User's Manual
BrailleNote Apex QT User Guide
19-434
19.5.1 Moving Between Historical Moves.
To move between historical moves, use the command for moving by section, as listed below:
To move to the previous move, press READ with 7
To move back to the top of the currently selected move, press READ with 8
To move to the next move results, press READ with 9
The game will also store up to 20 moves. When you have made 20 moves, the oldest moves will be
removed from the list as new moves are added. The commands for jumping to stored moves are
listed below:
To jump to the oldest stored move, press READ with T
To jump to the most recently stored move, press READ with B
If you are entering a move and need to hear the previous move again, press READ with B
Note: The moves you type are stored in the move history. If you want to review what you did to
cause the game to react in a certain way, go back one or more moves in the history.
19.6 Status Line.
As mentioned earlier, Interactive Fiction games are written with a screen in mind. One of the
downsides to this approach, is that there are a few situations where the author of a game, considers
things from a visual perspective. Part of this issue is the status line, an area on the screen (usually at
the top) which holds information about the game, such as the title, the number of moves a player
has had and the score. Keysoft a way to access the status line via a keystroke. The contents of the
status line will be captured and it will be read to you, when you press READ with S. You can also
read the information once it has been captured in the same manner as any other turn, by using the
standard reading keys.
The status line is another place where the author of a game, can write information. In fact the status
line can grow to be several lines in size and can be used to display a lot of text. Some games have
what is called a "splash screen" at the start of a game, which is an enlarged status line. If you hear
limited words when you first start up a game, then you may wish to try reading the status line, as it
could hold some valuable information. It is a good idea to do this before you press any other key if
you have not run the game before. By pressing READ with S, you know if there is important
information at the start of the game.