Manual
Table Of Contents
- Important safety instructions
- Warning
- About this manual
- Before you get started
- Unpacking and setup
- Software: TC Icon and Loudness Pilot firmware
- Loudness Pilot: An introduction
- Loudness Pilot – Basic concepts and operation
- Loudness Pilot status indicators and ports
- Setting up Loudness Pilot
- Basic operation
- Accessing Loudness Pilot
- Obtaining Loudness Pilot status information
- Setting up audio and syncing
- Loudness Pilot remote control
- Recalling, storing and deleting settings
- Updating Loudness Pilot firmware
- Icon Setup
- ALC2
- LM2 (optional)
- Appendix 1: Links and additional information
- Appendix 2: Loudness Pilot GPI/O page
- Technical specifications
Recalling, storing and deleting settings
Loudness Pilot English Manual (2014-10-07) 71
Library – Store page
Fig. 36.: Library – Scene Store page
Use the Library Store page of the TC Icon soft-
ware to store (save) settings to a memory bank.
You can only store settings as User presets. Fac-
tory presets cannot be overwritten.
All colored buttons and selected items on the
Store page are colored in red.
To access the Library Store page:
►
Select the “Library” tab.
►
Select the “Store” page.
►
Select the subpage for the setting type you
want to store:
– Scene – to store all settings (including
Routing and all algorithm settings) as a
Scene.
– Route – to store the current Routing.
– E(ngine) 1 or E(ngine) 2 – to store the set-
tings of either Engine 1 or 2 as an Engine
preset.
►
Select a User preset group.
There are 8 User preset groups, with each
group holding up to 8 presets.
►
Select a preset slot in the currently selected
group that you want to use.
►
Click the large “Store (Scene / Route / Engine)
Preset” button to store (save) your settings as
a preset.
The selected data type will be stored as a
preset. You can then recall this preset – see
“Library – Recall page” on page 70.
Naming Presets
All user preset types can be (re)named.
To rename a preset:
►
On the Store page, select the preset that you
want to rename.
►
Click the “Name” button.
►
An on-screen keyboard will be shown.
►
Use the on-screen keys or the physical key-
board of your computer to edit the name.
►
Click the large Enter button to confirm the
new name.
! Please note that the preset itself is not stored
when you click the Enter button! To store
the preset with its new name, click the large
“Store (Scene / Route / Engine) Preset” button.
Adding Preset Information
You can add information to presets you have
created or modified. When recalling such a pre-
set later, an inverted “Info” tag will appear at the
bottom of the large Preset Recall button, allow-
ing the user to access this additional information
– see “Preset information” on page 70.
To add information to a preset:
►
On the Store page, select the preset that you
want to add information to.
►
Click the “Info” button.
►
An on-screen keyboard will be shown.
►
Use the on-screen keys or the physical key-
board of your computer to edit the name.
►
Click Enter to confirm.
! Please note that the preset itself is not stored
when you click the Enter button! To store the
preset with the newly added information, click
the large “Store (Scene / Route / Engine) Pre-
set” button.