Operation Manual
Cristina Bachmann, Heiko Bischoff, Lillie Harris, Christina Kaboth, Insa Mingers, Matthias Obrecht, Sabine Pfeifer, Benjamin Schütte, Marita Sladek This PDF provides improved access for vision-impaired users. Please note that due to the complexity and number of images in this document, it is not possible to include text descriptions of images. The information in this document is subject to change without notice and does not represent a commitment on the part of Steinberg Media Technologies GmbH.
Table of Contents 5 New Features 7 7 7 8 9 WaveLab Elements Introduction Platform-Independent Documentation Help System Conventions Key Commands 10 10 10 10 11 11 14 14 Setting Up Your System Connecting the Equipment Audio Cards and Background Playback Latency ASIO-Guard Defining Audio Connections CD/DVD Recorders Remote Devices 19 19 19 20 20 24 24 24 26 27 28 28 WaveLab Elements Concepts General Editing Rules Startup Dialog Basic Window Handling Selecting Audio Sliders Renaming Items in Tables Fil
Table of Contents 140 147 148 148 149 149 150 151 155 157 162 162 165 168 176 179 179 181 181 Audio Montage Tabs Signal Path in the Audio Montage Creating New Audio Montages Audio Montage Duplicates Creating an Audio Montage from an Audio File Import Options for Audio Montages Missing Files Dialog Assembling the Audio Montage Rearranging Clips Clip Editing Track Activity Indicator Envelopes for Clips Fades and Crossfades in Audio Montages Effects for Tracks, Clips, and the Montage Output CD Window Mixing
New Features New Features in Version 10.0.0 Highlights History Window for Audio Files ● The Audio Editor now also has a History window. This allows you to see all versions of the audio file that you are working on. You can restore previous versions. See History Window for Audio Files. Inspector Window ● This window allows you to add effect plug-ins to tracks, clips, and the montage output. The Inspector replaces the Effects window. See Inspector Window.
New Features Additional ID3-v2 Metadata ● Now you can add the metadata TCMP (Part of a compilation) to your audio file. See Metadata Dialog. Follow Playback in the CD Window ● This option allows you to see the CD track that is played back from within the CD window. See CD Window. Follow Playback in the Markers Window ● This option allows you to see the marker that is played back from within the Markers window. See Markers Window.
WaveLab Elements Introduction Platform-Independent Documentation The documentation applies to the operating systems Windows and macOS. Features and settings that are specific to one of these platforms are clearly indicated. In all other cases, the descriptions and procedures in the documentation are valid for Windows and macOS. Some points to consider: ● The screenshots are taken from Windows. ● Some functions that are available on the File menu on Windows can be found in the program name menu on macOS.
WaveLab Elements Introduction Conventions Tooltips ● To show tooltips, move the mouse over an interface icon. ● To use the menu help, move the mouse over a menu item. ● To see information on what kind of editing can be performed when using the mouse and modifier keys in the Audio Montage window, move the mouse over the montage window. The help text is displayed on the info line at the bottom of the window.
WaveLab Elements Introduction Key Commands Related Links Lists related topics that you can find in this documentation. Markup Bold text indicates the name of a menu, option, function, dialog, window, etc. EXAMPLE To open the Metadata dialog, open the Metadata window and click Edit. If bold text is separated by a greater-than symbol, this indicates a sequence of different menus to open. EXAMPLE Select File > Open.
Setting Up Your System Before you start working, you need to make some settings. IMPORTANT Make sure that all equipment is turned off before making any connections. Connecting the Equipment Your system setup depends on many different factors, for example, the kind of project that you want to create, the external equipment that you want to use, or the computer hardware available to you.
Setting Up Your System ASIO-Guard tab in the Audio Connections, or increase the buffer size in the ASIO control panel, specific to the audio card. RELATED LINKS Audio Connections Tab on page 12 ASIO-Guard The ASIO-Guard allows you to pre-process all channels as well as VST plug-ins. This causes fewer dropouts and allows you to process more tracks or plug-ins. High ASIO-Guard levels cause an increased ASIO-Guard latency.
Setting Up Your System Defining Audio Connections Selecting an ASIO Driver Audio Stream Input/Output (ASIO) is a computer device driver protocol for digital audio specified by Steinberg. It provides a low-latency and high fidelity interface between a software application and the soundcard of a computer. PROCEDURE 1. Select File > Preferences > Audio Connections. 2. Open the Audio Device pop-up menu and select your ASIO driver. The ASIO Plug-ins tab and the Control Panel button are activated. 3.
Setting Up Your System Defining Audio Connections This tab allows you to select buses that are used for playback. Recording Tab This tab allows you to select buses that are used for recording. Options Tab This tab allows you to specify the number of buffers and the control driver functionality. ASIO-Guard Increasing this value improves the elasticity of audio streaming to avoid dropouts. The higher the level, the higher the processing stability and audio processing performance.
Setting Up Your System CD/DVD Recorders CD/DVD Recorders For general instructions on installing internal or connecting external recorders via USB or Firewire, refer to the instruction manual for your computer or your recorder. Make sure to have the latest firmware version installed on your recorder unit. For CD recorders, the existing firmware must support disc-at-once mode. In addition, running a unit with older firmware can prevent you from writing sub-index markers into the tracks, for example.
Setting Up Your System Remote Devices Name Lets you enter a map name. Expand/Collapse Expands/collapses the folder tree of the control map. WaveLab Elements Action List This folder tree lists the parameters that you can remote-control. The top folder represents contexts. The related parameters can only be controlled if the context is active. For example, if an audio file is active. A remote control can be used in several contexts if these are exclusive.
Setting Up Your System Remote Devices EQ Section With the EQ section you can easily control the Steinberg Studio EQ plug-in. If EQ TYPE is activated on the CC121, you can adjust the parameters of the focused Studio-EQ. All necessary EQ parameters, such as Q/F/G of each band, EQ TYPE selection, and ALL BYPASS on/off can be set. You can switch to WaveLab Elements navigation mode by deactivating EQ TYPE.
Setting Up Your System Remote Devices Transport Section In this section you can control the transport functions of WaveLab Elements. Previous button Moves the cursor position to the left. Rewind button Moves the edit cursor position to the left. Forward button Moves the edit cursor position to the right. Next button Moves the cursor position to the right. Cycle button Activates/Deactivates Cycle mode. Stop button Stops playback. Press again to move the cursor to the previous start position.
Setting Up Your System Remote Devices In this section you can control parameters via the AI knob. AI KNOB Controls the VST 3 plug-in parameters, emulates the mouse wheel, for example, for scrolling, and lets you edit a focused numeric field. To control a parameter with the AI knob, move the mouse cursor over the parameter that you want to control, and move the AI knob. You can activate/deactivate the emulation of the mouse wheel and the editing of the focused numeric field in the Options tab.
WaveLab Elements Concepts This chapter describes general concepts that you will use when working with WaveLab Elements. Getting accustomed with these procedures allows you to work more effectively with the program. General Editing Rules The common editing operations apply to any Steinberg product. ● To select and move interface items, and to select ranges, click and drag with the mouse.
WaveLab Elements Concepts Basic Window Handling Create Empty Window Creates an empty WaveLab Elements window. Templates Allows you to open a template in a new project. Open Last Files Opens the files that you last used in WaveLab Elements. Recent File Allows you to open a recently used file. Browse Allows you to select the files that you want to open.
WaveLab Elements Concepts Selecting Audio Selecting a Range by Dragging The standard way to select a range in the wave window is to click and drag. If you drag all the way to the left or right side of the wave window, it scrolls automatically, allowing you to select larger sections than what can be shown in the wave window. The speed of the scrolling depends on how far from the wave window edge you are. Audio Range Selection in an Audio File You can edit, process, or play back selections of an audio file.
WaveLab Elements Concepts Selecting Audio ● Left Channel Only reduces the current selection range to the left channel only. ● Right Channel Only reduces the current selection range to the right channel only. Regions Opens a menu where you can select the following options: ● Loop Region selects the range between the two loop markers that encompass the edit cursor. ● Generic Region selects the range between the two generic markers that encompass the edit cursor.
WaveLab Elements Concepts Selecting Audio Selecting in the Overview of the Audio Editor The ranges that you select in the overview of the Audio Editor also apply to the main view. PROCEDURE ● In the wave window of the Audio Editor, hold down Ctrl/Cmd and click and drag in the overview. Moving a Selection Range If a selection range has the correct length, but the wrong position, you can move it. PROCEDURE 1. In the wave window, hold down Ctrl/Cmd-Shift. 2.
WaveLab Elements Concepts Sliders Delete Selected Clip Deletes the selected clip. Sliders At various places in WaveLab Elements, slider controls are available to change parameters. There are a number of ways to change the value of a slider. ● Position the mouse over the slider and use the mouse wheel without clicking. Hold Ctrl/Cmd while using the mouse wheel to scroll faster. This modifier also applies to the zoom wheels. To move a slider, click and drag it.
WaveLab Elements Concepts File Browser Back/Forward/Parent Directory Allows you to navigate through the list and file hierarchy. Location This menu allows you to select a file location to browse and lists the recently used locations. Auto-Play Mode If this button is activated, playback starts automatically when you select a file. Play Selected Audio File Plays the selected audio file. Search If this button is activated, you can enter text in the search field.
WaveLab Elements Concepts Tab Groups Tab Groups With tab groups, you can view the content of different files, tool windows, or meters at the same time, without having to navigate through different windows. Each tab group has its own content and tab bar. You can have two file tab groups. Empty File Tab Groups File Tab Groups with Audio Montages Creating File Tab Groups PROCEDURE 1. In the top right of a file tab window, open the Tab Group pop-up menu.
WaveLab Elements Concepts Peak Files 2. Select Create a Tab Group (Split Vertically) or Create a Tab Group (Split Horizontally). Creating File Tab Groups in Empty Tab Groups PROCEDURE ● In the top right of an empty file tab group, click Create a Tab Group (Split Vertically) or Create a Tab Group (Split Horizontally). Using Tab Groups The Tab Group button in the top right of each tab window allows you to maximize, move, and close tab groups. Tabs are used differently depending on the type of window.
WaveLab Elements Concepts Companion Files Rebuilding Peak Displays Normally, peak files are automatically updated when the date of the peak file is older than the date of the audio file. However, it can happen that the date of the audio file is not automatically updated. In this case you can force a rebuild of the peak file. PROCEDURE 1. In the Audio Editor, select the View tab. 2. In the Peaks section, click Rebuild Display. Companion Files Companion files (extension .
WaveLab Elements Concepts Processing Precision RELATED LINKS Temporary Files on page 63 Audio Tab on page 277 29
Workspace Window The Workspace window provides an editing and playback environment for each particular file type. Each environment contains functions that are tailored to the specific purpose of each file type. ● Audio Editor for viewing and editing audio files. ● Audio Montage window for assembling and editing audio montages. ● Podcast Editor for preparing and uploading podcasts. The Workspace window is highly customizable to match your workflow.
Workspace Window Podcast Editor RELATED LINKS Audio Montage on page 136 Podcast Editor In the Podcast Editor, you assemble, define, and publish your podcast to the Internet. RELATED LINKS Podcasts on page 255 File Tab The File tab is the control center of WaveLab Elements. Here, you can save, open, render, import, and export files. It also gives you detailed information about your files and allows you to set up the WaveLab Elements preferences.
Workspace Window Info Tab You can also import audio CD tracks from an audio CD. Save As Allows you to save the active file or the project. You can specify the name, file format, and location. You can also save a copy of the active file. Save All Allows you to save all changed files of your project at once. The file list gives you an overview of all files that have been changed. You can use the filter to show all changed files, only audio files, or only audio montages.
Workspace Window Info Tab Depending on the selected file, different information and options are available. Name Displays the name, file extension, and file location of the active file. You can edit these attributes. File Properties Displays the size, date, and file format of the active file. Audio Properties For audio files, this displays the bit depth, channels, and sample rate of the active file. For audio montages, this displays the mode, channels, and sample rate of the active file.
Workspace Window Tool Windows Tool Windows Throughout WaveLab Elements there are various tool windows available that allow you to view, analyze, and edit the active file. Generally, the content of a tool window is synchronized with the active file, with the exception of the audio meters which displays the audio file being played back. Tool windows can be docked and undocked, and saved in your custom layouts. Some tool windows are only available for specific file types.
Workspace Window Docking and Undocking Tool Windows and Meter Windows An open slide-out window Docking and Undocking Tool Windows and Meter Windows Tool windows and meter windows can be used as docked windows, as floating windows, or as a slide-out window. You can freely drag around the windows and dock them at various locations. ● To undock a tool window or meter window, drag the corresponding tab to another position. Now the tool window or meter window is a floating window which can be freely moved.
Workspace Window Command Bar RELATED LINKS Slide-Out Windows on page 34 Hiding the Caption Bar in Floating Meter Windows To save screen space, the caption bar of floating meter windows can automatically be hidden if the window is not the active window. This can be set individually for each floating window. PROCEDURE 1. In a floating meter window, click the Options button at the top right of the window. 2. Select Auto Caption Bar.
Workspace Window Status Bar Undo Allows you to undo changes. Redo Allows you to redo changes that were undone. Navigate Backwards/Navigate Forwards In the Audio Editor and Audio Montage window, this allows you to navigate to the previous/next cursor position, zoom factor, or selection range without undoing/ redoing the edit operation. Customize Command Bar Allows you to select the buttons that you want to display on the command bar. Maximize Window Maximizes the window.
Workspace Window Context Menus If you have zoomed in, you can right-click the indicator to display the selected audio range, the active clip, or the whole file. Left-click the indicator to open the Range Selection dialog, where you can define or refine a selection. Zoom Indicator Displays the current zoom factor. ● To open a pop-up menu that allows you to make additional zoom settings, click the indicator. ● To open the Zoom Factor dialog that allows you to edit the zoom factor, rightclick the indicator.
Workspace Window Time Ruler and Level Ruler Context menu in the montage window Time Ruler and Level Ruler In the Audio Editor, you can display a time and a level ruler in the wave window. In the Audio Montage window, you can display a time ruler in the montage window. You can also determine which time and level units the rulers show.
Workspace Window Time Ruler and Level Ruler Samples Displays positions as number of samples. The number of samples per second depends on the sample rate of the audio file. For example, at 44.1 kHz, there are 44100 samples per second. Bars and Beats Displays bars and beats. File Size (Audio Editor only) Displays positions in megabytes. Decimals represent kilobytes. Show grid (Audio Montage window only) Displays vertical lines in the montage window, aligned with time ruler marks.
Workspace Window Time Ruler and Level Ruler Working With a Meter-Based Display If your working material is tempo-based, you can select the meter format (bars, beats, and ticks) for the ruler legend. This makes it easier to find musically related cutting points. PROCEDURE 1. In the wave window or the montage window, right-click the time ruler, and select Bars and Beats. 2. Right-click the time ruler, and select Time Format. 3.
Workspace Window Managing Tabs Timecode Tab On this tab, you can configure the appearance of the Timecode. Frames per Second Lists standard frame rates. From the pop-up menu, select Other to enter a custom frame rate. You can also choose which frames or units are displayed. Show Absolute Frames Shows the time format as a number of frames, without other time elements. Show Quarter Frames Adds the quarter frame number to the time format.
Workspace Window Activating Full Screen Mode Close All But This Closes all files but the active file. Close All Audio Files Closes all audio files. Info Displays information about the active file. Reveal in File Explorer/macOS Finder Opens the File Explorer/macOS Finder to show the location of the file. Copy to Clipboard Opens a menu, from which you can select which information about the file you want to copy to the clipboard. Recent Files Allows you to open recently used files.
Project Handling Opening Files You can open one or several files at the same time. PROCEDURE 1. Select File > Open. 2. Select the file type that you want to open. For example, Audio File. 3. From the File Explorer/macOS Finder, select the files that you want to open. 4. Click Open. Opening Files from the Clipboard You can open files in WaveLab Elements that you have previously copied to the clipboard in the File Explorer/macOS Finder. PROCEDURE 1.
Project Handling Value Editing Value Editing At various places in the program, numerical values can be edited by using a combination of text fields and knobs. Values are sometimes composed of several elements, for example, 12 mn 30 sec 120 ms. Each value can be edited by using any of the following methods: ● To change a value, click in a value field and type a new value, or click the small arrows in the value field. ● To change the value by one unit at a time, press Up Arrow or Down Arrow.
Project Handling Undoing and Redoing Dragging in the Audio Editor and Audio Montage Window You can perform different operations depending on where you drag in the Audio Editor or Montage window. ● To insert an audio file in another audio file, drag the title bar of the file onto the waveform of another file. You can also drag an audio file from the File Browser window, the File Explorer/macOS Finder, or from another application into the Audio Editor.
Project Handling Undoing and Redoing Version History The version history allows you to view a history of all versions and to revert to a previous version. In the History window, you can see all versions of the audio montage or audio file that you are working on. In the WaveLab Elements history, each version consists of an audio file or audio montage that can be restored. Each edit to the audio file or audio montage creates a new version.
Project Handling Undoing and Redoing Delete Selected Version Deletes the selected version from the history. Clear History Clears the history. This frees up memory and hard disk space. If you clear the history, you cannot undo any previous operations. Keep Undone Versions By default, if you revert to a previous version, all versions that were created after the selected version are deleted. To keep all versions in the history even if you revert to previous versions, activate Keep Undone Versions.
Project Handling Zooming in the Workspace Window Open Selected Version in New Tab Opens the selected version in a new tab. Delete Selected Version Deletes the selected version from the history. Clear History Clears the history. This frees up memory, hard disk space, and any involved audio files. If you clear the history, you cannot undo any previous operations. Keep Undone Versions By default, if you revert to a previous version, all versions that were created after the selected version are deleted.
Project Handling Zooming in the Workspace Window Zooming in the Overview and Main View Sections (Audio Editor Only) ● You can have different zoom levels in the overview and in the main view section. In the overview, a range indicator on the time ruler indicates which section of the file is displayed in the main view. ● To adjust the zoom level, drag the edges of the range indicator. ● To scroll in the main view, drag the range indicator.
Project Handling Zooming in the Workspace Window Zooming Using the Zoom Tool The Zoom tool is used to zoom in a specific section of the waveform so that it occupies the entire wave window. This is only available in the Audio Editor. Using the Zoom Tool in the Main View The selection that you make in the main view of the wave window is magnified and fills up the entire main view. PROCEDURE 1. In the Audio Editor, select the View tab. 2. In the Zoom section, click Zoom. 3.
Project Handling Zooming in the Workspace Window Audio Editor Only ● To zoom vertically, in the wave window, position the mouse cursor over the level ruler, click, and drag left or right. ● To reset the vertical zoom to 0 dB, double-click the level ruler. ● To set the vertical zoom to the best value, that is, the current minimum and maximum displayed samples, make sure that the level ruler is set to 0 dB, and double-click the level ruler.
Project Handling Zooming in the Workspace Window Microscope Zooms in as far as possible. Zoom in Audio (10x)/Zoom out Audio (10x) Zooms in/out in big steps. Zoom in Audio/Zoom out Audio Zooms in/out in small steps. Level Adjusts the zoom to only display samples below the selected dB value. Optimize Vertical Zoom (Audio Editor only) Changes the vertical zoom factor so that the peaks are clearly visible. This adjustment is done according to the section of the wave that is visible in the wave/ montage window.
Project Handling Presets ● To make a single track fit the whole montage window, click the numbered button in the track control area, and select Zoom from the pop-up menu. You can also right-click the lower area of a track, and select Display Whole Clip from the pop-up menu. Presets You can create presets to save commonly used settings. WaveLab Elements provides a selection of factory presets that can be used by most dialogs. You can save customized presets.
Project Handling Presets 3. Open the Presets pop-up menu and select Organize Presets. 4. In the File Explorer/macOS Finder, select the preset file that you want to delete, and press Delete. Saving and Restoring Temporary Presets Some dialogs allow you to save and load up to 5 temporary presets. This is useful if you want to quickly test and compare different settings. Saving Presets Temporarily PROCEDURE 1. Open the dialog that you want to use and make your settings. 2. Open the Presets pop-up menu.
File Operations Recently Used Files All files that you have recently used in WaveLab Elements are saved in a list. This helps you to gain fast access to recent projects. You can open recently used files via the File menu. Opening Recently Used Files PROCEDURE 1. Select File > Open. 2. Select the file type that you want to open. 3. Click Recent Files. 4. Optional: Use the search field to enter the name of the file that you are looking for. 5. Select the file that you want to open. 6. Click Open.
File Operations Save and Save As Open Opens the selected files. Filtering Recently Used Files by Name The search field in the Recent Files tab allows you to filter the files list by name. ● To specify whether the Name or the Path column is used, click the Name or Path column header. ● To search for a file, enter the text that you want to search for in the search field. ● To switch the focus from the search field to the list of recently used files, press Down Arrow.
File Operations Save and Save As Unsaved changes indicator When you have made changes to a file, an asterisk is displayed next to the file name until you save the file. Saving Multiple Files at Once You can save some or all open files at once. PROCEDURE 1. Open the File window and click Save All. 2. Select the files that you want to save. 3. Click Save. Saving Copies of Files You can save copies of files that you are working on. PROCEDURE 1. Select File > Save As. 2. Specify a name and location.
File Operations Templates Saving Audio Montages The saving operations for audio montages are the same as for audio files. However, there are things to note when saving audio montages. ● Audio montage files only contain references to audio files. If you want to rename audio files that are referenced by audio montages, rename the audio files in the Info window of the Audio Editor. All clip references are updated automatically.
File Operations Templates 2. Select the file type for which you want to create a template. 3. Click Templates. 4. In the Templates tab, do one of the following: ● To create a new template, click Add Template, make your settings, and click Create. ● To update an existing template, click Add Template, enter the name of the template that you want to update, and click Create. 5. Optional: If you want to use the template name as the default file name, activate Use Template Name as Default File Name.
File Operations Templates Include Clips If this option is activated, clips are saved in the template. Include Track and Montage Plug-ins If this option is activated, track plug-ins and montage plug-ins are saved in the template. Include Markers If this option is activated, markers are saved in the template. Attach Audio File Format If this option is activated, whenever you use the Render function in the Master Section, the audio file configuration specified below is proposed by default.
File Operations Templates 5. In the File Explorer/macOS Finder, delete the templates. Renaming Templates PROCEDURE 1. Select File > New. 2. Select the file type for which you want to rename templates. 3. Click Templates. 4. Click Explore. 5. In the File Explorer/macOS Finder, rename the templates. Setting Templates as Default You can set a template as the default template that opens when you click New on the command bar. PROCEDURE 1. Select File > New. 2.
File Operations File Renaming File Renaming You can rename a file and update all references automatically. For example, if you rename an audio file named India to Sitar, all open files that reference the file India are updated to reference the file as Sitar. Audio files, peak files, and marker files are also renamed accordingly.
File Operations Work Folders vs. Document Folders NOTE Temporary files in 64-bit float have double precision but take longer to read and write than 32-bit float and their file size is twice as big. You can change the processing precision of temporary files with the Temporary Files option. You can set this option in the Global Preferences on the Audio tab. RELATED LINKS Specifying Folders on page 64 Audio Tab on page 277 Work Folders vs.
File Operations Work Folders vs. Document Folders Folder for Temporary Files Specify a folder for saving temporary files. Companion Files Specify a folder for saving companion files, that is, Master Section presets and view settings for audio files. Cache Folder Activate Use Cache Folder for Decoded Files to specify a cache folder. The cache folder contains wave files that are created when you are working with files in compressed file formats, such as MP3 files.
File Operations Copying Audio Information to the Clipboard Copying Audio Information to the Clipboard You can copy information about the name and location of the selected audio file, including any selection information and cursor position. This information can be pasted into an external text application. This is useful if you need accurate file path/selection information when writing a script, for example. PROCEDURE 1. Click the File tab. 2. Click Info. 3.
Playback This chapter describes the methods for controlling playback and transport functions. Transport Bar With this command bar you can control playback of an audio file or audio montage, navigate between various positions in an audio file or audio montage, and open the Recording dialog. The transport bar is available in the Audio Editor and in the Audio Montage window. By default, the extended transport bar options are hidden.
Playback Transport Bar ● Time Selection ● Region between Marker Pairs ● Clip (audio montage only) ● Crossfade (audio montage only) ● Fade In (audio montage only) ● Fade Out (audio montage only) Play until Anchor/Play from Anchor Plays until or from anchor. Pre-roll and post-roll settings are taken into account. Right-click the button to open a menu with related options and auto selection modes.
Playback Transport Bar To move the edit cursor to the start/end of the file, press Ctrl/Cmd, and click the Move Playback Position Backwards/Move Playback Position Forwards buttons. Navigation anchors allow you to move the edit cursor to specific positions in the audio file or audio montage. Right-click the Move Playback Position Backwards/ Move Playback Position Forwards buttons to open the Navigation Anchors popup menu. Here, you can set the type of navigation anchor.
Playback Transport Bar Play Button Clicking the Play button on the transport bar starts playing back the active audio file or audio montage from the edit cursor position. You can also use the Space bar or the Enter key on your keyboard to start playback. Pressing Space during playback stops playback, pressing Enter during playback makes playback restart from the last start position. If the Loop button is activated, the audio selection is looped, if available.
Playback Transport Bar Playing Back from an Anchor or until an Anchor You can play back audio from an anchor or until a specified anchor using the Play from Anchor or Play until Anchor options on the transport bar. PROCEDURE 1. On the transport bar, right-click Play from Anchor or Play until Anchor, and select an anchor type. 2. Depending on the selected anchor type, position the edit cursor in the wave window or montage window inside the range that you want to play back.
Playback Transport Bar Using the Auto Selection Mode You can use the auto selection mode in combination with the playback shortcuts to play back audio ranges or anchors. This makes it easy to monitor your editing actions. PROCEDURE 1. On the transport bar, right-click the Play from Anchor or Play until Anchor button and activate Auto Select Anchor. 2. Right-click the Play Audio Range button and activate Auto Select Range. 3.
Playback Transport Bar ● 4. To play back until an anchor, press F8. Drag the cursor to the right or left. The selection range is adjusted and played back until you release the mouse button. When playback ends, the new selection range is played back. Skipping Sections During Playback You can automatically skip a selected audio range during playback. This way, you can audition what the material would sound like without specific sections. PROCEDURE 1. On the transport bar, activate Skip Range. 2.
Playback Transport Bar Pre-Roll and Post-Roll You can start playback slightly before a specific position (pre-roll) and stop playback slightly after another position (post-roll). This gives you a brief context if you are auditioning a clip, for example. The position can be an anchor or the start or end of a range. The pre-roll and post-roll times are displayed in the time ruler. To activate pre-roll and/or post-roll, activate Perform Post-Roll and Perform Pre-Roll on the transport bar.
Playback Transport Bar Stop Playback on the transport bar. This shortcut can be used even if the wave window or montage window is not the active window. Enter Starts playback. If pressed during playback, playback restarts from the previous start position. This is the same as clicking Start Playback from Edit Cursor on the transport bar. Alt-Space Starts playback from the mouse cursor position.
Playback Starting Playback From the Ruler Name Lets you specify a name for your preset. When a Preset Is Selected This lets you assign a customized playback command to a shortcut. For example, you can set a shortcut to play a range with a short pre-roll/post-roll, and another shortcut to play a range without a pre-roll/post-roll. When Playback Stops, Restore Previous Transport Settings If this option is activated, the settings are restored to as they were before playback start.
Playback Playback Scrubbing ● To start playback from a marker position, press Ctrl/Cmd and double-click the marker. Playback Scrubbing Playback scrubbing helps you find a specific position in an audio file by restarting playback repeatedly when you click and drag on the time ruler during playback or when using the Play tool. Scrubbing Using the Play Tool This tool allows you to play back from any position on one or both stereo channels. PROCEDURE 1. In the Audio Editor, select the Edit tab. 2.
Playback Scroll During Playback Scroll During Playback You can determine how the view should be scrolled in Play mode. ● To set the scroll mode, open the Audio Editor or the Audio Montage window, select the View tab, and activate one of the options in the Playback section. Static View Disables scrolling. View Follows Cursor The view automatically scrolls to keep the playback cursor visible. Scroll View Scrolls the view to keep the playback cursor centered.
Audio File Editing Audio file editing refers to opening, editing, and saving audio files. Wave Window The wave window displays audio files graphically. Here, you view, play back, and edit individual audio files. The wave window consists of two displays. You can use one display as an overview to navigate through the project and the other as the main view for editing.
Audio File Editing Wave Window You can synchronize the waveform displays so that they display the same part of the audio file, by clicking Sync with Other View. Spectrogram The Spectrogram allows you to view the level intensity of each area in the frequency spectrum. You can use the WaveLab Elements editing tools to edit the spectrogram.
Audio File Editing Wave Window Magnetic Bounds in Audio Files Some positions, such as markers or selection edges, can be defined as magnetic. Dragged elements can snap to these positions. This makes it easier to position items accurately. For example, if you move a marker and it gets close to one of the magnetic bounds, the marker snaps to this position. A label is displayed, indicating the snap position. To place the cursor at a magnetic position, click the time line and keep the mouse button pressed.
Audio File Editing Wave Window Activate Zero-Crossing on the Edit tab of the Audio Editor to make sure that the selections that you make are always adjusted so that they start and end at the nearest zero crossing. Setting Up the Zero Crossing Detection You can let selection edges automatically snap to the nearest zero crossing point. In the Audio Files Preferences dialog, you can specify whether to allow snap at high zoom factors, and specify the scan range for the zero crossing detection. PROCEDURE 1.
Audio File Editing Audio Editor Tabs Audio Editor Tabs The tabs in the Audio Editor give you access to the tools and options you need to edit audio files. View Tab Navigate Backwards/Forwards Navigates to the previous/next cursor position, zoom factor, and selection range. Zoom Time Opens a pop-up menu that allows you to adjust the zoom to display the selected time range. Zoom in 1:1 zooms in so that one pixel on the screen represents one sample. To edit the zoom factor, click Edit Zoom Factor.
Audio File Editing Audio Editor Tabs Reset Zoom to 0 dB Adjusts the zoom to display audio levels up to 0 dB. Zoom in Vertically/Zoom out Vertically Zooms in/out to show waveforms with a lower/higher level. Cursor Move Cursor to Start of File/Move Cursor to End of File Moves the cursor to the start/end of the file. Previous Marker/Next Marker Moves the cursor to the previous/next marker. Start of Selection/End of Selection Moves the cursor to the start/end of the selected time range.
Audio File Editing Audio Editor Tabs is wrong and therefore not automatically updated. This option allows you to force a rebuild of the peak file. Edit Tab Source Edit Project When you are working on an audio file or clip in WaveLab Elements, you can open the project of the audio file in Cubase/Nuendo. This allows you to correct issues that you have identified during mixing and correct these issues in the audio file in Cubase/Nuendo.
Audio File Editing Audio Editor Tabs ● Generic Region selects the range between the two generic markers that encompass the edit cursor. Clipboard Cut Cuts the selected audio range to the clipboard. Copy Copies the active clip or the selected audio range to the clipboard. Paste Pastes the clipboard content. Right-click Paste to open a pop-up menu that allows you to select a paste type. ● Overwrite replaces the audio at the cursor position. ● Append adds the pasted audio after the end of the file.
Audio File Editing Audio Editor Tabs Snapping Zero-Crossing If this option is activated, the start and the end of a selected range always snap to a zero-crossing point of the waveform. If Zero-Crossing is activated and you add markers during playback via key commands, the markers snap to the nearest zero-crossing point of the waveform.
Audio File Editing Audio Editor Tabs Signal Mute Selection Replaces the audio selection with silence. Silence Generator Opens the Silence Generator dialog that allows you to insert silence or background noise in an audio file. Bleep Censor Opens the Bleep Censor dialog that allows you to replace a part in an audio file with a tone to cover a swear word, for example.
Audio File Editing Audio Editor Tabs Output Name Allows you to enter a name for the rendered file. Clicking the arrow icon opens a pop-up menu that offers you several naming options. Location Allows you to select a destination folder for the rendered files. Format Opens a pop-up menu where you can select a file format. Options Depending on the selected source, different options are available.
Audio File Editing File Handling in the Audio Editor Start Rendering (Realtime) Starts the rendering process in realtime. This allows you to listen to the audio while it is being rendered. RELATED LINKS Companion Files on page 28 File Handling in the Audio Editor This section describes the principal editing operations within the Audio Editor. Mono/Stereo Handling WaveLab Elements is very flexible in its handling of stereo. All editing operations can be performed on either one channel or on both.
Audio File Editing File Handling in the Audio Editor A-LAW (.alaw, .vox) This is an audio encoding and compression technique for telephony, using 8-bit precision. The EU telephone system uses A-law encoding for digitization. Sun/Java (.snd, .au) This is an audio file format used on Sun and NeXT computers. The following bit depths are supported: 8 bit, 16 bit, and 24 bit. ADPCM – Microsoft/Dialogic (.vox) This is a format commonly used for games and telephony applications.
Audio File Editing File Handling in the Audio Editor Creating New Audio Files You can create an empty audio file, to assemble material from other audio files, for example. PROCEDURE 1. Select File > New. 2. Click Audio File > Custom. 3. Specify the audio properties and click Create. Audio Properties Dialog You can define the channels, the sample rate, and the bit depth of the audio file. You can set these properties when you create a new audio file.
Audio File Editing File Handling in the Audio Editor Saving in Another Format You can change the file format, sampling frequency, bit depth, and stereo/mono status when saving. PROCEDURE 1. Select File > Save As. 2. In the Save As window, specify a file name and location. 3. Click in the Format field and select Edit. 4. In the Audio File Format dialog, set the file format and specify the properties. 5. Click OK. 6. Click Save. RESULT A new file is created.
Audio File Editing File Handling in the Audio Editor IMPORTANT Use this only for simple conversions. For professional results, use the Resample plug-in and add limiting and dithering. Bit Depth Select a bit depth for the audio file. This option is only available for specific file types. IMPORTANT Reducing the bit depth is only advised for simple conversions. For professional results, it is recommended to add dithering in the Master Section.
Audio File Editing File Handling in the Audio Editor Saving a Selection as an Audio File You can save a selection in the open audio file as a new audio file. PROCEDURE 1. In the wave window, make a selection range. 2. In the Audio Editor, select the Render tab. 3. In the Source section, open the pop-up menu and select Selected Audio Range. 4. In the Output section, specify a file name and location. 5. Open the Format pop-up menu and select Edit Single Format. 6.
Audio File Editing File Handling in the Audio Editor Method tab Encoder Lets you select the encoder (Fraunhofer or Lame). Constant Bit Rate/Variable Bit Rate The bit rate is related to the quantity of data used to encode the audio signal. The higher the value, the better the quality, but the larger the output file. If you choose Variable Bit Rate, the rate changes, according to the complexity of the audio material. Highest Quality (Slowest)/Fastest Select the quality that you want to achieve.
Audio File Editing File Handling in the Audio Editor Write Private Bit This is a custom flag. Write Copyright Flag Marks the encoded file as copyright-protected. Write Check-Sum Allows other applications to check the integrity of the file. Create Long Frames Saves space by writing fewer headers in the file (not compatible with all decoders). AAC Encoding Dialog You can edit the encoding options when you save an AAC audio file.
Audio File Editing File Handling in the Audio Editor ● HD 16 bit (Lossless) ● HD 24 bit (Lossless) LC (Low Complexity) does not mean lower quality, but less compression attempts. It is used for best audio quality. HE (High Efficiency) is an extension of Low Complexity AAC (AAC LC) and is optimized for low-bit-rate applications, for example, streaming audio. HE v2 enhances the compression efficiency of stereo signals. HE formats provide extremely compressed audio files with a high quality sound.
Audio File Editing File Handling in the Audio Editor In Joint mode, the encoder uses the existing correlations between the two channels to increase the ratio quality/space. In Dual mode, both channels are independently encoded. This mode is recommended for signals with independent channels. Specify as Original Recording Marks the encoded file as the original recording. Write Private Bit This is a custom flag. Write Copyright Flag Marks the encoded file as copyright-protected.
Audio File Editing File Handling in the Audio Editor Average Bit Rate If this option is activated, the average bit rate in the file remains constant during encoding. Because the file size is proportional to time, the localization of a given point is easier, but it can result in a lower quality compared to the Variable Bit Rate option. Variable Bit Rate If this option is activated, the bit rate in the file will vary during encoding, depending on the complexity of the material.
Audio File Editing File Handling in the Audio Editor VBR (Variable Bit Rate) If this option is activated, the bit rate in the file will vary during the encoding, depending on the complexity of the material. This can produce a better quality/size ratio in the output file. In the Quality field, select the quality. Lower quality settings result in smaller files. Two-Pass Encoding If this option is activated, the encoding quality increases, but the process takes twice as long.
Audio File Editing File Handling in the Audio Editor If you select At Cursor, the audio file is split at the insert position. The part after the split is moved to the right. 5. On the pop-up menu, select the audio file that you want to insert. RELATED LINKS Magnetic Bounds in Audio Files on page 81 Turning Selections Into New Files You can turn selections into new files via drag and drop or by using the Render tab in the Audio Editor. Turning Selections Into New Files By Dragging PROCEDURE 1.
Audio File Editing File Handling in the Audio Editor Sample Format Specifies the binary representation of the samples in the file. Byte Order Specifies the order in which bytes should be interpreted. This only applies for 16 bit or more. Channels Specifies the number of audio channels in the audio file. Data to Ignore (Number of Bytes) Specifies how many bytes at the start and end of the audio file are ignored. Sample Rate Specifies the sample rate of the audio file.
Audio File Editing File Handling in the Audio Editor ● To mix the left and right stereo channels when converting to mono, click Mono Mixdown. ● To mix the left channel with the inverse of the right channel when converting to mono, click Mono Mixdown (Subtract Right Channel from Left Channel). The resulting mono wave contains the difference between the channels. For example, this allows you to verify that a wave file really is a true stereo file rather than a mono file converted to stereo format.
Audio File Editing File Handling in the Audio Editor Special Paste Options On the Paste pop-up menu in the Audio Editor, you find additional paste options. ● To access the special paste option, open the Audio Editor, select the Edit tab, and in the Clipboard section, right-click Paste. Overwrite Overwrites data in the destination file, rather than moving data to make room for the inserted audio.
Audio File Editing File Handling in the Audio Editor Moving Audio Using Cut and Paste PROCEDURE 1. In the wave window, make a selection. 2. Cut the audio in one of the following ways: 3. 4. ● In the Audio Editor, select the Edit tab, and click Cut. ● Press Ctrl/Cmd-X. Select how you want to insert the selection: ● If you want to insert the audio, click once at the position in the same file or in another file. ● If you want to replace a section of audio, select it.
Audio File Editing File Handling in the Audio Editor Dragged section Drop wave Action Stereo Mono Only the left channel is inserted. Mono Stereo What happens depends on the vertical drop position. This is indicated by the cursor shape. The selection can be inserted into only one of the channels, or the same material can be inserted into both channels.
Audio File Editing Changing the Audio Properties ● 4. If you want to replace a section of audio, select it. To paste the selection, do one of the following: ● In the Audio Editor, select the Edit tab, and click Paste. ● Press Ctrl/Cmd-V. Copying Audio by Dragging PROCEDURE 1. In the wave window, make a selection. 2. Click the middle of the selection, and drag it to a position outside the selection in the same file, or to another wave window. RESULT The selection is inserted at the indicated point.
Audio File Editing Metadata A preview of the metadata is displayed in the Metadata window. To view the complete metadata of a file and to be able to edit the metadata, select Tool Windows > Metadata and click Edit. Not all file formats can save metadata. Depending on the output file format, all metadata or only part of the metadata is saved in an audio file. The following file formats can contain metadata: ● .wav ● .mp3 ● .ogg ● .wma ● .flac ● .
Audio File Editing Metadata WaveLab Elements includes several metadata presets. They are used as examples and can be customized to your needs. You can load metadata presets from the Metadata Presets pop-up menu in the Audio File Format dialog, or from the Metadata dialog. RELATED LINKS Audio File Format Dialog on page 93 Metadata Dialog This dialog allows you to define the metadata to be embedded in your audio file. ● To open the Metadata dialog, open the Metadata window and click Edit.
Audio File Editing Mixing Down – Audio Files Rendering CART and Markers WaveLab Elements reads the CART markers, if any, and merges them with the existing markers of the file. The CART standard can contain up to 8 markers. WaveLab Elements saves them if their names conform to the CART standard. If Generate Time Markers is activated in the CART tab of the Metadata dialog, the markers are generated if at least one CART text field has content. Otherwise, the CART data is meant to be unused.
Audio File Editing Silence Generator Dialog Silence Duration As Selection uses the duration of the active audio selection as the duration of the silent section. Specify the duration of the silent section in the value field below. Edges Fade In/Fade Out performs a crossfade at the start and end of the silent section for smoother transitions. Specify the fade time in the value field below. Destination ● Replace Selection replaces the current audio selection with the silent section.
Audio File Editing Bleep Censor Muting a Selection The Mute Selection function replaces the selection with true silence. PROCEDURE 1. In the wave window of the Audio Editor, make a selection. 2. Select the Insert tab. 3. In the Signal section, click Mute Selection. Bleep Censor The bleep censor allows you to replace a part in an audio file with a tone to cover a swear word, for example. Bleep Censor Dialog The Bleep Censor dialog allows you to define the bleep censor tone.
Audio File Editing Waveform Restoration with the Pen Tool This creates a crossfade at the start and the end of the bleep censor region. 6. Click Apply. Waveform Restoration with the Pen Tool The Pen tool allows you to redraw the waveform in the wave window. This can be used to quickly repair waveform errors. The Pen tool can be used if the zoom resolution is set to 1:8 (one pixel on the screen equals 8 samples) or higher.
Audio Analysis WaveLab Elements provides you with a comprehensive set of tools for analyzing your audio and for detecting any errors. For example, you can use the suite of audio meters or the 3D Frequency Analysis. There are also several tools that help you examine any sample of your audio for errors or anomalies. RELATED LINKS 3D Frequency Analysis on page 122 Global Analysis In WaveLab Elements, you can perform advanced analysis on your audio to identify areas with specific properties.
Audio Analysis Global Analysis 4. Optional: Click Open New Global Analysis Dialog at the top of the Global Analysis dialog to open another Global Analysis dialog. Choosing the Analysis Type Several types of analysis can be performed. Each of them takes some time, so make sure that only the types that you need are included in the analysis. Select the analysis types in the Global Analysis dialog by activating them in the corresponding tabs.
Audio Analysis Global Analysis Minimum Time between 2 Peaks Controls the distance between peaks, so they do not appear too close to each other. For example, setting this to 1 s ensures that there is always at least one second between reported peaks. Results of the Analysis The Find Peaks fields show the highest peak in the analyzed section and the level of the sample at the wave cursor position at the time of the analysis.
Audio Analysis Global Analysis Resolution The length of audio to be measured and averaged. If this value is lowered, short passages of loud/weak audio are detected. If the value is raised, the sound must be loud/weak for a longer period to result in a hot point. Threshold (for the Average) Ensures that the average value is calculated correctly for recordings with pauses.
Audio Analysis Global Analysis The Apparent Bit Depth attempts to detect the actual precision in the audio. This is useful, for example, if you want to check, whether a 24-bit file really uses 24 bits or if it was actually recorded with 16-bit precision and then expanded to 24 bits. Global Analysis – Errors Tab This tab helps you find glitches and sections where the audio has clipped. ● In the Global Analysis dialog, select the Errors tab.
Audio Analysis Global Analysis the exact number of these consecutive samples that must occur for the program to report clipping. ● Output Format displays the number of clipping occurrences that are detected by the analysis. Clicking this value displays the number of clips in the Number of Hot Points section in the lower left corner of the dialog. Error Detection You can detect errors, such as glitches and sections where the audio has clipped. Glitches ● These are disruptions in the audio.
Audio Analysis Global Analysis Checking the Results of the Global Analysis The results of the global analysis are marked with hot points. You can browse through these points to see the results of the analysis. PREREQUISITE In the Audio Editor, select the Analyze tab, click Global Analysis, and perform the analysis. PROCEDURE 1. In the Global Analysis dialog, click the tab that represents the values that you want to check. 2. Check the display for maximum/minimum values in the entire analyzed section.
Audio Analysis 3D Frequency Analysis Focusing Hot Points After a global analysis, you can focus the display on a specific hot point. PREREQUISITE In the Audio Editor, select the Analyze tab, click Global Analysis, and perform the analysis. PROCEDURE 1. Use the Number of Hot Points scrollbar to move the position indicator to the position in which you are. 2. Click Focus. The wave window zooms in on the selected point. The Global Analysis dialog is reduced to the bottom part. 3.
Audio Analysis 3D Frequency Analysis Creating a Graph for 3D Frequency Analysis The length of the selected audio affects the accuracy of the analysis. For short selections, the result is more detailed. Consider making a separate analysis of the attack in which the most drastic variations occur. PROCEDURE 1. In the wave window, select the section of the file that you want to analyze. If you make no selection, the whole audio file is analyzed. 2. In the Audio Editor, select the View tab. 3.
Audio Analysis 3D Frequency Analysis Colors Defines the color scheme of the graph. Background Defines the background color.
Offline Processing Offline processes are useful for a variety of editing purposes and creative effects, for example, if the computer is too slow for real-time processing or if the editing requires more than one pass. After the processing, the audio file is permanently altered. Process Tab This tab provides access to the offline processing tools. Level Gain Opens the Gain dialog where you can apply a gain to change the level of an audio file.
Offline Processing Process Tab ● Sinus (*) changes the level according to a sine curve. When used in a crossfade, the loudness (RMS) remains constant during the transition. ● Square-Root (*) changes the level according to a square-root curve. When used in a crossfade, the loudness (RMS) remains constant during the transition. ● Sinusoid changes the level according to a sine curve. ● Logarithmic changes the level according to a logarithmic curve.
Offline Processing Applying Processing Applying Processing Processing can be applied to a selection or to a whole file. For some operations processing the entire file is necessary. NOTE If Process Whole File If There Is No Selection is activated in the Editing tab of the Audio Files Preferences, the whole file is automatically processed if no selection exists. PROCEDURE 1. In the wave window, make a selection. 2. In the Audio Editor, select the Process tab. 3.
Offline Processing Envelope Dialog Peak Level Enter the peak level (in dB) that you want the audio selection to have. Stereo Link Applies the gain to both channels. Mix to Mono Mixes the left and the right channel. The resulting mono file has the specified peak level. This ensures a mix without clipping. Find Current Peak Value Creates a report on the peak level of the current audio selection or the whole audio file if there is no selection.
Offline Processing Fades in Audio Files ● Deselect the Envelope Points ● Delete the Selected Envelope Points ● Reset the Selected Envelope Points ● Reset the Whole Envelope ● Flip the Envelope Around the Horizontal Axis ● Reverse the Envelope Time Sequence ● Toggle the Envelope Smoothing Basic Envelope Operations By adding points to the envelope curve, you can create an envelope curve that changes the volume of the material over time.
Offline Processing Crossfades Creating a Fade In and Fade Out PROCEDURE 1. In the wave window, make a selection. 2. In the Audio Editor, select the Process tab. 3. Depending whether you want to create a fade in or a fade out, select one of the following options in the Fading section: ● To apply the default fade type, click the Fade In or Fade Out icon. ● To select another fade type, click Fade In or Fade Out below the fade icon. From the pop-up menu, select the type of fade that you want to create.
Offline Processing Phase Inverting RESULT The crossfade is created. Any material that originally appeared after the selection in the file into which you paste, is moved so that it now appears after the pasted material. Any excess material in the copied selection appears after the fade at full level. NOTE If both files already have full level sections in the crossfade area (for example, if you have normalized both files), clipping and distortion might occur.
Offline Processing DC Offset DC Offset DC offset means that there is a too large DC (direct current) component in the signal. This most often occurs due to mismatches between various types of recording equipment. A DC offset is problematic for the following reasons: ● It affects the zero crossing position. ● Some processing options do not give optimal results when performed on files with a DC offset. Removing DC Offset PROCEDURE 1.
Offline Processing Time Stretching Source (Audio Selection) Duration If Edit Tempo is activated, you can change the tempo of the audio source. The number of bars and beats and the stretch factor is updated automatically. If Edit Bars is activated, you can set the number of bars and beats and the signature for the audio source. The source tempo and the stretch factor is updated automatically. Result Target Duration If this option is activated, the audio source changes its duration.
Offline Processing Pitch Shift ZTX Time Stretching Processor WaveLab Elements uses the ZTX technology for high-quality time stretching. Pitch Shift Pitch shift allows you to detect and to change the pitch of a sound, with or without affecting its length. This is useful for fixing an off-key vocal note in a live recording, or for tuning the pitch of a kick drum sample to fit a particular song, for example. Pitch Shifting Dialog In this dialog, you can change the pitch of a sound.
Offline Processing Resample Quality pop-up menu Select whether you want to use the Standard Quality or the Quick Process. Correct Formants If this option is activated, changing the pitch of vocal material gives a more realistic result. When processing non-vocal material, leave this option deactivated, because it uses a slightly slower processing algorithm. NOTE This algorithm might cause a noticeable increase in signal level. Resample You can change the sample rate of a recording.
Audio Montage The audio montage is a multitrack non-destructive editing environment that allows you to arrange, edit, play back, and record audio clips. Non-destructive means that when you delete or change a part of an audio file, the audio is not deleted or permanently changed. Instead, a set of pointers keeps track of all the edits, so that these can be readily reversed.
Audio Montage Montage Window Track Control Area The track control area offers several track settings and options, for example, rearranging, muting, soloing, and routing tracks. Each track type has dedicated controls. You can scroll through the tracks and resize them. The following options are available at the top of the track control area: Add Track Allows you to add a track to the audio montage.
Audio Montage Montage Window Record-Enable To be able to record, you must record-enable the corresponding tracks. If you click the arrow, you can open the File Properties for Recording dialog. This dialog allows you to specify the name, location, and bit resolution of the audio file that you want to record. Monitor Allows you to monitor the input signal. Change Track Height of All Tracks The lower left area of each track control area allows you to change the track height of all tracks simultaneously.
Audio Montage Montage Window Track Control Area for Video Tracks The track control area for video tracks allows you, for example, to activate/deactivate thumbnails and show/hide the frame numbers of the video. Below the video track, the corresponding audio track has the same options as mono and stereo tracks. Track Name Allows you to change the track name. Double-click the track name to open the Track Name dialog where you can enter a name for the track. Lock Disables all editing on the track.
Audio Montage Audio Montage Tabs Audio Montage Tabs The tabs in the Audio Montage window give you access to the tools and options you need for editing audio montages. For example, you can edit the envelope curves and fades in clips, make zoom settings, analyze the audio, and render the audio montage. View Tab Navigate Backwards/Forwards Navigates to the previous/next cursor position, zoom factor, and selection range.
Audio Montage Audio Montage Tabs Level Adjusts the zoom to only display samples below the selected dB value. Reset Zoom to 0 dB Adjusts the zoom to display audio levels up to 0 dB. Cursor Move Cursor to Start of File/Move Cursor to End of File Moves the cursor to the start/end of the file. Previous Marker/Next Marker Moves the cursor to the previous/next marker. Start of Selection/End of Selection Moves the cursor to the start/end of the selected time range.
Audio Montage Audio Montage Tabs Focus on Previous Track/Focus on Next Track Sets the focus on the previous/next track. Edit Tab Source Edit Source Opens source file of the clip in the Audio Editor. Edit Cubase Project Opens the Cubase project relating to the clip. Clipboard Cut Cuts the selected audio range to the clipboard. Copy Copies the active clip or the selected audio range to the clipboard. Paste Pastes the clipboard content.
Audio Montage Audio Montage Tabs account when moving or resizing clips, and when inserting or pasting more than one clip at the same time. Snapping Snap to Magnets If this option is activated, moved elements such as clip edges, time selection edges, cursor, and markers snap to the magnets that are activated on the Magnets pop-up menu. Magnets This pop-up menu allows you to select which items should be magnetic.
Audio Montage Audio Montage Tabs If this option is deactivated, the name of the start marker is also used for the end marker. Create Marker Allows you to create markers and marker pairs at the edit cursor position. Import Audio Files Allows you to select one or more audio files to insert at the edit cursor position on the selected track. Video File Allows you to select a video file to insert at the edit cursor position on the video track. If the audio montage has no video track, a video track is created.
Audio Montage Audio Montage Tabs Apply Fade Time Applies the specified clip fade in/fade out time. Options Overlaps This pop-up menu allows you to set the automatic crossfading behavior. ● If No Automatic Crossfading is activated, no automatic crossfading is performed when clips overlap. ● If Free Overlaps is activated, automatic crossfades are created when a clip overlaps another clip on the same track. The length of the overlap determines the length of the crossfade.
Audio Montage Audio Montage Tabs Render Tab The Render tab allows you to mix down audio montages to audio files. Source Whole Montage Processes and renders the whole audio range. Specific Region Processes and renders a specific audio range to an independent file. Specify the region to process on the pop-up menu. Result CD Allows you to burn a CD from the audio montage. Unnamed File If this option is activated, a temporary untitled file is rendered.
Audio Montage Signal Path in the Audio Montage Some plug-ins do not transfer information on the tail duration to WaveLab Elements. In this case, this option has no effect. For such plug-ins, you can add the Silence plug-in to add extra samples at the end of the file. Copy Markers If this option is activated, the markers that are included in the range to process are copied to the rendered file. Open Resulting Audio File If this option is activated, every rendered file is opened in a new window.
Audio Montage Creating New Audio Montages Creating New Audio Montages You can create new, empty audio montages with custom audio properties. PROCEDURE 1. Select File > New. 2. Select Audio Montage > Custom. 3. Specify the audio properties and click Create. Audio Montage Properties Dialog You can set the sample rate of the audio montage. You can set the sample rate when you create a new audio montage.
Audio Montage Creating an Audio Montage from an Audio File RELATED LINKS Duplicating Audio Montages on page 149 Duplicating Audio Montages PROCEDURE 1. Open the audio montage that you want to duplicate. 2. In the Audio Montage window, select the File tab. 3. Select New > Audio Montage > From Current File. 4. In the From Current Audio Montage section, select one of the following: 5. ● Empty (With Same Properties) ● Exact Duplicate (Using the Same Audio Files) Click Create.
Audio Montage Missing Files Dialog If you import multiple audio files, the Insert Audio Files dialog opens. Here, you can specify where to insert the files. To access the following import options, select File > Import. ● To import audio files, click Audio File to Montage, select the audio files that you want to import, and click Import. ● To open audio files that have an unknown format, click Unknown Audio.
Audio Montage Assembling the Audio Montage Where to Search Lets you specify a location for searching files. Click Find Files with the Same Name to start the search. Replacement List Lists the files that can be used as a replacement. You can also drag a file into the list from the File Explorer/macOS Finder. Assembling the Audio Montage You assemble your audio montage by adding tracks and clips. In the audio montage, only one track can be selected at a time.
Audio Montage Assembling the Audio Montage ● To change the track height of the selected track, click and drag the lower middle area of a track control area. ● To change the track height of the selected track and the track below proportionally, click and drag the lower right area of a track control area. Removing Tracks Removing a track with clips also removes the clips. However, the audio files to which the clips refer are not affected.
Audio Montage Assembling the Audio Montage Adding Audio Clips to the Audio Montage You create clips by inserting audio into the audio montage. There are several ways to do this. NOTE You cannot add a mono clip to a stereo track or vice versa. Dragging Audio from the Wave Window PROCEDURE 1. In the wave window of the Audio Editor, select the audio section that you want the clip to refer to. 2. Drag the selection onto a track of the audio montage.
Audio Montage Assembling the Audio Montage Dragging Audio Files From the File Browser Tool Window NOTE The following can also be done from the File Explorer/macOS Finder. PROCEDURE 1. Select Tool Windows > File Browser. 2. In the File Browser window, select the audio files to which you want the clip to refer, and drag them on a track.
Audio Montage Rearranging Clips Mismatched Sample Rates Dialog This dialog opens when you insert an audio file with a different sample rate than the sample rate of the audio montage. It allows you to create a resampled copy of the audio file. Recreate Resampled Files If this option is activated and a resampled file exists, it is recreated. Otherwise, the existing version is used. Activate this option if the original audio file has been modified and you want to recreate its resampled version.
Audio Montage Rearranging Clips Indicates what happens when you double-click. Right-click Indicates that you can right-click to display a menu. The name of the menu is displayed to the right of the symbol. Ctrl/Cmd-click Indicates that you can Ctrl/Cmd-click for an additional function. Alt-click Indicates that you can Alt-click for an additional function. Shift-click Indicates that you can Shift-click for an additional function. Drag up/down Indicates what happens when you click and drag up or down.
Audio Montage Clip Editing To place the cursor at a magnetic position, click the time line and hold the mouse button pressed. When you now move the cursor vertically, the cursor jumps to the next magnetic bound. Activating Snapping to Magnets To make use of the magnetic bounds function, Snap to Magnets must be activated. PROCEDURE 1. In the Audio Montage window, select the Edit tab. 2. In the Snapping section, activate Snap to Magnets. Selecting Clips You can edit multiple selected clips at once.
Audio Montage Clip Editing RELATED LINKS CD Window on page 176 Reordering Clips in Audio Montages By Dragging In the CD window, you can re-order clips by dragging them to another position in the list. PROCEDURE 1. Open the CD window. 2. In the clip list, drag a clip to another position in the list. You can move more than one clip at the same time, by selecting multiple clips and dragging them.
Audio Montage Clip Editing Track If this option is activated and you move a clip horizontally, all clips on the selected track that are located to the right of the edited clip are also moved. This option also applies when moving or resizing clips, and when inserting or pasting more than one clip at the same time. Global If this option is activated and you move a clip horizontally, all clips on all tracks that are located to the right of the edited clip are also moved.
Audio Montage Clip Editing Clip Resizing In this context, resizing usually means moving the start and end points of a clip. This reveals more or less of the original audio file. To resize a clip, click the left or right edge of the clip, and move the start or end point to the left or to the right. You cannot drag the edge of a clip past the start or end point of the audio file it refers to. If you press Alt when resizing, all selected clips are resized by the same amount.
Audio Montage Clip Editing Minimum Clip Length Sets the minimum length of the resulting regions after splitting. Non-silent sections shorter than this length are not split. Minimum Silence between Regions Sets the minimum length of a silent region. Silent regions shorter than this length will not create split regions. Silence Is Defined as a Signal Below (RMS) Allows you to set the threshold level for silence detection. Levels below this value are considered silent.
Audio Montage Track Activity Indicator 2. Select the Edit tab. 3. In the Clip section, open the Cue Point pop-up menu. 4. Select one of the following options: 5. ● Set at Cursor ● Set at Default Gap Position ● Follows Fade In End Point ● Follows Fade Out Start Point Optional: Select Custom Cue End and specify a custom cue end point. Track Activity Indicator The track activity indicator shows the volume level for audio tracks.
Audio Montage Envelopes for Clips The envelope curve indicates if points, fade ins, or fade outs have been defined. In addition to the curve, changes in the level envelope are also reflected in the waveform. Selecting Envelopes You can select volume/fade envelopes and pan envelopes. PROCEDURE 1. In the montage window, select a clip. 2. Select the Envelope tab. 3. In the Selector section, open the Envelope Type pop-up menu, and select which envelope to edit.
Audio Montage Envelopes for Clips ● To move a fade in/fade out point vertically, Ctrl/Cmd-click and drag the fade point. ● To change the level or the fade in/out time of multiple envelopes at the same time, select the clips that you want to edit, press Alt, and edit the envelope with the mouse. Resetting Curve Points You can reset curve points to the default level 0 dB. ● To reset a single point to 0 dB, select the point, right-click it, and select Reset Selected Points.
Audio Montage Fades and Crossfades in Audio Montages Channel Boost (+6 dB/Mute) If this mode is selected and a signal is panned hard left or right, the power of the sum of the channels is higher than with a signal-panned center. This is the same as the previous option, but with even greater power boost. Modulating Audio With Other Audio You can use the audio signal of one track to modulate the compression factor of another track.
Audio Montage Fades and Crossfades in Audio Montages Paste Replaces the fade in/fade out shape and length with the shape and length that was copied to the clipboard. Linear Changes the level linearly. Sinus (*) Changes the level according to the first quarter period of the sine curve. When used in a crossfade, the loudness (RMS) remains constant during the transition. Square-root (*) Changes the level according to the square-root curve.
Audio Montage Fades and Crossfades in Audio Montages Exponential Changes the level exponentially. Exponential+ Changes the level strongly exponential. Applying Default Fades to New Clips All new clips that are imported or recorded in the audio montage get the default fade in and fade out shape and length if Create Default Fades in New Clips is active. In this case, the default crossfade shapes are used. This also applies to clips that are created by splitting clips. PROCEDURE 1.
Audio Montage Effects for Tracks, Clips, and the Montage Output ● When you move a clip so that it overlaps another clip to create a crossfade, and neither clip has a defined fade in the overlap, a default crossfade is created. ● When moving a clip with a defined fade curve so that it overlaps another clip without a defined fade, the unmoved clip automatically gets the same fade shape as the moved clip, with amplitude compensation.
Audio Montage Effects for Tracks, Clips, and the Montage Output ● The first time that you play an audio montage after is has been opened or copied, the program has to load all effects into memory. If you have many effects, this can result in a short silence before the playback starts. ● Effects that are used for tracks must support stereo audio, even if the audio track is mono. Montage Output Effects You can add montage output effects to an audio montage.
Audio Montage Effects for Tracks, Clips, and the Montage Output Clip Color Allows you to specify a color for the waveform of the selected clip. Name Allows you to specify a name for the selected clip or track. Montage Effects The Montage Effects pane allows you to add and manage effect plug-ins. Fold/Unfold Effects Pane Folds/Unfolds the Effects pane. The following options are available on the Menu pop-up menu: Copy Copies the selected plug-in and its settings to the clipboard.
Audio Montage Effects for Tracks, Clips, and the Montage Output Effect Name Click the effect name to open the corresponding effects window. Right-clicking an effect name opens the Plug-ins menu where you can select a new effect. Presets Shows the preset that is used by the plug-in. If no preset is used, this field is empty. Effect Options Opens the Plug-ins menu where you can select a new plug-in and remove the plugin. Bypass Processing Bypasses the plug-in during playback and optionally during rendering.
Audio Montage Effects for Tracks, Clips, and the Montage Output Adding Effects to a Track, a Clip, or to the Montage Output You can add effect plug-ins to every track and clip of the audio montage, and to the output of the audio montage. Adding Effects via the Inspector Window PROCEDURE 1. Open an audio montage. 2. In the Inspector window, click Clip, Track, or Output. 3. In the Effects pane, right-click an effect slot and select a plug-in. RESULT The selected plug-in opens in a window.
Audio Montage Effects for Tracks, Clips, and the Montage Output Copying Effect Settings to Tracks, Clips, or the Montage Output You can copy the effect and its settings of a track, a clip, or the montage output to other tracks, clips, or the montage output of the same or another audio montage. PROCEDURE 1. Open an audio montage. 2. In the Inspector window, select the effect from which you want to copy the settings. 3. Select Menu > Copy. 4.
Audio Montage Effects for Tracks, Clips, and the Montage Output Setting the Global Gain for Effects You can set a global gain for the montage output effects of your audio montage and apply it before or after the montage output effects. PROCEDURE 1. Open an audio montage. 2. In the Inspector window, click Output. 3. In the Gain pane, adjust the global gain. 4. Click Pre/Post Effects to apply the global gain before or after the montage output effects.
Audio Montage Effects for Tracks, Clips, and the Montage Output Opening the Plug-in Window You can open the plug-in window from different locations. ● To open the plug-in window from the Inspector window, double-click the plug-in in the effects list. ● To open the plug-in window for a clip from the montage window, right-click a clip, and select Edit Plug-ins. You can also right-click the clip name and select a plug-in.
Audio Montage CD Window Switching Between Track, Clip, and Montage Output Effects in Plug-in Windows In the plug-in window, you can switch between the effect chains of clips, tracks, and the montage output. ● To skip through the clip and track effects of the active audio montage, use the left and right arrow icons.
Audio Montage CD Window Track List Play Pre-Roll Plays back the corresponding track from the start with a pre-roll. You can also press Alt and click Play Pre-Roll to play back the corresponding track from the start with a short pre-roll. Play Plays back the corresponding track from the start. You can also hold Ctrl/Cmd and double-click a CD track start marker triangle to start playback from the marker position. Name Shows the track name.
Audio Montage CD Window CD Menu Write Audio CD Opens the Write Audio CD or DDP dialog that allows you to write a CD. Check CD Conformity Verifies that the settings for the audio montage are in accordance with the Red Book standard. Adjust Pauses between Clips Opens a dialog where you can adjust the pauses between clips.
Audio Montage Mixing Down – The Render Function Mixing Down – The Render Function The Render function allows you to mix down the whole audio montage or a region of it to a single audio file. A mixdown is necessary to produce an audio file from the audio montage. RELATED LINKS Rendering on page 197 Rendering Audio Montages to Audio Files You can render regions of an audio montage or whole audio montages to a single audio file. PREREQUISITE Set up your audio montage. PROCEDURE 1.
Audio Montage Loudness Meta Normalizer ● Because loudness requires several seconds of audio to be correctly calculated, this tool should not be used for very short clips (under 3 seconds). Loudness Meta Normalizer Dialog In this dialog, you can adjust the loudness of each clip in the audio montage so that they get the same loudness. You can also adjust the whole output.
Audio Montage Notes Window Only Selected Clips If this option is activated, only the selected clips are processed with the Loudness Meta Normalizer. Notes Window This window allows you to enter notes about the current audio montage session. ● To open the Notes window, open an audio montage and select Tool Windows > Notes. You can enter the text directly in this window and use the standard HTML text editor controls to format the text, and to add images and lists.
Recording You can record audio in the Audio Editor and in the Audio Montage window. You can use the following recording methods: ● Recording files with multiple options via the Recording dialog ● Recording multiple audio montage tracks simultaneously ● Recording with effects Setting Up the Recording Dialog Before you start recording, set up the Recording dialog. PROCEDURE 1. In the Audio Editor or the Audio Montage window, click the Record button, or press * on the numeric key pad. 2.
Recording Dropping Markers During Recording Dropping Markers During Recording When you are recording, you can click the marker buttons to add markers to the recorded file. PROCEDURE 1. Open the Recording dialog. 2. Make your settings and start recording. 3. Select the type of marker that you want to drop. ● To drop a numbered generic marker, click the yellow marker button, or press Ctrl/ Cmd-M.
Recording Recording Dialog File to Create Specify whether you want to record a temporary file to be saved later, or record to a file with a specific name and location. Auto Number From If this option is activated and you record multiple files, increasing numbers are added to the file names of the files. Name The name of the file to be written, without the path. When typing, all files in the selected folder that start with the same letters are displayed.
Recording Recording Dialog Auto-Pause if Silence If this option is activated, recording automatically pauses when the audio input level drops below a specified threshold level and stays there for a specific amount of time. Specify the level and the duration on the Values tab. Options Tab On this tab, you can make additional settings for the recording process. Activate Monitoring When Opening Record Window If this option is activated, monitoring is active when the Recording dialog opens.
Recording Recording Dialog Recording Programming – On Tomorrow If this option is activated, you can specify a time on the next day (starting midnight). Recording Programming – Duration Determines the length of the recording if Auto-Stop after Specific Duration is activated. Pause Memory This is a safety buffer when you are using the Pause button. When you resume recording, this buffer is used to restore the last short section of audio before you deactivated the Pause button.
Recording Recording Dialog Meter Display In the lower part of the Recording dialog, you find a meter display. This is useful for checking the input level and the frequency spectrum of the input signal. You can activate the meters by activating the Monitor checkbox. This is done automatically if Activate Monitoring when Opening Record Window is activated on the Options tab in the Recording dialog. To reset the meters, click the Reset button.
Master Section The Master Section is the final block in the signal path before the audio is sent to the audio hardware, to an audio file, or to the audio meters. This is where you adjust the master levels, add effects, resample, and apply dithering. The settings and effects in the Master Section are taken into account in the following cases: ● When playing back an audio file in the wave window. ● When playing back an audio montage.
Master Section Master Section Window The Master Section consists of the following panes: ● Effects ● Resampling ● Master Level ● Final Effect/Dithering Signal Path The panes in the Master Section window correspond to the processing blocks of the Master Section. The signal passes through these blocks from top to bottom: 1. Audio from WaveLab Elements 2. Effects Reordering the effect slots affects the signal path. 3. Resampling 4. Master Level 5.
Master Section Master Section Window In the Master Section, the signal passes all plug-ins, even if some plug-ins are soloed. However, the sound is not affected by this because the muted plug-ins are bypassed from the playback process stream. Master Section Tools The tools and options at the top of the Master Section window allow you to make various settings before rendering the file, make bypass settings, and decide whether the playback signal passes the Master Section.
Master Section Master Section Window case, clicking the button informs you about any problems, before playback or rendering. This operation has no effect if playback is already in progress or if there is no active audio file. RELATED LINKS Final Effect/Dithering Pane on page 195 Effects Pane This pane in the Master Section allows you to add up to 8 effect plug-ins in series, and manage them. Fold/Unfold Pane Expands or collapses the pane.
Master Section Master Section Window WaveLab Elements-specific Plug-ins Some specific plug-ins are included in WaveLab Elements, for example, the Resampler plug-in. VST Plug-ins Steinberg’s VST plug-in format is supported by a lot of programs and plug-in manufacturers. You find a number of VST plug-ins included with WaveLab Elements. Other plug-ins can be purchased separately from Steinberg or other manufacturers.
Master Section Master Section Window Switch Effect On/Off If you deactivate a plug-in, it is excluded from both playback and rendering. Presets Opens a menu to save/load presets for this plug-in. Effect Plug-in Presets With WaveLab Elements comes a number of factory presets for the included effect plug-ins. You can use them as they are or as a starting point for your own settings. Third-party plug-ins can provide their own factory presets.
Master Section Master Section Window NOTE The sample rate is used for playback only. This allows you to play back sample rates that your audio device does not support. Sample Rate menu Allows you to select a sample rate. RELATED LINKS Audio Connections Tab on page 12 Master Level Pane This pane in the Master Section allows you to control the master level of the active audio file. Faders The faders in the Master Level pane govern the final output level.
Master Section Master Section Window output level is automatically reduced by -6 dB to avoid clipping. The Mix to Mono option is useful for checking the mono compatibility of stereo mixes, etc. NOTE If Mix to Mono is activated, the indicator for the Master Level pane is lit, even if the master level is not adjusted. This helps you avoid accidentally leaving Mix to Mono activated. Unlink Faders Determines whether you can adjust the faders individually or together.
Master Section Master Section Window Dithering Dithering is the technique of adding small quantities of noise to a signal to reduce the audibility of low level distortion in a digital recording. A small amount of random noise is added to the analog signal before the sampling stage, reducing the effect of quantization errors. By adding a special kind of noise at an extremely low level, the quantization errors are minimized.
Master Section Rendering When to Apply Dithering The basic rule is that you should apply dithering when converting an audio file to a lower precision. For example, preparing a 24-bit file for mastering to CD, that uses 16-bit format. However, even if you are playing back or rendering a 16-bit or 24-bit file to the same precision, you need to apply dithering if you are using any real-time processing in WaveLab Elements.
Master Section Rendering Rendering Files PREREQUISITE Set up your audio file or audio montage. PROCEDURE 1. In the Master Section, make your settings. 2. On the bottom of the Master Section, click Render. 3. Make your rendering settings. 4. In the Result section, activate Named File. 5. Click the Format field and select Edit Format. 6. Make your settings in the Audio File Format dialog and click OK. 7. When you have set up the rendering process, click Start. RESULT The file is rendered.
Master Section Rendering When selecting Render in Place via the Render tab, you can make additional render settings on the Options pop-up menu. When selecting Render in Place via the Master Section or a plug-in window, the following render settings are always active: ● Fade in/out at boundaries ● Exclude bypassed plug-ins NOTE Once an audio section has been processed, there is no automatic bypass of plug-ins or the Master Section.
Master Section Rendering The following options are available for rendering audio files and audio montages. Part ● Selected Audio Range processes and renders the selected audio range. ● Specific Region processes and renders an audio range that is specified using region markers. In the pop-up menu next to this option, select the region that you want to render. In Place If this option is activated, the rendered audio range replaces the source audio range.
Master Section Saving Master Section Presets Copy Markers If this option is activated, markers that are included in the range to process are copied to the rendered file. Skip Exclusion Regions If this option is activated, audio ranges that are marked as muted are skipped and not included in the result. Open Resulting Audio File If this option is activated, each rendered file is opened in a new window.
Master Section Saving Master Section Presets Save Master Section Preset Dialog In this dialog, you can save a Master Section setup as preset and define which parts of the current Master Section you want to include in the preset. ● To open the Save Master Section Preset dialog, click Presets at the top of the Master Section, and select Save As. Location Opens the root folder of the preset in the File Explorer/macOS Finder. Here, you can create subfolders in which presets can be saved.
Master Section Saving Master Section Presets ● To import a WaveLab Elements 4/5/6 preset, select Load WaveLab Elements 4/5/6 Preset, select a preset, and click Open. ● To import a WaveLab Elements 4/5/6 preset, select Load WaveLab LE 4/5/6 Preset, select a preset, and click Open. Load Master Section Preset Dialog In this dialog, you can specify which parts of a saved Master Section preset to load when opening it.
Master Section Monitoring Background Tasks ● Show All Plug-ins ● Hide All Plug-ins ● Restore Saved Plug-in Visibility Master Section Presets Pop-up Menu This pop-up menu offers several options for saving, managing, and restoring Master Section presets. ● To open the Presets pop-up menu, click the presets pane at the top of the Master Section. Save Saves the changes you have made to an existing preset. Save As Opens a dialog where you can specify a name and a location for the preset.
Master Section Dropouts Dropouts A dropout most likely occurs when your computer does not have the processing power to handle all used effect processors. To avoid dropouts, try the following: ● Use fewer effects. ● Consider rendering the processing rather than running it in realtime. Then master from the processed file without applying effects. Dropouts never occur when rendering to a file. ● Do not process any files in the background.
Markers Markers allow you to save and name specific positions in a file. Markers are useful for editing and playback. For example, markers can be used for the following: ● Indicate cue points or absolute time locations. ● Highlight problem sections. ● Visually separate tracks. ● Set the wave cursor to a specific position. ● Select all audio between two positions. ● Loop sections in an audio file. There is no limit to the amount of markers that you can have in a file.
Markers Markers Window Markers Window In this window, you can create, edit, and use markers while working on an audio file or audio montage. ● To open the Markers window, open an audio file or audio montage and select Tool Windows > Markers. Markers List The Markers window contains a list of all markers of the active file along with their details and controls. You can create and edit indicators from the markers list.
Markers Markers Window ● To select the region between a start and end marker, double-click the corresponding cell in the Length column. This function is only available for markers in the Audio Editor. Lock Allows you to lock markers. Locking markers prevents them from being accidentally dragged to a new position in the wave window or the montage window. To lock a marker, activate the corresponding checkbox.
Markers Creating Markers Follow Playback If this option is activated and you play back audio, a green bar next to the marker name indicates the marker that was last played back. Lock Selected Marker Locks the selected marker. If this option is activated, the marker cannot be moved or deleted. Full Clip Attachment Attaches markers to a clip so that they are copied or deleted when the clip is copied or deleted.
Markers Deleting Markers ● In the wave window or the montage window, create a selection range, right-click above the time ruler, and select one of the marker pairs. Duplicating Markers This is a quick way to create a marker from an existing marker. PROCEDURE ● In the wave window or the montage window, hold down Shift, click a marker, and drag. Deleting Markers Markers can be deleted in the wave window or the montage window, and in the Markers window.
Markers Hiding Markers of a Specific Type Hiding Markers of a Specific Type For a better overview, you can hide marker types. PROCEDURE 1. In the Markers window, select Filter. 2. Deactivate the marker types that you want to hide. You can make the markers visible again by activating the corresponding marker type. Converting Marker Types You can convert markers of a specific type to another type. Converting the Type of a Single Marker PROCEDURE 1.
Markers Selecting Markers Selecting Markers There are several ways to select markers. ● In the wave window or the montage window, click a marker. ● In the Markers window, click in a cell. The corresponding marker is selected. ● Use Ctrl/Cmd or Shift to select multiple markers. The marker icon changes its background to indicate the selected marker. Selecting the Audio Between Markers You can select the audio between two adjacent markers or between any two markers.
Markers How Marker Information is Saved How Marker Information is Saved WaveLab Elements uses MRK files as a way to save information that is independent of the file format. However, to make marker information exchangeable between applications, WaveLab Elements also saves some information in the Wave headers. This makes saving files quicker if only a marker setting was changed. However, this only applies if Write Markers in WAV File Header is deactivated in the Audio Files Preferences on the File tab.
Metering WaveLab Elements contains a variety of audio meters that you can use for monitoring and analyzing audio. Meters can be used to monitor audio during playback, rendering, and recording. Furthermore, you can use them to analyze audio sections when playback is stopped. Meter Windows There can only be one instance of each audio meter. The axis of most audio meters can be rotated, to view the graphics horizontally or vertically.
Metering Level Meter Level Meters The Level Meter shows the peak level and the average loudness in the following way: ● The peak level meters display the peak levels of each channel, graphically and numerically. ● The VU meters measure the average loudness (RMS) of each channel. These meters have a built-in inertia, evening out loudness variations over a user-defined time span. If you are monitoring playback or the audio input, you can see two vertical lines following each VU meter bar.
Metering Spectroscope Ballistics – Resolution Sets the time that is used to determine the loudness. The smaller this value, the more the VU meter behaves like the peak meter. Ballistics – Range Inertia Sets the time that is used to determine the recent minimum and maximum value lines, and therefore determines how quickly these respond to changes in loudness. Global Colors Section In this section, you select colors for the meter background, marks (scale units), and grid lines.
Metering Oscilloscope If you are analyzing stereo audio, the Oscilloscope normally shows the separate levels of the two channels. However, if you activate Show Sum and Subtraction on the Functions menu, the upper half of the Oscilloscope shows the mix of the two channels and the lower half shows the subtraction. Oscilloscope Settings In the Oscilloscope Settings dialog, you can adjust the display colors, and activate/deactivate Auto-Zoom.
Writing Operations To start the CD/DVD writing process, you must have completed all CD/DVD writing preparations. Write Audio CD Dialog In this dialog, you can write your audio montage to an audio CD. ● When you want to write audio montages to an audio CD, open the CD window, and select Functions > Write Audio CD. Device Allows you to select the disc writer that you want to use. NOTE On the Mac, insert a medium in the drive after opening WaveLab Elements.
Writing Operations Erase Optical Media Dialog Device Information Opens the Device Information dialog that shows information about the selected device. Erase Optical Disc Erases the optical disc present in the selected drive, provided it is a rewritable medium. Bypass Master Section If this option is activated, the audio signal is not processed through the Master Section before being written to the medium. Speed Allows you to select the writing speed.
Writing Operations Write Audio Montages Force Erasing Even If a Disk Appears to Be Blank If this option is activated, the disc is erased, even if it is declared as blank. Use this option to make sure that discs that were partially or minimally erased are fully erased. Write Audio Montages You can write audio montages to an audio CD. Writing an Audio Montage to an Audio CD PREREQUISITE Set up your audio montage and make your CD writing settings in the Global Preferences.
Writing Operations Write Audio Montages CD-Text CD-Text is an extension of the Red Book Compact Disc standard and allows you to save text information such as title, songwriter, composer, and disc ID on an audio CD. The text data is then displayed by CD players that support the CD-Text format. The CD-Text can also be included in the audio CD report. CD-Text Editor Dialog In this dialog, you can specify information such as track title, performer, and songwriter, that is written onto the CD as CD-Text.
Writing Operations Data CD/DVD Projects Restrict to ASCII To ensure maximum compatibility with CD players, it is recommended to restrict the characters to ASCII when using the Western European option. If this option is activated, and you type a non-compatible character, a ? character is displayed. Enable CD-Text Writing If this option is activated, the CD-Text is written onto the CD. Reset Resets the settings to their default value.
Writing Operations Data CD/DVD Projects Media Allows you to select the media type you want to write. If the media size that you want to use is not listed, select the media type that offers the size closest to your requirements. Volume Name Allows you to specify the volume name of the CD/DVD. Open File Explorer/macOS Finder Opens the File Explorer/macOS Finder to show the location of the selected file. Remove Selected Files and Folders Removes the selected files and folders from the CD/DVD project.
Writing Operations Data CD/DVD Projects Device Allows you to select the disc writer that you want to use or select ISO Image to write a file on the hard drive. Writing an ISO image creates a copy of a future optical medium. NOTE On the Mac, open WaveLab Elements without a medium in the drive. Otherwise, the drive is under the control of the operating system and is not available for WaveLab Elements. Refresh Scans the system for connected optical devices. This is done automatically, when this dialog opens.
Writing Operations Audio CD Formats Verify After Write If this option is activated, the data on the medium is automatically verified after the writing process. Eject Before Verifying If this option is activated, the disc is ejected and retracted before the verification process, to force the drive out of the write state. NOTE This is only possible if the disc can be retracted automatically. Eject After Completion If this option is activated, the disc is ejected after the writing operation.
Writing Operations Audio CD Formats Track sub-index On advanced CD players, a track can be divided into sub-indexes (sometimes called only indexes). These are used to identify important positions within a track. There can be 98 sub-indexes in each track. However, because it is difficult and timeconsuming to search for and locate to a sub-index, many CD players ignore this information. Pause A pause is added before each track. Pauses can be of variable lengths.
Writing Operations Audio CD Formats Media Catalog Number and there is one such code per disc. These codes are provided by your publisher or clients. UPC is a 12-digit barcode widely used in the USA and Canada. EAN-13 is a 13-digit barcoding standard (12 + a checksum digit) defined by the GS1 standards organization. EAN is now renamed as International Article Number, but the abbreviation has been retained.
Loops Looping is used to simulate the infinite or at least very long sustain of many instrumental sounds. WaveLab Elements allows you to create smooth loops, even for the most complex types of sounds. Basic Looping Looping a sound allows you to repeat a section of the sample indefinitely in order to create a sustain of unlimited length. Instrumental sounds in samplers rely on looping organ sounds, for example. In WaveLab Elements, loops are defined by loop markers.
Loops Loop Refinement We suggest that you use this method for setting up the basic length of the loop and then use the Loop Tweaker and Loop Tone Uniformizer for optimizing. Loop Refinement A basic loop can contain clicks or abrupt changes in timbre at the turning point. To create a seamless loop, you can refine the loop. Use the Loop Tweaker dialog to tweak an existing loop selection so that it loops perfectly or use it to create a loop from material which is not perfectly suited to create a loop.
Loops Loop Refinement The top of this dialog shows the beginning and the end of the waveform between the loop markers. The bottom of this dialog offers the following options: Loop End – Inner Arrows Move the loop end points to the left/right. Loop End – Outer Arrows Invokes an automatic search for the nearest good loop point to the left/right of the loop end point and moves the end point to that position. Loop Start – Inner Arrows Moves the loop start points to the left/right.
Loops Loop Refinement Zoom Sets the zoom factor. Current Correspondence Indicates how well the waveforms near the loop points match one another. The left value estimates the similarity across several wave cycles, while the right value estimates the similarity of the few samples near the loop points. The higher the values, the better the match. Aimed Correspondence (0-1000) Sets up the automatic search for good loop points.
Loops Loop Refinement Crossfade Audio at End of Loop with Audio before Loop To enable crossfading, activate this checkbox. The crossfade is applied when you click Apply. Length Determines the length of the crossfade. Generally, you want the crossfade to be as short as possible, with an acceptable result. NOTE ● Using a long crossfade smoothens the loop. However, more of the waveform is processed, which changes its character. ● A shorter crossfade affects the sound less, but the loop is not as smooth.
Loops Loop Refinement Crossfade Audio after Loop with Audio of Loop Start To enable crossfading, activate this checkbox. The crossfade is applied when you click Apply. Length Determines the length of the crossfade. Generally, you want the post-crossfade to be as short as possible, with an acceptable result. NOTE ● Using a long post-crossfade smoothens the loop. However, more of the waveform is processed, which changes its character.
Loops Loop Refinement RELATED LINKS Creating a Basic Loop on page 228 Loop Tweaker Dialog on page 229 Moving Loop Points Manually If your loop still has glitches or bumps at the transition points, you can use the Loop Tweaker dialog to move the points in small steps to remove the glitch. This is similar to moving the loop points in the wave display, but with a visual feedback to facilitate finding good loop points.
Loops Loop Refinement NOTE ● There are five slots for temporarily saving loop points for each wave window and montage window. If you have several sets of loops in your file, you must be careful to not recall the wrong set. ● Only loop positions are temporarily saved. PROCEDURE 1. On the Loop Points Adjustment tab, in the Temporary Memories section, click M. 2. Select one of the five memory slots.
Loops Looping Audio Which Is Not Very Well Suited for Looping AFTER COMPLETING THIS TASK ● You can check the crossfade visually by opening the Loop Points Adjustment tab and activating Display Processed Audio. If this is activated, the display shows a preview of the crossfaded waveform. If this option is deactivated, the display shows the original waveform. Switching back and forth allows you to compare the two.
Loops Looping Audio Which Is Not Very Well Suited for Looping Slice Mixing Splits the loop in slices, which are then mixed together to uniformize the sound. For slice mixing, you need to determine the number of slices. Only experimentation can tell how many slices are needed, but generally, the more slices you have, the more natural the sound. However, the program puts a restriction on the number of slices, so that each one is never shorter than 20 ms.
Loops Looping Audio Which Is Not Very Well Suited for Looping Crossfade Audio before Loop with Audio of End of Loop Enables crossfading, which is applied when you click Apply. Length Determines the length of the crossfade. Generally, you want the post-crossfade to be as short as possible, with an acceptable result. ● A long crossfade produces a smoother loop. However, more of the waveform is processed, which changes its character.
Loops Sample Attributes RELATED LINKS Loop Tone Uniformizer Dialog on page 236 Loop Tweaker Dialog on page 229 Sample Attributes Sample attributes allow you to define settings for an audio sample before loading it into a hardware or software sampler. Sample attributes do not process the sample, they just provide the file properties that the receiving sampler can use.
Loops Sample Attributes Tune – Detune Specifies whether the sample should be played back at a slightly different pitch. The range is ±50 % of a semitone, which translates into a quarter tone in each direction. Detect from Audio Selection Detects the pitch from an audio selection. Make sure that the audio selection contains a clearly defined pitch. Key Range – High/Low Specifies the key range for the sample if the sample is part of a multi-sample key map.
Importing Audio CD Tracks You can read audio tracks from regular CDs and save them as a digital copy in any audio format on your hard disk. Although WaveLab Elements supports a large number of CD drives, there are some restrictions you need to be aware of: ● There are a number of different protocols for retrieving audio from a CD-ROM/CD-R drive. WaveLab Elements supports as many of these methods as possible, but there are no guarantees that it works with any particular drive.
Importing Audio CD Tracks Import Audio CD Dialog Functions Menu CD Info Displays the CD length and the UPC/EAN code, if available. Extract ISRC Codes Reads the ISRC codes and displays them in the track list. Depending on your CD drive, this can take a while. Examine CD-Text Opens the CD-Text dialog where you can view the CD-Text. Not all CD drives support CD-Text. Extract CD-Text Extracts the CD-Text and displays a summary in the track list.
Importing Audio CD Tracks Import Audio CD Dialog Convert Selected Tracks to Audio Montage Extracts the selected audio CD tracks and uses them to create an audio montage. Actions Tab Source Select the CD drive from which you want to import audio CD tracks. Speed Allows you to set the writing speed. The highest speed depends on your writing device and on the medium present in the device.
Importing Audio CD Tracks Importing Audio CD Tracks Grab Pause before First Track (If Available) If this option is activated, when a section of audio is located before the first track, it is extracted together with the first track. This way, you can import hidden bonus tracks. Use a Japanese CD-Text Decoder If this option is activated, CD-Text is interpreted as Japanese the next time it is extracted. Create Peak File If this option is activated, a peak file is created together with the rendered files.
Importing Audio CD Tracks Searching Track Names on the Internet 11. Click Save. RESULT The tracks are imported to the specified location. Searching Track Names on the Internet You can search for information about your CDs using the FreeDb database of CD information. PREREQUISITE You must be connected to the Internet to use the FreeDb function. PROCEDURE 1. Insert a CD into the CD-ROM/CD-R device. 2. Select File > Import. 3. Click Audio CD. 4.
Importing Audio CD Tracks Ultra-Safe Mode Ultra-Safe Mode Sometimes, a small bit of a CD track is not properly retrieved which results in unpleasant clicks and pops in the audio. This depends on the quality of your CD drive. To solve this issue, you can activate the Ultra-Safe Mode in the Import Audio CD dialog options. If this option is activated, you can specify how many times each CD track must be read with the same result, before it is saved to disk.
Video WaveLab Elements allows you to add video files to your audio montage. You can play back video files in various formats from within WaveLab Elements, extract the audio from a video file, and edit your audio alongside the video. Video Track The video track in the audio montage allows you to add video files to your audio montage. The imported video file is displayed as a clip on the video track. Thumbnails represent the frames in the film.
Video Video Clip Editing RELATED LINKS Track Control Area on page 137 Importing Video Files to Video Tracks You can import video files as video clips into your audio montage. PROCEDURE 1. Select File > Import > Video. 2. Select the video file that you want to import and click Import. 3. In the Create from Template (Audio Montage) dialog, do one of the following: ● Select a track template for the video that you want to import and click Use Selected.
Video Video Window Video Follows Edit Mode The Video Follows Edit Mode allows you to edit audio while getting continuous visual feedback in the Video window. ● To activate Video Follows Edit Mode, select the Edit tab, and activate Video Follows Edit Mode in the Clip section. If you activate Video Follows Edit Mode, the video in the Video window automatically follows each edit that you make. This allows you to instantly see where in the video your edit is taking place.
Video Video File Compatibility Activating/Deactivating the Video Track Timecode The timecode in the Video window represents time using hours, minutes, seconds, and frames to provide a location for each device. Each frame represents a visual film or video frame. PROCEDURE 1. Select File > Preferences > Audio Montages. 2. Click All Audio Montages. 3. In the Video Window section, activate/deactivate Show Timecode.
Video Frame Rates The following frame rates are supported: Frames Per Second Regardless of the frame counting system, the actual speed at which frames of video go by in realtime is the true frame rate. WaveLab Elements supports the following frame rates: 23.98 fps This frame rate is used for film that is being transferred to NTSC video and must be slowed down for a 2-3 pull-down telecine transfer. It is also used for the type of HD video referred to as 24 p.
Video Frame Rates 60 fps This video frame rate is supported by many high-definition cameras. However, the NTSC compatible 59.94 fps frame rate is much more common. IMPORTANT Video formats with a variable frame rate (VFR) are not supported.
WaveLab Exchange You can use WaveLab Elements as an external editor for Cubase Pro, Cubase Artist, and Nuendo, and vice versa. IMPORTANT ● WaveLab Exchange is only available for Cubase Pro 8.5.10 or higher, Cubase Artist 8.5.10 or higher, and Nuendo 7.1.20 or higher. ● WaveLab Exchange supports the file format Wave. WaveLab Elements as External Editor for Cubase/Nuendo You can open Cubase/Nuendo events in WaveLab Elements.
WaveLab Exchange Cubase/Nuendo as External Editor for WaveLab Elements Cubase/Nuendo as External Editor for WaveLab Elements When you are working on an audio file or clip in WaveLab Elements, you can open the project of the audio file in Cubase/Nuendo. This allows you to correct issues that you have identified during mixing and correct these issues in the audio file in Cubase/Nuendo.
Podcasts Podcasting is a method of distributing multimedia files over the Internet, for example, for playback on mobile devices and personal computers. A podcast can be downloaded automatically, using software that is capable of reading RSS feeds. RSS (Rich Site Summary) is a standard for distributing news and other information via the Internet. An RSS news feed sends short messages on a specific topic from a specific web site.
Podcasts Podcast Editor Episode Section In the Episode section, you can create, delete, and move individual podcast episodes. New Adds a new untitled episode. Duplicate Adds a new episode, copying all the information from the existing episode to the new one. Delete Deletes the selected episode. Alternatively, you can exclude an episode from the podcast by deactivating Enabled. Cut/Copy/Paste Cuts, copies, and pastes the selected episode.
Podcasts Podcast Editor Update Selected Item Uploads/Updates the XML podcast file on the FTP server. It also uploads the media file of the selected item in the list, but only if it is not yet available on the FTP server. Upload/Replace All Items This is the same as Update All Items, but it always uploads/replaces all of the media files belonging to the item. This is useful if you have changed the audio data, for example.
Podcasts Podcast Editor Picture (only available for feeds) According to the RSS standard, this picture may not be larger than 144 x 400 pixels, so the picture is automatically resized. Clicking the picture icon opens the specified picture in your default image viewer of your system. Picture icon Publication Date and Time Sets the publication date and time of the feed or episode. Clicking Now transfers the current date and time of your system.
Podcasts Global Podcast Options ● Owner Email ● Picture ● New URL of Feed ● Hide in iTunes ● Explicit Material The following parameters are available for an episode: ● Subtitle ● Summary ● Keywords (comma separated) ● Author ● Duration ● Hide in iTunes ● Explicit Material Global Podcast Options Some additional options are valid for all Podcast Editor tabs. ● To open the Global Podcast Options dialog, open the Podcast Editor, select the Edit tab, and click Global Options.
Podcasts Setting Up a FTP for Podcast Publishing Setting Up a FTP for Podcast Publishing To be able to upload a podcast to your FTP server, you must enter the FTP server details first. PROCEDURE 1. In the Podcast Editor, select the Edit tab. 2. In the Podcast section, click FTP Settings. 3. In the FTP Settings dialog, enter the following details: 4. ● The log-in details for your FTP server. ● The relative path and file name of the podcast (extension .xml).
Podcasts Checking the Podcast Host The host name or IP address of the FTP server. User Name The login name to your FTP server. Password The password to the login. Use Passive Mode Keep this activated and only change this if you experience problems with the FTP connection. Feed File Name (with Path) The podcast file name that is displayed on your FTP server (extension .xml), including the relative path.
Customizing Customizing means making settings so that the program behaves and looks the way that you want it to. Customizing the Wave Window and the Montage Window You can set up the wave/montage window by adjusting colors of waveforms, background, cursor lines, etc., and changing the look of the ruler and other window details. Customizing can be done in the following ways: ● By changing the default style. ● By assigning different styles, according to specific conditions.
Customizing Customizing Shortcuts ● 2. For the montage window, select File > Preferences > Audio Montages and select the Style tab. Do one of the following: ● In the Audio Files Preferences, select one of the Conditional options from the popup menu at the top of the dialog. ● In the Audio Montages Preferences, in the Parts list, select one of the Custom entries. 3. Specify a color using the color picker or the RGB fields. 4.
Customizing Customizing Shortcuts ● To trigger an index key command, type the number of the item that you want to jump to and press the corresponding key on your keyboard. EXAMPLE If you want to jump to the 5th marker in your file window, press 5 on your keyboard and then press M. If you want to jump to the 10th file tab, press 10 on your keyboard and then press F.
Customizing Customizing Shortcuts RESULT When you now press the keys/buttons specified in the dialog, the corresponding operation is performed. The key strokes must be executed one after the other. RELATED LINKS Remote Devices Tab on page 14 Generating a List of All Shortcuts You can generate an HTML file or printout a list that contains all shortcuts. PREREQUISITE If you want to print out the list, make sure a printer is connected to your system. PROCEDURE 1. Select File > Preferences > Shortcuts. 2.
Customizing Customizing Shortcuts Search pop-up menu Allows you to select the part of the commands list in which the search is performed. Search field Allows you to search for a command. Use Wildcards If this option is activated, the wildcard characters “*” and “?” can be used. “*” substitutes zero or more characters, and “?” substitutes a single character. For example, if Search Keyboard Shortcut is selected, type “*” to display all commands that are already associated with a shortcut.
Customizing Customizing Command Bars Shortcut Definitions Dialog This dialog allows you to define your own customized shortcuts for a particular function. ● To open the Shortcut Definitions dialog, select File > Preferences > Shortcuts, select a command, and click Edit Shortcut. Key Sequence 1st Key Stroke Lets you select the first key of a sequence that can consist of up to four keys. Set the focus to the key stroke field, then press the key combination.
Customizing Plug-in Organization If the 32-bit and 64-bit versions of WaveLab Elements are used on the same system, their settings are shared. An exception to this rule are the following options in the Plug-ins Preferences: ● Additional VST Plug-in Folders ● Ignore Plug-ins Located in the following Subfolders This is because 32-bit plug-ins cannot be used in WaveLab Elements 64 bit and vice versa. RELATED LINKS Plug-ins Preferences on page 270 Deactivating Plug-ins You can deactivate plug-ins.
Customizing Plug-in Organization Customizing Plug-in Groups You can customize the appearance and sorting of plug-ins on the Organize tab of the Plug-ins preferences. ● To update the tree, click Show Changes. ● The category labels that are used to create the hierarchy are supplied by the plug-in manufacturers. To change the category name, navigate to the Category Renaming table, click in the Original column, and select the category that you want to rename.
Customizing Plug-in Organization 3. In the Do Not Load the Following Plug-ins section, type in the name of the plug-in that you do not want to open: ● Enter the exact file name, without path and without file extension. ● Enter one name per line. ● If you put “*” in front of the name, any plug-in that contains the name is ignored. Replacing Missing Plug-ins When you open an audio montage and some plug-ins for tracks or clips are missing, you can select plug-ins to replace the missing plug-ins.
Customizing Plug-in Organization General Tab Search Standard VST Plug-in Shared Folders If this option is activated, WaveLab Elements searches for VST plug-ins in the default VST plug-in folders. Information About the Searched Folders Click on the info icon to see in which folders WaveLab Elements searched for plug-ins when it was launched. If you cannot find a plug-in in WaveLab Elements, this helps you to determine whether you have specified the correct folder, for example.
Customizing Plug-in Organization Force Plug-in Detection at Next Launch Analyzes the plug-ins when launching WaveLab Elements the next time. To reduce the start time of WaveLab Elements, the plug-ins are not analyzed every time WaveLab Elements is started. However, WaveLab Elements keeps a list of plug-ins and updates this automatically when a date or size change is detected. Faster Graphics Refreshing (Consumes More Computer Power) Refreshes the graphics of VST plug-ins more quickly.
Customizing Plug-in Organization NOTE Processing in 64-bit float means double precision but slightly longer process time than 32-bit float. Expand/Collapse Expands/Collapses the folder tree. Search field Allows you to filter the plug-ins list for names. ● Click in the search field, and enter the text that you want to search for. ● To switch the focus from the search field to the plug-ins list, press Down Arrow. ● To switch the focus from the plug-ins list to the search field, press Ctrl/Cmd-F.
Customizing Touch Bar (macOS only) useful to merge two categories into one, by renaming these two categories with the same name. Submenu with Recently Used Plug-ins If this option is activated, the Recently Used submenu is shown. The Maximum Size value determines the maximum number of plug-ins on the Recently Used submenu. The Independent Recently Used Plug-ins Menus option determines whether the Recently Used submenu is global to all places where plug-ins can be selected, or if it is local to each context.
Configuring WaveLab Elements You can configure WaveLab Elements according to your needs. NOTE The settings that you make in the preferences are applied when you switch to another WaveLab Elements window. Global Preferences Global Preferences are preferences that apply throughout WaveLab Elements. Before you start working with WaveLab Elements, it is recommended to edit these preferences according to your needs. ● To open the Global Preferences, select File > Preferences > Global.
Configuring WaveLab Elements Global Preferences Synchronization Settings Master Folder Allows you to specify where the preference settings are saved. Synchronize at Every Launch If this option is activated, the settings are synchronized whenever WaveLab Elements is launched. Synchronize at Next Launch If this option is activated, the settings are synchronized the next time that WaveLab Elements is launched.
Configuring WaveLab Elements Global Preferences Miscellaneous Options Show Application in High DPI (Windows only) If this option is activated and your display supports high resolution, WaveLab Elements is displayed in high resolution. If your display does not support high resolution, this option will be ignored. NOTE Plug-in windows are not displayed in high-resolution. If plug-in windows appear too small, deactivate Show Application in High DPI.
Configuring WaveLab Elements Global Preferences NOTE Processing in 64-bit float means double precision but slightly longer process time than 32-bit float. Temporary Files allows you to select the precision of temporary files that WaveLab Elements creates when processing audio. By default, WaveLab Elements creates temporary files in 32-bit float. Use 64 bit float if you want to create 64-bit float audio files or 32-bit PCM files.
Configuring WaveLab Elements Audio Files Preferences Display Determines how MIDI notes are displayed throughout the application. CD Writing Tab This tab allows you to set a number of parameters for CD writing. CD Writing Use Burnproof Fixes possible buffer underrun errors automatically, provided that the CD writer supports this technology. Allow Disc Overflow Allows WaveLab Elements to attempt writing more data (max. 2 minutes) than the official capacity of the disc.
Configuring WaveLab Elements Audio Files Preferences Editing Tab Display Save View Settings in Companion File If this option is activated, zoom settings, ruler settings, and optionally the Master Section preset that is associated with the audio file are saved in a companion file. If the audio file is reopened, these settings are used. Deleting a companion file does not alter the audio contents.
Configuring WaveLab Elements Audio Files Preferences Playback Scrubbing Restrict to Play Tool If this option is activated, this function only works if the Play Tool is used. Sensitivity Lets you set the micro audio loop duration that is performed when you move the mouse cursor over the time ruler. Snap Selection to Zero-Crossing Do Not Snap at High Zoom Factors If this option is activated, snapping does not occur if the waveform is displayed at a high zoom factor.
Configuring WaveLab Elements Audio Files Preferences Change Both Main View and Overview Allows you to make separate color settings for the main view and the overview. If this option is activated, settings for the main view are automatically mirrored on the overview, and vice versa. Color Picker Lets you select the color for the selected part. Click the surrounding circle to select the hue. Click in the triangle to adjust the saturation and lightness.
Configuring WaveLab Elements Audio Montages Preferences Background Top The color of the background top. Background Top (Selected) The color of the selected part of the background top. Background Bottom The color of the background bottom. Background Bottom (Selected) The color of the selected part of the background bottom. Waveform Main Axis The color of the waveform main axis and its style. Waveform 50 % Axis The color of the waveform 50 % axis and its style.
Configuring WaveLab Elements Audio Montages Preferences Style Tab This tab allows you to specify custom colors to clips and parts of a clip in the montage window. Parts Shows parts that can be colorized. Click a part to edit the color. Checkbox Allows you to select multiple parts to colorize multiple parts at the same time. Undo Undoes the last change. This action is also possible after saving the file. Redo Allows you to redo changes that were undone. This action is also possible after saving the file.
Configuring WaveLab Elements Audio Montages Preferences Color Elements in the Audio Montage You can assign custom colors to various elements of the montage window. Clip Colors The following clip types are available: Crossfade Region Allows you to set the background color for overlapping clip sections. Default The default colors, used for clips for which you have not selected any specific color. Locked The colors used for fully locked clips. Muted The colors used for muted clips.
Configuring WaveLab Elements Synchronizing WaveLab Elements Settings on Several Computers Active Clip Name Background The name label background of the active clip. Miscellaneous Background Top/Bottom The background colors of the track view for areas without a clip. Background (Selected Range) Top/Bottom The background colors in selected ranges. Cursor (Edit)/Cursor (Edit, No Focus)/Cursor (Playback) The color of the corresponding cursor. Marker Line The color of the marker lines in the audio montage.
Configuring WaveLab Elements Multi-User Settings Setting Up a Multi-User Setup You can use the settings that you have made on a master WaveLab Elements station for other slave WaveLab Elements stations. PROCEDURE 1. Set up a WaveLab Elements station with all settings and presets that you want to use on other WaveLab Elements stations. 2. Assign read-only access to the settings folder of the master WaveLab Elements station. 3.
Index A Audio Editor (continued) Process tab 88, 125 Render tab 88 Spectrogram 80 View tab 83 Wave window 79 Audio file formats 90 Changing 94 Dialog 93 Audio files Creating 92 Fades 129 Preferences 279 Saving 92 Saving in another format 93 Templates 60 Audio montage window 140 Edit tab 142 Envelope tab 145 Fade tab 144 Insert tab 143 Render tab 146 Track control area 137 View tab 140 Audio montages 30, 136 Assembling 151 Colors 284 Creating 148 Creating from audio file 101, 149 Crossfades 165 Duplicates
Index Clips (continued) Split at silences 160 Splitting 160 Codecs Video 250 Colors Audio Editor 282 Audio montages 284 Montage window 262 Tabs 57 Wave window 262, 281 Command bar 36 Command bars Customizing 267 Companion files 28 Configuring WaveLab 275 Container formats Video 250 Context menus 38 Control Window Tab groups 26 Converting Audio CD tracks to audio montage 246 Marker types 211 Mono to stereo 103 Resample 135 Sample rate 135 Stereo to mono 103 Copying Audio information to clipboard 66 Files 58
Index Envelope Dialog 128 For clips 162 Operations 129 Equipment Connecting 10 Errors Global analysis 119 Exchange WaveLab Exchange 253 External editor Cubase as external editor for WaveLab 254 Nuendo as external editor for WaveLab 254 WaveLab Exchange 253 Extract Audio 248 Data CD/DVD Creating 222 Dialog 222 Projects 222 Writing 222 DC offset 132 Global analysis 118 Removing 132 Digital Signal Processing 133 Disc-at-Once 227 Disk capacity indicator 187 Dithering 196 Master Section 195 Plug-ins 196 When t
Index In-place rendering 198 Audio selection 199 Info line 155 Info tab 32 Inspector Adding effects 172 Window 169 ISRC 226 iXML WaveLab Exchange 254 Folders 64 Specifying 64 Tab 64 Formats Video 250 FPS Video 250 Frame rates Video 250 FreeDb 245 FTP 260 Podcast publishing 260 Full screen Activating 43 K Key commands Customizing 263 Indexed 263 Key sequences 264 Key sequences 264 G Gain Dialog 127 Effects 173 Global gain for effects 174 Generic Low Latency Driver 12 Glitches Detecting 120 Global analysi
Index Markers (continued) Deleting 210 Duplicating 210 Hiding 211 Hot points 121 Moving 210 Navigating to 210 Recording 183 Renaming 211 Selecting 212 Types 206 Window 207 Master level Master Section 194 Master Section 188 Dithering 196 Effects pane 191 Loading Master Section presets 202 Master Level pane 194 Plug-in window 192 Render tab 199 Rendering 197 Resampling pane 193 Sample Rate 197 Saving Master Section presets 201 Settings 190 Signal path 189 Supported effect plug-in formats 191 Tools 190 Window
Index Presets (continued) Modifying 54 Saving 54 Temporary 55 Transport bar 75 Processing precision 28 Preferences 277 Properties Audio montage 148 Audio properties 32 Playback 67 Audio ranges 70 Clips 78 From an anchor or until an anchor 71 In background 10 In the Audio Montage window 78 Loops 73 Play button 70 Post-roll 74 Pre-roll 74 Scroll 78 Scrubbing 77 Shortcuts 74 Starting from ruler 76 Stop button 70 Transport bar 67 Plug-in window 174 Adding effects 175 Changing effects 175 Closing all plug-in w
Index Sample rate (continued) Mismatched when inserting audio files 154 Resample 135 Sample Rate Audio Driver 197 Saving Master Section presets 201 Multiple files 58 Scrolling During playback 78 Scrubbing 77 Play tool 77 Preferences 77 Using the time ruler 77 Selection Deleting 23 Extending and reducing 23 Moving 23 Muting 113 Replacing with silence 112 Shortcuts Customizing 263 Editing 264 List 265 Playback 74 Tab 265 Signal path Audio montage 147 Silence Generator 111 Inserting 112 Replacing a selection
Index U Z Undo 46 UPC/EAN 226 Zero crossing 81 Zoom 49 Audio montage 53 Options 52 using the keyboard 52 using the mouse 51 Zoom controls 50 Zoom tool 51 ZTX Time stretching 134 V Video 247 Codecs 250 Container formats 250 Extract audio 248 File compatibility 250 Frame rates 250 Importing 248 Timecode 250 Tracks 247 Video Follows Edit Mode 249 Video track 247 Window 249 Volume level Track activity indicator 162 VS Companion files 28 VST plug-ins Adding 269 VU meter Settings 215 W WAV Metadata presets