9.0
Table Of Contents
- Table of Contents
- Introduction
- Getting Into the Details
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and Crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- Audio Effects
- Audio Processing and Functions
- Sample Editor
- Hitpoints
- Audio Part Editor
- Controlling Sample Playback with Sampler Tracks (Cubase Elements only)
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- About Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Conforming Files
- Extracting Audio from Video File
- MediaBay
- Automation
- VST Instruments
- Adding VST Instruments (not in Cubase LE)
- Creating Instrument Tracks
- VST Instruments in the Right Zone (not in Cubase LE)
- VST Instruments Window (not in Cubase LE)
- VST Instruments Toolbar (not in Cubase LE)
- VST Instrument Controls (not in Cubase LE)
- Presets for Instruments
- Playing Back VST Instruments
- About Latency
- Import and Export Options
- VST Quick Controls (not in Cubase LE)
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI Realtime Parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Common MIDI Editor Functions
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Changing the Pitch of Chords (Cubase Elements only)
- Changing the Voicing of Chords (Cubase Elements only)
- Chord Editing Section (Cubase Elements only)
- Inserting Chords (Cubase Elements only)
- Applying Chord Events to Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Using the Controller Display
- Selecting Controllers within the Note Range
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
MixConsole
MixConsole Window
244
Setting Pan
For each audio-related channel with at least a stereo output configuration, you can find a pan
control at the top of the fader section. For MIDI channels, the pan control sends out MIDI pan
messages. The result depends on how your MIDI instrument is set to respond to pan.
The pan control allows you to position a channel in the stereo spectrum.
•
To make fine adjustments, hold down Shift when you move the pan control.
•
To select the default center pan position, hold down Ctrl/Cmd, and click the pan
control.
•
To edit the value numerically, double-click the pan control.
RELATED LINKS
Creating New Projects on page 65
Stereo Balance Panner
The stereo balance panner allows you to control the balance between the left and right
channels. It is activated by default.
Panning Bypass
You can bypass the panning for all audio-related channels.
•
To activate panning bypass, click the button to the left or press Ctrl/Cmd-Alt-Shift and
click the pan control.
•
To deactivate panning bypass, press Ctrl/Cmd-Alt-Shift and click again.
When panning is bypassed for a channel, the following happens:
•
Mono channels are panned center.
•
Stereo channels are panned hard left and right.
Using Solo and Mute
You can silence one or several channels using Solo and Mute.
•
To silence a channel, click Mute.
Click again to deactivate the mute state for the channel.
•
To mute all other channels, click Solo for a channel.
Click again to deactivate the solo state.
•
To deactivate the mute or solo states for all channels simultaneously, click Deactivate
All Mute States or Deactivate All Solo States.
•
To activate exclusive solo mode, hold down Ctrl/Cmd and click Solo for the channel.
The Solo buttons of all other channels are deactivated.
•
To activate solo defeat for a channel, Alt-click Solo.
You can also click and hold Solo to activate solo defeat. In this mode the channel is not
muted when you solo another channel. Alt-click again to deactivate solo defeat.










