9.0
Table Of Contents
- Table of Contents
- Introduction
- Getting Into the Details
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and Crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- Audio Effects
- Audio Processing and Functions
- Sample Editor
- Hitpoints
- Audio Part Editor
- Controlling Sample Playback with Sampler Tracks (Cubase Elements only)
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- About Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Conforming Files
- Extracting Audio from Video File
- MediaBay
- Automation
- VST Instruments
- Adding VST Instruments (not in Cubase LE)
- Creating Instrument Tracks
- VST Instruments in the Right Zone (not in Cubase LE)
- VST Instruments Window (not in Cubase LE)
- VST Instruments Toolbar (not in Cubase LE)
- VST Instrument Controls (not in Cubase LE)
- Presets for Instruments
- Playing Back VST Instruments
- About Latency
- Import and Export Options
- VST Quick Controls (not in Cubase LE)
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI Realtime Parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Common MIDI Editor Functions
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Changing the Pitch of Chords (Cubase Elements only)
- Changing the Voicing of Chords (Cubase Elements only)
- Chord Editing Section (Cubase Elements only)
- Inserting Chords (Cubase Elements only)
- Applying Chord Events to Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Using the Controller Display
- Selecting Controllers within the Note Range
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
File handling
Importing audio
652
1. Play
2. Stop
3. Play from Left Marker
4. Play to Right Marker
5. Start of selection handle
6. End of selection handle
To import one or more tracks, proceed as follows:
PROCEDURE
1. If you have more than one CD drive, select the correct one from the Drive pop-up menu
at the top left.
On opening the CD, the program tries to retrieve the track names from CDDB (a CD
database). If no connection to CDDB can be established or the CD track names are not
found, you can manually change the generic track name in the Default Name field.
2. Windows only: Activate the “Secure Mode” option if you want to use a Secure Read
mode.
Use this if you encounter problems when trying to import an audio CD. Error checking
and correction will be done during the process. Note that this mode will take more
time.
3. In the Windows version, select the data transfer speed from the Speed pop-up menu.
While you normally want to use the fastest possible speed, you may have to select a
slower speed for flawless audio extraction.
4. Activate the Copy checkbox for every audio file you want to import.
You can also select a copy section for every file, see below.
5. Click on the Copy button to create a local copy of the audio file(s) or section(s).
The copied files are listed at the bottom of the dialog. By default, imported audio CD
tracks will be stored as Wave files (Windows) or AIFF files (Mac OS) in the Audio folder
of the current project. To change the folder, click Destination Folder and select a
different folder from the dialog. During copying, the Copy button is labeled “Stop”; click
it to stop the process.
6. Click OK to import the copied audio files into the project, or click Cancel to stop the
import and discard the copied files.
If you import more than one audio file into project tracks, a dialog opens in which you
have to choose whether to insert the tracks on one track or on different ones.
The new track(s) are displayed in the Project window. New audio clips are created and
added to the Pool.
The columns in the “Import from Audio CD” dialog have the following functionality:
Column Description
Copy Activate the checkbox in this column for
the track you want to copy/import. To
activate more than one checkbox, click
and drag over the checkboxes (or press
Ctrl/Cmd or Shift and click).
# This is the track number.










