9.0
Table Of Contents
- Table of Contents
- Introduction
- Getting Into the Details
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and Crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- Audio Effects
- Audio Processing and Functions
- Sample Editor
- Hitpoints
- Audio Part Editor
- Controlling Sample Playback with Sampler Tracks (Cubase Elements only)
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- About Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Conforming Files
- Extracting Audio from Video File
- MediaBay
- Automation
- VST Instruments
- Adding VST Instruments (not in Cubase LE)
- Creating Instrument Tracks
- VST Instruments in the Right Zone (not in Cubase LE)
- VST Instruments Window (not in Cubase LE)
- VST Instruments Toolbar (not in Cubase LE)
- VST Instrument Controls (not in Cubase LE)
- Presets for Instruments
- Playing Back VST Instruments
- About Latency
- Import and Export Options
- VST Quick Controls (not in Cubase LE)
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI Realtime Parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Common MIDI Editor Functions
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Changing the Pitch of Chords (Cubase Elements only)
- Changing the Voicing of Chords (Cubase Elements only)
- Chord Editing Section (Cubase Elements only)
- Inserting Chords (Cubase Elements only)
- Applying Chord Events to Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Using the Controller Display
- Selecting Controllers within the Note Range
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Video
Playing Back Video
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All devices in your system that are capable of playing back video are listed. The
Onscreen Window device serves for playing back the video file on your computer
monitor.
3. From the pop-up menu in the Format column, select an output format.
For the Onscreen Window output, only a “fixed” format is available. For the other
output devices, you can select different output formats for playback depending on the
device.
4. Adjust the Offset setting to compensate for processing delays.
Due to delays while processing video, the video image may not match with the audio in
Cubase. By using the Offset parameter, you can compensate for this effect. The Offset
value indicates how many milliseconds the video will be delivered earlier in order to
compensate for the processing time of the video material. Each hardware setup can
have different processing delays, so you must try out different values to determine
which value is appropriate.
NOTE
•
The Offset value can be set individually for each output device. It is saved globally
for each output device and is independent of the project.
•
The offset is only used during playback. It is defeated in stop and scrub mode so
that you always see the correct video frame.
AFTER COMPLETING THIS TASK
If the quality of the video image is not a critical factor or if you are experiencing performance
problems, try lowering the value on the Video Quality pop-up menu. Although higher quality
settings make the video display sharper and smoother, they also lead to an increased
processor load.
RELATED LINKS
Video Output Devices on page 621
Improving Video Performance for Single-Threaded Codecs
Sometimes, video problems, such as stutters during playback, are caused by codecs that do
not support multi-threading. This can be the case for video files that use single-threaded
decoding, such as Motion-JPEG, Photo-JPEG, and DV codecs. These types of video files are
typically created when capturing video with Decklink cards by Blackmagic Design or cards by
AJA.
To compensate for this, you can activate the “Boost Video (Reduces Audio Performance)”
option on the Video Player page in the Device Setup dialog. This excludes one of the available
CPU cores from audio processing and reserves it for video tasks like decoding and playback.
However, this may reduce the audio performance.
NOTE
For this option to have an effect, you must also activate the Multi Processing option in the
Device Setup dialog (VST Audio System page).










