9.5
Table Of Contents
- Table of Contents
- Included Effect Plug-ins
- MIDI Effects
- Included VST Instruments
- Groove Agent SE
- HALion Sonic SE
- LoopMash
- Mystic
- Padshop
- Prologue
- Retrologue
- Spector
- Functional Diagrams
- Index
MIDI Effects
Beat Designer
NOTE
In the Key Commands dialog, you can set up key commands for the Insert options and the Fill
Loop command. How to set up and use key commands is described in the Operation Manual.
RELATED LINKS
Converting Patterns into MIDI Parts on page 154
Swing Setting
This parameter can be used to create a swing or shuffle rhythm. This adds a more human feel to
drum patterns that might otherwise be too static.
Swing offsets every second drum step for a lane. If a triplet step resolution is used, every third
drum step is offset instead.
In the lower right section of the Beat Designer panel, you can find two Swing sliders. You can set
up two swing settings with these sliders and then quickly switch between these during playback.
● To delay every second or third drum step in the pattern, drag a slider to the right.
● To make a drum step play earlier in the pattern, drag a slider to the left.
● To switch between the swing settings, click the Swing buttons to the right of the step
display.
● To deactivate swing for a lane, click on the selected Swing buttons.
Flams
The Flam parameter lets you add flams, that is, short secondary drum hits just before or after
the actual main drum beat. You can add up to three flams for each pattern step.
In the lower left section of the Beat Designer panel you can make settings for the flams you
created.
The first position slider specifies the flam position for all steps containing one single flam, the
second slider the flam positions for all steps containing two flams, and the third slider the flam
position for all steps containing three flams.
Adding Flams
PROCEDURE
1. Click in the lower left corner of the step you want to add a flam to.
Little squares appear in the step when you point the mouse at it. If you click a step, the
first square is filled to indicate that you added a flam.
2. Click again to add the second and third flam.
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