9.0
Table Of Contents
- Table of Contents
- Introduction
- Getting Into the Details
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and Crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- Audio Effects
- Audio Processing and Functions
- Sample Editor
- Hitpoints
- Audio Part Editor
- Controlling Sample Playback with Sampler Tracks (Cubase Elements only)
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- About Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Conforming Files
- Extracting Audio from Video File
- MediaBay
- Automation
- VST Instruments
- Adding VST Instruments (not in Cubase LE)
- Creating Instrument Tracks
- VST Instruments in the Right Zone (not in Cubase LE)
- VST Instruments Window (not in Cubase LE)
- VST Instruments Toolbar (not in Cubase LE)
- VST Instrument Controls (not in Cubase LE)
- Presets for Instruments
- Playing Back VST Instruments
- About Latency
- Import and Export Options
- VST Quick Controls (not in Cubase LE)
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI Realtime Parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Common MIDI Editor Functions
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Changing the Pitch of Chords (Cubase Elements only)
- Changing the Voicing of Chords (Cubase Elements only)
- Chord Editing Section (Cubase Elements only)
- Inserting Chords (Cubase Elements only)
- Applying Chord Events to Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Using the Controller Display
- Selecting Controllers within the Note Range
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Preferences
MIDI
692
MIDI - MIDI File
Export Options
These options allow you to specify what data is included in exported MIDI files.
Export Inspector Patch
If this option is activated, the MIDI patch settings in the Inspector - Bank
Select and Program Select (used for selecting sounds in the connected MIDI
instrument) are included as MIDI Bank Select and Program Change events in the
MIDI file.
Export Inspector Volume/Pan
If this option is activated, Volume and Pan settings made in the Inspector are
included as MIDI Volume and Pan events in the MIDI file.
Export Automation
If this option is activated, the automation data (just as it is heard during playback)
is converted to MIDI controller events and included in the MIDI file. Cubase
Elements only:This also includes automation recorded with the MIDI Control
plug-in.
Note that if a continuous controller (e.
g. CC7) has been recorded but the Read
button is deactivated for the automation track (i.
e. the automation is effectively
switched off for this parameter), only the part data for this controller will be
exported.
If this option is deactivated and the Read Automation button is activated, no
continuous controllers will be exported. If the Read button is deactivated, the
controller data of the MIDI part are exported (these will now be handled like
“regular” part data).
It is recommended to activate the “Export Automation” option.
Export Inserts
If this is option activated, any MIDI modifiers that you have added will be included
in the MIDI file.
Export Markers
If this option is activated, any markers you have added will be included in the
MIDI file as Standard MIDI File Marker events.
Export as Type 0
If this option is activated, the MIDI file will be of Type 0 (all data on a single track,
but on different MIDI channels). If you do not check this option, the MIDI file will
be of Type 1 (data on separate tracks). Which type to choose depends on what you
want to do with the MIDI file (in which application or sequencer it is to be used).
Export Resolution
You can specify a MIDI resolution between 24 and 960 for the MIDI file. The
resolution is the number of pulses, or ticks, per quarter note (PPQ) and
determines the precision with which you will be able to view and edit the MIDI
data. The higher the resolution, the higher the precision. The resolution should










