User's Manual

Programming Example
If you want to set the dwell to 5, you should:
1. Make sure the marker is powered off and the tournament lock is disabled.
2. Pull the trigger and push the power button to turn on the marker.
3. The LED shows a rainbow sequence, then stops on solid green. This is the debounce mode.
4. Quickly pull and release the trigger 1 time to switch to the dwell mode.
The LED will show purple.
5. Pull and HOLD the trigger until the LED turns off.
6. Release the trigger. The LED will blink out the current setting.
7. When the LED stops blinking, enter the new setting by pulling the trigger
5 times.
8. Wait until the LED turns back on, indicating programming has been completed.
9. Turn the marker off.
Program Reset
To reset all settings to factory defaults, hold down the lock button for 10 seconds while in programming mode. The
LED will rapidly cycle through every setting color to indicate that the process has completed.
SETTINGS
Debounce (default 10 ms, range 1-25)
The amount of time the trigger must be released for the microcontroller to allow the next trigger pull. The Musashi
series uses an asynchronous interrupt-based scan at 2 million times per second that is run independently from code
execution. This ensures that every trigger pull is registered. Higher values reduce bounce. Lower values cause
more bounce.
Main dwell (default 4 ms, range 2-10)
The amount of time the solenoid is energized during each firing cycle. On the SLG there are actually 2 dwell times,
since it is sear based. The total dwell time is the Main Dwell + PWM Dwell. The Main Dwell drives the coil at
100% power to move it initially, then the PWM dwell time makes sure the sear stays down without wasting
additional power. It is VERY important to note that excessively long dwell times can cause the marker to fire
twice, since the bolt will return but the sear will not be up to catch it. The second shot will not be restricted
by any rate of fire settings or utilize the eye system because it is a mechanical side effect of the SLG’s design.
Loader delay (default 2, range 1-10)
A slight delay that allows each paintball to settle in the breech before firing. Lower settings potentially lead to
higher achievable rates of fire.
Anti-mechanical bounce (default 1, range 1-4)
Helps eliminate mechanical bounce which can cause a loosely held paintball marker to go full-auto when the trigger
is pulled slowly.
Fire mode (default semi-automatic unlimited)
1. Semi-automatic unlimited
2. Semi-automatic adjustable
3. PSP auto-response – 123 shots semi, on 4
th
shot fires once on each pull/release, resets after 1 second
4. PSP50% ramping – 123 shots semi, on 4
th
shot slowly ramps at 5 pulls per second, resets after 1
second
5. PSP & Millennium 100% ramping – 123 shots semi, on 4
th
shot max ramps at 5 pulls per second, resets
after 1 second
6. PSP burst – 123 shots semi, on 4
th
shot fires 3-round burst, resets after 1 second
7. NXL full-automatic – 123 shots semi, on 4
th
shot fires full-automatic, resets after 1 second
8. Auto response
9. 50% ramping
10. 100% ramping
11. 3 round burst
12. Full-automatic