3.0
Table Of Contents
28
Editing
Introduction
In this chapter, the basic editing methods are described.
• The following sections make reference to tutorial projects, located in the default
Sequel project folder.
Importing
You can import audio files, instrument sounds, pattern banks, or MIDI loops by simply
dragging them from the MediaBay or your desktop and dropping them in the Arrange
Zone.
Common Editing Functions
In this section, you will learn how to edit audio events. This includes renaming, resizing,
splitting, moving, muting, copying, repeating, deleting, and creating a new file from
selected audio events. You can also apply all these functions to instrument and beat
pattern parts.
• Load the project “Event Operations” found in the “Sequel Tutorial 2” folder.
Renaming
Consistency in the naming of your audio files helps to keep your project clean and
organized. Therefore, rename the audio event on the drum track “Drums”:
1. Double-click the name field on the event.
2. Type in “Drums” and press [Return].
The name changes to “Drums”.










