9.0
Table Of Contents
- Table of Contents
- Introduction
- Getting Into the Details
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and Crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- Audio Effects
- Audio Processing and Functions
- Sample Editor
- Hitpoints
- Audio Part Editor
- Controlling Sample Playback with Sampler Tracks (Cubase Elements only)
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- About Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Conforming Files
- Extracting Audio from Video File
- MediaBay
- Automation
- VST Instruments
- Adding VST Instruments (not in Cubase LE)
- Creating Instrument Tracks
- VST Instruments in the Right Zone (not in Cubase LE)
- VST Instruments Window (not in Cubase LE)
- VST Instruments Toolbar (not in Cubase LE)
- VST Instrument Controls (not in Cubase LE)
- Presets for Instruments
- Playing Back VST Instruments
- About Latency
- Import and Export Options
- VST Quick Controls (not in Cubase LE)
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI Realtime Parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Common MIDI Editor Functions
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Changing the Pitch of Chords (Cubase Elements only)
- Changing the Voicing of Chords (Cubase Elements only)
- Chord Editing Section (Cubase Elements only)
- Inserting Chords (Cubase Elements only)
- Applying Chord Events to Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Using the Controller Display
- Selecting Controllers within the Note Range
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
Using MIDI devices
MIDI devices – general settings and patch handling
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6. Rename the desired patches in this way, and finish by deactivating Enable Edit again
(to avoid modifying the device by accident).
NOTE
You can also make more radical changes to the patch structure in a device (adding or
deleting patches, groups or banks), see below. For example, this is useful if you expand
your MIDI device by adding extra storage media such as RAM cards.
Patch Structure
Patches are structured as follows:
• Banks are the main categories of sounds – typically patches, performances and
drums, as described above.
• Each bank can contain any number of groups, represented by folders in the list.
• The individual patches, performances or drum kits are represented by presets in the
list.
The Commands pop-up menu contains the following items:
Create Bank
Creates a new bank at the highest hierarchical level of the Patch Banks list. You
can rename this by clicking on it and typing a new name.
New Folder
Creates a new subfolder in the selected bank or folder. This could correspond
to a group of patches in the MIDI device, or just be a way for you to categorize
sounds, etc. When you select this item, a name dialog opens, allowing you to
name the folder. You can also rename the folder afterwards by clicking it and
typing in the list.
New Preset
This adds a new preset in the selected bank or folder.
You can rename the preset by clicking it and typing a new name.
When the preset is selected, the corresponding MIDI events (Program Change,
Bank Select, etc.) are shown in the event display to the right. The default setting
for a new preset is Program Change 0 – to change this, proceed as follows:
IMPORTANT
For details on which MIDI events are used for selecting patches in the MIDI
device, consult its documentation.
• To change which Program Change value is sent out to select the patch,
adjust the number in the Value column for the Program Change event.
• To add another MIDI event (e.
g. Bank Select) click directly below the last
event in the list and select a new event from the pop-up menu.
After adding a new event, you need to set its value in the Value column, as
with Program Change.










