9.0
Table Of Contents
- Table of Contents
- Introduction
- Getting Into the Details
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and Crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- Audio Effects
- Audio Processing and Functions
- Sample Editor
- Hitpoints
- Audio Part Editor
- Controlling Sample Playback with Sampler Tracks (Cubase Elements only)
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- About Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Conforming Files
- Extracting Audio from Video File
- MediaBay
- Automation
- VST Instruments
- Adding VST Instruments (not in Cubase LE)
- Creating Instrument Tracks
- VST Instruments in the Right Zone (not in Cubase LE)
- VST Instruments Window (not in Cubase LE)
- VST Instruments Toolbar (not in Cubase LE)
- VST Instrument Controls (not in Cubase LE)
- Presets for Instruments
- Playing Back VST Instruments
- About Latency
- Import and Export Options
- VST Quick Controls (not in Cubase LE)
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI Realtime Parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Common MIDI Editor Functions
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Changing the Pitch of Chords (Cubase Elements only)
- Changing the Voicing of Chords (Cubase Elements only)
- Chord Editing Section (Cubase Elements only)
- Inserting Chords (Cubase Elements only)
- Applying Chord Events to Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Using the Controller Display
- Selecting Controllers within the Note Range
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
File handling
Exporting and importing standard MIDI files
655
Importing compressed audio files
Cubase can import several common audio compression formats. The procedure is the same
as when importing any non-compressed audio file, with one important thing to note:
For most compressed file formats, Cubase creates a copy of the file and converts this
to Wave format (Windows) or AIFF format (Mac OS) before importing it. The original
compressed file will not be used in the project.
The imported file is placed in the designated project Audio folder.
IMPORTANT
The resulting Wave/AIFF file is several times larger than the original compressed file.
The following file types are supported:
FLAC files
FLAC is an open source format and stands for Free Lossless Audio Codec. Audio files in this
format are typically 50 to 60
% smaller than regular Wave files. FLAC files are not converted
to Wave files on import.
MPEG audio files
MPEG, which stands for Moving Picture Experts Group, is the name of a family of standards
used for encoding audio-visual information (e.
g. movies, video, music) in a digital
compressed format.
Cubase can read 2 types of audio MPEG files: MPEG Layer 2 (*.mp2) and MPEG Layer 3
(*.mp3). Currently, mp3 is the most common of these formats, while the mp2 format is
mostly used in broadcast applications.
Ogg Vorbis files
Ogg Vorbis is an open and patent-free format that offers very small audio files maintaining
comparatively high audio quality. Ogg Vorbis files have the extension “.ogg”.
Windows Media Audio files (Windows only)
Windows Media Audio is an audio format developed by Microsoft, Inc. Due to advanced audio
compression algorithms, Windows Media Audio files can be made very small, maintaining
good audio quality. The files have the extension “.wma”.
RELATED LINKS
Export Audio Mixdown on page 585
Exporting and importing standard MIDI files
Cubase can import and export standard MIDI files, which makes it possible to transfer MIDI
material to and from virtually any MIDI application on any platform. When you import and










