9.0
Table Of Contents
- Table of Contents
- Introduction
- Getting Into the Details
- Setting Up Your System
- VST Connections
- Project Window
- Project Handling
- Tracks
- Track Handling
- Adding Tracks
- Removing Tracks
- Moving Tracks in the Track List
- Renaming Tracks
- Coloring Tracks
- Showing Track Pictures
- Setting the Track Height
- Selecting Tracks
- Duplicating Tracks
- Disabling Tracks (Cubase Elements only)
- Organizing Tracks in Folder Tracks
- Handling Overlapping Audio
- How Events are Displayed on Folder Tracks
- Modifying Event Display on Folder Tracks
- Track Presets
- Parts and Events
- Events
- Parts
- Editing Techniques for Parts and Events
- Range Editing
- Playback and Transport
- Virtual Keyboard
- Recording
- Quantizing MIDI and Audio
- Fades and Crossfades
- Arranger Track (Cubase Elements only)
- Markers
- MixConsole
- MixConsole in Lower Zone
- MixConsole Window
- Audio Effects
- Audio Processing and Functions
- Sample Editor
- Hitpoints
- Audio Part Editor
- Controlling Sample Playback with Sampler Tracks (Cubase Elements only)
- Pool
- Pool Window
- Working with the Pool
- Renaming Clips or Regions in the Pool
- Duplicating Clips in the Pool
- Inserting Clips into a Project
- Deleting Clips from the Pool
- Locating Events and Clips
- Searching for Audio Files
- About Missing Files
- Auditioning Clips in the Pool
- Opening Clips in the Sample Editor
- Importing Media
- Exporting Regions as Audio Files
- Changing the Pool Record Folder
- Organizing Clips and Folders
- Applying Processing to Clips in the Pool
- Minimizing Files
- Converting Files
- Conforming Files
- Extracting Audio from Video File
- MediaBay
- Automation
- VST Instruments
- Adding VST Instruments (not in Cubase LE)
- Creating Instrument Tracks
- VST Instruments in the Right Zone (not in Cubase LE)
- VST Instruments Window (not in Cubase LE)
- VST Instruments Toolbar (not in Cubase LE)
- VST Instrument Controls (not in Cubase LE)
- Presets for Instruments
- Playing Back VST Instruments
- About Latency
- Import and Export Options
- VST Quick Controls (not in Cubase LE)
- Installing and Managing Plug-ins
- Remote controlling Cubase
- MIDI Realtime Parameters
- Using MIDI devices
- MIDI Processing
- MIDI Editors
- Common MIDI Editor Functions
- Key Editor
- Key Editor Operations
- Inserting Note Events with the Object Selection Tool
- Drawing Note Events with the Draw Tool
- Modifying Note Values while Inserting Notes
- Drawing Note Events with the Line Tool
- Moving and Transposing Note Events
- Resizing Note Events
- Using the Trim Tool
- Splitting Note Events
- Gluing Note Events
- Changing the Pitch of Chords (Cubase Elements only)
- Changing the Voicing of Chords (Cubase Elements only)
- Chord Editing Section (Cubase Elements only)
- Inserting Chords (Cubase Elements only)
- Applying Chord Events to Note Events
- Drum Map Handling
- Editing Note Events via MIDI Input
- Step Input
- Using the Controller Display
- Selecting Controllers within the Note Range
- Score Editor
- Score Editor Operations
- Drum Editor
- Drum Editor Operations
- Drum Maps
- Chord Functions
- Chord Pads
- Editing Tempo and Time Signature
- Export Audio Mixdown
- Synchronization
- Video
- ReWire (not in Cubase LE)
- Key Commands
- File handling
- Customizing
- Optimizing
- Preferences
- Index
MixConsole
MixConsole Window
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Scroll to Selected Channel
If this option is activated and you select a channel in the Visibility tab, the
selected channel is automatically displayed in the Fader section.
Copy First Selected Channel’s Settings
Copies the settings of the first selected channel.
Paste Settings to Selected Channels
Pastes the settings to the selected channels.
Zoom
Opens a submenu where you can increase or reduce the channel width and the
rack height.
Open VST Connections
Opens the VST Connections window.
Constrain Delay Compensation
Allows you to activate/deactivate the Constrain Delay Compensation that keeps
all channels in perfect sync and automatically compensates any delay inherent in
VST plug-ins during playback.
EQ/Filter Transition
Allows you to change the EQ/Filter Transition mode from Soft to Quick.
Save Selected Channels
Saves the settings for the selected channels.
Load Selected Channels
Loads the settings for the selected channels.
Global Meter Settings
Opens a submenu where you can set up the global meter settings.
Reset MixConsole Channels
Allows you to reset EQ, insert, and send effect settings for all or selected
channels. Solo and mute buttons are deactivated, the volume fader is set to 0
dB,
and pan is set to the center position.
Saving MixConsole Settings
You can save MixConsole settings for selected audio-related channels in the MixConsole and
load them into any project.
PROCEDURE
1. Select the channels with the settings that you want to save.
2. Select Functions> Save Selected Channels.
3. In the file dialog, specify the file name and location.
4. Click Save.










