9.5
Table Of Contents
- Table of Contents
- Included Effect Plug-ins
- MIDI Effects
- Included VST Instruments
- Groove Agent SE
- HALion Sonic SE
- LoopMash
- Mystic
- Padshop
- Prologue
- Retrologue
- Spector
- Functional Diagrams
- Index
Included VST Instruments
LoopMash
Getting Started
To give you a first impression of what you can do with LoopMash, open the tutorial preset.
PROCEDURE
1. In your host application, create an instrument track with LoopMash as the associated VST
instrument.
2. In the Inspector for the new track, click the Edit Instrument button to open the LoopMash
panel.
3. At the top of the plug-in panel, click on the icon to the right of the preset field and select
Load Preset from the pop-up menu.
4. The Presets browser opens, showing presets found in the VST 3 Presets folder for
LoopMash.
5. Select the preset called “A Good Start…(Tutorial) 88”.
The preset is loaded into LoopMash.
6. At the bottom of the panel, make sure that the sync button in the transport controls is off,
and start playback by clicking the play button.
7. Look at the 24 pads below the track section: the pad labeled Original is selected. Select the
pad named Clap.
A new loop is displayed on the second track in the track display, and you hear that the
snare drum sound of the first loop has been replaced with a handclap sound.
8. Select the pad labeled Trio, and then the pad labeled Section. Each time you click, a new
loop is added to the mash.
Note how the rhythmic pattern of the music stays the same, although an increasing
number of sounds is taken from the other loops.
9. Select other pads to find out how different parameter settings influence the LoopMash
output.
Some of the pads have the same label, for example, Original and Replaced. The scenes
that are associated with these pads form the basis for variations of that scene. The
variations of a scene are associated with the scene pads to the right of the original scene,
that is, the scene labeled SliceFX is a variation of the scene labeled Original and shows an
example for the usage of slice effects.
RELATED LINKS
LoopMash Parameters on page 180
Applying Slice Selection Modifiers and Slice Effects on page 183
How Does LoopMash Work?
Whenever you import a loop into LoopMash, the plug-in analyzes the audio material. It generates
perceptual descriptors (information on tempo, rhythm, spectrum, timbre, etc.) and then slices
the loop into eighth-note segments.
This means that after you have imported several loops, LoopMash knows the rhythmic pattern of
each loop and the location of various sounds that make up this pattern within each loop. During
playback, LoopMash uses the perceptual descriptors to determine how similar each slice is to the
current slice of the master track.
NOTE
LoopMash does not categorize the sounds, but looks for overall similarity in the sound. For
example, LoopMash might replace a low snare drum sound with a kick drum sound, even though
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