9.0
Table Of Contents
- Table of Contents
- Introduction
- Getting Into the Details
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and Crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- Audio Effects
- Audio Processing and Functions
- Sample Editor
- Hitpoints
- Audio Part Editor
- Controlling Sample Playback with Sampler Tracks (Cubase Elements only)
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- About Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Conforming Files
- Extracting Audio from Video File
- MediaBay
- Automation
- VST Instruments
- Adding VST Instruments (not in Cubase LE)
- Creating Instrument Tracks
- VST Instruments in the Right Zone (not in Cubase LE)
- VST Instruments Window (not in Cubase LE)
- VST Instruments Toolbar (not in Cubase LE)
- VST Instrument Controls (not in Cubase LE)
- Presets for Instruments
- Playing Back VST Instruments
- About Latency
- Import and Export Options
- VST Quick Controls (not in Cubase LE)
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI Realtime Parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Common MIDI Editor Functions
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Changing the Pitch of Chords (Cubase Elements only)
- Changing the Voicing of Chords (Cubase Elements only)
- Chord Editing Section (Cubase Elements only)
- Inserting Chords (Cubase Elements only)
- Applying Chord Events to Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Using the Controller Display
- Selecting Controllers within the Note Range
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Video
Preparing a Video Project
623
IMPORTANT
In Cubase, you may work with multiple video files of differing frame rates and formats on
the same video track. Assuming you have the proper codecs installed, all video files can be
played back in one project, but note that proper synchronization of audio and video events is
ensured only if the frame rate of the video file matches the project frame rate.
RELATED LINKS
Pool on page 358
Extracting Audio From a Video File on page 628
Adopting the Frame Rate
When using video files within Cubase, it is important to adjust the project’s frame rate to that
of the imported video. This ensures that the time displays of Cubase correspond to the actual
frames in the video. If the frame rate of an imported video file differs from the frame rate set
for the project, the video event shows a warning.
In order to match the 2 frame rates, you have to adjust the frame rate in the Project Setup
dialog.
PROCEDURE
1. Open the Project menu and select “Project Setup...”.
2. In the Project Setup dialog, click the “Get From Video” button.
Provided that the video file has a frame rate supported by Cubase, it is automatically
detected and applied to the project. If the project contains several video files with
different frame rates, the project frame rate is adjusted to the frame rate of the first
video event on the upper video track.
RESULT
The project frame rate setting will change to that of the video file and the project start time
will be altered to reflect the change in frame rate if needed.
For example, when the project frame rate is switched from 30
fps to 29.97
fps, the start time
is changed so that all the events in the project remain at the same positions in relation to
realtime. If you want the project start time to remain the same, you must manually change
it back after clicking the “Get From Video” button. In this case, it is important that the video
event is snapped to the timeline to ensure proper positioning and synchronization within the
project.
NOTE
• Cubase can only detect the supported frame rates (these are the frame rates listed
in the Frame Rate pop-up menu in the Project Setup dialog). Video files with non-
supported frame rates can be played back, but the time displays are not correct in this
case and proper positioning is not guaranteed. Furthermore, audio and video may not
be in sync. Therefore, we recommend that you use an external application to convert
the video file to a frame rate supported by Cubase.










