Instructions / Assembly

Be the last player to successfully remove a block and
place it on the top of the tower without the tower
falling down.
Choose a player to go first and play will continue in a
clockwise direction. Players will each take a turn
removing a block. When a block is successfully
removed, the player must then pull a matching color
playing card from the top of it’s pile and follow the
commands on the card.
Cards will have commands that either apply to that
turn, round, or entire game.
If it’s a command for that turn, you would return the
card to the bottom of the deck upon completion of the
command and place the block on top of the tower.
If it’s a command for that round, you would place the
block on top of the tower at the end of your turn. But
you would hold on to the card and display it in front of
you (so everyone can see) until the end of the round.
At the end of the round you can return your card to
the bottom of it’s deck. Note: The round ends when it
gets back to your turn again.
If it’s a command for the entire game, you would
place the block on top of the tower at the end of your
turn. But you would hold on to the card and display it
in front of you (so everyone can see) for the rest of the
game.
Stack the tower in 3 x 3 rows of blocks. The first 5 rows
should be all the same color, the next 5 rows a second
color, and so on. You can choose which colors for
which sections (alternatively you can also randomly
stack the blocks). You should now have a neatly
stacked 20 level tower.
Separate and shufe the playing cards into 4 stacks
in the middle of the table face down as shown.
How To Play
As long as cards are layed in front of you, you must
follow those commands. Commands that last more
than 1 turn have a Rule of 3, meaning any 1 player can
not have more than 3 cards layed out in front of them at
one time. If a player draws a 4th card that lasts more
than 1 turn while 3 are already laid out, that player can
choose which card layed in front of them that they
would like to return to the bottom of the deck (and no
longer have to follow).
With 100 cards and 1000’s of possible command
combinations, you may find certain players at times
having a difficult time following all 3 card commands
simultaneously. If this happens, the player can request
a vote. The remaining players can vote to determine if
it’s fair to remove one of the struggling player’s
command cards. If they vote yes, they can also choose
which card to remove. If they vote no, then the
struggling player may want to find better friends. Sorry
bro.
Some cards may tell you to do something else with the
blocks or cards outside of the directions above. If so,
the card rules supercede the rules above.
Ex. If you pulled the card below, you would not have to
return your block to the tower. You would hold it and
use it at the time of your choosing.
Important
If the tower falls at any time the game is over and the
last successful player to place a block on top of the
tower wins.
Winning
Gameplay
Set Up
Exceptions
www.SwoocGames.com
1 (877) 436-5204