CANCEL the operation. CLEAR BANK — Clears only sequence information for all registers in the bank whose number is displayed in the menu for all enabled levels. After CLEAR BANK is pressed, a submenu displays with a CONFIRM or CANCEL choice.
E-MEM Menu Source Hold Menu From the E-MEM menu, press the source hold> button to select the Source Hold menu. This menu is used to inhibit crosspoint changes on individual buses during E-MEM recalls. SOURCE HOLD MENU BUS = ME 1 A E-MEM/source hold BUS ME 1 A ME 2 A PGM PVW AUX 3 AUX 7 HOLD HOLD - BUS ME 1 B ME 2 B PST MASK AUX 4 AUX 8 HOLD - BUS ME 1 K1 ME 2 K1 DSK 1 AUX 1 AUX 5 AUX 9 HOLD - BUS ME 1 K2 ME 2 K2 DSK 2 AUX 2 AUX 6 Menu changes delegated E-MEMs only.
Section 3 — Menu Descriptions Peripheral Devices Menu From the E-MEM menu, press the periph devices> button to select the Peripheral menu. This menu is used to select the peripheral devices you want included in E-MEM learns and recalls. PERIPHERAL DEVICES MENU E-MEM/periph devices DEVICE NO. 0 1 2 3 4 5 6 7 STATE OFF ON OFF OFF OFF OFF OFF OFF DEVICE NO. 8 9 10 11 12 13 14 15 STATE OFF OFF OFF OFF OFF OFF OFF OFF DEVICE NO.
E-MEM Menu Keyframe Path Menu From the Keyframe Menu, press the kf paths> button to display the Keyframe Path Menu. This menu is used to set the type of path for interpolation of parameters between keyframes.
Section 3 — Menu Descriptions CURVE — Provides three knobs to control the three parameters of the path vector: TENSION, CONTINUITY, and BIAS. These knobs act on the vector parameters to adjust the path into (entry) and out of (exit) the keyframe. The path through KF2 is parallel with an imaginary line drawn between KF1 and KF2. TENSION — Controls the length of the tension vector.
E-MEM Menu GPI and PBUS TRIGGERS Menu From the E-MEM Menu, press the KF TRIGGERS> button to display the GPI and PBUS Triggers Menu. This menu is used to attach GPI triggers or peripheral triggers to E-MEM registers so that the triggers will fire when the registers are recalled. The triggers may be tested after setting them up.
Section 3 — Menu Descriptions TRIGGER SELECT — Selects the Peripheral trigger (A through H) which you may attach to an E-MEM recall. The triggers are defined in the Peripheral Triggers submenu under Configuration. ATTACH — Attaches the selected trigger to the indicated E-MEM register (ON), or turns the trigger OFF. FIRE X — Causes the selected (highlighted) trigger to fire (for testing purposes).
Keyframe Menu Keyframe Menu The Keyframe “top level” menu button invokes the Timeline menu. The Timeline Menu provides a graphical display of the keyframe positions for all enabled levels in the current E-MEM register. This menu allows you to view changes to the effect in the selected register while you add, remove, and edit keyframes. The Timeline Menu can be accessed either by pressing the KEYFRAME button on the main menu panel, or by pressing the TIME CURSR button on the E-MEM effects editing panel.
Section 3 — Menu Descriptions The menu illustrated is for a Model 2200-2 Intedgrated switcher with all levels enabled, two keyframes in the effect, and keyframe editing enabled. MOD ALL ABSOLUTE — Performs a Mod operation (see Effects Editing section) which causes the values in all keyframes to be replaced with the current values in the Current Working Buffer. This modifies all keyframes on a given level to a single value (for example, changing the background to Blue in all keyframes on that level).
Keyframe Menu can add a pause to an existing keyframe by parking on that keyframe, enabling PAUSE, and doing a Mod. Or you can insert a keyframe with a pause by enabling PAUSE, then doing an Insert After or Insert Before. Software version 5.2 adds the ability to insert a pause at a keyframe. When a pause is added to a keyframe and a run is performed, the run stops at that keyframe on any level that has the pause programmed.
Section 3 — Menu Descriptions Example 1 – Inserting a Pause 1. Press the Keyframe button on the top menu panel or the Time Cursr button on the Effects Editing panel to bring up the Timeline Menu. 2. Recall an empty register or one that you can write over. 3. If in Enable Mode, enable M/E 1, M/E 2, and Bkgd. If in Delegate mode, delegate M/E 1, M/E 2, and Bkgd. 4.
Keyframe Menu Example 2 – Inserting a Pause 1. Press E-MEM on the top menu panel to bring up the E-MEM menu, then the soft KF PATHS button in the E-MEM menu to access the Keyframe Path menu. Note (in the upper right corner of the menu) that we are still on Keyframe 2 in the selected register. 2. Select M/E 1 with the SELECT LEVEL button in the E-MEM Keyframe Path Menu, then turn ON the PAUSE function.
Section 3 — Menu Descriptions Effect Run with Auto Run Off (Master Timeline Enabled) 8. Turn off Auto Run if it is on. 9. Press Run. Note that when a run is performed while Auto Run is off (Auto Run pushbutton not lit), the run is performed on the Master Timeline; therefore, the run stops at any keyframe that has a pause programmed on any level. Thus, in the example, the run stops on all levels at Keyframe 2.
Keyframe Menu Effect Run with Auto Run On (Independent Timelines Enabled) 12. Turn on Auto Run and rewind the effect. 13. Press Run. Note that when a run is performed while Auto Run is on (Auto Run pushbutton lit), runs are made on the enabled independent timelines (regardless of delegation), not on the Master Timeline. In the example, the M/E 1 and BKGD levels run to their respective pauses and stop, while the M/E 2 effect runs to the end of its timeline. See Figure 4.
Section 3 — Menu Descriptions NOTE: With Auto Run on and Independent Timelines running, the Master Timeline remains at its first Keyframe (or zero time). When the Independent Timelines arrive at their last keyframe, the Independent Timelines are “skewed” from the Master Timeline position, and all Timeline edits are disabled. For you to enable a Keyframe edit, press REWIND or GO TO KF and the Master and Independent Timelines sync, allowing further Timeline editing.
Keyframe Menu ■ If the last keyframe on a timeline has a pause and a new keyframe is inserted after it, the next-to-last keyframe will then have the pause. ■ If the first keyframe on an individual level’s timeline has a pause and the beginning of that timeline is skewed with respect to the beginning of the overall effect, the effect stops on that pause if the effect is running on the Master Timeline (Auto Run off).
Section 3 — Menu Descriptions Aux Menu Press the aux bus top level menu button to select the Aux Bus Menu. Use this menu to select looping mode on Aux Buses 1 and 2 (when used with the Effects Send feature), or to deselect looping mode.
Aux Menu EFX LOOP MODE — Turns the effects send loop on EXT LOOP or off NO LOOP. The E-MEM CONTROL column activates E-MEM recalls for the BUS SELECT choice. You must assign the Aux Bus to MISC, or a DPM level, on the Config/Extern IF/DPM Setup/Map Aux Buses Menu. PVW and MASK recall control may be disabled, but they are always assigned to the MISC E-MEM level. NOTE: Buses assigned to Kaleidoscope or Krystal are under their control and are not effected by the switcher’s E-MEM system.
Section 3 — Menu Descriptions Mask Menu Press the mask button to select the Mask menu. Use this menu to adjust the opacity of the inhibit mask and turn the chroma trap on or off. MASK MENU INHIBIT MASK OPACITY = 100% mask M/E 1 KEY1 KEY2 OFF ON KEY 2 OFF M/E 1 M/E2 M/E SELECT ON BUS SELECT INH MASK OPACITY The Mask menu selections are: KEYER SELECT — Delegates a keyer for the following selections. INH MASK OPACITY — OPACITY soft knob.
Matte Menu Matte Menu Press the matte button to select the Matte menu. Use this menu to adjust the luminance level of Backgrounds 1 and 2 down to superblack, and to adjust the user-definable wash angle.
Section 3 — Menu Descriptions Matte Copy Menu From the Matte menu, press the matte copy> button to display the Matte Copy menu. This menu is used to copy or swap all Matte settings from one Matte Generator to another.
Frame Store Menu NOTE: An UNDO function appears in the menu after a Copy or Swap operation has been initiated. The Undo must be performed before exiting the menu in order to take effect. Press exit to return to the Matte menu. Frame Store Menu The Frame Store menu and submenus include operational settings for the Frame Store Option. FRAME STORE MENU VIDEO PAGE SELECT frame store PAGE 1 PAGE 2 PAGE 1 PAGE 2 PAGE 3 PAGE 4 KEY PAGE SELECT PAGE 3 PAGE 4 SHADOW BLUR = 0.
Section 3 — Menu Descriptions LOCK VIDEO/KEY — Causes the key store to follow any parameter change that you make in the associated video store. PICTURE COPY> — Opens the Picture Copy menu. Use to copy or swap picture settings. PARAM COPY> — Opens the Parameter Copy menu. Use to copy or swap parameter settings. VIDEO STORE> — Opens KEY STORE> —Opens the Video Store menu. the Key Store menu.
Frame Store Menu Compress — The Compress operation will compress the FROM page to the TO page. The compressed image will end up in the upper left-hand corner of the TO page. The key from the corresponding FROM page in the Key Store can be processed in one of three ways. Create — This will make a 4x3 key in the corresponding TO Key Store page that is the same size as the compressed video. Use this option if the FROM video is a full-screen image. Set up the Frame Store to output Shaped video in this mode.
Section 3 — Menu Descriptions With the filter type selected, press the DO FILTER soft button as many times as applicable to implement the effect. NOTE: Multiple button pushes are stored in a buffer. The buffer will continue to increment even if you have finished pressing buttons. It may take up to 30 seconds to complete five passes. Bevel — Bevel gives an image a “lighted picture frame” in a 3-D type of effect. The BRIGHTNESS soft knob controls the quantity of light projected on the frame.
Frame Store Menu Parameter Copy Menu Use the Parameter Copy menu to copy or swap all parameter settings from video to video, key to key, or video to key. FRAME STORE PARAMETER COPY MENU frame store / parameter copy COPY PARAMETERS FROM VIDEO STORE TO KEY STORE SWAP PARAMETERS FROM VIDEO STORE WITH KEY STORE VIDEO STORE VIDEO STORE KEY STORE KEY STORE FROM STORE TO STORE DO SWAP DO COPY The Parameter Copy menu selections are: FROM STORE — Selects the store to copy/swap from.
Section 3 — Menu Descriptions Video Store Menu The Video Store menu allows you to select the page, set the strobe period, and provides access to Video Store positioning and pseudo color controls. VIDEO STORE MENU PAGE SELECT frame store / video store 4 FIELD INTERPOLATE 2 FIELD REPLICATE FRAME TYPE INTERPOLATE MOSAIC > PSEUDO COLOR > PAGE 1 PAGE 2 PAGE 3 CROP > REPOSITION > PAGE 4 FILTER > INterpolate — Select how the video data is to be interpreted.
Frame Store Menu STROBE — When ON is selected, Strobe is activated. Strobe alternates between a frozen Frame Store image and a selected source image with the frequency set by the soft knobs described below. The difference between the time settings is what varies the strobe effect. STROBE TIME PERIOD — Sets the time (in fields) for the delegated video source to be displayed. Minimum time period is 4 fields. STROBE FREEZE PERIOD — Sets the time (in fields) during which the frozen frame store is displayed.
Section 3 — Menu Descriptions Video Store Mosaic Menu This menu allows you to apply and adjust a mosaic pattern to the video store video. VIDEO STORE MOSAIC MENU frame store / video store / mosaic MOSAIC SIZE = 50% MOSAIC ASPECT = 0.00 FIRST ACTIVE PIXEL =0 ON OFF MOSAIC MOSAIC — Turns on the mosaic feature and enables the mosaic adjustment soft knobs. MOSAIC SIZE — Adjusts the width of the mosaic area, up to 100% of the screen.
Frame Store Menu Video Store Pseudo Color Menu The Pseudo Color menu allows you to select normal or reversed video, and several pseudocolor modes. The mode selected determines the functions of the fourth and fifth soft buttons and the soft knobs. The following illustration is the appearance of the Video Store Pseudo Color menu when POSTR/SOLR is selected. VIDEO STORE PSEUDO COLOR MENU frame store / video store / pseudo color POSTERIZATION = 0.0 SOLARIZATION = 0.
Section 3 — Menu Descriptions Posterization/Solarization Selecting POSTR/SOLR mode provides adjustment of the posterization and solarization parameters. POSTERIZE — Causes the luminance values of a frozen image to be changed from a continuous scale to a limited(adjustable) number of steps. POSTERIZATION — Adjusts the number of steps of luminance. SOLARIZE — Causes the chrominance values of a frozen image to be changed from a continuous scale to a limited(adjustable) number of steps.
Frame Store Menu The following illustration is the appearance of the Pseudo Color menu when HUE MOD is selected. VIDEO STORE PSEUDO COLOR MENU frame store / video store / pseudo color HUE MOD START PHASE = 0.0 HUE MOD END PHASE = 0.0 HUE MOD SATURATION = 0.
Section 3 — Menu Descriptions The following illustration is the appearance of the Pseudo Color menu when COLOR MOD is selected. This menu provides adjustment of the color modification parameters. VIDEO STORE PSEUDO COLOR MENU frame store / video store / pseudo color BLACK HUE = 0.0 BLACK SAT = 0.0 BLACK BRIGHT = 0.
Frame Store Menu The following illustration is the appearance of the Pseudo Color menu when CONTRAST is selected. VIDEO STORE PSEUDO COLOR MENU frame store / video store / pseudo color CONTRAST LUM SLOPE = 0.0 CONTRAST LUM RANGE =0 CONTRAST SATURATION = 0.0 ON ON POSTR/SOLR HUE MOD COLOR MOD OFF OFF CONTRAST ON OFF REVERSE VIDEO UNSHAPE/ RESHAPE MODE SELECT CONTRAST CONTRAST — Turns on the contrast function and enables the contrast adjustment knobs.
Section 3 — Menu Descriptions This menu allows you to crop (mask) portions of the stored video. VIDEO STORE CROP MENU frame store / video store / crop TOP = 0.00 screen units BOTTOM = 0.00 screen units LEFT = 0.00 screen units ON RIGHT = 0.00 screen units OFF CROP CROP — Turns on the crop feature and enables the soft knob adjustments for positioning the crop. TOP, BOTTOM, LEFT, and RIGHT — Adjust the limits of the crop for the stored video.
Frame Store Menu Video Store Reposition Menu This menu allows positioning of the video store output image. VIDEO STORE REPOSITION MENU frame store / video store / reposition Coarse Adjust Horizontal = 0.0000 Screen Units (0.00 Pixels) Blur is currently ON. Position values are limited to 4 Line, 1 Pixel boundaries Fine Adjust Horizontal Coarse Adjust Vertical = 0.0000 Screen Units (0.
Section 3 — Menu Descriptions Video Store Filter Menu (Blur) The Video Store Filter menu allows you to apply either a blur or hue rotate to the video store output image. FILTER SELECT — Selects either BLUR or HUE ROTATE filter mode. Following is the appearance of the menu when BLUR is selected.
Frame Store Menu CHROMA BLUR — Enables the CHROMA BLUR adjustment. CHROMA BLUR — Adjusts the amount of chrominance blur applied to the video store image. BLUR SYMMETRY — Enables the BLUR SYMMETRY horizontal adjustment. BLUR SYMMETRY — Adjusts the vertical proportions of luminance and chrominance blur. Video Store Filter Menu (Hue Rotate) This is the appearance of the Video Store Filter menu when HUE ROTATE is selected.
Section 3 — Menu Descriptions Key Store Menu The Key Store menu allows you to select the page, set the strobe period, and provides access to Key Store positioning. KEY STORE MENU PAGE SELECT frame store / key store PAGE 1 PAGE 2 PAGE 3 PAGE 4 STROBE TIME PERIOD = 20 STROBE FREEZE PERIOD = 10 ON 2 FIELD OFF STROBE CROP > REPOSITION > FILTER > STROBE — When ON is selected, Strobe is activated. STROBE TIME PERIOD — Sets the time for the Strobe.
Frame Store Menu Key Store Crop Menu This menu allows you to crop (mask) portions of the stored key. KEY STORE CROP MENU frame store / key store / crop TOP = 0.00 screen units BOTTOM = 0.00 screen units LEFT = 0.00 screen units ON RIGHT = 0.00 screen units OFF CROP CROP —Turns on the crop feature and enables the soft knob adjustments for positioning the crop. TOP, BOTTOM, LEFT, and RIGHT — Adjust the limits of the crop for the stored key.
Section 3 — Menu Descriptions Key Store Reposition Menu This menu allows positioning of the key store output image. KEY STORE REPOSITION MENU frame store / key store / reposition Coarse Adjust Horizontal = 0.0000 Screen Units 0 Pixels) Blur is currently ON. Position values are limited to 4 Line, 1 Pixel boundaries Fine Adjust Horizontal Coarse Adjust Vertical = 0.
Frame Store Menu Key Store Filter Menu (Blur — Video Mode) The Key Store Filter menu allows you to apply a blur to the key store output. Following is the appearance of the menu when BLUR is selected. KEY STORE FILTER MENU LUM BLUR 0% frame store / key store / filter BLUR SYMMETRY 0% ON ON OFF OFF BLUR BLUR SYMMETRY BLUR — Turns on the blur filter mode. BLUR SYMMETRY — Enables the BLUR SYMMETRY adjustment. BLUR SYMMETRY — Adjusts the proportions of horizontal and vertical blur.
Section 3 — Menu Descriptions Miscellaneous Menu Press the MISC button to select the Misc menu. MISC MENU /misc SIGNAL PROCESS> SAFE TITLE> The following menu selections are accessible through the Miscellaneous menu: SIGNAL PROCESS > — Opens the Signal Process menu, which allows you to select Key Filter and Dither modes. SAFE TITLE > — Opens the Safe Title menu, which allows you to turn on or off safe title and select a safe title pattern.
Miscellaneous Menu Signal Processing Menu From the Miscellaneous menu, press the signal Processing> button to display the Signal Processing menu. Use the Signal Processing menu to turn Key Filter, Dither and Matte Dither modes on or off. SIGNAL PROCESS MENU LUM GAIN = 5.0 /misc/signal_process CHROMA GAIN = 15.9 DC OFFSET =-20.
Section 3 — Menu Descriptions Safe Title Menu From the Miscellaneous menu, press the safe title> button to display the Safe Title menu. Use this menu to turn the Safe Title mode on or off, select a safe title pattern, and adjust safe title horizontal position. The functions of this menu appear only if the Safe Title option is installed.
Disk Menu Disk Menu Press the disk button to select the Disk menu. Use this menu for disk and file management functions such as creating directories, and loading and saving files. The initial DISK menu appears as shown below when there is no disk in the drive.
Section 3 — Menu Descriptions Pressing CHILD DIRECTORY re-displays the menu with additional functions, such as in the sample menu below: DISK MENU FILE SELECT /disk CURRENT DIRECTORY TOTAL BYTES /FLOPPY FILENAME MARKED FILES # FILES # BYTES 0 0 0 EXT /FLOPPY BYTES DATE TIME VIEW BY NAME LIST PARENT DIRECTORY DIRECTORY LOAD FILE > SAVE FILE > MARK FILE FOR DELETE DELETE > UTILS > LIST DIRECTORY — Causes the system to re-read the directory of the diskette in the disk drive.
Disk Menu UTILS> — Opens the Utilities menu. FILE SELECT — Moves the selection box through the list of files in the directory to select the file or directory to be acted upon by subsequent operations. VIEW BY NAME/EXT/DIR — Allows the directory to be listed in alphabetical order by file name or by extension, or to just list subdirectories. The display changes automatically as the new selection is made.
Section 3 — Menu Descriptions Load File Menu From the Disk menu, press the Load file> button to display the Load File menu. This menu will only display if the selected file is an E-MEM register. LOAD FILE MENU disk / load file Load file: /FLOPPY/ABLE.
Disk Menu If the selected file is a Configuration file instead of an E-MEM file, the Load File menu displays as follows: LOAD FILE MENU disk/load file Load file:/FLOPPY/NEWS.CFG NO LOAD NO LOAD NO LOAD NO LOAD NO LOAD LOAD LOAD LOAD LOAD LOAD LOAD USER PREFS SYSTEM PARAMS OUTPUTS EXTERNAL INTERFACE CLR WK BUF INPUTS NO LOAD DO LOAD USER PREFS through EXTERN I/F — Include or omit portions of the selected file or buffer before loading it into the switcher.
Section 3 — Menu Descriptions Save File Menu From the Disk menu, press the save file> button to display the Save File menu. This menu is used to save selected portions of EMEM register data or Configuration data to disk. You can also choose the type of save, the number of registers to be saved, and invoke the Name File sub-menu.
Disk Menu NAME FILE> — Invokes the Name File menu in order to name the file(s) that you wish to create on the disk. For an E-MEM file, an automatic extension is added to the file name on the disk (for example, R24 for register 24). If an E-MEM bank of all E-MEM registers is saved, a separate file is created on the disk for each E-MEM register.
Section 3 — Menu Descriptions Name File Menu From the Save File menu, press the name file> button to display the Name File menu. This menu is used to name files to be saved.
Disk Menu Utilities Menu From the Disk menu, press the utils> button to display the Utilities menu. This menu is used to format disks and create subdirectories in order to organize your saved files. UTILITIES MENU /disk/utils CURRENT DIRECTORY / KBYTES USED CREATE DIR > TOTAL BYTES Ø % USED DISK USAGE KBYTES AVAIL % AVAIL FORMAT 720K > FORMAT 1.
Section 3 — Menu Descriptions FORMAT 720K and FORMAT 1.44M — Format a blank or previously used disk in the appropriate format. (A 720K disk has one write-protect tab; a 1.44M disk has two write-protect tabs.) NOTE: Be sure to have the write-protect tab(s) set to off (closed) to allow writing to the disk. CREATE DIR> — Invokes the Name Directory menu, which allows you to create subdirectories on the disk. This menu uses the same format as the Name File menu.
4 Menu Trees Introduction Many switcher features are accessed via software menus that are displayed on the Menu Display. This display can show both alphanumeric text and graphics. Top Level Menu Buttons The menu system is divided into groups of related menus. Any particular group of menus can be accessed by pressing one of the top level menu buttons located at the left of the menu display.
Section 4— Menu Trees Soft Buttons The eight “soft” buttons located below the menu display allow you to make function and sub-menu selections from menus displayed on the screen. The symbol “>” following the name of a soft button indicates that pressing that button will bring up a lower-level menu. A ninth button in the row is a dedicated EXIT button that allows you to leave the menu you are in and return to the next higher menu on the tree.
Menu Tree Structures Menu Tree Structures 0732-00 Tree-structure diagrams are presented on the following pages for the top level menu buttons LATCH NORMAL ME 2 KEY DROP KEY MEMORY CLEAR KEY MEM PVW SELECT PVW MODE DIM PVW PUSH TO PVW SHIFT MODE KEYER PREFS PREVIEW PREFS BEEPER PREFS DEFINE DEFAULTS E-MEM PREFS Mixer Config BEEPER ON/OFF WARNING END OF KNOB KNOB CENTER INACTIVE KNOB M/E SELECT GVG DEFAULT SET DEFAULT RUN LEVER KEYFRAME EDITING USER PREFS SYSTEM PARAM INPUTS OUTPUTS EXTERN I/F AUX B
VIDEO/KEY FORMAT LOG/PHYS ASSIGNMENT NAME XPT BUTTON UNSHAPED VIDEO SHAPED VIDEO LOG CHANNEL PHYS INPUTS CURSOR BACK ACCEPT CHAR CURSOR FORWRD DELETE CHAR SAVE STRING GET STRING ACCEPT NAME VIDEO INPUT KEY INPUT CHROMA KEY INPUT See CONFG Part 1 Mixer Config USER PREFS SYSTEM PARAM INPUTS OUTPUTS EXTERN I/F AUX BUS FORMAT MAP INPUTS CHR KEY INPUTS GPI INPUTS INPUT 1 INPUT 2 SETUP INPUT FORMAT TOP TEST SIGNAL BOTTOM TEST SIGNAL 0732-00 Section 4— Menu Trees COARSE TIMING FINE TIMING ON/OFF RGB B
10 BIT/ON ME1 PGM ME2 PGM M/E 1 PGM 10 BIT/OFF M/E 1 CLEAN 8 BIT/ON M/E 2 PGM OUTPUT SELECT LUM LIMITER CHROMA LIMITER DIGITAL RES OFF PEAK WHITE PEAK BLACK BOTH 8 BIT/OFF M/E 2 CLEAN AUX 1 10 BIT/OFF AUX 2 8 BIT/ON 10 BIT/ON PEAK OFF 10 BIT/OFF 8 BIT/ON OUTPUT SELECT RESOLUTION/DITHER OUTPUT SELECT RESOLUTION/DITHER See CONFG Part 2 0732-00 Menu Tree Structures 8 BIT/OFF M/E 1 PVW 8 BIT/ON M/E 2 PVW 10 BIT/ON 10 BIT/OFF 8 BIT/ON See CONFG Part 1 BAUD PARITY Mixer Config USER PREFS S
SYSTEM LOG INSTALL INFO DIAGS Status 0732-00 Section 4— Menu Trees PAGE UP PAGE DOWN FIRST PAGE LAST PAGE LAST RESET CLEAR LOG MODEL 2200-2x SOFTWARE VERSION: 5.2 Software Version 5.2 KEY FILTER DITHER MATTE DITHER Misc SIGNAL PROCESS SAFE TITLE SAFE TITLE SAFE TITLE SELECT Software Version 5.2 ON OFF OFF FREE RUN FRAME LOCK ON OFF SAFE TITLE — SCREEN CTR TITLE & CTR X-HATCH Figure 4-5. Misc Menu Tree 4-6 FREE RUN FRAME LOCK 0732-00 Figure 4-4.
0732-00 Menu Tree Structures M/E 1 M/E 2 LAYERED STANDARD M/E SELECT M/E MODE FULL ADD MIX M/E COPY M/E Mode ON OFF FROM M/E TO M/E DO M/E SWAP DO M/E COPY KEY 1 OPACITY KEY 2 OPACITY KEY A OPACITY KEY B OPACITY M/E 1 M/E 2 M/E 1 M/E 2 Software Version 5.2 Figure 4-6.
Section 4— Menu Trees KEY1 KEY2 KEYA KEYB HORIZ KEY POSITION OPACITY ON OFF AUTO Keyer M/E SELECT KEYER SELECT SHAPING KEYER COPY CALIBRATE VIDEO PROCESS KEY 1 NAM FROM GROUP FROM KEYER WIPES TO GROUP TO KEYER DO KEYER SWAP DO KEYER COPY M/E SELECT BUS SELECT VIDEO PROCESS CORING RESTORE DEFAULTS M/E SELECT NAM K2 INTO K1 RESTORE DEFAULTS Software Version 5.2 Figure 4-7.
Menu Tree Structures Chroma Key CHR KEY SELECT FOREGROUND VIDEO BACKGROUND VIDEO FOREGROUND CORING SECONDARY COLOR HUE MODS KEY ADJUST SETUP 0732-00 M/E 1 KEY1 M/E 1 KEY2 M/E 2 KEY1 M/E 2 KEY2 ON OFF ON OFF VARIABLE FIXED OFF FOREGROUND CORING SEC COLOR SUPPRESS ANGLE CHR KEY SELECT SEC COLOR SUPPRESS SUPPRESS MODE SHADOW GAIN SEC COLOR SUPPRESS SELECTIVITY CHROMA LUMA SEC CHROMA SUPPRESS LEVEL FRINGE CONTROL M/E 1 KEY1 M/E 1 KEY2 M/E 2 KEY1 M/E 2 KEY2 SHADOW CLIP CHR KEY SELECT SEP HUE SUPPRESS
SUPERBLACK NORMAL Matte BKGD 1 LUM BKGD 2 LUM MATTE COPY TEXTURE SUPERBLACK NORMAL M/E 1 M/E 2 BKGD FROM GROUP FROM MATTE GEN SIDE SELECT TO GROUP TO MATTE GEN DO MATTE SWAP DO MATTE COPY HORIZ STRETCH VERT MODE FILTER MODE LENGTH A LENGTH B SOURCE KEY 1 FILL KEY 1 BORD KEY 2 FILL KEY 2 BORD PRI WIPE SEC WIPE 1:1, 2:1, 3:1, 4:1, 6:1, 8:1 1:1, 2:1, 4:1, 6:1, 8:1, FREE RUN SMOOTHING 1, 2, 3, 4, 5, 6 NOTCH 1, 2, 3, 4 NONE 1, 2, 3, 4, 5, 6 Software Version 5.2 Figure 4-9.
M/E 1 PRI M/E 1 SEC M/E 2 PRI M/E 2 SEC WIPE GEN SELECT HORIZ STRETCH VERT MODE FILTER MODE LENGTH A LENGTH B SOURCE WIPE PATTERN TEXTURE WIPE MODS WIPE COPY WIPE GEN SELECT PTN MIX TYPE PTN MIX SOURCE SPLIT OFFSET PST PTN DIRECTION WIPE MODULATE 0732-00 Menu Tree Structures PATTERN SELECT M/E1 PRI M/E1 SEC M/E2 PRI M/E2 SEC 1:1, 2:1, 3:1, 4:1, 6:1, 8:1 1:1, 2:1, 4:1, 6:1, 8:1, FREE RUN SMOOTHING 1, 2, 3, 4, 5, 6 NOTCH 1, 2, 3, 4 NONE 1, 2, 3, 4, 5, 6 M/E1 PRI M/E1 SEC M/E2 PRI NAM– M/E2 SEC NAM+ MIX
SELECT ALL BANK REG 0732-00 Section 4— Menu Trees CLEAR REG LOCK REG CLEAR SEQ LOCK / UNLOCK / CLEAR LOCK / UNLOCK / CLEAR LOCK / UNLOCK / CLEAR CLEAR ALL HOLDS ALL HOLD SOURCE HOLD ON OFF BUS CLEAR ALL SET ALL DEVICE (##) ON OFF DEVICE NUMBER E-MEM REGISTER SOURCE HOLD PERIPH DEVICES RUN LEVER KEYFRAME EDITING KF PATHS GPI & PBUS TRIGGERS ENABLE DISABLE SELECT LEVEL PAUSE SELECT GROUP PATH TYPE SELECT PERIPH ATTACH PERIPH FIRE (A–H) FIRE ATTACHED SELECT GPI ATTACH GPI FIRE (1–8) FIRE ATTACHED
DELEGATES / ENABLES TIME ALIGN LEVELS SET START TIME TIME KNOB SELECT ZOOM M/E 1 M/E 2 PGM PST DSK MISC BKGD DPM 1 DPM 2 DPM 3 DPM 4 TP0764-00 Menu Tree Structures RUN RUN DEL START KF EFF DUR M/E 1 M/E 2 PGM PST DSK MISC BKGD DPM 1 DPM 2 DPM 3 DPM 4 SELECT LEVEL SELECT GROUP PATH TYPE KEY FRAME TIMELINE KF PATHS KEYFRAME EDITING RUN LEVER MOD ALL ABSOLUTE ENABLE BUTTONS ATTACH GPI ATTACH TRIGGER ENABLE DISABLE ENABLE DISABLE DELEGATES ENABLES SELECT GPI ATTACH FIRE GPI (1-8) FIRE ATTACHED TRANSIS
0732-00 Section 4— Menu Trees FROM PAGE TO PAGE KEY PROCESS DO COMPRESS COMPRESSION ON OFF Frame Store ON OFF DRP SHADOW BLUR LOCK VIDEO / KEY PICTURE PROCESS PARAM COPY VIDEO STORE KEY STORE MASK STORE SHADOW BLUR SHADOW BLUR SYMMETRY COMPRESS FILTER BEVEL COPY FROM PAGE TO PAGE LIGHT SOURCE DO BEVEL FROM STORE FROMPAGE TO STORE TO PAGE DO SWAP DO COPY See Part 2 Software Version 5.
ON OFF ON OFF PAGE SELECT STROBE TIME PERIOD STROBE FREEZE PERIOD MOSAIC ON OFF POSTR/SOLR HUE MOD COLOR MOD CONTRAST ON OFF MOSAIC SIZE MOSAIC ASPECT FIRST ACTIVE PIXEL Frame Store DRP SHADOW BLUR LOCK VIDEO/KEY KEY STORE MODE PICTURE COPY PARAM COPY VIDEO STORE KEY STORE MASK STORE * ON OFF REVERSE VIDEO UNSHAPE/RESHAPE MODE SELECT POSTERIZE / HUE MOD / COLOR MOD / CONTRAST SOLARIZE / HUE MOD PATH BLK/WHT DELEGATE See Part 1 STROBE MOSAIC PSEUDO COLOR CROP REPOSITION FILTER 0732-00 Menu Tree S
Aux Bus BUS SELECT EFF LOOP MODE E-MEM CONTROL NEAR SIDE FAR SIDE BOTH TAKE PVW BUS MASK BUS AUX BUS 1 – 5 NO LOOP EXT LOOP FRAME STORE VIDEO KEY Software Version 5.2 Figure 4-15.
A Appendix A — Keyframe Path Control Tension, Continuity, and Bias Controls The path that an effect takes between keyframes may be adjusted through the CURVE path type selection from the Keyframe Path Menu. If CURVE is selected, three soft knobs are provided to control the three parameters of the vector. These are labeled: Tension, Continuity, and Bias. The adjustment of these controls can affect the keyframe path in various ways.
Appendix A — Keyframe Path Control Path Vectors With respect to the path between keyframes, each keyframe is made up of three vector parameters as shown below. The soft knob controls act on these vector parameters to adjust the path into (entry) and out of (exit) the keyframe. The path through KF2 is parallel with an imaginary line drawn between KF1 and KF2.
Tension, Continuity, and Bias Controls Tension Control In the example below, the keyframes are at right angles so the (TENSION) control operates on a 45° line drawn through the keyframe. This line is referred to as the Tension Vector and is parallel to a line drawn between adjacent keyframes (see illustration). The (TENSION) soft knob controls the length of the tension vector.
Appendix A — Keyframe Path Control In Example 2, the (TENSION) control is increased to 1.00, so that the Tension vector is shortened to non-existence through KF2. The path enters and leaves the middle keyframe in a straight line as it takes on an S-Linear motion; decelerating as it enters the middle keyframe and accelerating as it leaves. Example 2 No Tension Vector KF1 KF2 Tension = 1.
Tension, Continuity, and Bias Controls In Example 3, the (TENSION) control has been set to -1.00. This produces an effect of lengthening the Tension vector, causing the path through the middle keyframe to be longer and broader. The longer path will appear to make the image speed up through KF2 as it travels from KF1 to KF3. Example 3 Tension Vector KF1 KF2 Tension = -1.
Appendix A — Keyframe Path Control Continuity Control The continuity adjustment determines the angle of the path into and out of the keyframe. It is represented by vectors at 90 degrees to each as shown in Example 4. Example 4 Continuity Vectors +1.0 KF1 +1.0 -1.0 KF2 -1.0 Continuity = 0.0 KF3 The unmodified path shown above is identical to the unmodified path of the other controls.
Tension, Continuity, and Bias Controls With continuity set to 1.00, the entry path through the keyframe is pulled to point at the following keyframe or exit path. The effect of 1.00 continuity is that of motion dropping into and then out of the keyframe, similar to a bouncing ball (see Example 5). Example 5 +1.0 KF1 +1.0 -1.0 KF2 -1.0 Continuity = 1.
Appendix A — Keyframe Path Control With continuity set to -1.00, the paths between the keyframes become straight lines, accelerating through the keyframe (see Example 6). Example 6 +1.0 KF1 -1.0 +1.0 KF2 -1.0 Continuity = -1.
Tension, Continuity, and Bias Controls Bias Control The (BIAS) control determines whether the path will be “pulled” towards the previous or the following keyframe. With extreme settings, all of the biasing will occur either before or after KF2. With bias set to 0, the curve through the keyframe is gentle as shown in Example 7 below. Example 7 Tension Vector Bias Vector + KF1 KF2 Bias = 0.0 KF3 NOTE: A Tension vector MUST be present for Bias control to have an effect.
Appendix A — Keyframe Path Control With the bias set to 1.00, the path is pulled towards the previous keyframe. Entrance and exit to the keyframe are on a straight line from the previous keyframe (see Example 8), and the path of the effect travels completely through KF2 before turning towards KF3. Example 8 - + Entry Bias KF1 KF2 Bias = 1.
Tension, Continuity, and Bias Controls With the bias set to -1.00, the path is pulled towards the following keyframe. Entrance and exit to the keyframe are a straight line pointed to the following keyframe (see Example 9). Example 9 Tension Vector Exit Bias Bias + KF1 KF2 Bias = -1.
Appendix A — Keyframe Path Control A-12
Index Symbols .
Index Box Button 2-74 Brightness Knob 2-35, 2-85 Buttons FIELD 1 2-98 FIELD 2 2-98 FRZE 2-98 GRAB 2-98 C Camera Button 2-48 Chan 1 Button 2-48 Chan 2 Button 2-48 Chop 2-102 Chroma Key Adjust Menu 3-70 Button 2-22 Hue Modifiers Menu 3-69 Inputs Menu 3-27 Menu 3-65 Chroma Key Adjust Menu 3-70 Chroma Key Hue Modifiers Menu 3-69 Chroma Key Secondary Color Menu 3-67 Chroma Key Setup Menu 3-72 Secondary Color Menu 3-67 Setup Menu 3-72 Chroma Keyer Area 2-30 Controls 2-31 Delegation 2-31 Chroma Knob 2-32 Chromat
Index Preview/Aux Bus Source Select and Delegate Area 287 to 2-93 Source Selection Area 2-4 Wipe Area 2-65 to 2-72 Copy Button 2-56 Crosspoint E-MEM Override 2-38 Crosspoint Name Display 2-7 Cut Button 2-20, 2-56 D Date (Setting) 3-20 Define Defaults Menu 3-17 Deletion Modes 2-53 Disk Menu 3-131 Load File Menu 3-134 Save File Menu 3-136 Name File Menu 3-138 Utilities Menu 3-139 .
Index Extrude Button 2-28 F Features, optional 1-3 Features, standard 1-2 FIELD 1 Button 2-98 FIELD 1 or 2 Button 2-80 FIELD 2 Button 2-98 Field Mode 2-80, 2-99 Flat Matte Button 2-35, 2-85 Flip Flop Button 2-70 Floppy Disk Drive 2-86 Force Mask Button 2-29, 2-74 Four-Field Mode 2-80, 2-99 Frame Store 1-15 Area 2-95 Menu 3-107 option 2-77 to 2-81 Shadow Controls 2-97 FRZE Button 2-80, 2-98 G Gain Knob 2-22 Get Button 2-50 Global Button 2-48 Go To Kf Button 2-60 Time Button 2-60 GPI Enable Button 2-83 Inp
Index Key 1 Button 2-13, 2-22 Key 1 NAM Menu 3-63 Key 2 Button 2-13, 2-22 Key Delegation Lamps 2-6 Key On Indicator 2-22 Key Over Button 2-26 Key Priority Button 2-13 Key Source Buttons 2-25 Key Store Crop Menu 3-125 Filter Menu 3-127 Menu 3-124 Reposition Menu 3-126 Key Type Buttons 2-22 Keyer Area 2-21 Auto Preview 2-29 Borderline® Controls 2-27 Key Source Buttons 2-25 Key Type Buttons 2-22 Keyer Delegation Buttons 2-22 Mask Control 2-29 Split Key 2-26 Keyer Copy Menu 3-61 Keyer Delegation Buttons 2-22 Ke
Index Mask Bus Button 2-75 Button 2-89 Control 2-29 Invert Button 2-76 Menu 3-104 Select Area 2-87 Mask Selection Bus Delegate Buttons 2-89 Mask Bus Selection 2-89 MASK STORE Button 2-79 Masks Area 2-73 to 2-76 Delegation buttons 2-74 Mask Controls 2-75 Source Selection 2-74, 2-88 Matte 2 Button 2-35, 2-85 Matte Background Area 2-84 Matte Select Buttons 2-84 Modifier controls 2-85 Matte Copy Menu 3-106 Matte Fill Button 2-24 Matte Generator Area 2-33 Delegation 2-34 MATTE SELECT Indicators 2-34 Modifier co
Index Modify Keyframes 2-58 N Name Crosspoint Button Menu 3-26 Name File Menu 3-138 Next Button 2-60 Next transition buttons 2-13 Normal Button 2-27, 2-70 O OPACITY Knob 2-81, 2-97 Opacity Knob 2-68 Options Borderline Key Edge Generation 1-14 Chromatte Advanced Chroma Keyer 1-14 Effects Send 1-15 Frame Store 1-15 Look Ahead Preview 1-15 Remote Aux Bus 1-16 Secondary Wipe Generator 1-14 Tally Relay 1-15 Timed Aux Output 1-16 Outline Button 2-28 Outputs Menu 3-30 Routing Frame Store 2-79, 2-96 Over Indicat
Index Mask Bus 2-89 Preview Bus 2-89 Preview Only buttons 2-88 Source Select Buttons 2-88 R Random Button 2-66 Recalling Effects 2-38 Re-entry Buttons 2-6 Remote Aux Bus 1-16 Remote Aux Bus Panels 2-100 Chop 2-102 Joy Stick Override 2-103 Rear Panel Switches 2-102 Remote Aux Operation 2-102 Source Selection 2-101 Replicate Mode 2-80, 2-99 Reverse Button 2-63, 2-70 Rewind Button 2-63 Right Knob 2-76 Rot Pos Button 2-69 Rotate Knob 2-69 Mag Button 2-69 Speed Button 2-69 Run Button 2-62 Controls 2-61 Lever A
Index T Tally Relay 1-15 Texture Button 2-66 Time Cursor Button 2-53 Setting 3-20 Timed Aux Output 1-16 Top/Gain Knob 2-76 Tran Rate Button 2-46 Transition Areas 2-12 Next Transition Buttons 2-13 Layered Mode 2-14 Standard Mode 2-13 Transition Controls 2-17 Transition Type 2-15 Transition Controls 2-17 Transition type buttons 2-15 to 2-17 U Uncal Indicators 2-6 Undo Button 2-45 User 1—User 6 Buttons 2-67 User Preferences Menu 3-9 User Wipe Undo Button 2-67 Utilities Menu 3-139 V V Multi Button 2-71 V POS
Index Index-10