User Manual
GUIDE TO FUNCTIONS and CONTROLS
(in order of signal flow)
OMG Section
Function #1: BOOST
Boost kicks in up to 21dB of clean boost. While it is in the OMG sec-
tion, it also works independently to boost the SansAmp and/or DLA
sections and/or your amplifier.
Function #2: OMG Overdrive
Based upon the Richie Kotzen Signature OMG pedal, this section pro-
vides a wide range of overdrive, from clean to aggressive. You can add
personality to a clean amp or use it for extra punch with a dirty amp
tone.
DRIVE: Adjusts the overall amount of gain and overdrive, similar to
when the output section of a tube amp is being pushed. Highly interac-
tive with the level of your guitar. For instance, you can clean up the
amount of distortion by decreasing the guitar’s volume (except in very
extreme settings) without having to change the setting on the pedal.
Conversely, you can increase the amount of distortion by simply in-
creasing the guitar’s volume.
TONE: Specialized voicing for adjusting the high-end and mid-range
of the OMG section. As you reduce the setting, it will decrease the
high-end without losing mids or getting muddy. At max (noted by the
indicator), it’s flat.
LEVEL: Adjusts the output level of the OMG section.
NOTE: The OMG section, like the OMG pedal, is an effect. It has no
speaker emulation incorporated into the circuitry and is not
designed or intended to be used alone going direct to a mixer or PA.
SANSAMP Section
Function #3: Tube Amplifier Emulation
The SansAmp technology enables the RK5 to run directly into mixers of
recording desks and PA systems, as well as augment your existing ampli-
fier set-up. It can also be used to record directly to tape/disc and en-
hance previously recorded tracks. The SansAmp section of the RK5,
focuses on clean tones within the tube amplifier sound spectrum. To
dirty things up, you have the flexibility of using the Drive control, the
Boost function, or you can add overdrive from the OMG section. Or all
three. Each method achieves different tones.
Speaker simulation is an integral part of the circuitry. It is designed for a
smooth, even response as would be achieved by a multiply-miked cabinet,
without the peaks, valleys, and notches associated with single miking. The
shape of the speaker curve will not adversely effect or interfere with the
frequency response of your own cabinet. The speaker simulation works in
tandem with the EQ controls to custom tailor the overall sound.
DRIVE: Adjusts the overall amount of gain and overdrive, similar to
when the output section of a tube amp is being pushed. The first half of
the rotation will increase the volume as well as the overdrive.
LOW, MID, HIGH: On-board post-EQ section gives you full con-
trol, like having a studio mixing board at your fingertips. Unlike passive
tone controls that only cut, these active controls cut and boost. At 12
o’clock, they are flat.
LOW is tuned to ±12dB @ 120 Hz.
MID is tuned to ±12dB @ 500 Hz.
HIGH is tuned to ±12dB @ 3.3 kHz.
LEVEL: Adjusts the output level of the unit when the SansAmp sec-
tion is engaged. This control has an exceptionally wide range for maxi-
mum compatibility with a variety of equipment.
Function #4: Reverb
This is like having a tube amp with a built-in reverb. It emulates the rich
ambiance of a vintage spring reverb, minus the annoying artifacts. This
single, continuously-variable control provides a smooth, full sweep to
easily dial in the amount of reverb desired.
Reverb Tip: When using the Reverb in front of an amp, the amp will
compress the signal and the reverb will become more pronounced.
Therefore, you will most likely need to have a lower setting than you
would if you went through an effects loop. For instance, a Reverb setting
at 10 o’clock through an effects loop may need to be adjusted to 8 o’-
clock through the front of an amp in order to get the same results.
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