User's Manual

Using Objet Studio
5–22
DOC-13000 Rev. E
Valid Object
Placement
Toensurethatmodelsdonotoverlapwhenyoupositionthemonthebuild
tray,youcanselecttheDynamicCheckingiconfromtheToolstoolbar.
Whenselected,ObjetStudioonlyallowsthepositioningofobjectsifthey
donotinterferewithotherobjectsonthetray.Notethatthespaceoccupied
byanobjectincludesthe“bo
undingbo
x”surroundingit(seefigure 543on
page 27).
Note: Because of the unique characteristics of each type of modeling
material, it is recommended that you select the material before
precisely positioning objects on the tray.
Grouping and
Ungrouping
Objects
Youcanmanipulatetwoormoreobjectsonthebuildtray,atthesametime.
Selectingmultipleobjects
Manipulatingdonetooneobjectaffectsallselectedobjects.For
example,turningoneobjectonitsaxiscausesallselectedobjectstoturn
ontheirrespectiveaxes.
Convertingtheobjectstoanassembly
Separateobjectsbecomepartsofoneunit.Forexample,turningthe
assemblyonitsaxiscausesthewholeassemblytoturnasoneunit.
To convert objects to an assembly:
1. Selecttheobjects(see“SelectingObjects”onpage 58).
2. ClicktheGrouptoAssemblyicon .
or—
FromtheObjectmenu,select
Group to Assembly.
Inthetrayhierarchypane,theobjectsnowappearunder“Assembly.”
Figure 5-36: Assembly in the tray hierarchy pane
Aftercreatinganassembly,youcansaveitasanobjdffile,forreuse.
(Savingtheassemblyisnotnecessaryformanipulatingandprintingit).
Even if you do not use Dynamic Checking when placing objects on the build
tray, Objet Studio automatically checks if there is a problem with the
positioning of objects on the tray before sending it to the printer. You can
also manually check for problems after positioning objects (see “Tray
Validation” on page 32).
The tray hierarchy pane does not display the assembly file name unless you
import it as an objdf file.