9.0
Table Of Contents
- Table of Contents
- Introduction
- Getting Into the Details
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and Crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- Audio Effects
- Audio Processing and Functions
- Sample Editor
- Hitpoints
- Audio Part Editor
- Controlling Sample Playback with Sampler Tracks (Cubase Elements only)
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- About Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Conforming Files
- Extracting Audio from Video File
- MediaBay
- Automation
- VST Instruments
- Adding VST Instruments (not in Cubase LE)
- Creating Instrument Tracks
- VST Instruments in the Right Zone (not in Cubase LE)
- VST Instruments Window (not in Cubase LE)
- VST Instruments Toolbar (not in Cubase LE)
- VST Instrument Controls (not in Cubase LE)
- Presets for Instruments
- Playing Back VST Instruments
- About Latency
- Import and Export Options
- VST Quick Controls (not in Cubase LE)
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI Realtime Parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Common MIDI Editor Functions
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Changing the Pitch of Chords (Cubase Elements only)
- Changing the Voicing of Chords (Cubase Elements only)
- Chord Editing Section (Cubase Elements only)
- Inserting Chords (Cubase Elements only)
- Applying Chord Events to Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Using the Controller Display
- Selecting Controllers within the Note Range
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
MIDI Editors
Drum Maps
537
•
To move a note event via the info line, select a note event and edit the Position or Pitch
on the info line.
•
To transpose note events, select the note events and use the Up Arrow/Down Arrow
keys.
•
To transpose note events via the Transpose Setup dialog, select the note events and
select MIDI> Transpose Setup.
•
To transpose note events in steps of one octave, press Shift and use the Up
Arrow/Down Arrow keys.
NOTE
•
When you move selected note events to a different position, any selected controllers
for these note events move accordingly.
•
You can also adjust the position of note events by quantizing.
RELATED LINKS
Transpose on page 459
Muting Notes and Drum Sounds
IMPORTANT
The mute state for drum sounds is part of the drum map. All other tracks using this map are
affected.
•
To mute individual notes, click or enclose them with the Mute tool, or select Edit>
Mute.
•
To mute a drum sound in a drum map, click in the Mute column for the drum sound.
•
To mute all other drum sounds, click Solo Instrument (Requires Drum Map) on the
toolbar.
RELATED LINKS
Selecting a Drum Map for a Track on page 541
Drum Maps
A drum kit in a MIDI instrument is most often a set of different drum sounds with each sound
placed on a separate key. For example, the different sounds are assigned to different MIDI
note numbers. One key plays a bass drum sound, another a snare, and so on.
Different MIDI instruments often use different key assignments. This can be troublesome
if you have made a drum pattern using one MIDI device and then want to try it on another.
When you switch devices, it is very likely that your snare drum becomes a ride cymbal or
your hi-hat becomes a tom, etc., because the drum sounds are distributed differently in the
instruments.










