Product Datasheet/Brochure

About the Developer
Hollow Knight is the first release by Team Cherry. Our tiny team initially formed around game
jams, but we really bonded over our love for Zelda 2. Though we’ve all worked on games in the
past, Hollow Knight is the culmination of the things we love in games. Its cute and creepy,
quaint and epic; a giant, strange world to explore and conquer.
Ari Gibson
Ari is the co-founder of Team Cherry. He’s worked on countless projects across film, games,
music videos and advertising. Thanks to Hollow Knight he now knows an awful lot about bugs.
William Pellen
William has been designing and building games for years, and is co-founder of Team Cherry.
He loves to create silly little worlds for people to poke around in and explore. He’s been
enraptured with games ever since his Dad found the wing boots for him in Zelda 2, and wants to
recreate that experience of adventure and excitement for other people.
Dave Kazi
Dave is Hollow Knight’s Technical Director. He comes from a background in development and
project management. Having worked on many challenging projects, he’s decided to exchange
the corporate life to embrace the world of creativity and pursue his passion for everything video
games.
Matthew ‘Leth’ Griffin
Matt will be handling PR and marketing for the game in the lead-up to release and during the
post-launch window. He’s previously worked in this role for Stardew Valley, Interstellaria and
Wanderlust Adventures. Matt is also a legit game creator, working as the main coder for
Wanderlust and the online-multiplayer coder for procedural platformer Risk of Rain.
Contact Leth at press@teamcherry.com.au