Operation Manual
The Steinberg Documentation Team: Cristina Bachmann, Martina Becker, Heiko Bischoff, Lillie Harris, Christina Kaboth, Insa Mingers, Matthias Obrecht, Sabine Pfeifer Translation: Ability InterBusiness Solutions (AIBS), Moon Chen, Jérémie Dal Santo, Rosa Freitag, GiEmme Solutions, Josep Llodra Grimalt, Vadim Kupriianov, Roland Münchow, Boris Rogowski, Sergey Tamarovsky This document provides improved access for people who are blind or have low vision.
Table of Contents 5 New Features 9 9 9 10 12 WaveLab Elements Introduction Platform-Independent Documentation Help System Typographical Conventions Key Commands 13 13 13 14 14 15 20 20 Setting Up Your System Connecting the Equipment Audio Cards and Background Playback Latency ASIO-Guard Defining Audio Connections CD/DVD Recorders Remote Devices 26 26 26 28 28 33 33 34 36 36 37 37 38 WaveLab Elements Concepts General Editing Rules Startup Dialog Basic Window Handling Selecting Audio Sliders Renaming I
Table of Contents 196 196 198 205 210 221 221 227 229 233 247 250 251 252 252 Import Options for Audio Montages Broken Audio File References Assembling the Audio Montage Multichannel Operations in the Audio Montage Clip Editing Managing Source Files of Clips Envelopes for Clips Track Ducking Fades and Crossfades in Audio Montages Effects for Tracks, Clips, and the Montage Output CD Window Mixing Down – The Render Function Loudness Meta Normalizer Notes Window Importing Audio CDs 254 254 259 264 265 Reco
New Features The following list informs you about the most important improvements in WaveLab Elements and provides links to the corresponding descriptions. New Features in Version 11.2.0 Smooth Pencil Line ● A newly added error correction method that enables you to remove tiny clicks from your audio by drawing a line to replace the corrupted sample. See Process Tab. New Features in Version 11.0.
New Features Directly Publish Podcasts to Podcast Host Services ● WaveLab Elements now allows you to directly upload your Podcast to Podcast Host Services. See Podcast. More New Features DeEsser ● DeEsser is a special type of compressor that reduces excessive sibilance, primarily for vocal recordings. The plug-in is described in the separate document Plug-in Reference. EnvelopeShaper ● EnvelopeShaper can be used to attenuate or boost the gain of the attack and release phase of audio material.
New Features Track Routing ● You can now route audio montage channels to the montage output channels. See Track Routing Dialog. Selection Ranges on Multiple Tracks ● You can now make selection ranges on multiple tracks for copy/paste operations in the Audio Montage window. See Selection Ranges in Audio Montages.
New Features Including Notes in Audio Montage Templates ● You can now include notes that you have written in the Notes window when you create an audio montage template based on an audio montage. See Audio Montage Template Dialog.
WaveLab Elements Introduction Platform-Independent Documentation The documentation applies to the operating systems Windows and macOS. Features and settings that are specific to one of these platforms are clearly indicated. In all other cases, the descriptions and procedures in the documentation are valid for Windows and macOS. Some points to consider: ● The screenshots are taken from Windows. ● Some functions that are available on the File menu on Windows can be found in the program name menu on macOS.
WaveLab Elements Introduction Typographical Conventions ● To see information on what kind of editing can be performed when using the mouse and modifier keys in the Audio Montage window, move the mouse over the montage window. The help text is displayed on the info line at the bottom of the window. What’s This The What’s This help provides extended tooltips about interface icons and functions. Some What’s This tooltips include a link to a dedicated help topic on steinberg.help.
WaveLab Elements Introduction Typographical Conventions Markup Bold text indicates the name of a menu, option, function, dialog, window, and so on. EXAMPLE In the Audio Montage, click Edit. If bold text is separated by a greater-than symbol, this indicates a sequence of different menus to open. EXAMPLE Select File > Preferences > Audio Connections. File names and folder paths are shown in a different font. EXAMPLE example_file.
WaveLab Elements Introduction Key Commands Markup Bold text indicates the name of a menu, option, function, dialog, window, etc. EXAMPLE To open the Metadata dialog, open the Metadata window and click Edit. If bold text is separated by a greater-than symbol, this indicates a sequence of different menus to open. EXAMPLE Select File > Open. Key Commands Many of the default key commands, also known as keyboard shortcuts, use modifier keys, some of which are specific to each operating system.
Setting Up Your System Before you start working, you need to make some settings. IMPORTANT Make sure that all equipment is turned off before making any connections. RELATED LINKS Connecting the Equipment on page 13 Defining Audio Connections on page 15 Connecting the Equipment Your system setup depends on many different factors, for example, the kind of project that you want to create, the external equipment that you want to use, or the computer hardware available to you.
Setting Up Your System Latency Latency Latency is the delay between when audio is sent from the program and when you actually hear it. While a very low latency can be crucial in a real-time DAW application such as Steinberg Nuendo or Cubase, this is not strictly the case with WaveLab Elements. When working with WaveLab Elements, the important issues are optimum and stable playback and editing precision. The latency in an audio system depends on the audio hardware, its drivers, and settings.
Setting Up Your System Defining Audio Connections Defining Audio Connections To be able to play back and record audio in WaveLab Elements, you must specify how the internal input and output channels in WaveLab Elements are connected to your sound card and which device you intend to use for audio playback and recording. You can define the buffer settings for your device. You should select at least two channels for stereo playback and recording.
Setting Up Your System Defining Audio Connections Selecting the Generic Low Latency Driver ASIO Driver (Windows only) If no specific ASIO driver is available, you can use the Generic Low Latency ASIO driver. NOTE The documentation for the Generic Low Latency ASIO driver is located here: C:\Program Files\Steinberg\Asio\Help PROCEDURE 1. Select File > Options > Audio Connections. 2. Open the Audio Device pop-up menu and select Generic Low Latency ASIO Driver. 3.
Setting Up Your System Defining Audio Connections Playback Tab This tab allows you to select buses that are used for playback. Channel Configuration Allows you to route playback buses to device ports. You can switch between Universal, Stereo, Surround, and Ambisonics. In the table below the Channel Configuration menu, you can specify the Device Port for each channel of a playback bus. Recording Tab The first time an audio device is detected, WaveLab Elements automatically assigns input buses.
Setting Up Your System Defining Audio Connections Channel Configuration Allows you to route recording buses to device ports. You can switch between Mono, Stereo, Surround, or Ambisonics. In the table below the Channel Configuration menu, you can specify the Device Port for each channel of a recording bus. Buses List Displays all buses. You can rename and move buses in the list. To rename a bus, double-click it and enter a new name.
Setting Up Your System Defining Audio Connections The bottom right of the Master Section displays a progress bar while waiting for the driver feedback. RELATED LINKS ASIO-Guard on page 14 Master Section on page 266 Playback on page 86 Recording on page 254 Specifying Custom Names for Audio Ports You can specify custom names for each input and output audio port of your connected audio gear. When you save an audio connections preset, the custom audio port names are part of the preset.
Setting Up Your System CD/DVD Recorders RELATED LINKS Audio Connections Tab on page 16 CD/DVD Recorders For general instructions on installing internal or connecting external recorders via USB or Firewire, refer to the instruction manual for your computer or your recorder. Make sure to have the latest firmware version installed on your recorder unit. For CD recorders, the existing firmware must support disc-at-once mode.
Setting Up Your System Remote Devices Device Editing Tab This tab lets you select a MIDI control device and see the control map. Active Activates the selected device and scans the MIDI ports. In-Port/Out-Port Select the MIDI input/output ports of the device that you want to use. Name Lets you enter a map name. Expand/Collapse Expands/collapses the folder tree of the control map. WaveLab Elements Action List This folder tree lists the parameters that you can remote-control.
Setting Up Your System Remote Devices CC121 Advanced Integration Controller You can use Steinberg’s CC121 Advanced Integration Controller to control WaveLab Elements. This section describes the WaveLab Elements factory preset for the CC121. For detailed information on how to use the controller, refer to the manual that came with the CC121. Note that the CC121 was originally designed for Cubase. The following mapping combines the WaveLab Elements functionality with the CC121 controls.
Setting Up Your System Remote Devices ALL BYPASS Activates/Deactivates bypass for all plug-ins in the Master Section. EQ TYPE deactivated: LOW ON Opens the Audio Editor. LOW-MID ON Opens the Audio Montage window. HIGH ON Opens the preferences tab. EQ-1 knob for the EQ Gain (G) Scrolls left/right on the timeline. EQ-2 knob for the EQ Gain (G) Adjusts the horizontal zoom on the timeline. EQ-3 knob for the EQ Gain (G) Adjusts the vertical zoom on the timeline.
Setting Up Your System Remote Devices Play button Starts playback. Record button Press once to open the Recording dialog. Press again to start the recording. Press a third time to stop recording. The recorded file opens in the Audio Editor. Function Section In this section, you can adjust functions, such as fades and envelope level, by using the VALUE knob. VALUE knob Rotate this knob to adjust the assigned function. Press the knob to reset the parameter to its default value.
Setting Up Your System Remote Devices Foot Switch Section The foot switch has the same function as Shift . Press and hold the foot switch while turning the AI knob to fine tune parameters. 25 WaveLab Elements 11.2.
WaveLab Elements Concepts This chapter describes general concepts that you will use when working with WaveLab Elements. Getting accustomed with these procedures allows you to work more effectively with the program. RELATED LINKS General Editing Rules on page 26 Basic Window Handling on page 28 Startup Dialog on page 26 General Editing Rules The common editing operations apply to any Steinberg product. ● To select and move interface items, and to select ranges, click and drag with the mouse.
WaveLab Elements Concepts Startup Dialog In the Startup dialog, you can select the file type that you want to open. You can open recently used files or create new files from templates. The following file types are available: ● Audio Montage ● Audio File ● RSS Feed Recent Recently Used Files Opens the files that you last used in WaveLab Elements. List of recently used files Allows you to open recently used files. To open a recently used file, select the file and click Open.
WaveLab Elements Concepts Basic Window Handling Create Empty Creates an empty WaveLab Elements window. Basic Window Handling WaveLab Elements follows the basic guidelines for the Windows/macOS interface, which means that Windows/macOS standard procedures apply. RELATED LINKS WaveLab Elements Concepts on page 26 Selecting Audio Almost all types of editing and processing that you perform in WaveLab Elements operate on the audio selection. There are numerous ways to make an audio selection.
WaveLab Elements Concepts Selecting Audio Wave Window on page 103 Montage Window on page 177 Audio Range Selection in an Audio File You can edit, process, or play back selections of an audio file. ● To access the audio range selection options, in the Audio Editor, select the Edit tab. The following selection options are available in the Time Selection section: All Selects the entire waveform. Toggle Toggles the selection range on/off.
WaveLab Elements Concepts Selecting Audio Channels Opens a menu where you can select the following options: ● Extend to All Channels extends the current selection range to all channels. ● Left Channel Only reduces the current selection range to the left channel only. ● Right Channel Only reduces the current selection range to the right channel only.
WaveLab Elements Concepts Selecting Audio ● To move the edit cursor to the next/previous channel, press Tab or Tab - Shift . RELATED LINKS Selecting Audio on page 28 Moving the Selection Range to Other Channels on page 31 Wave Window on page 103 Playing Back Focused Audio Channels on page 96 Moving the Selection Range to Other Channels You can move the selection range that you have made for a channel to all channels or move the selection range to another channel. PROCEDURE 1.
WaveLab Elements Concepts Selecting Audio RELATED LINKS Selecting Channels in Audio Files on page 30 Channel Control Area on page 105 Wave Window on page 103 Selecting in the Overview of the Audio Editor The ranges that you select in the overview of the Audio Editor also apply to the main view. PROCEDURE ● In the wave window of the Audio Editor, hold down Ctrl/Cmd and click and drag in the overview.
WaveLab Elements Concepts Sliders Deleting Selections There are several options for deleting a selected range. Audio Editor The following options can be found on the Edit tab in the Cutting section. Crop Removes the data outside the selection. Delete Removes the selection. The audio to the right of the selection is moved to the left to fill the gap. Audio Montage Window The following option can be found on the Edit tab in the Removal section.
WaveLab Elements Concepts Tab Groups RELATED LINKS Markers Window on page 289 CD Window on page 247 Tab Groups With tab groups, you can view the content of different files, tool windows, or meters at the same time, without having to navigate through different windows. Each tab group has its own content and tab bar. You can have two file tab groups.
WaveLab Elements Concepts Tab Groups Creating File Tab Groups PROCEDURE 1. In the top right of a file tab window, open the Tab Group pop-up menu. 2. Select Create a Tab Group (Split Vertically) or Create a Tab Group (Split Horizontally). RELATED LINKS Tab Groups on page 34 Using Tab Groups on page 35 Creating File Tab Groups in Empty Tab Groups PROCEDURE ● In the top right of an empty file tab group, click Create a Tab Group (Split Vertically) or Create a Tab Group (Split Horizontally).
WaveLab Elements Concepts Peak Files To show all file tab groups, open the File Tab Group Options pop-up menu, and select Show Other File Tab Groups. You can also double-click the file tab header of a tab group to show/hide other file tab groups. RELATED LINKS Tab Groups on page 34 Creating File Tab Groups on page 35 Peak Files A peak file (extension .gpk) is automatically created by WaveLab Elements each time an audio file is modified or opened in WaveLab Elements for the first time.
WaveLab Elements Concepts Processing Precision Master Section Presets on page 282 Storing Companion Files in Another Location By default, companion files are saved in the same location as the audio file. However, you can select another file location. PROCEDURE 1. Select File > Preferences > Folders. 2. Click Companion Files and specify another file location.
WaveLab Elements Concepts Resetting Default Answers Loudness Measurement This method takes into account the frequency sensitivity of the human ear to loudness levels. There are 3 types of measurements: 1. Integrated loudness, also called program loudness: this reports how loud an audio piece is, on average. This measurement uses a gating method to ignore long periods of silence. 2. Short-term loudness: this measures the loudness every 1 second on an audio block of 3 seconds.
WaveLab Elements Concepts Resetting Default Answers 3. Click Reset Default Answers. RESULT All message box options are reset to their default settings. RELATED LINKS Options Tab (Global Preferences) on page 384 39 WaveLab Elements 11.2.
Workspace Window The Workspace window provides an editing and playback environment for each particular file type. Each environment contains functions that are tailored to the specific purpose of each file type. ● Audio Editor for viewing and editing audio files. ● Audio Montage window for assembling and editing audio montages. ● RSS Feed Editor for preparing and uploading RSS feeds. The Workspace window is highly customizable to match your workflow.
Workspace Window RSS Feed Editor The montage window gives you a graphical representation of clips on tracks. In it you can view, play back, and edit the tracks and clips. RELATED LINKS Audio Montage on page 177 RSS Feed Editor In the RSS Feed Editor, you assemble, define, and publish your RSS feed to the Internet. RELATED LINKS RSS Feed on page 356 File Tab The File tab is the control center of WaveLab Elements. Here, you can save, open, render, import, and export files.
Workspace Window Info Tab Import Allows you to open different file formats. The following formats are supported: ● Audio File to Montage ● Unknown Audio This option allows you to specify how WaveLab Elements should interpret the format of the audio file that you want to open. You can also import audio CD tracks from an audio CD. Save As Allows you to save the active file or the project. You can specify the name, file format, and location. You can also save a copy of the active file.
Workspace Window Info Tab Depending on the selected file, different information and options are available. Name Displays the name, file extension, and file location of the active file. You can edit these attributes. File Properties Displays the size, date, and file format of the active file. Audio Properties For audio files, this displays the Channel Configuration, Sample Rate, and Bit Depth of the active file. For audio montages, this displays the Channel Configuration and Sample Rate of the active file.
Workspace Window Tool Windows Delete Deletes the active file. RELATED LINKS File Browser Window on page 61 Tool Windows Throughout WaveLab Elements there are various tool windows available that allow you to view, analyze, and edit the active file. Generally, the content of a tool window is synchronized with the active file, with the exception of the audio meters which displays the audio file being played back. Tool windows can be docked and undocked, and saved in your custom layouts.
Workspace Window Docking and Undocking Tool Windows and Meter Windows An open slide-out window Docking and Undocking Tool Windows and Meter Windows Tool windows and meter windows can be used as docked windows, as floating windows, or as a slide-out window. You can freely drag around the windows and dock them at various locations. ● To undock a tool window or meter window, drag the corresponding tab to another position. Now the tool window or meter window is a floating window which can be freely moved.
Workspace Window Command Bar RELATED LINKS Slide-Out Windows on page 44 Hiding the Caption Bar in Floating Meter Windows To save screen space, the caption bar of floating meter windows can automatically be hidden if the window is not the active window. This can be set individually for each floating window. PROCEDURE 1. In a floating meter window, click the Options button at the top right of the window. 2. Select Auto Caption Bar.
Workspace Window Status Bar Undo Allows you to undo changes. Redo Allows you to redo changes that were undone. Navigate Backwards/Navigate Forwards In the Audio Editor and Audio Montage window, this allows you to navigate to the previous/next cursor position, zoom factor, or selection range without undoing/ redoing the edit operation. Customize Command Bar Allows you to select the buttons that you want to display on the command bar. Maximize Window Maximizes the window.
Workspace Window Context Menus If you have zoomed in, you can right-click the indicator to display the selected audio range, the active clip, or the whole file. Left-click the indicator to open the Range Selection dialog, where you can define or refine a selection. Zoom Indicator Displays the current zoom factor. ● To open a pop-up menu that allows you to make additional zoom settings, click the indicator.
Workspace Window Time Ruler and Level Ruler Context menu in the montage window RELATED LINKS Time Ruler and Level Ruler on page 49 Time Ruler and Level Ruler In the Audio Editor, you can display a time and a level ruler in the wave window. In the Audio Montage window, you can display a time ruler in the montage window. You can also determine which time and level units the rulers show.
Workspace Window Time Ruler and Level Ruler Time Format Dialog on page 52 Time Ruler and Level Ruler Options You can specify the time and level (amplitude) formats for each ruler in each wave window and the time formats for each ruler in the montage window separately. RELATED LINKS Time Ruler and Level Ruler on page 49 Time Ruler Menu on page 50 Level Ruler Menu (Audio Editor only) on page 51 Time Ruler Menu The time ruler menu allows you to set up the time ruler display.
Workspace Window Time Ruler and Level Ruler Set Ruler’s Origin to Start of File If this option is activated, the ruler’s zero position is set to the beginning of the first sample. Set Ruler’s Origin at Cursor If this option is activated, the ruler’s zero position is set to the current edit cursor position.
Workspace Window Time Ruler and Level Ruler Working With a Meter-Based Display If your working material is tempo-based, you can select the meter format (bars, beats, and ticks) for the ruler legend. This makes it easier to find musically related cutting points. PROCEDURE 1. In the wave window or the montage window, right-click the time ruler, and select Bars and Beats. 2. Right-click the time ruler, and select Time Format. 3.
Workspace Window Time Ruler and Level Ruler Timecode Tab On this tab, you can configure the appearance of the Timecode. Frames per Second Lists standard frame rates. From the pop-up menu, select Other to enter a custom frame rate. You can also choose which frames or units are displayed. Show Absolute Frames Shows the time format as a number of frames, without other time elements. Show Quarter Frames Adds the quarter frame number to the time format.
Workspace Window Managing Tabs Show Ticks Lets you show/hide ticks on the Bars and Beats ruler. RELATED LINKS Time Ruler and Level Ruler on page 49 Managing Tabs A tab is a container for a file in WaveLab Elements. You can open several tabs, but only one can be active at a time. The Tabs context menu offer tab related options. File Tabs The following options are available when you right-click a file tab.
Workspace Window Activating Full Screen Mode Activating Full Screen Mode You can use WaveLab Elements in full screen mode. PROCEDURE ● Select Workspace > Full Screen. Resetting the Default Workspace Layout PROCEDURE ● Select Workspace > Reset Default Layout. 55 WaveLab Elements 11.2.
File Handling In WaveLab Elements, you can handle files in various ways. For example, rename files from within WaveLab Elements or save files in various ways. RELATED LINKS Opening Files on page 56 Saving Files on page 57 File Browser on page 60 Opening Files You can open one or several files at the same time. PROCEDURE 1. Select File > Open. 2. Select the file type that you want to open. For example, Audio File. 3. From the File Explorer/macOS Finder, select the files that you want to open. 4.
File Handling Closing Files Automatically Opening Files in a Dedicated Tab Group You can specify a file type for each tab group. Files that open after rendering, audio files that you open from an audio montage, or files that you open via the File Explorer/macOS Finder are automatically opened in the corresponding tab group for this file type. ● To specify a precedented file type for a tab group, click File Tab Group Options at the header of a tab group, and select a file type.
File Handling Saving Files CHOICES ● Once a file has been saved, select File > Save, or press Ctrl/Cmd - S to update the file and make the changes permanent. ● If you want to specify a new name, location, and/or file format, select File > Save As. RELATED LINKS Tab Change Indicators on page 58 Saving Multiple Files at Once on page 58 Tab Change Indicators The colored tab corner gives information on whether a file is saved or not, and whether the file has been rendered in Cubase.
File Handling Deleting Files Reverting to Saved File You can revert the file that you are working on back to its last saved state. This undoes all the changes made to the file since it was last saved. PROCEDURE 1. Select File > Open. 2. Select the file type that you want to open. 3. Click Revert to Saved File. 4. In the warning dialog, click Yes to revert to the last saved state. RESULT The last saved version of the file is loaded from disk.
File Handling File Renaming 4. Click Delete. 5. Click OK. RESULT The file, including its peak and marker files, is deleted. File Renaming You can rename a file and update all references automatically. For example, if you rename an audio file named India to Sitar, all open files that reference the file India are updated to reference the file as Sitar. Audio files, peak files, and marker files are also renamed accordingly.
File Handling File Browser File Browser Window In this window, you can browse files and open them in WaveLab Elements. ● To open the File Browser window, select Tool Windows > File Browser. Show Current Folder in Folder Tree Synchronizes the folder tree to the file list, so that the folder that is selected in the file list will also be shown in the folder tree. Back/Forward/Parent Directory Allows you to navigate through the list and file hierarchy.
File Handling File Browser File list Shows the following information about each file: ● Name shows the name of the audio file. ● Size shows the size of the audio file. ● Type shows the file type of the audio file. ● Date Modified shows the date on which the audio file was last saved. ● Sample Rate shows the sample rate in Hz. ● Bits shows the bit depth in bits. “32F” means 32-bit float and “64F” means 64-bit float. ● Bit Rate shows the bit rate in kbps.
File Handling Switching Between Files ● Drag a folder from the folder tree to the favorite folders area. ● Right-click a folder and select Add to Favorite Folders List. ● Right-click the favorite folders area and select Add Selected Folder to Favorite Folders List to add the currently selected folder to the favorite folders list. RELATED LINKS File Browser Window on page 61 Switching Between Files You can have multiple files open and switch between them.
File Handling Recently Used Files Recent Files Tab This tab allows you to view and manage all the files that you have recently used in WaveLab Elements. You can search for files, open multiple files at once, and remove individual files or files that cannot be located. ● To open the Recent Files tab, select File > Open, select one of the file types, and click Recent Files.
File Handling Temporary Files Temporary Files WaveLab Elements creates temporary files to store intermediary results of the audio file processing and for the undo/redo functions. You can specify where WaveLab Elements saves its temporary files and the processing precision of temporary files. By default, WaveLab Elements creates temporary files in 32-bit float. Use the 64 bit float option if you want to create 64-bit float audio files or 32-bit PCM files.
File Handling Undoing and Redoing History Window for Audio Montages This window shows all versions of the audio montage that you are working on. You can undo and redo operations, and restore previous versions. The initial version is at the top of the list, the most recent version is at the bottom of the list. ● To open the History window, open the Audio Montage window and select Tool Windows > History.
File Handling Undoing and Redoing EXAMPLE You have done edits A, B, C, and D. Now you undo edits C and D. Then you do edit E. In the default version history, the history now contains the edits A, B, and E. If Keep Undone Versions is activated, the history contains the edits A, B, C, D, and E. That is, even after undoing steps, you can still revert to the undone versions. History Window for Audio Files This window shows all versions of the audio file that you are working on.
File Handling Value Editing Keep Undone Versions By default, if you revert to a previous version, all versions that were created after the selected version are deleted. To keep all versions, activate Keep Undone Versions. For example: You have done edits A, B, C, and D. Now you undo edits C and D. Then you do edit E. In the default version history, the history now contains the edits A, B, and E. If Keep Undone Versions is activated, the history contains the edits A, B, C, D, and E.
File Handling Drag Operations ● To create a copy of a file, drag its tab vertically to another position of the tab bar, then press Ctrl/Cmd , and release the mouse button. ● You can dock and undock tool windows and meter windows via dragging. RELATED LINKS Docking and Undocking Tool Windows and Meter Windows on page 45 Dragging in the Audio Editor and Audio Montage Window You can perform different operations depending on where you drag in the Audio Editor or Montage window.
File Handling Zooming in the Workspace Window Dragging in the Master Section You can reorder effects in the Master Section via dragging. ● To change the order of processing in the Master Section, drag effects between different effects slots. RELATED LINKS Master Section Window on page 266 Zooming in the Workspace Window You can zoom in the Workspace window according to the standard zoom techniques. Zooming Horizontally ● When you zoom out as far as possible, the entire file fits in the window.
File Handling Zooming in the Workspace Window ● To adjust the zoom level using the scrollbar, drag the edges of the scrollbar. Zooming Using the Zoom Controls Both the main view and the overview have horizontal and vertical zoom controls. ● To zoom horizontally, click the Horizontal Zoom control, and drag left or right, or use the mouse wheel. ● To fully zoom-out, double-click the Horizontal Zoom control.
File Handling Zooming in the Workspace Window Using the Zoom Tool in the Overview on page 72 Using the Zoom Tool in the Main View The selection that you make in the main view of the wave window is magnified and fills up the entire main view. PROCEDURE 1. In the Audio Editor, select the View tab. 2. In the Zoom section, click Zoom. 3. In the main view of the wave window, click and drag left or right, and release the mouse button. The selected part of the wave now occupies the entire main view.
File Handling Zooming in the Workspace Window Audio Editor Only ● To zoom vertically, in the wave window, position the mouse cursor over the level ruler, click, and drag left or right. ● To reset the vertical zoom to 0 dB, double-click the level ruler. ● To set the vertical zoom to the best value, that is, the current minimum and maximum displayed samples, make sure that the level ruler is set to 0 dB, and double-click the level ruler.
File Handling Zooming in the Workspace Window Display Whole Clip (Audio Montage window only) Adjusts the view to display the active clip. View All Displays the entire audio range. Microscope Zooms in as far as possible. Zoom in Audio (10x)/Zoom out Audio (10x) Zooms in/out in big steps. Zoom in Audio/Zoom out Audio Zooms in/out in small steps. Level Adjusts the zoom to only display samples below the selected dB value.
File Handling Zooming in the Workspace Window ● To select a specific area, click Ctrl/Cmd , and drag the rectangle over the tracks and clips that you want to zoom in on. RELATED LINKS Zooming in Audio Montages on page 74 Displaying More or Less Tracks in Audio Montages on page 75 Displaying More or Less Tracks in Audio Montages You can zoom in and zoom out to display more or less tracks in the Audio Montage window. ● To display more tracks, click the smaller magnifying glass icon.
File Handling Presets Presets You can create presets to save commonly used settings. WaveLab Elements provides a selection of factory presets that can be used by most dialogs. You can save customized presets. The next time that you load the program, the presets are available. Presets are saved as single files and can be organized in subfolders. The root folder of the preset is different for each type of preset and cannot be changed.
File Handling Presets 3. Modify the parameters of the dialog. 4. Open the Presets pop-up menu and select Save. Deleting Presets PROCEDURE 1. Open the dialog that you want to use. 2. Select the preset that you want to delete. 3. Open the Presets pop-up menu and select Organize Presets. 4. In the File Explorer/macOS Finder, select the preset file that you want to delete, and press Delete . Temporary Presets Some dialogs allow you to save and load up to 5 temporary presets.
File Handling Presets Saving Default Presets for VST Plug-ins You can save your effect parameter settings for VST 3 and VST 2 plug-ins as the default effect preset. This allows you to load your parameter settings automatically every time you create a new instance of the effect. PROCEDURE 1. Open the plug-in for which you want to customize the default preset. 2. At the top of the plug-in window, click the Presets button. 3.
File Handling Templates 3. Do one of the following: ● For VST 3 plug-ins, select Default Preset > Remove Default Preset. ● For VST 2 plug-ins, select Default Bank > Remove Default Bank. RESULT The next time that you open a new instance of the selected plug-in, the factory default preset is applied. RELATED LINKS Saving Default Presets for VST Plug-ins on page 78 Loading Default Presets on page 78 Templates You can save file settings that you regularly use as templates.
File Handling Templates Creating Templates You can create a template from an active audio montage, audio file, or RSS feed and use it as a basis for newly created files. PROCEDURE 1. Select File > New. 2. Select the file type for which you want to create a template. 3. Click Templates. 4. In the Templates tab, do one of the following: ● To create a new template, click Add Template, make your settings, and click Create.
File Handling Templates Audio Montage Template Dialog In the Audio Montage Template dialog, you can set various options when creating an audio montage template. ● To open the Audio Montage Template dialog, select File > New, click Audio Montage, and click Templates. In the Templates tab, click Add Template. Include Clips If this option is activated, clips are saved in the template.
File Handling Templates 2. Select the file type that you want to create. 3. Click Templates. 4. From the list of the available templates, select the template that you want to take as the basis of the new file. Deleting Templates PROCEDURE 1. Select File > New. 2. Select the file type for which you want to delete templates. 3. Click Templates. 4. Click Explore. 5. In the File Explorer/macOS Finder, delete the templates. Renaming Templates PROCEDURE 1. Select File > New. 2.
File Handling Work Folders vs. Document Folders PROCEDURE 1. Select File > New. 2. Select the file type that you want to open. 3. Select Templates. 4. Right-click a template and select Define Shortcut. 5. In the Shortcut Definitions dialog, edit the shortcut for the selected template. 6. Click OK. RELATED LINKS Templates Tab on page 79 Work Folders vs. Document Folders WaveLab Elements distinguishes between two types of folders: work folders and document folders.
File Handling Work Folders vs. Document Folders In the list on the left, you specify the folder type that you want to make settings for. Folder for Temporary Files Specify a folder for saving temporary files. Companion Files Specify a folder for saving companion files, that is, Master Section presets and view settings for audio files. Cache Folder Activate Use Cache Folder for Decoded Files to specify a cache folder.
File Handling Copying Audio Information to the Clipboard type for the first time. When you then browse to another folder in the File Browser, the Keep Last Used behavior is used. That is, the last used folder for this file type is displayed when you select the file type. You can make these settings for each file type independently. On Reopening the Application, Revert to This Folder Activate this option to restore a specific folder each time you open WaveLab Elements.
Playback This chapter describes the methods for controlling playback and transport functions. RELATED LINKS Transport Bar on page 86 Transport Bar With this command bar you can control playback of an audio file or audio montage, navigate between various positions in an audio file or audio montage, and open the Recording dialog. The transport bar is available in the Audio Editor and in the Audio Montage window. By default, the extended transport bar options are hidden.
Playback Transport Bar ● If Solo Track When Editing is activated and you keep the mouse button pressed when editing ranges in the montage window, the track is soloed when you start playback using the shortcuts for Play Audio Range, Play from Anchor, or Play until Anchor. This option is only available in the Audio Montage window.
Playback Transport Bar Move Cursor to Start of File/Move Cursor to End of File Moves the edit cursor to the start/end of the file. Move Playback Position Backwards/Move Playback Position Forwards Moves the edit cursor position to the left/right. If you click during playback, playback jumps to the new edit cursor position. To move the edit cursor to the start/end of the file, press Ctrl/Cmd , and click the Move Playback Position Backwards/Move Playback Position Forwards buttons.
Playback Transport Bar Transport Bar in the RSS Feed Editor In the RSS Feed Editor, a simplified transport bar allows you to play back the selected RSS feed episode. Play Button Clicking the Play button on the transport bar starts playing back the active audio file or audio montage from the edit cursor position. You can also use Space or the Enter key on your keyboard to start playback.
Playback Transport Bar RESULT The selected range is played back. Pre-roll and post-roll settings are taken into account. If the Loop mode is active, pre-roll is used before the first loop only, and post-roll is only used after the last loop. Playing Back from an Anchor or until an Anchor You can play back audio from an anchor or until a specified anchor using the Play from Anchor or Play until Anchor options on the transport bar. PROCEDURE 1.
Playback Transport Bar Play until Anchor ● Playback starts from the cursor, and stops at the selected anchor. If the cursor is beyond the selected anchor, playback starts at the selected anchor. If pre-roll is activated, it is taken into account. ● If pre-roll is activated, playback starts from the selected anchor minus the pre-roll time, until the selected anchor. ● If no anchor is selected, Play until Anchor is deactivated. ● The loop settings have no effect.
Playback Transport Bar Using Auto Replay While Editing You can automatically re-trigger playback while editing audio with the mouse. This is useful if you want to monitor the adjustment of a selection boundary, for example. PROCEDURE 1. On the transport bar, right-click the Play from Anchor or Play until Anchor button and activate Auto Replay While Editing. 2. In the wave window or the montage window, make a selection range and keep the mouse button pressed. 3.
Playback Transport Bar NOTE This mode also works with the Start Playback from Edit Cursor button if there is a time selection or if exclusion start and end markers are set. In this case, the pre-roll and post-roll times are ignored. Loop Playback You can loop the audio selection, if available. If there is no selection range, the entire file is looped. Loop points are updated continuously during playback. If you change the loop start or end during playback, the loop changes.
Playback Transport Bar Pre-Roll and Post-Roll Times Dialog This dialog allows you to define a short, an average, and a long pre-roll and post-roll time. These settings are global to WaveLab Elements. ● To open the Pre-Roll and Post-Roll Times dialog, right-click the pre-roll or post-roll button on the transport bar, and select Edit Pre-Roll and Post-Roll Times. Playback Shortcuts In addition to the buttons on the transport bar, there are shortcuts to control the playback. Space Starts/Stops playback.
Playback Transport Bar Path Opens the root folder of the preset in the File Explorer/macOS Finder. Here, you can create subfolders for your presets. Presets list Lists all existing presets. Name Lets you specify a name for your preset. When a Preset Is Selected This lets you assign a customized playback command to a shortcut. For example, you can set a shortcut to play a range with a short pre-roll/post-roll, and another shortcut to play a range without a pre-roll/post-roll.
Playback Starting Playback From the Time Ruler Hiding the Transport Bar You can hide the Transport Bar to save screen space. PROCEDURE 1. In the title bar of the Audio Editor or Audio Montage window, click Layout Options. 2. In the Transport Bar section, select Hidden. Audio-Processing Load The Audio-Processing Load display on the Transport Bar shows the average audio-processing load of plug-ins during playback. This allows you to monitor the number of plug-ins you can use.
Playback Playing Back Focused Audio Channels NOTE If you are using the Play Back Focused Audio Channels option for multichannel audio files, the Mute and Solo buttons are not available. 2. Start playback. 3. To switch playback between the different audio channels, do one of the following: ● To play back the left or mid audio channel, click the upper area of the level ruler.
Playback Playing Back Multichannel Files ● To play back a channel cluster of a multichannel audio file, click the channel control area of the channel cluster. ● To circle through the audio channels via key commands, press Tab or Tab - Shift . RELATED LINKS Time Ruler and Level Ruler on page 49 Multichannel Audio Files on page 116 Playing Back Multichannel Files You can play back multichannel files according to your audio device setup.
Playback Playback Scrubbing Playback Scrubbing Playback scrubbing helps you find a specific position in an audio file by restarting playback repeatedly when you click and drag on the time ruler during playback or when using the Play tool. RELATED LINKS Scrubbing Using the Play Tool on page 99 Scrubbing Using the Time Ruler on page 99 Scrubbing Using the Play Tool The Play tool allows you to play back from any position on one or both stereo channels. PROCEDURE 1. In the Audio Editor, select the Edit tab.
Playback Timecode Window Playback Scrubbing Preferences You can define the behavior of the Play tool in the Audio Files Preferences. Select File > Preferences > Audio Files. The following options are available in the Playback Scrubbing section on the Editing tab: ● If Restrict to Play Tool is activated, scrubbing is not available when you click and drag on the time ruler during playback.
Playback Scroll During Playback Positive Times If this option is activated, positive values are displayed. If Negative Times is also activated, the closest offset, negative or positive, is displayed. Negative Times If this option is activated, negative values are displayed. If Positive Times is also activated, the closest offset, negative or positive, is displayed. File Start/File End Displays the position in relation to the start and end of the time ruler.
Playback Playback in the Audio Montage Window Playback in the Audio Montage Window Playback in the Audio Montage window works the same way as in the Audio Editor. However, there are some things to note. Mute and Solo Tracks You can mute or solo tracks in an audio montage by using the corresponding buttons in the track control area. CHOICES ● In the track control area of a track, do one of the following: ● To mute a track, click Mute. When a track is muted, the mute button is yellow.
Audio File Editing Audio file editing refers to opening, editing, and saving audio files. RELATED LINKS Wave Window on page 103 File Handling in the Audio Editor on page 116 Mixing Down – Audio Files Rendering on page 140 Wave Window The wave window in the Audio Editor displays audio files graphically. Here, you view, play back, and edit individual audio files. The wave window consists of two displays.
Audio File Editing Wave Window You can synchronize the waveform displays so that they display the same part of the audio file, by clicking Sync with Other View. Spectrogram The Spectrogram allows you to view the level intensity of each area in the frequency spectrum. You can use the WaveLab Elements editing tools to edit the spectrogram. ● To open the Spectrogram display, click Spectrogram at the bottom of the wave window. 104 WaveLab Elements 11.2.
Audio File Editing Wave Window Channel Control Area The channel control area is located on the left waveform in the wave window. The channel control area allows you to select channels, and mute and solo single channels of multichannel audio files Channel control area of a stereo audio file Channel control area for channel clusters of a multichannel audio file Mute Mutes the channel cluster. This only affects playback, not rendering. Solo Solos the channel cluster.
Audio File Editing Wave Window Magnetic Bounds in Audio Files Some positions, such as markers or selection edges, can be defined as magnetic. Dragged elements can snap to these positions. This makes it easier to position items accurately. For example, if you move a marker and it gets close to one of the magnetic bounds, the marker snaps to this position. A label is displayed, indicating the snap position. To place the cursor at a magnetic position, click the time line and keep the mouse button pressed.
Audio File Editing Audio Editor Tabs Activate Zero-Crossing on the Edit tab of the Audio Editor to make sure that the selections that you make are always adjusted so that they start and end at the nearest zero crossing. Setting Up the Zero Crossing Detection You can let selection edges automatically snap to the nearest zero crossing point. In the Audio Files Preferences dialog, you can specify whether to allow snap at high zoom factors, and specify the scan range for the zero crossing detection.
Audio File Editing Audio Editor Tabs Process Tab (Audio Editor) on page 114 Render Tab (Audio Editor) on page 114 View Tab (Audio Editor) ● In the Audio Editor, click View. Navigate Backwards/Forwards Navigates to the previous/next cursor position, zoom factor, and selection range. Zoom Time Opens a pop-up menu that allows you to adjust the zoom to display the selected time range. Zoom in 1:1 zooms in so that one pixel on the screen represents one sample. To edit the zoom factor, click Edit Zoom Factor.
Audio File Editing Audio Editor Tabs Reset Zoom to 0 dB Adjusts the zoom to display audio levels up to 0 dB. Zoom in Vertically/Zoom out Vertically Zooms in/out to show waveforms with a lower/higher level. Cursor Move Cursor to Start of File/Move Cursor to End of File Moves the cursor to the start/end of the file. Previous Marker/Next Marker Moves the cursor to the previous/next marker. Start of Selection/End of Selection Moves the cursor to the start/end of the selected time range.
Audio File Editing Audio Editor Tabs Peaks Rebuild Peak Display Normally, peak files are automatically updated when the date of the peak file is older than the date of the audio file. However, it can happen that the date of the audio file is wrong and therefore not automatically updated. This option allows you to force a rebuild of the peak file. Edit Tab (Audio Editor) ● In the Audio Editor, click Edit.
Audio File Editing Audio Editor Tabs ● Extend to Cursor extends the selection to the edit cursor position. ● From Start of File Until Cursor selects the range between the start of the audio file and the edit cursor position. ● From Cursor to End of File selects the range between the edit cursor position and the end of the audio file. ● From Cursor to Previous Marker selects the range between the edit cursor position and the previous marker or the start of the audio file.
Audio File Editing Audio Editor Tabs ● Append adds the pasted audio after the end of the file. ● Prepend adds the pasted audio before the beginning of the file. ● Multiple Copies opens a dialog in which you can enter the number of copies that you want to create. ● Mix blends two files into each other, starting at the selection or, if there is no selection, at the cursor position.
Audio File Editing Audio Editor Tabs ● Loop markers Snap to Magnets If this option is activated, moved elements such as clip edges, time selection edges, cursor, and markers snap to the magnets that are activated on the Magnets pop-up menu. Magnets This pop-up menu allows you to select which items should be magnetic. Insert Tab (Audio Editor) The Insert tab allows you to add markers, audio files, and signals to your audio file. ● In the Audio Editor, click Insert.
Audio File Editing Audio Editor Tabs At Cursor Allows you to insert an audio file at the cursor position. Signal Mute Selection Replaces the audio selection with silence. Silence Generator Opens the Silence Generator dialog that allows you to insert silence or ambience sound in an audio file. Bleep Censor Opens the Bleep Censor dialog that allows you to replace a part in an audio file with a tone to cover a swear word, for example.
Audio File Editing Audio Editor Tabs Unnamed File If this option is activated, a temporary untitled file is rendered. Named File If this option is activated, you can specify a name for the rendered file. Output Name Allows you to enter a name for the rendered file. Clicking the arrow icon opens a pop-up menu that offers you several naming options. Location Allows you to select a destination folder for the rendered files. Format Opens a pop-up menu where you can select a file format.
Audio File Editing File Handling in the Audio Editor NOTE It is recommended to activate this option, because this way, you do not monitor new files through the effects that have already been applied to them. Render Start Starts the rendering process. RELATED LINKS Companion Files on page 36 File Handling in the Audio Editor This section describes the principal editing operations within the Audio Editor. Mono/Stereo Handling WaveLab Elements is very flexible in its handling of stereo.
Audio File Editing File Handling in the Audio Editor Multichannel Audio Editor Multichannel audio files are displayed as channel clusters in the Audio Editor. Each channel cluster has a channel control area that allows you to mute, solo, and fold/unfold channel clusters. Channel control area RELATED LINKS Editing Multichannel Audio Files on page 118 Supported File Formats on page 120 Channel Control Area on page 105 117 WaveLab Elements 11.2.
Audio File Editing File Handling in the Audio Editor Editing Multichannel Audio Files You can use the WaveLab Elements tools to edit multichannel audio files. You can make selections on one or multiple channels of a multichannel audio file, and copy and paste the selection. You can edit one or multiple channels of a multichannel audio file with external editors. For example, you can select 4 channels and edit them in SpectraLayers.
Audio File Editing File Handling in the Audio Editor The selected channel cluster is displayed in the Channel Selector menu in the Master Section. 2. In the Master Section, make your settings and do one of the following: ● To play back the channel cluster via the front left/right audio ports or the mono audio port, start playback. You can set up the audio ports in the Audio Connections tab. ● To render the selected channel cluster, right-click Render and select Render in Place.
Audio File Editing File Handling in the Audio Editor ● To solo multiple channel clusters, Ctrl/Cmd -click Solo for all channel clusters that you want to solo. ● To activate solo defeat for a channel cluster, press Ctrl/Cmd - Alt/Opt and click Solo. In this mode, the channel cluster is not muted when you solo another cluster. To deactivate solo defeat, click Solo again.
Audio File Editing File Handling in the Audio Editor AIFF (.aif, .aiff, .snd) Audio Interchange File Format, a standard defined by Apple Computers Inc. The following bit depths are supported: 8 bit, 16 bit, 20 bit, and 24 bit. A-LAW (.alaw, .vox) This is an audio encoding and compression technique for telephony, using 8-bit precision. The EU telephone system uses A-law encoding for digitization. Ambisonics (.amb/.ambix) WaveLab Elements can open and write Ambisonics files (first order, 4 channels).
Audio File Editing File Handling in the Audio Editor U-LAW (.ulaw, .vox) This is an audio encoding and compression technique supported by Windows and Web phones, using 8 bit precision. The U.S. telephone system uses U-law encoding for digitization. Wave (.wav) The following bit depths are supported: 8 bit, 16 bit, 20 bit, 24 bit, 32 bit, 32 bit float, and 64 bit float. WaveLab Elements supports Wave multichannel files up to a 5.1 channel layout. WavPack (.wv/.
Audio File Editing File Handling in the Audio Editor 3. Specify the audio properties and click Create. RELATED LINKS Audio Properties Dialog on page 123 Audio Properties Dialog You can define the channel configuration, the sample rate, and the bit depth of the audio file. You can set these properties when you create a new audio file. ● To change the properties for the selected audio file, select the File tab and click Info, or click the Audio Properties button at the bottom right of the wave window.
Audio File Editing File Handling in the Audio Editor RESULT You can use undo/redo even after saving. Saving in Another Format You can change the file format, sampling frequency, bit depth, and stereo/mono status when saving. PROCEDURE 1. Select File > Save As. 2. In the Save As window, specify a file name and location. 3. Click in the Format field and select Edit. 4. In the Audio File Format dialog, set the file format and specify the properties. 5. Click OK. 6. Click Save.
Audio File Editing File Handling in the Audio Editor Audio Format Select an audio format that is compatible with the current file type. Channels Specify the number of audio channels for the files to be created. The following channels are available: ● Match Input Stream ● Mono ● Stereo Sample Rate Select a sample rate for the audio file. If you change this setting, a sample rate conversion takes place. IMPORTANT Use this only for simple conversions.
Audio File Editing File Handling in the Audio Editor Bit Depth If a different bit depth is specified, the file is either truncated down to 8 bits, or padded up to 64 bits. If you are converting to a lower bit depth, you should consider adding dithering. Mono/Stereo If the file is converted from mono to stereo, the same material is used in both channels. If the conversion is from stereo to mono, a mix of the two channels is created.
Audio File Editing File Handling in the Audio Editor 6. In the Render section, click Start. RELATED LINKS Render Tab (Audio Editor) on page 114 Audio File Format Dialog on page 124 Creating Audio File Format Presets PROCEDURE 1. In the Audio File Format dialog, specify the audio file format. 2. Open the Presets pop-up menu and select Save As. 3. Enter a name for the preset and click Save.
Audio File Editing File Handling in the Audio Editor Method tab Encoder Lets you select the encoder (Fraunhofer or Lame). Constant Bit Rate/Variable Bit Rate The bit rate is related to the quantity of data used to encode the audio signal. The higher the value, the better the quality, but the larger the output file. If you choose Variable Bit Rate, the rate changes, according to the complexity of the audio material. Highest Quality (Slowest)/Fastest Select the quality that you want to achieve.
Audio File Editing File Handling in the Audio Editor Write Private Bit This is a custom flag. Write Copyright Flag Marks the encoded file as copyright-protected. Write Check-Sum Allows other applications to check the integrity of the file. Create Long Frames Saves space by writing fewer headers in the file (not compatible with all decoders). RELATED LINKS Encoding Audio Files on page 127 AAC Encoding Dialog You can edit the encoding options when you save an AAC audio file.
Audio File Editing File Handling in the Audio Editor You can select a constant bit rate in the Constant (CBR) pop-up menu or a variable bit rate in the Variable (VBR) pop-up menu. If you choose Variable (VBR), the rate changes over time according to the complexity of the audio material. RELATED LINKS Encoding Audio Files on page 127 MPEG-1 Layer 2 Encoding Dialog You can edit the encoding options when you save an MPEG-1 Layer 2 (MP2) audio file.
Audio File Editing File Handling in the Audio Editor RELATED LINKS Encoding Audio Files on page 127 FLAC Encoding Dialog You can edit the encoding options when you save a FLAC audio file. You can open the FLAC Encoding dialog from most places where you can select an output file format. For example, open an audio file, select File > Save As, click in the Format field, and select Edit. In the Audio File Format dialog, select FLAC as type, click the Encoding field, and select Edit.
Audio File Editing File Handling in the Audio Editor Variable Bit Rate If this option is activated, the bit rate in the file will vary during encoding, depending on the complexity of the material. This can give a better quality/size ratio in the resulting file. In the Quality field, select the quality. Lower quality settings result in smaller files.
Audio File Editing File Handling in the Audio Editor Constrained Bit Rate This option is available when the VBR and Two-Pass Encoding options are activated. This is used to maintain the bit rate within limits to avoid peaks. This is recommended for media, such as CD or DVD. RELATED LINKS Encoding Audio Files on page 127 Inserting Audio Files into Another Audio File You can assemble an audio file from several audio files. PROCEDURE 1.
Audio File Editing File Handling in the Audio Editor RELATED LINKS Wave Window on page 103 Turning Selections Into New Files Using the Menu PROCEDURE 1. Make a selection in the wave window. 2. Right-click the selection and select Copy Selection to New Window. 3. From the submenu, select one of the following options: ● Duplicate ● Stereo Version ● Mono Mixdown ● Mono Mixdown (Subtract Right Channel from Left Channel) RESULT The selection opens in a new stereo or mono window.
Audio File Editing File Handling in the Audio Editor Byte Order Specifies the order in which bytes should be interpreted. This only applies for 16 bit or more. Channels Specifies the number of audio channels in the audio file. Data to Ignore (Number of Bytes) Specifies how many bytes at the start and end of the audio file are ignored. Sample Rate Specifies the sample rate of the audio file. File Extension Specifies the default file name extension for the audio file.
Audio File Editing File Handling in the Audio Editor Converting From Stereo to Mono While Saving PROCEDURE 1. Make a stereo selection in the wave window. 2. Select File > Save As. 3. In the Save As window, specify a file name and location. 4. Click in the Format field and select Edit. 5. In the Audio File Format dialog, open the Channels pop-up menu and select one of the mono settings. For example, when selecting Mono (Mix -3 dB), the resulting audio file is attenuated by 3 dB. 6. Click OK. 7.
Audio File Editing File Handling in the Audio Editor Overwrite Overwrites data in the destination file, rather than moving data to make room for the inserted audio. How much is overwritten depends on the selection in the destination file: ● If there is no selection in the destination file, a section with the same length as the pasted selection is overwritten. ● If there is a selection in the destination file, the pasted selection replaces that selection.
Audio File Editing File Handling in the Audio Editor 2. 3. 4. Cut the audio in one of the following ways: ● In the Audio Editor, select the Edit tab, and click Cut. ● Press Ctrl/Cmd - X . Select how you want to insert the selection: ● If you want to insert the audio, click once at the position in the same file or in another file. ● If you want to replace a section of audio, select it. To paste the selection, do one of the following: ● In the Audio Editor, select the Edit tab, and click Paste.
Audio File Editing File Handling in the Audio Editor Copying Audio You can copy sections of audio within the same file or between audio files. Stereo/Mono Handling When you drag or copy stereo or mono files to other locations, the target location determines how the files are inserted. Stereo/Mono is handled as follows when you drag between files: Dragged section Drop wave Action Stereo Stereo The dragged audio is always inserted into both channels. Stereo Mono Only the left channel is inserted.
Audio File Editing Mixing Down – Audio Files Rendering ● Convert the sample rate of the destination file to the same rate as the source file before adding the audio. Copying Audio Using Copy and Paste PROCEDURE 1. In the wave window, make a selection. 2. Use one of the following copy methods: 3. 4. ● In the Audio Editor, select the Edit tab, and click Copy. ● Press Ctrl/Cmd - C .
Audio File Editing Changing the Audio Properties Rendering Audio Files You can render audio files to a single audio file format or to multiple audio file formats at the same time. PREREQUISITE Set up your audio file. PROCEDURE 1. In the Audio Editor, select the Render tab. 2. In the Source section, specify which part of the audio file you want to render. 3. In the Result section, activate Named File. 4. In the Output section, click the Format field and click Edit. 5.
Audio File Editing Metadata RELATED LINKS Info Tab on page 42 Metadata Metadata consists of attributes that describe the audio contents, for example, the title of the track, the author, or the recording date of the track. Depending on the file format of the selected audio file, this data varies. When opening an audio file or audio montage, the metadata found in the file is loaded. You can create different metadata presets for audio files and audio montages.
Audio File Editing Metadata Metadata can be entered manually or generated automatically. The following options can be generated automatically: ● Unique Source Identifier (USID) You can activate USID on the Basics tab of the BWF tab. ● Time markers (CART tab) WaveLab Elements includes several metadata presets. They are used as examples and can be customized to your needs. You can load metadata presets from the Metadata Presets pop-up menu in the Audio File Format dialog, or from the Metadata dialog.
Audio File Editing Metadata Metadata Dialog This dialog allows you to define the metadata to be embedded in your audio file. ● To open the Metadata dialog, open the Metadata window and click Edit. Depending on the file type, the metadata is handled differently. Metadata dialog for WAV files When opening the Metadata dialog for files in the Audio Editor, you can edit the metadata that is saved in the audio file. This metadata is saved to disk later.
Audio File Editing Silence Generator Dialog RELATED LINKS Metadata on page 142 Metadata Window on page 143 Metadata Dialog on page 144 Metadata Presets In the Metadata dialog, you can save metadata presets and apply these presets to other files. Metadata presets can be applied to WAV, MP3, MP4, and M4A files. The Use as Default for New .wav Files option allows you to define a set of metadata as default.
Audio File Editing Silence Generator Dialog Silence Duration As Selection uses the duration of the active audio selection as the duration of the silent section. Specify the duration of the silent section in the value field below. Edges Fade In/Fade Out performs a crossfade at the start and end of the silent section for smoother transitions. Specify the fade time in the value field below. Destination ● Replace Selection replaces the current audio selection with the silent section.
Audio File Editing Replacing Audio with Tone PROCEDURE 1. In the Audio Editor, set the cursor where you want the inserted silence to begin. 2. Select the Insert tab. 3. In the Signal section, click Silence Generator. 4. In the Silence Generator dialog, deactivate As Selection, and specify the length. 5. Set the destination to Insert at Cursor. 6. Click Apply.
Audio File Editing Waveform Restoration with the Pen Tool Bleep Censor Dialog The Bleep Censor dialog allows you to define the bleep censor tone. ● To open the Bleep Censor dialog, select the Insert tab in the Audio Editor, and click Bleep Censor in the Signal section. Frequency Allows you to specify the frequency of the bleep censor tone. Level Allows you to specify the level of the bleep censor tone.
Audio Analysis WaveLab Elements provides you with a comprehensive set of tools for analyzing your audio and for detecting any errors. For example, you can use the suite of audio meters or the 3D Frequency Analysis. There are also several tools that help you examine any sample of your audio for errors or anomalies.
Audio Analysis Global Analysis 4. Optional: Click Open New Global Analysis Dialog at the top of the Global Analysis dialog to open another Global Analysis dialog. RELATED LINKS Global Analysis on page 149 Choosing the Analysis Type Several types of analysis can be performed. Each of them takes some time, so make sure that only the types that you need are included in the analysis. Select the analysis types in the Global Analysis dialog by activating them in the corresponding tabs.
Audio Analysis Global Analysis Find Peaks Enables peak analysis. Digital Displays the highest peak in the analyzed section. When you click this value, the number of peaks that are detected in the selection is shown in the Number of Points section in the lower left corner of the dialog. You can use the hot points to move the cursor between the peaks. At Cursor Displays the level at the current audio file cursor position at the time of the analysis.
Audio Analysis Global Analysis Loudness Tab (Global Analysis) On this tab, you can make settings that help you find sections that are perceived by the human ear as louder or weaker in volume. To find sections that the ear perceives as significant in volume, you must look at a longer section of audio. ● In the Global Analysis dialog, select the Loudness tab. Loudness Settings Analyze Loudness Enables RMS loudness analysis. Average Displays the overall loudness of the analyzed selection.
Audio Analysis Global Analysis Resolution The length of audio to be measured and averaged. If this value is lowered, short passages of loud/weak audio are detected. If the value is raised, the sound must be loud/weak for a longer period to result in a hot point. Threshold (for the Average) Ensures that the average value is calculated correctly for recordings with pauses.
Audio Analysis Global Analysis ● It is preferable to analyze the sustain portion of a sound rather than the attack. The pitch is usually not stable during the attack. ● Some synthetic sounds may have a weak fundamental (first harmonic) which can irritate the algorithm. RELATED LINKS Global Analysis on page 149 Extra Tab (Global Analysis) This tab shows the average DC Offset of the analyzed section and the Apparent Bit Depth. ● In the Global Analysis dialog, select the Extra tab.
Audio Analysis Global Analysis Minimum Time between 2 Points to Report Controls the distance between points, so they do not appear too close to each other. For example, setting this to 1 s ensures that there is always at least one second between reported points. Find Possible Glitches Enables glitch analysis. ● Threshold sets the value at which a change in level is considered to be a glitch. The higher the value, the less sensitive the detection.
Audio Analysis Global Analysis A sine waveform before clipping and after. Result of the Analysis This reports the number of glitches and clipping instances that have been detected. Performing a Global Analysis PREREQUISITE In the Audio Editor, select the Analyze tab, click Global Analysis, and select the tab that you want to include in the analysis. PROCEDURE 1. In the Global Analysis dialog, set up the parameters. Most of the tabs have settings that determine how the analysis should be performed. 2.
Audio Analysis Global Analysis 4. Click the value. 5. Check the Number of Points value at the bottom of the dialog. The value shows the number of positions that were detected by the analysis. 6. Use the scrollbar below the Number of Points value to browse between the detected positions. The edit cursor shows the position in the wave window. 7. To browse another property, click the corresponding tab, and then the value button.
Audio Analysis 3D Frequency Analysis Focusing Hot Points After a global analysis, you can focus the display on a specific hot point. PREREQUISITE In the Audio Editor, select the Analyze tab, click Global Analysis, and perform the analysis. PROCEDURE 1. Use the Number of Points scrollbar to move the position indicator to the position in which you are. 2. Click Focus. The wave window zooms in on the selected point. The Global Analysis dialog is reduced to the bottom part. 3.
Audio Analysis 3D Frequency Analysis RELATED LINKS Creating a Graph for 3D Frequency Analysis on page 159 3D Frequency Analysis Options Dialog on page 160 Creating a Graph for 3D Frequency Analysis The length of the selected audio affects the accuracy of the analysis. For short selections, the result is more detailed. Consider making a separate analysis of the attack in which the most drastic variations occur. PROCEDURE 1. In the wave window, select the section of the file that you want to analyze.
Audio Analysis 3D Frequency Analysis 3D Frequency Analysis Options Dialog In the options dialog of the 3D Frequency Analysis dialog, you can define which frequency range is analyzed and modify the appearance of the graph for the 3D frequency analysis. ● In the 3D Frequency Analysis dialog, click the 3D Frequency Analysis Options button. Top Frequency/Bottom Frequency Specifies the highest/lowest frequency of the range. Logarithmic Ruler (Octaves) Divides the frequency ruler in equally spaced octaves.
Offline Processing Offline processes are useful for a variety of editing purposes and creative effects, for example, if the computer is too slow for real-time processing or if the editing requires more than one pass. After the processing, the audio file is permanently altered. RELATED LINKS Process Tab on page 161 Applying Processing on page 163 Process Tab The Process tab provides access to the offline processing tools. ● In the Audio Editor, click Process.
Offline Processing Process Tab ● Linear changes the level linearly. ● Sinus (*) changes the level according to a sine curve. When used in a crossfade, the loudness (RMS) remains constant during the transition. ● Square-Root (*) changes the level according to a square-root curve. When used in a crossfade, the loudness (RMS) remains constant during the transition. ● Sinusoid changes the level according to a sine curve. ● Logarithmic changes the level according to a logarithmic curve.
Offline Processing Applying Processing Other Invert Phase Turns the signal upside down. Applying Processing Processing can be applied to a selection or to a whole file. For some operations processing the entire file is necessary. NOTE If Process Whole File If There Is No Selection is activated in the Editing tab of the Audio Files Preferences, the whole file is automatically processed if no selection exists. PROCEDURE 1. In the wave window, make a selection. 2.
Offline Processing Loudness Normalizer Peak Level Enter the peak level (in dB) that you want the audio selection to have. Stereo Link Applies the gain to both channels. Mix to Mono Mixes the left and the right channel. The resulting mono file has the specified peak level. This ensures a mix without clipping. Find Current Peak Value Creates a report on the peak level of the current audio selection or the whole audio file if there is no selection.
Offline Processing Loudness Normalizer Loudness Normalizer Dialog In this dialog, you can specify the loudness of a file. Loudness (EBU R-128) Loudness to Achieve If the loudness cannot be achieved with a simple positive gain change, a limiter must come into action to prevent clipping. Here, specify the loudness that you want to achieve. The EBU R-128 recommendation for broadcast is -23 LUFS.
Offline Processing Envelope Dialog Softness Affects how the peak master operates. A high setting maximizes the perceived loudness effect, but can result in a slight harshness of the sound. Adjust this parameter to optimize the balance between sound quality and the effect that you want to achieve. Pre-Processing Options Remove DC Offset DC offset in the file affects the loudness computation. Remove DC Offset sets the DC offset to zero. We recommend that you keep this option activated.
Offline Processing Envelope Dialog The dialog shows a waveform with an envelope curve (initially a straight line). A vertical ruler displays the level in dB, and the horizontal ruler displays the timeline.
Offline Processing Fades in Audio Files ● To move two points horizontally, press Shift , click the curve segment between two points, and drag left or right. ● To move two points vertically, press Ctrl/Cmd , click the curve segment between two points, and drag up or down. Fades in Audio Files A fade in is a gradual increase in level and a fade out is a gradual decrease in level. You can create fades by selecting an individual fading type for each fade in/fade out.
Offline Processing Crossfades Crossfades A crossfade is a gradual fade between two sounds, where one is faded in and the other faded out. You can automatically create a crossfade when pasting an audio section into another. Creating Crossfades The material that you want to crossfade can either be in two different sections of the same audio file or in two different audio files. PROCEDURE 1. In the wave window, select the section that you want to fade in. 2. Select the Edit tab. 3.
Offline Processing Phase Inverting Sinus (Equal Power) Level changes according to a sine curve, the power of the mix remains constant. Square-Root (Equal Power) Level changes according to a square-root curve, the power of the mix remains constant. Phase Inverting Inverting the phase turns the signal upside down. The most common use for this function is to fix a stereo recording if one of the channels has been recorded out of phase with the other. Inverting the Audio Phase PROCEDURE 1.
Offline Processing Time Stretching 3. In the Level section, click Remove DC Offset. A dialog opens, stating the amount of DC offset in the audio file. You can also create a selection range in the wave window and select this option to only show the DC offset in the selection range. NOTE This function should be applied to whole files, because the problem is normally present throughout the entire recording. 4. Click OK to remove the DC offset.
Offline Processing Time Stretching Source (Audio Selection) Duration If Edit Tempo is activated, you can change the tempo of the audio source. The number of bars and beats and the stretch factor is updated automatically. If Edit Bars is activated, you can set the number of bars and beats and the signature for the audio source. The source tempo and the stretch factor is updated automatically. Result Target Duration If this option is activated, the audio source changes its duration.
Offline Processing Pitch Shift Pitch Shift Pitch shift allows you to detect and to change the pitch of a sound, with or without affecting its length. This is useful for fixing an off-key vocal note in a live recording, or for tuning the pitch of a kick drum sample to fit a particular song, for example. RELATED LINKS Pitch Shifting Dialog on page 173 Pitch Shifting Dialog In this dialog, you can change the pitch of a sound.
Offline Processing Pitch Bend ● A setting of 0 % means that the program behaves like a tape recorder, when the speed of its tape is changed. For example, if you raise the pitch by one octave, the audio is half as long. For large transposition values, the lower this setting, the better the quality of the effect. Accuracy pop-up menu Allows you whether to favor duration accuracy or pitch accuracy when pitch shifting.
Offline Processing Resample Pitch bend envelope Allows you to edit the envelope curve to change the pitch of a sound. To add an envelope point, double-click the envelope curve. You can then drag the envelope points to customize the pitch bend envelope.
Offline Processing Resample ● If you resample to a lower frequency, high frequency material is lost. Therefore, converting down and then up again leads to a degradation in sound quality. NOTE Using the Resampler plug-in in the quality mode High changes the sample rate results in the same quality as when using the Resample option in the Audio Editor. However, that is only the case if the sample rate in the Sample Rate dialog exists in the values of the Resampler Sample Rate pop-up menu.
Audio Montage The audio montage is a multitrack non-destructive editing environment that allows you to arrange, edit, play back, and record audio clips. Non-destructive means that when you delete or change a part of an audio file, the audio is not deleted or permanently changed. Instead, a set of pointers keeps track of all the edits, so that these can be readily reversed.
Audio Montage Montage Window RELATED LINKS Audio Montage Tabs on page 183 Track Control Area on page 178 Track Control Area The track control area offers several track settings and options, for example, rearranging, muting, soloing, and routing tracks. Each track type has dedicated controls. You can scroll through the tracks and resize them.
Audio Montage Montage Window RELATED LINKS Track Control Area for Stereo and Mono Tracks on page 179 Track Control Area for Video Tracks on page 181 Montage Window on page 177 Track Control Area for Stereo and Mono Tracks The track control area for stereo and mono tracks allows you, for example, to mute and solo tracks, add track effects, specify routing options, monitor the input signal, and record enable tracks.
Audio Montage Montage Window File Properties for Recording opens a dialog that allows you to specify the name, location, and bit resolution of the audio file that you want to record. If Stop When Record Position Reaches Last Marker is activated, recording stops when the record position reaches the last visible marker of the montage. Hidden markers are not taken into account. You can create and move the last marker during recording. This option is global to all audio montages.
Audio Montage Montage Window Track Settings Menu ● To open the Track Settings menu, click the down arrow in the lower middle area of the track control area. Zoom In Shows the active track in the full available height. Zoom Out Shows as many tracks as possible. Move Track Up/Move Track Down Moves the active track up or down. Track Color Opens a submenu, where you can select a color for the active track.
Audio Montage Montage Window Show Thumbnails Allows you to activate/deactivate the thumbnails of the video track. Show Frame Numbers Allows you to show each thumbnail with the corresponding video frame number. Change Track Height of All Tracks The lower left area of the track control area allows you to change the track height of all tracks simultaneously. Click and drag to change the track height.
Audio Montage Audio Montage Tabs Track Peak Meter The track peak meter shows the volume level for the left channel and the right channel of stereo tracks. It is located on the right side of the track control area in the Audio Montage window. The track peak meter provides an overview of which tracks are playing back audio at what approximate level. The left bar shows the volume level of the left stereo channel and the right bar shows the volume level of the right stereo channel.
Audio Montage Audio Montage Tabs ● Samples per Screen Point allows you to specify how many audio samples are summarized in each screen point. ● Screen Points per Sample allows you to specify how many screen points are used to represent a single audio sample. Zoom Selection Zooms the window so that the current selection occupies the entire montage window. Microscope Zooms in as far as possible. View All Zooms out as far as possible. Display Whole Clip Adjusts the view to display the active clip.
Audio Montage Audio Montage Tabs Cursor Displays the cursor position. Playback Static View Deactivates scrolling. View Follows Cursor Automatically scrolls the view to keep the playback cursor visible. Scroll View Automatically scrolls the view to keep the playback cursor centered. Clip Color Allows you to apply a color to the active clip. Tracks Display More Tracks/Display Fewer Tracks Allows you to change the number of tracks that are displayed in the montage window.
Audio Montage Audio Montage Tabs Paste Pastes the clipboard content. Split Split at Silences Splits the files so that each non-silent section becomes a separate region. If you select this option, you can specify the minimum region duration, the minimum duration of a silent section, and the signal level that should be considered as silence.
Audio Montage Audio Montage Tabs ● Set at Cursor sets the cue point to a fixed position from the start of the clip. ● Set at Default Gap Position sets the cue point 2 seconds before the start of the clip. ● Follows Fade In End Point sets the cue point to the fade in end point. ● Follows Fade Out Start Point sets the cue point to the fade out start point. ● If Custom Cue End is activated, you can set the end cue point at a custom position from the end of the clip.
Audio Montage Audio Montage Tabs Import Audio Files Allows you to select one or more audio files to insert at the edit cursor position on the active track. Video File Allows you to select a video file to insert at the edit cursor position on the video track. If the audio montage has no video track, a video track is created. Fade Tab (Audio Montage) ● In the Audio Montage, click Fade. Edit Fade In/Fade Out Allows you to switch between the fade in and the fade out settings.
Audio Montage Audio Montage Tabs Options Overlaps This pop-up menu allows you to set the automatic crossfading behavior. ● If No Automatic Crossfading is activated, no automatic crossfading is performed when clips overlap. ● If Free Overlaps is activated, automatic crossfades are created when a clip overlaps another clip on the same track. The length of the overlap determines the length of the crossfade.
Audio Montage Audio Montage Tabs Level Reset All Resets the envelope to its neutral form. Reset to 0 dB Replaces the segments between the fade in and fade out points with a single neutral segment. Ducking Opens the Ducking Settings dialog. This dialog allows you to create ducking effects between clips on two adjacent tracks where the level or send effect of one clip is modified every time that clips are present on the other track.
Audio Montage Audio Montage Tabs Result CD Allows you to write a CD from the audio montage. Unnamed File If this option is activated, a temporary untitled file is rendered. Named File If this option is activated, you can specify a name for the rendered file. Output Name Allows you to enter a name for the rendered file. Clicking the arrow icon opens a pop-up menu that offers you several naming options. Location Allows you to select a destination folder for the rendered files.
Audio Montage Signal Path in the Audio Montage Render Start Starts the rendering process. RELATED LINKS Audio Montage Tabs on page 183 Render Tab for the Master Section on page 280 Signal Path in the Audio Montage The audio signal passes through the various sections of WaveLab Elements in a certain way. 1. The audio samples are read. 2. Clip envelope 3. Clip effects 4. Clip pan 5. Individual clip gain (CD window) 6. Clips are mixed into the track slot (for example, overlapping clips). 7.
Audio Montage Creating Audio Montages RELATED LINKS Audio Montage Properties on page 195 Creating Audio Montages from an Audio File on page 193 Creating Audio Montages from an Audio File You can create an audio montage from an audio file or from a time selection in an audio file. PROCEDURE 1. In the Audio Editor, open the audio file from which you want to create a new audio montage. 2.
Audio Montage Audio Montage Duplicates Whole File If this option is activated, the audio file opens in a new audio montage. Current Time Selection If this option is activated, the time selection that you have made in the audio file opens in a new audio montage. Import Markers If this option is activated, the markers inside the audio file are imported into the new audio montage.
Audio Montage Audio Montage Properties This is useful if you want to create several versions of the audio montage, for example, to experiment with variations. However, any processing or editing that you apply to the actual audio files are reflected in all audio montages. You can also press Ctrl/Cmd , drag a tab, and drop it on the tab bar to create an exact duplicate of an audio montage. RELATED LINKS Duplicating Audio Montages on page 195 Duplicating Audio Montages PROCEDURE 1.
Audio Montage Import Options for Audio Montages Sample Rate Lets you select the sample rate for the audio montage. Changing the Sample Rate of Audio Montages You can change the channel configuration of audio montages in the Sample Rate dialog. PROCEDURE 1. At the bottom right of the montage window, click the Audio Montage Properties button. 2. In the Sample Rate dialog, select a new sample rate. 3. Click OK.
Audio Montage Broken Audio File References Elements detects broken references and allows you to specify new file locations or replace the missing audio file with another audio file. RELATED LINKS Fixing Broken Audio File References on page 197 Missing Files Dialog on page 197 Fixing Broken Audio File References When you open an audio montage that contains broken audio file references, the Missing Files dialog opens automatically. PROCEDURE 1.
Audio Montage Assembling the Audio Montage A file with a green checkmark is associated with a valid replacement. A file with a red checkmark is not yet associated with a valid replacement, but there are possible replacement candidates available at the bottom of this dialog. Find Files with the Same Name Instructs WaveLab Elements to find all files with the same name in the folder specified in the Where to Search field. Replace Selected Files With Replaces the missing files with a single specific file.
Audio Montage Assembling the Audio Montage ● 2. Right-click the track control area to open the Track pop-up menu and select Add Track. Select the track type that you want to add to your audio montage. RELATED LINKS Tracks on page 198 Track Control Area on page 178 Moving Tracks in the Track List You can move tracks up or down in the track list. CHOICES ● In the Audio Montage window, select a track and drag it up or down in the track list.
Audio Montage Assembling the Audio Montage Removing Tracks Removing a track with clips also removes the clips. However, the audio files to which the clips refer are not affected. PROCEDURE ● In the track control area, right-click the track control area of the track that you want to remove and click Remove Track. RELATED LINKS Tracks on page 198 Track Control Area on page 178 Locking and Unlocking Tracks You can lock tracks to prevent them from being accidentally moved, edited, or deleted.
Audio Montage Assembling the Audio Montage Clips The audio files that you insert to audio montages are represented as clips. A clip contains a reference to a source audio file on your hard disk as well as start and end positions in the file, volume and pan curves, fades, etc. This allows clips to play back smaller sections of their source audio files. Any number of clips can reference the same source file. Because a clip only references to the original source file, it contains no audio data.
Audio Montage Assembling the Audio Montage ● To add a part of the audio file into the audio montage, select the audio part that you want to add to the audio montage, drag it to the audio montage tab, and drop it on a track. RESULT A clip is created, named after the original file. RELATED LINKS Wave Window on page 103 Montage Window on page 177 Inserting Audio Files into Audio Montages Using the Context Menu The context menu of the montage window allows you to insert audio files into audio montages.
Audio Montage Assembling the Audio Montage RESULT A clip is created, named after the original file. Inserting Audio Files into Audio Montages Using the File Browser Window You can drag an audio file from the File Browser window to the montage window to insert it into the audio montage. NOTE The following can also be done from the File Explorer/macOS Finder. PROCEDURE 1. Select Tool Windows > File Browser. 2.
Audio Montage Assembling the Audio Montage Inserting Audio Files into Audio Montages by Copying From Other Audio Montages If you have opened more than one audio montage, you can copy clips from one audio montage to another, either by using drag and drop or by using copy and paste. PROCEDURE 1. In an audio montage, select the clips that you want to insert into another audio montage. 2. Do one of the following: ● Drag the clip to the tab of another audio montage and drop it on a track.
Audio Montage Multichannel Operations in the Audio Montage Mismatched Sample Rates When Inserting Audio Files When inserting audio files with a different sample rate than the sample rates of the audio montage, WaveLab Elements can create and use resampled versions of the files. The resampled file versions are created in the Data subfolder of the audio montage folder. The name of the file is the name of the original file name with the new sample rate as suffix.
Audio Montage Multichannel Operations in the Audio Montage RELATED LINKS Audio Connections Tab on page 16 Multichannel Configuration You can configure the number of channels to use for each audio montage. Which configuration you should select depends on a number of factors: ● The number of outputs that are available on your audio card. If you only have 4 outputs on your card, you can only use surround formats with 4 or less channels.
Audio Montage Multichannel Operations in the Audio Montage Assigning Track Channels to Output Channels When you select a multichannel configuration, you must create and assign track channels to surround output channels manually. PROCEDURE 1. In the Audio Montage window, click Channel Output Routing in the track control area for an audio track and select Track Routing. Each track has its own Track Routing dialog. You can have multiple Track Routing dialogs open at the same time. 2.
Audio Montage Multichannel Operations in the Audio Montage Track Routing Dialog In this dialog, you set up to which montage output channels the track channels in your audio montage are sent. The available channels depend on the selected channel configuration. ● To open the Track Routing dialog, in the Audio Montage window, click Channel Output Routing in the track control area for an audio track and select Track Routing.
Audio Montage Multichannel Operations in the Audio Montage If Unlink Faders is deactivated, moving one fader also moves the other by the same amount. Activating Unlink Faders allows you to adjust the gain of the channels individually. RELATED LINKS Track Control Area on page 178 Assigning Track Channels to Output Channels on page 207 Multichannel Configurations in the Master Section The Master Section automatically rearranges itself when starting playback of a multichannel audio montage.
Audio Montage Clip Editing Master Effects and Multichannel Audio Montages Handling effects for a multichannel audio montage is similar to handling effects when working in stereo mode. However, not all plug-ins support multichannel operations. In this case, a warning is displayed when you try to insert them. Clip Editing All clips are displayed in the CD window. In this window, you can edit and rearrange clips and drag them into the audio montage. The active clip is highlighted in the clips list.
Audio Montage Clip Editing Selection Ranges in Audio Montages A selection range is a selected area on a track. The selection range can be entirely or partially within a clip or an empty section of the track. You can make selection ranges on one or multiple tracks. ● To make a selection range, click the upper area of a track and drag to the left or right on one or multiple tracks.
Audio Montage Clip Editing PROCEDURE 1. Open the CD window. 2. In the clip list, drag a clip to another position in the list. You can move more than one clip at the same time, by selecting multiple clips and dragging them. If more than one clip is selected, all clips between the leftmost selected clip and the rightmost selected clips are moved.
Audio Montage Clip Editing Drag up/down Indicates what happens when you click and drag up or down. Drag left/right Indicates what happens when you click and drag left or right. Drag in any direction Indicates what happens when you click and drag an item in any direction within the audio montage. Drag out of the audio montage Indicates what happens when you click and drag an item out of the audio montage.
Audio Montage Clip Editing Edit Tab (Audio Montage) on page 185 Clip Context Menus Many editing functions for clips can be accessed via the clip context menus. Depending on where you right-click the clip, different context menus are available. 1 Fade in section Opens the Fade In pop-up menu where you can edit the fade in. 2 Any area of a clip Opens the Active Clip pop-up menu where you can edit the active clip. 3 Sustain section Opens the Envelope pop-up menu where you can edit the envelope.
Audio Montage Clip Editing Edit Plug-ins Opens the plug-in window of the plug-ins that are applied to the active clip. You can also right-click the clip name and select a plug-in to open the corresponding plug-in window. Edit Source Opens the source audio file of the clip in the Audio Editor. Edit Cubase/Nuendo Project Opens the project of the audio file in Cubase/Nuendo. This allows you to correct issues that you have identified during mixing and correct these issues in the audio file in Cubase/Nuendo.
Audio Montage Clip Editing Moving Clips You can drag one clip or all selected clips to another position. NOTE The channel configuration of the clip must match the destination track. PROCEDURE 1. In the montage window, select the clips that you want to move. 2. Click the clip area, and drag the clips in any direction. While dragging, the info line displays the current start position of the clip.
Audio Montage Clip Editing Options ● If Create Default Fades in New Clips is activated, all new clips get the default fade in and fade out shape and length. For clips that are created by splitting a clip, only the default fade time is used. RELATED LINKS Edit Tab (Audio Montage) on page 185 Fade Tab (Audio Montage) on page 188 Overlapping Clips You can move clips so that they overlap each other.
Audio Montage Clip Editing Clip Resizing In this context, resizing usually means moving the start and end points of a clip. This reveals more or less of the original audio file. To resize a clip, click the left or right edge of the clip, and move the start or end point to the left or to the right. You cannot drag the edge of a clip past the start or end point of the audio file it refers to. If you press Alt when resizing, all selected clips are resized by the same amount.
Audio Montage Clip Editing Splitting Clips You can split clips to turn one clip into two independent clips. The two clips have the same name and settings. Envelopes and fades are converted so that the two clips play back as if they were still one clip. PREREQUISITE Decide whether you want to automatically create crossfades between the left and right clip. To activate/deactivate this option, select the Fade tab, and activate/deactivate Create Default Fades in New Clips in the Options section. PROCEDURE 1.
Audio Montage Clip Editing Deleting Parts of Clips Inside Selection Ranges Deleting the part of a clip inside a selection range removes the selected range and moves the right section of the clip to the left to fill the gap. PROCEDURE 1. In the montage window, select a range in a clip. 2. Select the Edit tab. 3. In the Removal section, click Delete Selected Range. RESULT The selected range is deleted and the right section of the clip is moved to the left to fill the gap.
Audio Montage Managing Source Files of Clips Adding Cue Points You can add one cue point for each clip. PROCEDURE 1. In the audio montage, click the clip position where you want to set a cue point. 2. Select the Edit tab. 3. In the Clip section, open the Cue Point pop-up menu. 4. Select one of the following options: 5. ● Set at Cursor ● Set at Default Gap Position ● Follows Fade In End Point ● Follows Fade Out Start Point Optional: Select Custom Cue End and specify a custom cue end point.
Audio Montage Envelopes for Clips You can create an independent level envelope curve to automate the level, to create fades and crossfades, and to mute clip sections. You can also draw pan envelopes to automate pan settings for clips. For mono clips, pan governs the left/right position in the stereo field. For stereo clips, pan sets the left/right balance. You can edit the envelope settings on the Envelope tab, or by right-clicking an envelope curve.
Audio Montage Envelopes for Clips Hiding Envelope Curves All clips display envelopes by default. You can hide these envelopes. However, hidden envelopes are still active. PROCEDURE 1. In the montage window, select a clip. 2. Select the Envelope tab. 3. In the Selector section, open the Envelope Type pop-up menu, and select Hide All.
Audio Montage Envelopes for Clips This only works if the selection range does not contain any curve points. The distance between the first and the second, and between the third and the last curve point is 20 ms by default. ● To add four curve points that have an equal distance to each other, make a selection range, press Ctrl/Cmd , and click and drag the envelope curve up or down. This only works if the selection range does not contain any curve points.
Audio Montage Envelopes for Clips ● To move a fade in/fade out point vertically, Ctrl/Cmd -click and drag the fade point. ● To change the level or the fade in/out time of multiple envelopes at the same time, select the clips that you want to edit, press Alt , and edit the envelope with the mouse. RELATED LINKS Envelopes for Clips on page 221 Adding Envelope Curve Points on page 223 Resetting Envelope Curves You can reset curve points to the default level 0 dB.
Audio Montage Envelopes for Clips 2. Right-click the envelope curve, and select Mute Selection with Envelope. RESULT The section is muted. A fade in and fade out of 20 ms is applied to the muted section. RELATED LINKS Clip Envelope Editing on page 223 Changing Overall Level Envelopes of Clips The default envelope curve contains no level envelope points, but you can use it to change the overall level for a clip. PROCEDURE 1. In the montage window, place the mouse cursor on the envelope curve.
Audio Montage Track Ducking ● To set the pan laws for tracks and the montage output, use the Pan Law pop-up menu and knob in the Inspector window. The following pan laws are available: Channel Damp (0 dB/Mute) This law does not compensate for power loss. If a signal is panned hard left or right, the power of the sum of the channels drops by 3 dB. Constant Power (+3 dB/Mute) This is the default law. Regardless of the pan position, the power of the sum of the channels remains constant. Channel Boost (+4.
Audio Montage Track Ducking 5. Play back the audio montage. The volume of the music track is lowered every time the voice track contains a signal. 6. Optional: Click Ducker Settings to open the Ducker plug-in and change the ducking settings to fine-tune the ducking effect. 7. Optional: If you are using multiple modulator tracks, you can also apply ducking to modulator tracks.
Audio Montage Fades and Crossfades in Audio Montages Music Attenuation Allows you to specify the level reduction that is applied to the music track (carrier). Voice Threshold Allows you to set the level threshold of the voice track (modulator) that triggers ducking. If the level of the voice track exceeds the threshold, the level of the music track (carrier) is lowered.
Audio Montage Fades and Crossfades in Audio Montages The resulting fade in/fade out curve is displayed in the clip, and the fade is also reflected in the waveform. If you position the mouse over the fade in point, the fade in time is displayed in seconds and milliseconds and the volume in dB. RELATED LINKS Fades and Crossfades in Audio Montages on page 229 Fade Tab (Audio Montage) on page 188 Fade In and Fade Out Menus In this menu, you can select various preset fade curves and other fade-related options.
Audio Montage Fades and Crossfades in Audio Montages Sinusoid Changes the level according to a half period part of the sine curve. Logarithmic Changes the level logarithmically. Exponential Changes the level exponentially. Exponential+ Changes the level strongly exponential. RELATED LINKS Fades and Crossfades in Audio Montages on page 229 231 WaveLab Elements 11.2.
Audio Montage Fades and Crossfades in Audio Montages Applying Default Fades to New Clips All new clips that are imported or recorded in the audio montage get the default fade in and fade out shape and length if Create Default Fades in New Clips is active. In this case, the default crossfade shapes are used. This also applies to clips that are created by splitting clips. PROCEDURE 1. Open an audio montage and select the Fade tab. 2. In the Options section, open the Options pop-up menu. 3.
Audio Montage Effects for Tracks, Clips, and the Montage Output Effects for Tracks, Clips, and the Montage Output You can add VST effect plug-ins to individual clips, tracks, or the output of an audio montage. Clip effects affect individual clips only, track effects affect all clips on a track, and the montage output affects the whole audio montage. VST 2 and VST 3 plug-ins can be used in the audio montage.
Audio Montage Effects for Tracks, Clips, and the Montage Output RELATED LINKS Adding Effects to Tracks, Clips, or to the Montage Output on page 240 Inspector Window on page 234 Inspector Window This window allows you to add effect plug-ins to tracks, clips, and the montage output, and edit pan and gain settings. ● To open the Inspector window, open an audio montage and select Tool Windows > Inspector. 234 WaveLab Elements 11.2.
Audio Montage Effects for Tracks, Clips, and the Montage Output Clip/Track/Output At the top of the Inspector, you can select if you want to display and edit the plug-ins for clips, tracks, or the montage output in the Inspector window. Clip Color/Track Color Allows you to specify a color for the waveform of the selected clip or track. Select Clip/Select Track Allows you to select a clip or track. Edit Clip Name/Edit Track Name Allows you to specify a name for the selected clip or track.
Audio Montage Effects for Tracks, Clips, and the Montage Output The following parameters are available: ● Reduction allows you to specify the amount of the noise reduction. ● Listen allows you to listen to the signal that was removed from the original audio material. This allows you to verify that you did remove the correct portions of the audio. DeEsser DeEsser is a compressor that reduces excessive sibilance, primarily for vocal recordings.
Audio Montage Effects for Tracks, Clips, and the Montage Output EQ The three band EQ allows you to tame or boost the Low, Mid and High frequency ranges. An additional Low Cut filter allows you to cut the low end below 30 Hz for even more clarity.
Audio Montage Effects for Tracks, Clips, and the Montage Output Paste Inserts the plug-in that was copied to the clipboard before the first selected slot. If no slot is selected, the plug-in is inserted at the end of the plug-in list. Remove Selected Plug-ins Removes the selected plug-ins from the Montage Effects list. You can Ctrl/Cmd -click the plug-ins to select the plug-ins that you want to remove. Remove All Plug-ins Removes all plug-ins from the Montage Effects list.
Audio Montage Effects for Tracks, Clips, and the Montage Output Gain In this section, you can edit Gain and Pan settings for each clip and track. You can also set the global gain for the montage output. Fold/Unfold Gain Pane Folds or unfolds the Gain pane. Reset Gain to 0 dB Resets the gain to 0 dB. Gain Allows you to set the gain for the effects. If you select Output at the top of the Inspector window, you can set the global gain for the active audio montage.
Audio Montage Effects for Tracks, Clips, and the Montage Output 3. Select the panes that you want to show. The following options are available: ● Show Montage Effects allows you to show/hide the Effects pane. ● Show Gain allows you to show/hide the Gain pane. RELATED LINKS Inspector Window on page 234 Adding Effects to Tracks, Clips, or to the Montage Output You can add effect plug-ins to every track and clip of the audio montage, and to the output of the audio montage.
Audio Montage Effects for Tracks, Clips, and the Montage Output Additional Ways of Adding Effects You can add effects not only in the Inspector window but also via the track control area and via the wave window. ● To add an effect to a track, click Add Effects in the track control area for stereo and mono track and select an effect from the menu. ● To add an effect to a clip in the montage window, right-click the clip name, select Add Effect, and select an effect from the menu.
Audio Montage Effects for Tracks, Clips, and the Montage Output RELATED LINKS Effects for Tracks, Clips, and the Montage Output on page 233 Inspector Window on page 234 Copying Effect Settings to Tracks, Clips, or the Montage Output You can copy the effect and its settings of a track, a clip, or the montage output to other tracks, clips, or the montage output of the same or another audio montage. PROCEDURE 1. Open an audio montage. 2. In the Inspector window, do one of the following: 3.
Audio Montage Effects for Tracks, Clips, and the Montage Output Gain settings for clips RELATED LINKS Inspector Window on page 234 Effects for Tracks, Clips, and the Montage Output on page 233 Setting the Global Gain for Effects on page 243 Setting the Global Gain for Effects You can set a global gain for the montage output effects of your audio montage and apply it before or after the montage output effects. PROCEDURE 1. Open an audio montage. 2. In the Inspector window, click Output. 3.
Audio Montage Effects for Tracks, Clips, and the Montage Output If you use a dithering plug-in, set the gain to be pre-master. RELATED LINKS Inspector Window on page 234 Effects for Tracks, Clips, and the Montage Output on page 233 Plug-in Windows for Audio Montages In plug-in windows for audio montages, you can display the effect plug-ins that are used for a track, clip, or the montage output.
Audio Montage Effects for Tracks, Clips, and the Montage Output RELATED LINKS Opening the Plug-in Window on page 245 Plug-in Windows for Master Section on page 270 Bypassing Effects vs. Switching Effects Off on page 271 Opening the Plug-in Window You can open the plug-in window from different locations. ● To open the plug-in window from the Inspector window, click the plug-in in the Effects list. ● To open the plug-in window from the Master Section window, click the plug-in in the Effects list.
Audio Montage Effects for Tracks, Clips, and the Montage Output Adding Effects From Within the Plug-in Window Effects that are added to a clip, track, or the montage output in the Inspector window are automatically displayed in the plug-in window. However, you can also add effects to a track or a clip from within the plug-in window. PROCEDURE 1. Open the plug-in window for the clip, track, or montage output to which you want to add an effect. 2. In the plug-in window, click Add Plug-in. 3.
Audio Montage CD Window ● When using one plug-in window for both clips and tracks of an audio montage, you can switch between the plug-ins of the active clip or the track that contains the active clip by clicking the Show Clip Plug-ins or Show Track Plug-ins icons. ● To lock a plug-in window, activate Lock Window. If this option is activated, and you select another track or clip, another plug-in window opens.
Audio Montage CD Window Track List Play Pre-Roll Plays back the corresponding track from the start with a pre-roll. You can also press Alt and click Play Pre-Roll to play back the corresponding track from the start with a short pre-roll. Play Plays back the corresponding track from the start. You can also hold Ctrl/Cmd and double-click a CD track start marker triangle to start playback from the marker position. Name Shows the track name.
Audio Montage CD Window Comment Allows you to enter a comment by double-clicking a cell. CD Menu Write Audio CD Opens the Write Audio CD or DDP dialog that allows you to write a CD. Check CD Conformity Verifies that the settings for the audio montage are in accordance with the Red Book standard. Adjust Pauses between Clips Opens a dialog where you can adjust the pauses between clips.
Audio Montage Mixing Down – The Render Function PROCEDURE 1. Audition the tracks in the CD window, and make corrections if necessary. 2. Optional: In the CD window, select CD > Check CD Conformity. ● If a warning message appears, make corrections and check the CD conformity again. ● If no warning message appears, the audio montage is ready to be written to an audio CD.
Audio Montage Loudness Meta Normalizer Loudness Meta Normalizer This tool is a key mastering component to ensure that all songs get the same loudness and to prevent clipping. It allows you to adjust the loudness of each clip in the audio montage so that they all have the same loudness. It is also possible to adjust the loudness of the audio montage mixdown as well as the loudness at the Master Section output. This tool operates on gains.
Audio Montage Notes Window Peaks menu Select whether WaveLab Elements should limit the sample values (digital peaks), or ignore the peaks. Maximum Peak Determines the maximum peak value that must not be exceeded. Force Equal Loudness If Limit True Peaks or Limit Digital Peaks is selected, some clip might not reach the required gain for the reference loudness. In that case, activate Force Equal Loudness to reduce the loudness of the clip that is used as a reference to achieve equal loudness across all clips.
Audio Montage Importing Audio CDs 3. In the File Explorer/macOS Finder, select the Basic Audio CD file that you want to import and click Import. RESULT The imported audio CD opens as a new, untitled audio montage that contains all the audio tracks that are saved in the audio CD file. 253 WaveLab Elements 11.2.
Recording You can record audio in the Audio Editor and in the Audio Montage window. You can use the following recording methods: ● In the Audio Editor, you can record files with multiple options via the Recording dialog. ● In the Audio Montage window, you can record multiple audio montage tracks simultaneously. ● You can record while hearing the effects when monitoring the input signal.
Recording Recording in the Audio Editor 12. Optional: If you want to record another take, click Record again. RELATED LINKS Recording Dialog on page 255 Recording Dialog In this dialog, you can make recording settings and start recording an audio file. To open the Recording dialog, do one of the following: ● Open the Audio Editor, and click Record on the transport bar. ● In other workspaces, Alt/Opt -click Record on the transport bar. ● In the Audio Montage window, press Alt/Opt - R .
Recording Recording in the Audio Editor Method Tab On this tab, you can define options for starting, stopping, and pausing the recording automatically. You can select an input device and choose to start a recording at a specific time or stop if after a specific duration. File to Create Specify whether you want to record a temporary file to be saved later, or record to a file with a specific name and location.
Recording Recording in the Audio Editor Auto-Stop if Silence If this option is activated, recording automatically stops when the audio input level drops below a specified threshold level and stays there for a specific amount of time. Specify the level and the duration on the Values tab. Auto-Pause if Silence If this option is activated, recording automatically pauses when the audio input level drops below a specified threshold level and stays there for a specific amount of time.
Recording Recording in the Audio Editor Required setting, so that recording is stopped or a marker is added if the input level stays below the threshold value for the specified duration. Recording Programming – Start Determines the time at which recording starts if Auto-Start at given Time is activated. Recording Programming – Duration Determines the length of the recording if Auto-Stop after given Duration is activated.
Recording Recording in the Audio Montage Window Level Meter and Spectrometer for Recordings on page 259 Level Meter Settings Dialog on page 300 Level Meter and Spectrometer for Recordings In the lower part of the Recording dialog, you find a meter display. This is useful for checking the input level and the frequency spectrum of the input signal. You can activate the meters by activating the Audio Monitoring checkbox.
Recording Recording in the Audio Montage Window Recording on Multiple Tracks on page 262 Automatically Assigning Input Buses for Recording (only for ASIO Devices) Before you can start recording, you must assign input buses. If you are using an ASIO device, for example, a Steinberg UR interface, the input ports are automatically created. NOTE If you are not using an ASIO device, you must assign input buses manually. PROCEDURE 1. Connect your device to your computer and start WaveLab Elements. 2.
Recording Recording in the Audio Montage Window 6. In the Device Port column, assign the input ports. RESULT WaveLab Elements is ready for recording.
Recording Recording in the Audio Montage Window 4. In the File Properties for Recording dialog, make your settings and click Record Enable Track. The track is now ready for recording. 5. On the transport bar, click Record. 6. Do one of the following: ● To stop recording, click Stop on the transport bar. ● To stop and discard the recording, Ctrl/Cmd -click Stop on the transport bar. This deletes the recorded file.
Recording Recording in the Audio Montage Window ● To stop recording, click Stop on the transport bar. ● To stop recording of a single track while recording several tracks at the same time, click Record in the track control area of the track. ● To stop and discard the recording, Ctrl/Cmd -click Stop on the transport bar. This deletes the recorded file.
Recording Input Monitoring Input Monitoring Input monitoring means listening to the input signal after it travels through the effects while preparing to record or while recording. This allows you to listen to the effects that your WaveLab Elements setup has on your input signal. Depending on your effect chain, audio hardware, and drivers, the monitored signal can have latency.
Recording Dropping Markers During Recording 2. In the track control area for the track that you want to monitor, click Select Audio Input and select an audio input. 3. Right-click Monitor and activate Direct Monitoring. RESULT You can monitor the input levels of audio tracks. RELATED LINKS Recording in the Audio Montage Window on page 259 Dropping Markers During Recording When you are recording, you can click the marker buttons to add markers to the recorded file. PROCEDURE 1.
Master Section The Master Section is the final block in the signal path before the audio is sent to the audio hardware, to an audio file, or to the audio meters. This is where you adjust the master levels, add effects, resample, and apply dithering. The settings and effects in the Master Section are taken into account in the following cases: ● When playing back an audio file in the wave window. ● When playing back an audio montage.
Master Section Master Section Window The Master Section consists of the following panes: ● Effects ● Resampling ● Master Level ● Final Effect/Dithering RELATED LINKS Effects Pane on page 269 Resampling Pane on page 273 Master Level Pane on page 274 Final Effect/Dithering Pane on page 276 Signal Path The panes in the Master Section window correspond to the processing blocks of the Master Section. The signal passes through these blocks from top to bottom: 1. Audio from WaveLab Elements 2.
Master Section Master Section Window option at the bottom of the Master Section or play back the channel cluster via the front left/right audio ports or the mono audio port. You can set up the audio ports in the Audio Connections dialog. Presets Lets you save and recall Master Section presets. The Presets pop-up menu offers additional options to save and load default banks and effects. Reset Master Section Removes all active effects from the slots and sets the master output to 0 dB.
Master Section Master Section Window RELATED LINKS Final Effect/Dithering Pane on page 276 Master Section Window on page 266 Saving Master Section Presets on page 282 Audio Connections Tab on page 16 Effects Pane This pane in the Master Section allows you to add up to 8 effect plug-ins in series, and manage them. You can fold/unfold or completely show/hide the Effects pane. ● To fold/unfold the Effects pane, click it.
Master Section Master Section Window RELATED LINKS Master Section Window on page 266 Supported Effect Plug-in Formats WaveLab Elements supports WaveLab Elements-specific plug-ins, VST 2 plug-ins, and VST 3 plugins. WaveLab Elements-specific Plug-ins Some specific plug-ins are included in WaveLab Elements, for example, the Resampler plug-in. VST Plug-ins Steinberg’s VST plug-in format is supported by a lot of programs and plug-in manufacturers.
Master Section Master Section Window Plug-in Chain If Use Plug-in Chain Window is activated on the Settings pop-up menu of the Master Section, the effects of the active audio file are displayed in a plug-in chain at the top of the plug-in window. You can right-click a plug-in tab or an empty tab to select a new plug-in for the slot. Bypass Effect If this option is activated, the plug-in is bypassed during playback and rendering. However, bypassing effects still consumes CPU power during playback.
Master Section Master Section Window Bypassing Effects Switching Effects Off What happens to the rendering process when you bypass an effect vs. when you switch an effect off? The effect is not loaded and The effect is not loaded and does not consume CPU power. does not consume CPU power. What happens when you switch bypass on/off vs. when you switch effects on/off during playback? Playback continues without glitches or interruptions. Small interruptions can occur.
Master Section Master Section Window RELATED LINKS Effect Plug-in Presets on page 272 Resampling Pane This pane in the Master Section allows you to resample the signal. With the Resampling plug-in, you can check the peaks before the master gain and meters, and before limiting and dithering. You can fold/unfold or completely show/hide the Resampling pane. ● To fold/unfold the Resampling pane, click it. ● To show/hide the Resampling pane, right-click a pane header, and activate/deactivate Show Resampling.
Master Section Master Section Window RELATED LINKS Resampling Pane on page 273 Master Section Window on page 266 Master Level Pane This pane in the Master Section allows you to control the master level of the active audio file. Faders The faders in the Master Level pane govern the final output level. Use the faders to optimize the level of the signal that is sent to the audio hardware. NOTE It is important to avoid clipping, especially when mastering.
Master Section Master Section Window ● Lower the faders. ● Right-click the clip indicators and select Reset Peaks to reset the clip indicators. ● Play back the section again until no clipping occurs. Settings Audio Channel Processing Allows you to mix or filter audio channels. The following options are available: ● If Default Channels is selected, the audio stream is not modified. ● Mix to Mono mixes the stereo channels into mono channels.
Master Section Master Section Window Final Effect/Dithering Pane This pane in the Master Section allows you to add a final effect and dithering to the signal before it is sent to the audio hardware or saved as a file on disk. You can fold/unfold or completely show/hide the Final Effects / Dithering pane. ● To fold/unfold the Final Effects / Dithering pane, click it. ● To show/hide the Final Effects / Dithering pane, right-click a pane header, and activate/ deactivate Show Final Effects / Dithering.
Master Section Master Section Window between WaveLab Elements’s internal dithering algorithm, the Lin Dither One algorithm, or any external dithering plug-in. NOTE Dithering should always be applied after the output bus fader stage and after any kind of audio process. RELATED LINKS Dithering Plug-ins on page 277 Dithering Plug-ins WaveLab Elements comes with an internal dithering plug-in and the Lin Dither One plug-in. However, you can also add other dithering plug-ins.
Master Section Bypassing the Master Section audio data is treated at this high precision instead of the original 16 bit or 24 bit, thus making dithering necessary. Examples of real-time processing include level adjustments, effects, mixing of two or more clips in an audio montage, etc. The only time when a 16-bit file is played back at 16-bit precision is if you play it without any fades or effects, and with the Master Level faders set to 0.00 (no level adjustment – master level indicator turned off).
Master Section Rendering in the Master Section PROCEDURE 1. In the Master Section, make your settings. 2. On the bottom of the Master Section, click Render. 3. Make your rendering settings. 4. In the Result section, activate Named File. 5. Click the Format field and select Edit Format. 6. Make your settings in the Audio File Format dialog and click OK. 7. When you have set up the rendering process, click Start. RESULT The file is rendered.
Master Section Rendering in the Master Section NOTE Once an audio section has been processed, there is no automatic bypass of plug-ins or the Master Section. EXAMPLE An example for using in-place rendering: Let’s say that you are restoring a file and have 3 favorite plug-ins, for example, 3 different deklicker plug-ins. Now you want to use the one that gives the best results. 1. Load all 3 plug-ins in the Master Section. 2. Select a region, solo plug-in #1, and play the region. 3.
Master Section Rendering in the Master Section The following options are available for rendering audio files and audio montages: Source ● Selected Audio Range processes and renders the selected audio range. ● Specific Region processes and renders an audio range that is specified using region markers. In the pop-up menu next to this option, select the region that you want to render. In Place If this option is activated, the rendered audio range replaces the source audio range.
Master Section Master Section Presets Copy Markers If this option is activated, markers that are included in the range to process are copied to the rendered file. Skip Exclusion Regions If this option is activated, audio ranges that are marked as muted are skipped and not included in the result. Open Resulting Audio File If this option is activated, each rendered file is opened in a new window.
Master Section Master Section Presets 3. Optional: In the Save Master Section Preset dialog, click the path name, enter a name, and click OK to create a new subfolder in the Master Section preset folder. 4. Enter a name for the preset in the Name field. 5. Select the options that you want to save in the preset. 6. Click Save.
Master Section Master Section Presets Save Master Level Settings If this option is activated, the master level settings are saved with the preset. Save Final Effect/Dithering Plug-in If this option is activated, the final effect/dithering plug-in is saved with the preset. RELATED LINKS Saving Master Section Presets on page 282 Loading Master Section Presets You can load a previously saved Master Section preset and a temporarily saved Master Section preset.
Master Section Master Section Presets Load/Replace Effect Plug-ins If this option is activated, the active effect plug-ins are removed, and any new plug-ins are inserted from the top slot. Insert Effect Plug-ins from Focused Slot (Keep Existing Plug-ins) If this option is activated, the current effect plug-ins are kept, and any new plug-ins are inserted from the top slot. Load/Replace Resampling Settings If this option is activated, the current resampling settings are reset, and any new settings are loaded.
Master Section Monitoring Background Tasks Open Options Dialog when Selecting Preset If this option is activated, when you select a preset, a dialog opens that allows you to choose how to load the preset you select. Store Temporarily Lets you select one of the slots to temporarily save a preset. Restore Lets you restore a previously saved preset. List of saved presets Lists the presets that are saved in the Presets folder of the Master Section.
Master Section Dropouts If neither of the above helps, check the audio card preference settings. You might need to adjust the audio buffer settings. If a dropout occurs during a real-time mastering process we recommend that you re-master. Stop playback, click the dropout indicator to reset it, and try again. 287 WaveLab Elements 11.2.
Markers Markers allow you to save and name specific positions in a file. Markers are useful for editing and playback. For example, markers can be used for the following: ● Indicate cue points or absolute time locations. ● Highlight problem sections. ● Visually separate tracks. ● Set the wave cursor to a specific position. ● Select all audio between two positions. ● Loop sections in an audio file. There is no limit to the amount of markers that you can have in a file.
Markers Markers Window Markers Window In this window, you can create, edit, and use markers while working on an audio file or audio montage. ● To open the Markers window, open an audio file or audio montage and select Tool Windows > Markers. Markers window for audio montages Markers List The Markers window contains a list of all markers of the active file along with their details and controls. You can create and edit indicators from the markers list.
Markers Markers Window Length Shows the time between the marker start position and the corresponding end marker. ● To zoom in on the region between a start and end marker, click the corresponding cell in the Length column. ● To select the region between a start and end marker, double-click the corresponding cell in the Length column. This function is only available for markers in the Audio Editor. Lock Allows you to lock markers.
Markers Creating Markers Bind Selected Markers to End of Active Clip Makes the marker position relative to the end of the active clip. When the end of this clip moves, the marker moves, too. Detach Selected Markers from Their Associated Clip Makes the marker position relative to the start of the audio montage. Follow Playback If this option is activated and you play back audio, a green bar next to the marker name indicates the marker that was last played back. Lock Selected Marker Locks the selected marker.
Markers Creating Markers 3. Optional: To set a marker for an individual channel, click the channel name in the Channel column of the Markers window, and select the channel for which you want to set the marker.
Markers Deleting Markers Create Creates the marker without closing the Create Marker dialog. RELATED LINKS Creating Markers on page 291 Insert Tab (Audio Editor) on page 113 Creating Markers at Selection Start and End You can mark a selection for looping or review, for example. PROCEDURE 1. In the wave window or the montage window, create a selection range. 2.
Markers Moving Markers Deleting Markers in the Wave/Montage Window PROCEDURE ● To delete markers in the wave or montage window, do one of the following: ● In the wave/montage window, right-click a marker and select Delete. ● Drag and drop a marker icon upwards, outside the time ruler.
Markers Hiding Markers of a Specific Type RELATED LINKS Markers on page 288 Hiding Markers of a Specific Type For a better overview, you can hide marker types. PROCEDURE 1. In the Markers window, select Display. 2. Deactivate the marker types that you want to hide. You can make the markers visible again by activating the corresponding marker type. RELATED LINKS Markers Window on page 289 Converting the Type of a Single Marker You can convert markers of a specific type to another type. PROCEDURE 1.
Markers Selecting Markers Marker type Lets you select the type of marker for which you want to specify a default name. Default Name for This Marker Type Lets you specify the default name for the selected marker type. RELATED LINKS Markers Window on page 289 Renaming Markers on page 295 Selecting Markers There are several ways to select markers. ● In the wave window or the montage window, click a marker. ● In the Markers window, click in a cell. The corresponding marker is selected.
Markers Binding Markers to Clips in the Audio Montage RELATED LINKS Wave Window on page 103 Montage Window on page 177 Markers Window on page 289 Binding Markers to Clips in the Audio Montage In the Audio Montage window, you can bind markers to clips. By doing this, the marker remains in the same position, relative to the clip start/end, even if the clip is moved or resized in the audio montage.
Metering WaveLab Elements contains a variety of audio meters that you can use for monitoring and analyzing audio. Meters can be used to monitor audio during playback, rendering, and recording. Furthermore, you can use them to analyze audio sections when playback is stopped. RELATED LINKS Meter Windows on page 298 Meter Settings on page 298 Meter Windows WaveLab Elements contains a variety of audio meters that you can use for monitoring and analyzing audio.
Metering Resetting the Meters RELATED LINKS Meter Windows on page 298 Resetting the Meters You can reset the display of some meters, for example, the Level Meter. PROCEDURE ● In the meter window, click Reset, or select Functions > Reset. RESULT All values and numerical indicators of the meter are reset. RELATED LINKS Meter Windows on page 298 Level Meter The Level Meter displays the peak and average loudness/decibel levels of your audio file. ● To open the Level Meter, select Meters > Level Meter.
Metering Phasescope RELATED LINKS Level Meter Settings Dialog on page 300 Level Meter Settings Dialog In the Level Meter Settings dialog, you can adjust the behavior, scale, and color of the meters. ● To open the Level Meter Settings dialog, open the Level Meter window, and select Functions > Settings. Peak Meter Section Ballistics – Release Rate Determines how fast the peak level meter falls after a peak. Ballistics – Peak Hold Time Determines how long a peak value is displayed.
Metering Phasescope Reading the Phasescope The Phasescope works as follows: ● A vertical line indicates a perfect mono signal (the left and right channels are the same). ● A horizontal line indicates that the left channel is the same as the right, but with an inverse phase. ● A fairly round shape indicates a well-balanced stereo signal. If the shape leans to one side, there is more energy in the corresponding channel.
Metering Spectroscope Correlation Display This is where you select colors for the elements in the phase correlation meter display, and adjust the peak hold time for the maximum and the minimum indicator. Number of Samples to Display This setting affects the length of the phase coil and the density of the display. For audio with high sample rates, you might want to raise this value.
Metering Spectrometer The current frequency spectrum is shown as a linear graph. Spectrum peaks are shown as short horizontal lines. Zooming in the Spectrometer Window In the Spectrometer window, you can zoom in on a frequency area. ● To zoom in on a frequency area, click and drag a rectangle in the spectrum. The display is zoomed in so that the selected frequency range fills the window. ● To return to full-scale display, select Functions > Zoom out Fully, or double-click in the spectrum.
Metering Spectrometer 5. Click Save. RESULT The resulting text file can be imported into Microsoft Excel, or other applications that allow graph plotting from text files. Creating Spectrometer Settings Presets You can save up to 5 Spectrometer Settings as presets and assign them the Presets buttons. This allows you to quickly compare different Spectrometer settings. PROCEDURE 1. In the Spectrometer window, select Functions > Settings. 2. In the Spectrometer Settings dialog, make your settings. 3.
Metering Spectrometer Analysis Overlapping To get more accurate results, the program can analyze overlapping blocks. This setting determines the amount of overlap between these blocks – the higher the value, the more accurate the results. NOTE Raising this value is very CPU-intensive. A setting of 50% requires twice the amount of CPU power, a setting of 75% requires four times the CPU power, etc.
Metering Bit Meter Bit Meter The Bit Meter shows how many bits are used. ● To open the Bit Meter, select Meters > Bit Meter. While you may expect the maximum number of bits to be the same as the precision of the audio file, this is not necessarily the case. As soon as you perform any kind of real-time processing on an audio file, the audio data is treated at a much higher precision (64-bit floating point) to allow for pristine audio quality.
Metering Oscilloscope RELATED LINKS Bit Meter Settings on page 307 Bit Meter Settings In the Bit Meter Settings dialog, you can adjust the behavior and display of the Bit Meter. ● To open the Bit Meter Settings dialog, open the Bit Meter window, and select Functions > Settings. Colors You can adjust the colors of the meter segments, grids, background, etc. by clicking the corresponding color buttons. Bit Hold Time Determines for how long peak values are held by the outer meters.
Metering Wavescope Oscilloscope Settings In the Oscilloscope Settings dialog, you can adjust the display colors, and activate/deactivate Auto-Zoom. When Auto-Zoom is activated, the display is optimized so that the highest level reaches the top of the display at all times and even small signals are visible. ● To open the Oscilloscope Settings dialog, open the Oscilloscope window, and select Functions > Settings.
Writing Operations To start the CD/DVD writing process, you must have completed all CD/DVD writing preparations. RELATED LINKS CD Window on page 247 Write Audio Montages on page 311 Write Audio CD Dialog on page 309 Write Audio CD Dialog In this dialog, you can write your audio montage to an audio CD. ● When you want to write audio montages to an audio CD, open the CD window, and select Functions > Write Audio CD. Device Allows you to select the disc writer that you want to use.
Writing Operations Erase Optical Media Dialog Eject Optical Medium Ejects the optical medium present in the selected drive. Device Information Opens the Device Information dialog that shows information about the selected device. Erase Optical Disc Erases the optical disc present in the selected drive, provided it is a rewritable disc. Bypass Master Section If this option is activated, the audio signal is not processed through the Master Section before being written to the disc.
Writing Operations Write Audio Montages Quick Erase Erases the table of contents of the disc. Full Erase Erases all parts of the disc. Force Erasing Even If a Disk Appears to Be Blank If this option is activated, the disc is erased, even if it is declared as blank. Use this option to make sure that discs that were partially or minimally erased are fully erased. RELATED LINKS Write Audio CD Dialog on page 309 Write Audio Montages You can write audio montages to an audio CD.
Writing Operations Write Audio Montages ● 9. Activate Eject after Completion if you want the disc to be automatically ejected after the writing operation. Click OK. RESULT The writing operation starts. RELATED LINKS CD Window on page 247 Write Audio CD Dialog on page 309 CD-Text CD-Text is an extension of the Red Book Compact Disc standard and allows you to save text information such as title, songwriter, composer, and disc ID on an audio CD.
Writing Operations Write Audio Montages Copy CD Track Marker Name Copies the name of the CD track marker to this field. Copy CD Track Start Marker Name to All CD Track Titles Copies the name of each CD track start marker to the title field of each CD track. Copy Text to All Following Tracks Copies the text to all tracks that are located after the current one. Scrollbar Allows you to navigate across all CD-Texts. The first position corresponds to the whole CD, other positions to individual tracks.
Writing Operations Data CD/DVD Projects Data CD/DVD Projects A data CD/DVD project can be used to compile and write a data-only CD, DVD, Blu-ray, or to write to ISO image. You can enter a name for your disc and change the disc file structure before writing your data to a CD, DVD, Blu-ray, or ISO image.
Writing Operations Data CD/DVD Projects Data CD/DVD Dialog In this dialog, you can create a data CD/DVD project, and write it to a CD, DVD, Blu-ray, or an ISO image. ● To open the Data CD/DVD dialog, select File > Tools > Data CD/DVD. Media Allows you to select the media type you want to write. If the media size that you want to use is not listed, select the media type that offers the size closest to your requirements. Volume Name Allows you to specify the volume name of the CD/DVD.
Writing Operations Data CD/DVD Projects Write Data CD/DVD Dialog In this dialog, you can write a data CD/DVD project to a CD/DVD or an ISO file. ● To open the Write Data CD/DVD dialog, open the Data CD/DVD dialog and click Write Data CD/DVD. Device Allows you to select the disc writer that you want to use or select ISO Image to write a file on the hard drive. Writing an ISO image creates a copy of a future optical disc. NOTE On the Mac, open WaveLab Elements without a disc in the drive.
Writing Operations Audio CD Formats Create CD-Extra Session If this option is activated, the data is written in a new session, after the audio tracks. This creates a CD Extra, also known as Enhanced CD and CD Plus. For this to work, the CD in the drive must have audio tracks on it, written with the CD Extra option. Otherwise the operation fails. Verify After Write If this option is activated, the data on the disc is automatically verified after the writing process.
Writing Operations Audio CD Formats CD-Extra Support CD-Extra is a format that allows for the writing of both audio and data on a single CD, just like Mixed Mode CDs. When writing an audio CD, you can prepare it for CD-Extra support (also known as Enhanced CD or CD Plus). The difference is that when Mixed Mode CDs are written with the audio placed on the last tracks of the CD, for CDs in the CD-Extra format the audio is contained in the first tracks of the CD, and the data follows subsequently.
Writing Operations Audio CD Formats But frames are not the smallest block of data on a CD. There is also something called “small frames”. A small frame is a container of 588 bits. 98 small frames together make up one regular frame. In each small frame, there is only room for six stereo samples, which means that a lot of space is left for data other than the actual audio. There is information for encoding, laser synchronization, error correction, and the PQ data to identify the track boundaries.
Writing Operations Audio CD Formats RELATED LINKS Audio CD Formats on page 317 Import Audio CD Dialog on page 335 Disc-At-Once – Writing CD-Rs for Duplication Into Real CDs WaveLab Elements only writes audio CDs in Disc-at-Once mode. ● If you want to create a CD-R to use as a master for a real CD production, you must write the CD-R in Disc-At-Once mode. In this mode, the entire disc is written in one pass. There are other ways of writing a CD, namely Track-At-Once and Multi-Session.
Loops Looping a sound allows you to repeat a section of the sample indefinitely in order to create a sustain of unlimited length. Instrumental sounds in samplers rely on looping organ sounds, for example. In WaveLab Elements, loops are defined by loop markers or the audio selection. Loop markers are added, moved, and edited just as any other type of marker. To ensure that you find a good loop point, note the following: ● A long loop usually sounds the most natural.
Loops Loop Refinement ● 6. Play 5 Times Play back the loop. The audio selection is looped. 7. Optional: Adjust the position of the markers or the left and right selection edges to tweak the loop. 8. Optional: Adjust the left and right selection edges to tweak the loop. AFTER COMPLETING THIS TASK Creating a loop this way does not necessarily lead to good loops, because clicks or abrupt changes in timbre at the turning point can occur.
Loops Loop Refinement Loop Tweaker Dialog This dialog allows you to adjust loop start and end points, and to crossfade loop boundaries. The loop start and end points are specified via loop start and end markers. If more than one loop marker pair is available in the audio file, click in the area between a loop marker pair to tweak the corresponding start and end points. ● To open the Loop Tweaker dialog, open the Audio Editor. Select the Process tab. In the Loop section, select Tweaker.
Loops Loop Refinement The top of this dialog shows the beginning and the end of the waveform between the loop markers. The bottom of this dialog offers the following options: Loop End – Inner Arrows Move the loop end points to the left/right. Loop End – Outer Arrows Invokes an automatic search for the nearest suitable loop point to the left/right of the loop end point and moves the end point to that position. Loop Start – Inner Arrows Moves the loop start points to the left/right.
Loops Loop Refinement Zoom Sets the zoom factor. Current Correspondence Indicates how well the waveforms near the loop points match one another. The left value estimates the similarity across several wave cycles, while the right value estimates the similarity of the few samples near the loop points. The higher the values, the better the match. Aimed Correspondence (0-1000) Sets up the automatic search for good loop points.
Loops Loop Refinement Crossfade Audio at End of Loop with Audio before Loop To enable crossfading, activate this checkbox. The crossfade is applied when you click Apply. Length Determines the length of the crossfade. Generally, you want the crossfade to be as short as possible, with an acceptable result. NOTE ● Using a long crossfade smoothens the loop. However, more of the waveform is processed, which changes its character. ● A shorter crossfade affects the sound less, but the loop is not as smooth.
Loops Loop Refinement Crossfade Audio after Loop with Audio of Loop Start To enable crossfading, activate this checkbox. The crossfade is applied when you click Apply. Length Determines the length of the crossfade. Generally, you want the post-crossfade to be as short as possible, with an acceptable result. NOTE ● Using a long post-crossfade smoothens the loop. However, more of the waveform is processed, which changes its character.
Loops Loop Refinement RELATED LINKS Creating Loops on page 321 Loop Tweaker Dialog on page 323 Moving Loop Points Manually If your loop still has glitches or bumps at the transition points, you can use the Loop Tweaker dialog to move the points in small steps to remove the glitch. This is similar to moving the loop points in the wave display, but with a visual feedback to facilitate finding good loop points.
Loops Loop Refinement Temporarily Saving Loop Points Temporarily saving and restoring loop points allows you to compare different loop settings. PREREQUISITE Set up a basic loop and open the Loop Tweaker dialog. NOTE ● There are five slots for temporarily saving loop points for each wave window and montage window. If you have several sets of loops in your file, you must be careful to not recall the wrong set. ● Only loop positions are temporarily saved. PROCEDURE 1.
Loops Looping Audio Which Is Not Very Well Suited for Looping 8. Click Apply. The sound is processed. Each time that you click Apply, the previous loop process is automatically undone. This allows you to try out different settings quickly. NOTE Do not move the loop points after you have performed a crossfade. The waveform has been processed specifically for the current loop settings.
Loops Looping Audio Which Is Not Very Well Suited for Looping Slice Mixing Splits the loop in slices, which are then mixed together to uniformize the sound. For slice mixing, you need to determine the number of slices. Only experimentation can tell how many slices are needed, but generally, the more slices you have, the more natural the sound. However, the program puts a restriction on the number of slices, so that each one is never shorter than 20 ms.
Loops Looping Audio Which Is Not Very Well Suited for Looping Crossfade Audio before Loop with Audio of End of Loop Enables crossfading, which is applied when you click Apply. Length Determines the length of the crossfade. Generally, you want the post-crossfade to be as short as possible, with an acceptable result. ● A long crossfade produces a smoother loop. However, more of the waveform is processed, which changes its character.
Loops Sample Attributes RELATED LINKS Loop Tone Uniformizer Dialog on page 330 Loop Tweaker Dialog on page 323 Sample Attributes Sample attributes allow you to define settings for an audio sample before loading it into a hardware or software sampler. Sample attributes do not process the sample, they just provide the file properties that the receiving sampler can use.
Loops Sample Attributes Tune – Key Specifies which key plays back the sound at its basic pitch. Tune – Detune Specifies whether the sample should be played back at a slightly different pitch. The range is ±50% of a semitone, which translates into a quarter tone in each direction. Detect from Audio Selection Detects the pitch from an audio selection. Make sure that the audio selection contains a clearly defined pitch.
Audio CD Import You can read audio tracks from regular CDs and save them as a digital copy in any audio format on your hard disk. Although WaveLab Elements supports a large number of CD drives, there are some restrictions you need to be aware of: ● There are a number of different protocols for retrieving audio from a CD-ROM/CD-R drive. WaveLab Elements supports as many of these methods as possible, but there are no guarantees that it works with any particular drive. This applies for CD-Text and ISRC.
Audio CD Import Import Audio CD Dialog Functions Menu CD Info Displays the CD length and the UPC/EAN code, if available. Extract ISRC Codes Reads the ISRC codes and displays them in the track list. Depending on your CD drive, this can take a while. Examine CD-Text Opens the CD-Text dialog where you can view the CD-Text. Not all CD drives support CD-Text. Extract CD-Text Extracts the CD-Text and displays a summary in the track list.
Audio CD Import Import Audio CD Dialog Convert Selected Tracks to Audio Montage Extracts the selected audio CD tracks and uses them to create an audio montage. Actions Tab Source Select the CD drive from which you want to import audio CD tracks. Speed Allows you to set the writing speed. The highest speed depends on your writing device and on the disc present in the device.
Audio CD Import Importing Audio CD Tracks Grab Pause before First Track (If Available) If this option is activated, when a section of audio is located before the first track, it is extracted together with the first track. This way, you can import hidden bonus tracks. Use a Japanese CD-Text Decoder If this option is activated, CD-Text is interpreted as Japanese the next time it is extracted. Create Peak File If this option is activated, a peak file is created together with the rendered files.
Audio CD Import Searching Track Names on the Internet 8. Optional: If you have only selected one file, in the Range section, you can define a Start and Length, to import just a part of the track. 9. In the Output section, click the folder icon, and select an output location. You can also drag one or more CD tracks onto an audio montage track. 10. In the Output section, click the file format field, and select a file format for the imported audio files. 11. Click Save.
Audio CD Import Ultra-Safe Mode NOTE You require an email address to report submission errors. It will not be saved. The gnudb database does not offer the possibility to enter different artists or genres for individual tracks. If the artists differ from track to track, you can write the track title in the following way: Title/Artist. 7. Click OK.
Video WaveLab Elements allows you to add video files to your audio montage. You can play back video files in various formats from within WaveLab Elements, extract the audio from a video file, and edit your audio alongside the video. RELATED LINKS Video File Compatibility on page 346 Video Track on page 341 Video Window on page 345 Video Track The video track in the audio montage allows you to add video files to your audio montage. The imported video file is displayed as a clip on the video track.
Video Video Track ● Right-click the track control area to open the Track pop-up menu and select Add Track > Video Track. RESULT By default, the new track is added below the active track. If you want to place it above the active track, press Ctrl/Cmd when adding the new track. RELATED LINKS Track Control Area on page 178 Inserting Video Files into Existing Audio Montages You can insert video files to your audio montage.
Video Video Track Edit Audio Extracted from Video You can edit the audio track of a video track. When you import a video file, its audio is extracted and placed on a new audio montage track below the video track. After editing the audio from the video, you can render the audio montage to replace the original audio with the edited audio. To find out which embedded audio formats are supported, refer to the Steinberg Support on the Steinberg web site.
Video Video Clip Editing RELATED LINKS Inserting Video Files into Existing Audio Montages on page 342 Importing Video Files into a New Audio Montage on page 342 Video Clip Editing A video clip is created automatically when you import a video file to an audio montage. NOTE Before starting to edit and refine the audio of your video file, you should have finished editing your video with a dedicated video editor.
Video Video Window ● Selecting ranges and adjusting range borders ● Moving audio clips ● Nudging audio clips ● Resizing audio clips or range selections ● Adjusting audio clip fade handles RELATED LINKS Video Window on page 345 Edit Tab (Audio Montage) on page 185 Video Window If you import a video to your audio montage and start playback, the video plays back in the Video window. You can resize the Video window and undock it to place it on another screen, for example.
Video Video File Compatibility 3. In the Video Window section, activate/deactivate Show Timecode. Video File Compatibility When working with video files in WaveLab Elements, you must make sure that the video file type is supported. NOTE If you are not able to play back a specific video file, use an external application to convert the file into a compatible format. To find out what video files are supported, refer to the Help Center on the Steinberg web site.
Video Video Frame Rates Video Frame Rates WaveLab Elements supports different video and film frame rates. The video frame rate must match the audio montage frame rate. WaveLab Elements automatically adopts to the frame rate of the imported video. You can also manually adjust the frame rate via the Time Format dialog. The following frame rates are supported: Frames Per Second Regardless of the frame counting system, the actual speed at which frames of video go by in real time is the true frame rate.
Video Video Frame Rates 50 fps This rate is also referred to as 50 p. 59.94 fps This video frame rate is supported by high definition cameras and is compatible with NTSC. 60 fps This video frame rate is supported by many high-definition cameras. However, the NTSC compatible 59.94 fps frame rate is much more common. IMPORTANT Video formats with a variable frame rate (VFR) are not supported. RELATED LINKS Time Format Dialog on page 52 348 WaveLab Elements 11.2.
WaveLab Exchange You can use WaveLab Elements as an external editor for Cubase Pro, Cubase Artist, and Nuendo, and vice versa. IMPORTANT ● WaveLab Exchange is only available for Cubase Pro 8.5.10 or higher, Cubase Artist 8.5.10 or higher, and Nuendo 7.1.20 or higher. ● WaveLab Exchange supports the file format Wave. WaveLab Elements as External Editor for Cubase/Nuendo You can open Cubase/Nuendo events in WaveLab Elements.
WaveLab Exchange Cubase/Nuendo as External Editor for WaveLab Elements Cubase/Nuendo as External Editor for WaveLab Elements When you are working on an audio file or clip in WaveLab Elements, you can open the project of the audio file in Cubase/Nuendo. This allows you to correct issues that you have identified during mixing and correct these issues in the audio file in Cubase/Nuendo.
Batch Conversion You can convert multiple audio files simultaneously to another format. If no processing is needed, this can be done using the Batch Conversion dialog. RELATED LINKS Batch Conversion Dialog on page 351 Batch Converting Files on page 352 Batch Conversion Dialog This dialog allows you to convert the file format of a group of audio files. ● To open the Batch Conversion dialog, select File > Tools > Batch Conversion. Add File Opens a dialog, where you can select files to add to the list.
Batch Conversion Batch Converting Files Options Tab Auto Start When Dropping Files If this option is activated, the conversion starts automatically when you drag a file into the list. Auto Remove Converted Files If this option is activated, a file is removed from the list once it is successfully converted. Otherwise, it remains in the list with a green mark indicating its status. Stop on Error If this option is activated, the global process stops if an error is encountered.
Podcast A Podcast is an episodic series that consists of audio files. Users can stream or download Podcasts to their device and listen to it. WaveLab Elements with its audio editing tools and effects allows you to create Podcast episodes and upload these episodes to various host services. You can use the Audio Editor and the montage window to create a Podcast episode. Each audio file or audio montage in WaveLab Elements can be uploaded as a Podcast episode.
Podcast Uploading a Podcast Episode Depending on the selected audio file or audio montage, the following applies: ● If the active audio file that you want to upload uses an encoded format, the Encode Audio File option is deactivated. Encoding already encoded audio files can lead to quality loss. ● If the active audio files uses a non-encoded format, the Encode Audio File option is available but not mandatory. However, depending on the host service it can be necessary to encode the audio file.
Podcast Publish Tab RESULT The audio file or audio montage is rendered and uploaded to the selected host service. RELATED LINKS Publish Tab on page 355 File Encoding before Uploading to Host Services on page 353 Publish Tab The Publish tab allows you to select the host service to which you want to upload your Podcast episode. You can select different host services and select the encoder for the audio file that you want to upload.
RSS Feed Podcasting is a method of distributing multimedia files over the Internet, for example, for playback on mobile devices and personal computers. Podcasts are distributed via the RSS standard (Rich Site Summary). RSS is a standard for distributing news and other information via the Internet. An RSS news feed sends short messages on a specific topic from a specific web site.
RSS Feed RSS Feed Editor Duplicate Adds a new episode, copying all the information from the existing episode to the new one. Delete Deletes the selected episode. Alternatively, you can exclude an episode from the RSS feed by deactivating Enabled. Cut/Copy/Paste Cuts, copies, and pastes the selected episode. Move Up/Move Down Moves the selected episode one position up or down in the list. Alternatively, use drag and drop.
RSS Feed RSS Feed Editor Feed On the Feed tab, you can specify a title for your RSS feed. Episodes On the Episodes tab, you can specify titles for your episodes. Main On the Main tab, you can assign parameters to your RSS feed. The available parameters change, depending on whether you select a feed or an episode. Field labels in bold letters mark fields that are mandatory to fill. Title Sets the title of the feed, for example, the topic of your RSS feed.
RSS Feed RSS Feed Editor ● Webmaster (Email Address) ● Editor (Email Address) ● Copyright ● Category ● Related Domain (URL) ● Language ● Frequency of Updates ● Skip Hours (0 to 23, Comma Separated) ● Time to Live (Number of Minutes) The following parameters are available for an episode: ● Author (Email Address) ● Comments (URL) ● Category ● Related Domain (URL) ● Title ● Original Domain (URL) iTunes On the iTunes tab, you can activate the iTunes extension that allows you to spe
RSS Feed Global RSS Feed Options RELATED LINKS Global RSS Feed Options on page 360 Global RSS Feed Options Some additional options are valid for all RSS Feed tabs. ● To open the Global RSS Feed Options dialog, open the RSS Feed, select the Edit tab, and click Global Options. Automatic Picture Resizing (Not for iTunes) Defines what to do if specified pictures exceed the maximum size allowed by the RSS standard. If pictures need resizing, the original images on your hard disk are not modified.
RSS Feed Setting Up an FTP for RSS Feed Publishing 4. ● The log-in details for your FTP server. ● The relative path and file name of the feed (extension .xml). ● Your web site address including the path to the feed. Click OK. RELATED LINKS RSS Feed Editor on page 356 FTP Settings Dialog on page 361 FTP Settings Dialog In the FTP Settings dialog, you can manage all required information for the RSS feed upload process.
RSS Feed Publishing RSS Feeds FTP Settings Example ● Your FTP host address is “ftp.MyPage.com”, your public web site address is “www.MyPage.com”. ● The feed file name setting is “podcasts/fantastic-cast.xml”, the associated web site setting is “www.MyPage.com/podcasts”. ● The media files of the RSS feed will be uploaded to the FTP server at “ftp.MyPage.com/ podcasts”. ● The RSS feed file itself and the Internet address to be distributed will be found at “www.MyPage.com/podcasts/fantastic-cast.xml”.
RSS Feed Checking If Publishing the RSS Feed Was Successful Checking If Publishing the RSS Feed Was Successful After creating and publishing an RSS feed, you can check if the upload was successful. ● To visualize the contents of the feed XML file in your default XML editor, open the RSS Feed Editor, select the Edit tab, and click View XML Source Code.
Customizing Customizing means making settings so that the program behaves and looks the way that you want it to. RELATED LINKS Customizing the Wave Window and the Montage Window on page 364 Customizing Shortcuts on page 366 Customizing Command Bars on page 370 Plug-in Organization on page 370 Touch Bar (macOS only) on page 378 Customizing the Wave Window and the Montage Window You can set up the wave/montage window by adjusting colors of waveforms, background, cursor lines, etc.
Customizing Customizing the Wave Window and the Montage Window Assigning Custom Colors According to Conditions You can apply different color schemes automatically to different clips, according to their names or the properties of their audio files. IMPORTANT If you redefine colors, be careful not to choose colors that cause other elements to disappear. PROCEDURE 1. 2.
Customizing Customizing Shortcuts Customizing Shortcuts In WaveLab Elements, you can control many functions via shortcuts to speed up your workflow. You can edit existing shortcuts and create new shortcuts. Most shortcuts are restricted to a specific editor, which means that you can reuse the same shortcut combination in different editors. The exception is the Master Section where all shortcuts are global to the application.
Customizing Customizing Shortcuts Use Wildcards If this option is activated, the wildcard characters “*” and “?” can be used. “*” substitutes zero or more characters, and “?” substitutes a single character. For example, if Search Keyboard Shortcut is selected, type “*” to display all commands that are already associated with a shortcut. Expand/Collapse Expands/Collapses the folder tree. Commands list Shows all commands and their shortcuts.
Customizing Customizing Shortcuts Key Sequence 1st Key Stroke Lets you select the first key of a sequence that can consist of up to four keys. Set the focus to the key stroke field, then press the key combination. If nothing is displayed, a key is not allowed in this context. 2nd/3rd/4th Key Stroke (optional) Lets you select additional keys that must be used to execute the command. The command is only executed if this key event happens after the first/second/third one. Clear Erases all key event fields.
Customizing Customizing Shortcuts RELATED LINKS Remote Devices Tab on page 20 Shortcuts Tab (Preferences) on page 366 Shortcut Definitions Dialog on page 367 Indexed Key Commands Indexed key commands allow you to quickly jump to specific locations in your project, for example, to a specific marker or Master Section slot. The available indexed key commands are listed on the Shortcuts tab, in the Navigation (Numeric Pad) section.
Customizing Customizing Command Bars Customizing Command Bars You can hide or show individual command bar buttons. This way you can customize command bars by removing unwanted commands. PROCEDURE 1. In a tool window, open the menu and select Customize Command Bar. 2. To show a specific command on the command bar, activate the checkbox in the Bar column for the corresponding command. 3. Click OK. Plug-in Organization WaveLab Elements comes with various plug-ins, and additional plug-ins can be added.
Customizing Plug-in Organization ● To exclude the plug-in from the Final Effect/Dithering pane of the Master Section, deactivate the checkbox in the Final column. RELATED LINKS Plug-ins Tab (Preferences) on page 373 Adding Plug-ins to the Favorites Menu You can add plug-ins that you are using regularly to the Favorites menu of the plug-in selection menu. PROCEDURE 1. Select File > Preferences > Plug-ins. 2. Select the Organize tab. 3.
Customizing Plug-in Organization ● To activate the Recently Used category, activate Submenu with Recently Used Plug-ins, and specify the maximum number of recently used plug-ins that should be displayed in this category. ● You can make the Recently Used category global to all places or individual for each context, for example, for the Master Section, audio montage track, or audio montage clip.
Customizing Plug-in Organization Replacing Missing Plug-ins When you open an audio montage and some plug-ins for tracks or clips are missing, you can select plug-ins to replace the missing plug-ins. PROCEDURE 1. In the Missing Plug-ins dialog, click the Replacement column, and select a replacement for the plug-in displayed in the Original column. 2. If you want to use the new plug-in from now on, activate Save Replacements as Default. 3. Click OK.
Customizing Plug-in Organization General Tab Search Standard Shared VST Plug-in Folders If this option is activated, WaveLab Elements searches for VST plug-ins in the default VST plug-in folders. Information About the Searched Folders Click on the info icon to see in which folders WaveLab Elements searched for plugins when it was launched. If you cannot find a plug-in in WaveLab Elements, this helps you to determine whether you have specified the correct folder, for example.
Customizing Plug-in Organization Ignore Plug-ins Located in the following Subfolders (Separate Folder Names with a Semicolon) Lets you specify folder names that WaveLab Elements skips when searching for VST plug-ins. Do Not Load the Following Plug-ins Lets you specify plug-ins that WaveLab Elements does not open. Enter the file names, without path and without file extension. Write each plug-in on a new line. If you put the character * in front of the name, any plug-in that contains the name is ignored.
Customizing Plug-in Organization Organize Tab Plug-ins list Displays the hierarchy of the plug-ins in WaveLab Elements. In the Final column, you can specify whether a plug-in is available on the plug-in selection menus and/or the Final Effect/Dithering pane of the Master Section. You can add plug-ins to the Favorites list, create shortcuts for plug-ins, specify custom categories, and decide whether to use the generic user interface or the plug-in specific user interface.
Customizing Plug-in Organization ● To switch the focus from the plug-ins list to the search field, press Ctrl/Cmd - F . Filter menu Allows you to only display plug-ins that have certain properties. ● Show All Plug-ins displays all plug-ins. ● Show New Plug-ins only displays recently detected plug-ins. ● Show 32-bit float Plug-ins only displays plug-ins that are capable of 32-bit float processing. ● Show 64-bit float Plug-ins only displays plug-ins that are capable of 64-bit float processing.
Customizing Touch Bar (macOS only) Ignored Plug-ins Opens the Ignored Plug-ins dialog, where you can see plug-ins which were not loaded. This dialog lets you instruct WaveLab Elements to rescan these plug-ins at the next launch. This is faster than a full rescan. Number of Plug-ins Shows the number of plug-ins that are available in WaveLab Elements. Touch Bar (macOS only) The Touch Bar at the top of your keyboard gives you shortcuts to the WaveLab Elements functions.
Configuring WaveLab Elements You can configure WaveLab Elements according to your needs. NOTE The settings that you make in the preferences are applied when you switch to another WaveLab Elements window. Global Preferences Global Preferences are preferences that apply throughout WaveLab Elements. Before you start working with WaveLab Elements, it is recommended to edit these preferences according to your needs. ● To open the Global Preferences, select File > Preferences > Global.
Configuring WaveLab Elements Global Preferences Specific Folder Allows you to save the settings in a specified folder. Open Setting Folder Opens the folder that is used to save settings. This way you know where the settings are saved and you can back up the settings. Synchronization Settings Master Folder Allows you to specify where the preference settings are saved. Synchronize at Every Launch If this option is activated, the settings are synchronized whenever WaveLab Elements is launched.
Configuring WaveLab Elements Global Preferences Display Tab (Global Preferences) This tab allows you to change many aspects of the user interface that apply across the whole application. These options provide information and usability functions but can be deactivated to streamline the interface. ● To open the Display tab of the Global Preferences, select File > Preferences > Global and click Display. Style Theme Allows you to switch between the WaveLab Elements color schemes.
Configuring WaveLab Elements Global Preferences History Maximum Number of Items in Recent File Menus Sets the maximum number of files that are listed in recent file menus. RELATED LINKS Global Preferences on page 379 Audio Tab (Global Preferences) This tab allows you to change audio preferences like the processing precision. ● To open the Audio tab of the Global Preferences, select File > Preferences > Global and click Audio.
Configuring WaveLab Elements Global Preferences Formats Tab (Global Preferences) This tab allows you to adjust settings for some of the audio formats and units that WaveLab Elements uses. ● To open the Formats tab of the Global Preferences, select File > Preferences > Global and click Formats. Formats Use AES17 Standard for RMS Values Determines how RMS values are reported. ● If this option is activated, the displayed level for a full scale sine audio file is 0 dB. This follows the AES17 standard.
Configuring WaveLab Elements Audio Files Preferences CD Writing Use Burnproof Fixes possible buffer underrun errors automatically, provided that the CD writer supports this technology. Allow Disc Overflow Allows WaveLab Elements to attempt writing more data (max. 2 minutes) than the official capacity of the disc. Maximum Audio CD Size Allows you to specify the maximum length for a CD. A warning message will appear if the project exceeds this length. The standard maximum length is 74 minutes.
Configuring WaveLab Elements Audio Files Preferences adjust the visual appearance of the waveform displays, and determine how WaveLab Elements works with audio and peak files. ● To open the Audio Files Preferences tab, select File > Preferences > Audio Files.
Configuring WaveLab Elements Audio Files Preferences Display File Extension on Tabs If this option is activated, tabs display file names with their extension. For example, “piano.mp3” instead of “piano”. Number of Seconds to Display on Opening Lets you specify the time range to display when opening an audio file for the first time. WaveLab Elements converts this time range to the appropriate zoom factor. Whole Audio File If this option is activated, the horizontal zoom is set to display the whole file.
Configuring WaveLab Elements Audio Files Preferences Default Sample Rate for Files without Header Lets you specify the sample rate of audio files that do not have a header describing this property. Create Peak Files in an Independent Folder If this option is activated, peak files are not saved in the same folder as the related audio file. To specify the folder location, click Edit.
Configuring WaveLab Elements Audio Files Preferences Paste Pastes the color from the clipboard. This Style Is Used If These Conditions Apply These options let you define conditions under which a specific color style is applied. File Extension Is Any Of If this option is activated, the color style is applied to files with the specified extension. Separate extensions with a “;” character.
Configuring WaveLab Elements Audio Files Preferences Background Bottom (Selected) The color of the selected part of the background bottom. Waveform Main Axis The color of the waveform main axis and its style. Waveform 50% Axis The color of the waveform 50% axis and its style. Waveform Elements Channel Separator The color of the channel separator line. Cursor (Edit) The color of the edit cursor, its width, and transparency.
Configuring WaveLab Elements Audio Montages Preferences Audio Montages Preferences This dialog allows you to set up general parameters for all audio montages or for the active audio montage only. ● To open the Audio Montages Preferences tab, select File > Preferences > Audio Montages. RELATED LINKS Style Tab (Audio Montages Preferences) on page 390 Style Tab (Audio Montages Preferences) This tab allows you to specify custom colors to clips and parts of a clip in the montage window.
Configuring WaveLab Elements Audio Montages Preferences Red/Green/Blue Lets you specify the red, green, and blue components of the RGB color spectrum. Copy Color Copies the current color to the clipboard. Paste Pastes the color from the clipboard. This Style Is Used If These Conditions Apply These options let you define conditions under which a specific color style is applied.
Configuring WaveLab Elements Audio Montages Preferences Custom These options correspond to the items on the color submenus. You can set up conditions in the This Style Is Used If These Conditions Apply section for when these should be automatically applied. The following color elements are available: Background Top/Bottom The background colors of the clip. The resulting display backgrounds are gradient fades from the top colors to the bottom colors.
Configuring WaveLab Elements Synchronizing WaveLab Elements Settings on Several Computers Time Grid Lines The color of the time grid if activated on the menu of the time ruler. RELATED LINKS Audio Montages Preferences on page 390 Style Tab (Audio Montages Preferences) on page 390 Synchronizing WaveLab Elements Settings on Several Computers You can make some reference settings available to other WaveLab Elements installations.
Configuring WaveLab Elements Alternative External File Browser 6. In the Synchronization Settings section, set up the Master Folder, specify when the settings should be synchronized, and specify whether to include the preferences and/or presets. 7. Close WaveLab Elements. 8. Copy the startup.ini (Windows) or startup.plist (Mac) of the slave WaveLab Elements station to the settings folder of the other slave WaveLab Elements stations.
Index Audio (continued) Reversing 170 Selecting 28 Audio analysis 149 Audio cards 13 Audio CD Import 335 Importing 252 Audio channels Playback 96 Audio connections 13 Bus 16 Defining 15 Driver 15 Tab 16 Audio driver 15 Sample rate 273 Audio Editor 40 Channel control area 105 Colors 388 Dragging 69 Edit tab 110 Insert tab 113 Process tab 114, 161 Render tab 114 Spectrogram 104 Tabs 107 View tab 108 Wave window 103 Audio file formats 120 Batch conversion 351 Changing 125 Dialog 124 Multichannel 116 Audio file
Index Audio montages (continued) Crossfades 229 Dragging 69 Duplicates 194 Fades 229 Plug-in windows 244 Preferences 390 Properties 195 Saving 59 Signal path 192 Tabs 183 Templates 81 Window 177 Audio properties Changing 141 Dialog 123 Info tab 42 Audio ranges Playing back 89 Audio-Processing Load 96 CD (continued) Window 247 Writing operations 309 CD writing Preferences 383 CD-Extra 318 CD-Text 312 Editor 312 Channel clusters 116 Folding 120 Master Section 118 Mute 119 Playing back 118 Solo 119 Solo defe
Index Clips (continued) Playing back 102 Rearranging 211 Reordering 211 Resizing 218 Selecting 210 Split at silences 219 Splitting 219 Clock Format 52 Clusters 116 Codecs Video 346 Colors Audio Editor 388 Audio montages 390 Montage window 364 Tabs 58 Wave window 364, 387 Command bar 46 Customizing 370 Companion files 36 Configuring WaveLab 379 Container formats Video 346 Context menus 48 Active clip 214 Control Window Tab groups 34 Converting Audio CD tracks to audio montage 340 Batch converting 352 Marker
Index E External file browser Alternative 394 Setting up 394 Extract Audio 343 EBU R-128 37 Defining loudness reference 383 Loudness Normalizer 164 Effects Adding 240, 241 Bypassing 271 Clip effects 233 Copying 242 Dropouts 286 Final effect 276 Gain 242 Inspector 240 Inspector window 234 Master effects and multichannel audio montages 210 Master Section 269 Montage output 233 Montage output effects 233 Panning 242 Presets 272 Rearranging 241 Removing 241 Switching off 271 Track effects 233 Undoing changes
Index Float files 122 Focus 85 Folders 83 Specifying 83 Tab 83 Formats Preferences 383 Video 346 FPS Video 347 Frame rates Video 347 Frames per Second Format 52 FTP RSS feed 361 RSS feed publishing 360 Full screen Activating 55 Host services Podcast 353 Hot points Focusing 158 Markers 157 I ID3 Metadata 142 Image Data CD/DVD 314 Importing Audio CD tracks 335 Audio montage import options 196 Video 342 Video into audio montages 196 In-place rendering 279 Audio selection 280 Info line 212 Info tab 42 Input
Index Master Section (continued) Tools 267 Window 266 Master Section presets 282 Companion files 36 Loading 284 Saving 282 Maximizer 234 Metadata 142 Dialog 144 Editing 144 Presets 145 Window 143 Meter windows Docking and undocking 45 Opening and closing 298 Metering 298 Windows 298 Meters Bit Meter 306 Level Meter 299 Oscilloscope 307 Phasescope 300 Recording 259 Resetting 299 Settings 298 Spectrometer 302 Spectroscope 302 Wavescope 308 Mid/Side Master level 274 Missing files 196 Dialog 197 Missing plug-i
Index Pan (continued) Inspector window 234 Laws 226 Modes 226 PCM Bit Meter 306 Peak files 36 Rebuilding 36 Peaks Global analysis 150 Track peak meter 183 Pen tool 148 Phase correlation 300 Phase inverting 170 Phasescope 300 Settings 301 Pitch 153 Bend 174 Global analysis 153 Shift 173 Pitch Bend 174 Dialog 174 Playback 86 Audio ranges 89 Clips 102 From an anchor or until an anchor 90 In background 13 In the Audio Montage window 102 Loops 93 Multichannel 98 Play button 89 Post-roll 93 Pre-roll 93 Scroll 10
Index Plug-ins (continued) Preferences 373 Replacing missing plug-ins 373 Switching off 271 Track effects 233 Podcast 353 Encoding 353 Host services 353 Publish tab 355 Uploading 354 Post-roll 93 Dialog 94 Pre-emphasis 319 Pre-roll 93 Dialog 94 Preferences Audio 382 Audio files 384 Audio montages 390 CD writing 383 Display 381 External applications 384 Formats 383 General 379 Global 379 Options 384 Plug-ins 373 Presets 76 Audio file format 127 Default effect preset 78 Deleting 77 Loading 76 Master Section
Index Saving (continued) Master Section presets 282 Multiple files 58 Scrolling During playback 101 Scrubbing 99 Play tool 99 Preferences 100 Using the time ruler 99 Selection Deleting 33 Extending 32 Moving 32 Muting 147 Reducing 32 Replacing with silence 146 Selection range Moving 31 Shortcuts Customizing 366 Editing 367 List 369 Playback 94 Shortcut Definitions dialog 367 Tab 366 Signal path Audio montage 192 Silence Generator 145 Inserting 146 Replacing a selection with silence 146 Split clip at silenc
Index VS Track effects Adding 240 Rearranging 241 Removing 241 Track peak meter 183 Track routing 208 Tracks 198 Adding 198 Assembling the audio montage 198 Displaying more or less 75 Ducking 227 Effects 233 Locking and unlocking 200 Moving in the track list 199 Mute 102 Removing 200 Resizing 199 Solo 102 Solo defeat 102 Track control area 178 Transport bar 86 Hiding 96 Play button 89 Position 95 Presets 94 Stop button 89 Transport Bar Audio-Processing Load 96 True peaks EBU R-128 37 Companion files 36 V