Virtual Guitarist 2
Table Of Contents
- English
- Table of Contents
- Congratulations!
- Virtual Guitarist 2 - What’s The Deal?
- Register Your Software!
- The Steinberg Key
- Minimum System Requirements (PC version)
- Installing Virtual Guitarist 2 (PC version)
- Minimum System Requirements (Mac version)
- Installing Virtual Guitarist 2 (Mac version)
- Activating the Steinberg Key
- Preparations
- Using a MIDI Keyboard
- First Test
- How to Play Virtual Guitarist 2
- Virtual Guitarist 2 Terminology
- Chord recognition
- Sustain pedal
- The Play Page
- Loading and Saving Styles
- Auditioning Styles
- The Parts Browser
- The Play Page Controls
- The Riff Page
- The Riff Editor
- Groove Settings
- The FX Page
- The Amp Section
- FX Section
- The Effects
- The Output Section
- FX Management
- Plug-in Version of the Effect Board
- MIDI Controller Default Assignments
- Assigning MIDI Controllers in Virtual Guitarist 2
- The Setup Page
- Additional Phrasings
- Reference
- Credits
- Deutsch
- Inhaltsverzeichnis
- Herzlichen Glückwunsch!
- Virtual Guitarist 2 – worum geht es?
- Lassen Sie Ihre Software registrieren!
- Der Steinberg Key
- Systemanforderungen (PC-Version)
- Installation (PC-Version)
- Systemanforderungen (Mac-Version)
- Installation (Mac-Version)
- Aktivieren des Steinberg Key
- Einrichten des Systems
- Verwenden eines MIDI-Keyboards
- Erster Test
- Wie spielt man Virtual Guitarist 2?
- Virtual Guitarist 2 – Terminologie
- Akkorderkennung
- Sustain-Pedal
- Die Play-Seite
- Laden und Speichern von Styles
- Anhören von Styles
- Der Parts-Browser
- Die Bedienelemente der Play-Seite
- Die Riff-Seite
- Der Riff-Editor
- Groove-Einstellungen
- Die FX-Seite
- Der Verstärkerbereich
- Der Effektbereich
- Die Effekte
- Der Ausgabebereich
- Effektverwaltung
- Die PlugIn-Version der FX-Seite
- Standardzuweisungen für MIDI-Controller
- Zuweisen von MIDI-Controllern in Virtual Guitarist 2
- Die Setup-Seite
- Zusätzliche Phrasen
- Referenz
- Credits
- Français
- Table des Matières
- Félicitations !
- Virtual Guitarist 2 – Quoi de neuf?
- Enregistrez votre logiciel !
- La clé Steinberg
- Système minimum requis (version PC)
- Installation de Virtual Guitarist 2 (version PC)
- Système minimum requis (version Mac)
- Installation de Virtual Guitarist 2 (version Mac)
- Activation de la Clé Steinberg
- Préparatifs
- Utilisation d’un clavier MIDI
- Premier Test
- Comment jouer sur Virtual Guitarist 2
- Terminologie de Virtual Guitarist 2
- Reconnaissance d’accord
- Pédale Sustain
- La page Play (Jouer)
- Charger et enregistrer des Styles
- Écouter les styles
- Le Navigateur de Parts
- Contrôles de la page Play
- La page Riff
- L’éditeur de Riff
- Réglages de Groove
- La page FX
- La section Amp
- Section FX
- Les effets
- La section de sortie
- Gestion des effets
- Version plug-in du pédalier d’effets
- Assignations de contrôleurs MIDI par défaut
- Assignation de contrôleurs MIDI dans Virtual Guitarist 2
- La page Setup (Configuration)
- Phrasés supplémentaires
- Référence
- Crédits
Virtual Guitarist
38 English
Multiple Slices
You can select two or more slices for one position in a Part when
checking the Multiple Slices option. Virtual Guitarist 2 will then alter-
nate randomly between these while playing. Alternatively you can hold
the [Shift] key down while selecting Slices from the menu, which
automatically activates Multiple Slices.
Decay/Pitch/Amplitude
Decay
Click and drag up/down to adjust the selected slice’s decay. You can
also use the decay tool for this (see below).
Pitch
Click here to bring up a list where you can set the selected slice’s
pitch relative to the root note in half tone steps. Alternatively, you can
use the pointer tool to change the slice’s pitch (see below).
Amplitude
Click and drag up/down to adjust the selected slice’s volume. You
can also use the volume tool for this (see below).
Grid Display
The Grid parameter refers to the different shades of blue displayed in
the background. Use grids to let the time lines snap to a certain rhyth-
mic structure. Change the grid structure here, if you want for example
let the timelines snap to a triplet based (Shuffle activated) timing.










