3.0

Table Of Contents
119
Effects and Instruments Reference
Introduction
This chapter describes the effects and instruments included with Sequel. How to use
effects is described in the section
“The Track Inspector Page” on page 82.
Effects Parameters
Delay Effects
PingPongDelay
PingPongDelay creates a bouncing effect. It bounces the signal between left and right.
SyncNote allows you to sync the bouncing effect to the tempo. Feedback determines
how long the delay lasts. Using the Spatial parameter you can increase the distance
between the bounces. This sounds great on solos. The Mix parameter determines
how much original signal you hear versus the affected signal.
StereoDelay
StereoDelay is great for giving your tracks a sense of space. It includes two delays. One
for the left channel and one for the right channel. SyncNote allows you to sync the delay
effect to the tempo. Feedback determines how long the delay lasts. The Mix parameter
determines how much original signal you hear versus the affected signal.
Distortion Effects
AmpSimulator
The AmpSimulator allows you to make it sound like your tracks were recorded through
an electric guitar or bass amplifier.
Drive gives a boost to the signal and simulates an overdrive pedal. Bass adds low end
to the signal. Mid boosts the middle frequencies of the signal. Treble adds high end to
the signal. Volume allows you to give that extra boost to the signal without adding any
distortion.
There are a number of AmpSimulator presets available. Try out the different presets
to find an amp sound.
Distortion
Distortion is great for adding crunch to your tracks. This effect is easy to use with only
two parameters, but it is extremely effective. Boost cranks up the distortion amount.
Output raises or lowers the signal going out of the effect.