9.0
Table Of Contents
- Table of Contents
- Introduction
- Getting Into the Details
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and Crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- Audio Effects
- Audio Processing and Functions
- Sample Editor
- Hitpoints
- Audio Part Editor
- Controlling Sample Playback with Sampler Tracks (Cubase Elements only)
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- About Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Conforming Files
- Extracting Audio from Video File
- MediaBay
- Automation
- VST Instruments
- Adding VST Instruments (not in Cubase LE)
- Creating Instrument Tracks
- VST Instruments in the Right Zone (not in Cubase LE)
- VST Instruments Window (not in Cubase LE)
- VST Instruments Toolbar (not in Cubase LE)
- VST Instrument Controls (not in Cubase LE)
- Presets for Instruments
- Playing Back VST Instruments
- About Latency
- Import and Export Options
- VST Quick Controls (not in Cubase LE)
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI Realtime Parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Common MIDI Editor Functions
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Changing the Pitch of Chords (Cubase Elements only)
- Changing the Voicing of Chords (Cubase Elements only)
- Chord Editing Section (Cubase Elements only)
- Inserting Chords (Cubase Elements only)
- Applying Chord Events to Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Using the Controller Display
- Selecting Controllers within the Note Range
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Synchronization
Synchronized operation
606
MIDI Timecode Follows Project Time
Activate this option to ensure that the MTC output follows Cubase’s time position
at all times including looping, locating, or jumping while playing. If not, MTC will
continue on without changing locations at a loop or jump point until playback
stops.
MIDI Clock Destinations
Some MIDI devices like drum machines can match their tempo and location to incoming MIDI
clock. Select any MIDI ports that you want to output MIDI clock.
MIDI Clock Follows Project Position
Activate this option to ensure that the MIDI clock device follows Cubase when
looping, locating, or jumping while playing.
NOTE
Some older MIDI devices might not respond well to these positioning messages
and could take some time synchronizing to the new location.
Always Send Start Message
MIDI clock transport commands include Start, Stop, and Continue. However,
some MIDI devices do not recognize the Continue command. By activating the
“Always Send Start Message” option, you can avoid this problem with specific
MIDI devices.
Send MIDI Clock in Stop Mode
Activate this option if you are working with a device that needs MIDI clock to run
continuously in order to operate arpeggiators and loop generators.
Synchronized operation
Once you have connected all the devices that will be synchronized, it is important to
understand how Cubase operates in Sync mode.
•
To enable Sync mode, activate Use External Synchronization on the Transport menu.
Sync mode
If you activate “Use External Synchronization” on the Transport menu, the following happens:
•
Cubase awaits incoming timecode from the chosen timecode source defined in the
Project Synchronization Setup dialog in order to play.
Cubase will detect incoming timecode, locate to its current position, and start playback
in sync with the incoming timecode.










