User's Manual
Table Of Contents
- About This Guide
- Safety
- Introducing the Alaris 3-D Printing System
- Installing Objet Software
- Using Objet Studio
- Using Job Manager
- Operating & Maintaining the Alaris30 3-D Printer
- Starting the Alaris30 Printer
- Loading Model and Support Cartridges
- Producing Models
- Resuming Production After Printing has Stopped
- Changing the Model Material
- Keeping the Alaris Printer in Idle Mode
- Shutting Down the Alaris Printer
- Maintaining the Alaris Printer
- Routine Maintenance Schedule
- Cleaning the Print Heads
- Pattern Test
- Improving Print Quality
- Cleaning and Replacing the Wiper
- Cleaning and Replacing the Roller Waste Collector
- Aligning the Print Heads
- Replacing Print Heads
- Calibrating the Load Cells
- Replacing the Odor Filter
- Replacing the UV Lamp
- Replacing the Waste Container
- Cleaning the Exterior Panels
- Backing-Up and Restoring Printer Settings
- ReInitiate Wizard
- Handling Printed Models
DOC-24000 Rev. A 5–1
Using Objet Studio
OpeningObjetStudio ......................................................................... 2
Toolbars .................................................................................................. 2
PreparingModelsforProduction ..................................................... 3
OpeningSTL&SLCFiles .................................................................... 3
CopyingandPastingObjects .............................................................. 5
SelectingObjects.................................................................................... 5
ArrangingtheObjetStudioScreen................................................... 6
PositioningObjectsontheBuildTray .............................................. 8
AutomaticPositioning.......................................................................... 8
ManualPositioning............................................................................... 9
ModelOrientation............................................................................. 10
ManipulatingObjectsontheBuildTray........................................ 11
ObjectPositionontheZ‐Axis............................................................ 11
RepositioningObjects......................................................................... 12
ValidObjectPlac ement...................................................................... 14
UsingaGridtoPositionObjects ....................................................... 14
ChanginganObject’sOrientation..................................................... 15
FreezinganObject’sOrientation....................................................... 16
SurfaceFinish ....................................................................................... 16
DefaultObjectProperties ................................................................... 17
DisplayOptions................................................................................. 18
DisplayColors ..................................................................................... 19
DisplayingLargeFiles........................................................................ 20
TrayViewingOptions ........................................................................ 21
HandlingCompletedTrays ............................................................. 23
TrayValidation .................................................................................... 23
ProductionEstimates.......................................................................... 24
SavingtheTrayFile............................................................................. 24
PrintingtheTrayFile .......................................................................... 24
AdditionalObjetStudioFeatures ................................................... 26
DividingObjects.................................................................................. 26
ChoosingtheSupportStrength......................................................... 26
“Smartcast”—FillingModelswithSupportMaterial .................... 27
DisplayingtheCrossSectionofObjects .......................................... 28
PrintingtheScreenDisplayonPaper .............................................. 29
SavingtheScreenDisplayasanImage File .................................... 29
ExportingandImportingObjetBuildTrays ................................... 29
Advanced‐ModeFeatures................................................................ 30
SaveTrayAs…..................................................................................... 31
ConfiguringtheGLDriver ................................................................ 32
DRAFT 4 - July 11, 2010










