User Manual
22 PERFORM-VE User Manual
Quantizing applies to external and internal clock setups, even when you lay down the very rst pass of a drum loop under internal clock control. Once drum events
have been recorded as quantized, disabling quantize will not restore their original timing.
If you nd that the drum patterns you wish to record do not play back as intended, try erasing and re-recording them with the quantize set to the opposite value.
Syncopated drum beats work best with quantize disabled, while robotic beats and quantization go great together.
Looper: Drums Level
Looper: kick
Press the kick corner button to trigger the kick sample - you do this whether you are recording or not.
Hold the kick corner button while turning the Control Knob to select one of four kick drum samples:
A green LED indicates an acoustic kick, while red LEDs indicate an electronic kick.
Looper: snare
Press the snare corner button to trigger the snare sample. Just as with the kick, you can press snare at any time regardless of looper activity.
Hold the snare corner button while turning the Control Knob to select one of four snare drum samples:
To adjust the drum loop level, hold the loop corner button while turning the
Control Knob.
Range: -60 dB to 0 dB
A green LED indicates an acoustic snare, while red LED options indicate an
electronic sound.
NOTE: When you select a new snare sample, a matching hi-hat sample is also selected.
Looper: hi-hat
When you are not recording or overdubbing, the HEADPHONE button returns to
setting the headphone level. This means the hi-hat sample won’t be available for
manual triggering on top of your loop when the LOOPER button is green.
Looper: Erase
When building up drum and audio loops, there are going to be parts you want
to erase and optionally replace. Once again, Perform-VE’s super-powered SET
button comes to the rescue!
• SET + loop: Erases the audio loop.
• SET + kick: Erases all kick events from drum loop.
• SET + snare: Erases all snare events from drum loop.
• SET + HEADPHONE: Erases all hi-hat events from drum loop.
NOTE: These combinations only work when the LOOPER is activated
(Red or Green).
As was mentioned earlier, the hi-hat sample is
triggered by pressing the HEADPHONE button
when the LOOPER is active. This lets you record
and overdub hi-hat events into your loop, and
lets you play hi-hat along with the loop.